It should be noted that the Haste cap (the maximum effictive Haste, excluding v3, or "overHaste") is 100%. This spell grants 70%.
By the time you're in your late 50's, most melees are almost certain to have 30%+ Haste. This will grant max. Most high-end will have above 40%. That means that, the % Haste of your upper-end Haste spell doesn't matter in most situations.
This is important to remember since, well, people in posts below are debating whether or not to get the extra Haste of this spell, the extra stats of some later forms in the "Augmentation" line, or to cast both at the cost of mana and time.
Because even your stat-Haste spells will cause most of those you'd buff to be at the Haste cap already, it isn't neceissary to use this spell at all.
Not to knock it. I love 70% Haste! Just, there doens't need to be a headache over this.. you can simply use the Stat version.
Now, if you love to Charm (I know I do!), you're back to the same issue. Then, you'll have to decide:
-Augmentation line (Less Haste, but stats)
-Quickness line (More Haste)
-Both (Haste will be given by Quick line, stats will be given by Aug line)
Personally, I think both would be a headache, and I tend to finish off my low-life pets with other pets by forcing a decharm (normally invis self), so I'd go with Quickness. This is truly preference.
Edited, Mon Jan 23 16:11:36 2006