Spell Icon Invigor  


1: Decrease Stamina Loss by 35

Details   Raw Spell Data, Lucy Spell View

Mana: 20 Casting Time: 3.5
Recast Time: 3.5 Fizzle Time: 1.5
Range: 100 Location: Any
Time of Day: Any Fizzle Adj: 25
Blockable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Target Type: Single
Spell Type: Beneficial Source: Live 10/22


Cast on you: Your body zings with energy.
Cast on other: Soandso looks energized.

Game Description

This spell is ineffective and can no longer function.

Items with this effect

Quick Facts

Spell: Invigor
Spell: Invigor

3 ticks
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Old spells
# Dec 18 2012 at 6:40 PM Rating: Decent
2 posts
They change the level requirement to 255 when they remove the spell from a class I saw a spell years ago in Rivervale I can't remember the name of the spell but I do know it was a nuke that worked only the undead.
Btw I still have this spell in my spell book I like to keep it there to remind me endurace used to be stamina.
Game Update Notes – March 9, 2011
# Mar 11 2011 at 10:22 PM Rating: Decent
89 posts
- Removed the spells Invigor, Extinguish Fatigue, and Jaxan's Jig o' Vigor from merchants. These spells have no effect on players and can safely be deleted if you have them in your spellbook.
Spell is broken
# Jan 22 2009 at 4:12 AM Rating: Decent
11 posts
This spell could make the caster very propular with warriors - but it currently seems to be broken.

At level 47 my toon takes 16:30 to completely recover endurance just standing. With Invigor running continuously in the Guild Hall he takes exactly the same time to recover endurance. I tried casting it continuously (every 6 seconds) but I observed no improvement.
Yelt Govannon, 65th season Warrior, Forsaken Alliances
Spell is broken
# Mar 15 2009 at 8:02 AM Rating: Decent
6 posts
Well it wouldnt effect End cause it was made for replenishing Sta. This spell was back when Sta was drained. To bad sony wouldnt fix it and make it End instead of Sta.
Spell has a use if it was fixed
# Jul 11 2005 at 7:23 AM Rating: Decent
At level 10 it would be useless. If they fixed it, and it replaces endurance instead of stamina, then it could minimize down time at higher levels, (like the 50's) for when your tanks get the good Disciplines and their endurance runs out from using them during the hard fights. Currently, the only way for a tank to replenish endurance is to sit and med.
Now valid
# Jun 24 2005 at 7:37 PM Rating: Decent
Ok, don't know when it started, but useable again. I have a lvl 10 cleric that memmed and used it last night....seems kinda worthless though.....

Edited, Fri Jun 24 20:38:20 2005
no loger valid!!
# Jan 18 2004 at 11:33 AM Rating: Decent
This spell is for stamina which no longer exists thats whyyou cant use it some severs dont even have it anymore
# Jan 14 2004 at 11:28 AM Rating: Decent
invigor is no longer cleric usable
# Jan 05 2004 at 8:11 PM Rating: Default
i baught it with my lvl 22 pali and it said YOUR class can not ever use this spell!Smiley: jawdrop
# Jan 05 2004 at 8:06 PM Rating: Decent
i baught it with my lvl 22 pali and it said YOUR class can not ever use this spell!
Must be bugged
# Jan 04 2004 at 2:09 AM Rating: Decent
17 posts
Spell says lvl 255 for cleric, paladin, and others. I figured this was just a typo but when I tried to learn it, message came back "Your class can never use this spell."
RE: Must be bugged
# Jan 05 2004 at 9:16 AM Rating: Decent
With the mid-December 2003 update, Stamina was changed to Endurance, and so this spell became useless.
# Dec 27 2003 at 10:53 PM Rating: Decent
My cleric cant use it and its a lvl 9 spell
# Dec 23 2003 at 6:08 PM Rating: Decent
bugged as of dec 24... several classes have required lvl of 255. prolly has to do something with stamina deprecation.
This spell updated?
# Dec 18 2003 at 1:09 PM Rating: Decent
So, since the stamina bar has been removed from the game, is this spell now obsolete? Or has it been updated to accomodate the new endurance bar?
Hunt Well and Be Safe!
RE: This spell updated?
# Dec 19 2003 at 5:17 AM Rating: Decent
The wierd thing is this. The spell now restires the Endurance bar, yet every item that had this effect has been changed to either Serpent Sight (Infravision) or to Ultravision. Now the items I've seen so far have Serpent Sight, useless to all but a couple of races. Had they given them Ultravision, there may have still been a reason buy the things. And rangers get an Infravision spell anyway, useful to the very few human rangers. Who in the nine hells is gonna want these items now?
# Jun 15 2003 at 5:30 AM Rating: Decent
My enchanter researched this and had a spare, so I thought I would just give it to my beatslord.. No way, for some reason the researched version dont like us beasties :(
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