Spell Icon Eye of Tallon  


1: Eye Of Zomm
2: Invisibility
3: Increase Magnification by 120%
4: See Invisible (1)

Details   Raw Spell Data, Lucy Spell View

Mana: 65 Skill: Conjuration
Casting Time: 6 Recast Time: 10
Fizzle Time: 1.5 Range: 5
Location: Any Time of Day: Any
Deletable: No Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Short Buff Box: No
Target Type: Self Spell Type: Beneficial
Source: Live 11/19


Effect Fades: Your extra eye departs.

Game Description

Conjures a magical eye that allows you to scout dangerous areas.

Items with this effect

Quick Facts

Spell: Eye of Tallon


Ruins of Kunark

1 min
Post Comment
More useful when you extend the duration...
# Jan 24 2014 at 4:06 PM Rating: Decent
132 posts
It should be noted that the AA 'Spell Casting Reinforcement' and buff duration enhancement focus effects will add to the duration of the spell. This obviously means the spell can scout a much larger area when you have a fair number of AA's and focus effects dedicated to spell duration extensions.

I currently am getting roughly 1 minute and 45 seconds duration, both with the AA previously mentioned and duration-boosting focus effects. And it can go even higher, I figure to around 3 minutes eventually. This 'eye' could travel a pretty fair distance in that time!
If you can't do something well, learn to enjoy doing it poorly.

My Rathe / Prexus characters:

Bigbronze Bloodyaxe, 62 Ogre Berserker
Verbeeg Bearfang, 62 Ogre Beastlord
Glabrezu Spiritcaller, 62 Ogre Shaman
Zirumkin Zenomorph, 62 Gnome Wizard
Korgulon Soulwraith, 76 Ogre Shadowknight <Shining Alliance>
Incarnadine Summoner, 65 Drakkin Magician

Bristlebane characters:

Zalkahriz Ebonscale, 64 Iksar Necromancer
Gnomorre Gniceguy, 55 Gnome Rogue
Whytfire Lonewolf, 55 Woodelf Ranger
Does not kill pet
# Jan 22 2014 at 4:16 PM Rating: Decent
6 posts
Just to confirm, casting this does not kill your pet.
Great Spell
# Feb 16 2010 at 11:37 PM Rating: Decent
Guildmates and I were doing SoD progression tonight and they needed me to cast the eye ball to scout around for the named we needed to kill. Pretty useful spell.
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# Nov 17 2006 at 10:53 PM Rating: Decent
clay bracelet ftw...
ViNO <Chaos Forge>
The Combine
Skifire Drops
# Mar 03 2005 at 11:46 PM Rating: Decent
This dropped off, "An Old Wurm" in Skyfire Mountains for me today.

Edited, Thu Mar 3 23:46:58 2005
#REDACTED, Posted: Feb 03 2005 at 5:32 PM, Rating: Sub-Default, (Expand Post) I like muffins
Better for Wizards
# Jun 16 2004 at 9:48 AM Rating: Decent
50 posts
But still good for Mages if you have Expend Companion AA.

Most use I've found for this spell, is Scouting Phinigel in Kedge, as the extended time is needed when your eye moves so slow in water.
# Mar 16 2004 at 1:31 PM Rating: Default
ANY invis kills pet, including vs animals and undead, thus why it kills pets and zomm doesnt. this one does last a while longer though, and invis does mean something wont sneak up on you while you are scouting around. mage pets arent necessarily cheap, only time killing off a pet is really bad is if youve summoned and gave him some summoned equipment. probably generally more useful for wizards though.
RE: invis
# Oct 29 2004 at 1:06 AM Rating: Excellent
Update: lates pach made it that invis dont kill pet anymore for anyone that dont know already :)
RE: invis
# May 26 2004 at 11:41 PM Rating: Decent
21 posts
For a Wizzie this is not a problem since we don't get a pet per se. The pet we do get at 59 is basically a DOT that lasts until the mob is dead. We get a familiar but most of the time it's sent away anyway. Flapping noise is annoying, and the familiar is confusing in a group because its distracting.

Great Wizzie spell.

Edited, Thu May 27 00:41:51 2004
RE: invis
# Aug 29 2007 at 12:47 PM Rating: Decent
74 posts
LoL, well if you are in a group that thinks that your familiar is distracting... it's time to find another group lol.
great spell
# Sep 18 2003 at 8:00 PM Rating: Decent
I never used eye of zomm because it lasts such a small amount of time, but once you get this spell it makes dungeon crawling much easier, especially when you're in an LDoN and you need to find the quickest way to your target. Great spell!
Perplexed <>
# Sep 11 2003 at 3:24 AM Rating: Default
Why does the lvl 8 spell: eye of zomm, not destroy your pet when cast; however this lvl 57 upgraded spell: eye of tallon does?

It would seem this is a down grade rather then upgrade. I use the lvl 8 spell to see around corners so my pet does not go pop.

<Xegony> Smiley: disappointed
RE: Perplexed <>
# Sep 11 2003 at 11:08 PM Rating: Good
Eye of Tallon makes you invisible. Eye of Zomm does not. Explain anything? =)
RE: Perplexed <>
# Oct 05 2003 at 9:00 PM Rating: Default
what does that have to do with his question?
RE: Perplexed <>
# Oct 06 2003 at 10:59 AM Rating: Decent
When youre invisible; your pet destroys itself. Sadly to say, even invis to undead kills anyones pet. I found this out at a General raid (for rogue epic) and the beastlord had to resummon and rebuff her warder because i invis vs. undead'd her =( take caution when using invis in groups with pet classes!
RE: Perplexed <>
# Oct 17 2003 at 6:54 PM Rating: Decent
same thing used to happen to me on raids couldnt ever figure out why my pet kept dying then after scratching my head alot i realized that the bards travel song would invis ya too and it was killing my poor bear..
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RE: Perplexed <>
# Oct 05 2003 at 11:17 PM Rating: Decent
Ok to make it simple... Cast a pet then cast invis... Enough said
RE: Perplexed <>
# Nov 05 2003 at 3:57 PM Rating: Decent
Eye of Zomm lasts a short time?? I get enough time to run it around several corners and have 3 pac's casted. I'd say well over 15 seconds of travel time. I am wearing a leather mantle, but I don't think that extends the life of the Zomm.
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