Spell Icon Call of Karana  


1: Charm up to level 53

Details   Raw Spell Data, Lucy Spell View

Mana: 220 Skill: Alteration
Casting Time: 5 Recast Time: 12
Fizzle Time: 1.5 Resist: Magic
Range: 200 Location: Any
Time of Day: Any Deletable: No
Dot Stacking: Yes Reflectable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Short Buff Box: No
Target Type: Animal Spell Type: Detrimental
Source: Live 03/21


Cast on other: Soandso blinks.

Game Description

Beckons to the animals of the wild, allowing you to control them.

Items with this effect

Quick Facts

Spell: Call of Karana


Ruins of Kunark

16.6 mins @L52 to 20.5 mins @L65
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The best for solo Druid
# Dec 20 2007 at 7:39 AM Rating: Default
106 posts
Combine this and level 57 DoN Fear spell,you have a very good solo spell setup.For example,those werewolves in Plane of Nightmare are all charmable.Use the animal-only MR Debuff for pulling,snaring then just send your charmed pet on it and cast Animal-Fear.Usually Fear can lasts for the full duration and pet only lost a little bit HP...save a lot of mana for healing.
Ranger/ENC in the Tribunal
takes for ever
# Jul 21 2004 at 9:58 AM Rating: Decent
27 posts
I have hunted skyfire for the spells and have gotten tolal of one druid spell in 2 months good luck
People would believe any lie, either because they want it to be true, or they fear that it is true "Terry Goodkind"
drop often?
# Jun 17 2004 at 3:30 PM Rating: Decent
5,079 posts
if i kie the wurms, how long ya think it will take?
Expert Brewer Dracoid Electricbozoukiboy
68 Halfling Druid with 35AA

The first one now will later be last, for the times, they are a-changin'
just another note about ex charmed mobs
# May 02 2004 at 11:22 PM Rating: Decent
4 posts
When doing charm kiting I noticed the following odd behavior also:

If I charm a mob and something that it is killing is social with that particular target, if the pet is under 20% then the target(s) will continue to beat on the ex-pet and even draw new low health agro from nearby social mobs.

Rather annoying when you are killing your pet when he drops below 20% for xp.

I noted this particular behavior in EW, dont know if its a bug restricted to that zone or not......
just a fyi.
RE: just another note about ex charmed mobs
# Oct 29 2004 at 11:57 AM Rating: Default
57 posts
I don't know for sure. But when i played my ranger in that zone..i kept getting glitches when i dotted them then feareed them..sometimes when i started to swing mob would poof and end up on the far side of track..got real annoying..so maybe it was the zone causing ur prob
# Sep 04 2003 at 9:24 AM Rating: Decent
137 posts
I have been killing Greater Plaugebones in DL because this site says they drop this spell. However, Greater Plaguebones don't pop very often in DL and I was wondering if anyone has ever looted this spell here. I'm content here as long as I'm getting xp...easy kills, not worried about dying or aggro. But don't want to continue hunting here if it NEVER drops, ya know? Thanks,

"...may have been the losing side; still not convinced it was the wrong one."
Nasty bug with charm
# Jul 26 2003 at 6:28 PM Rating: Excellent
29 posts
I've noticed and tested a 'bug' using charm with my druid (I'm assuming it can happen to any class that can charm mobs though). This could be part of the normal programming but for the most part it creates huge problems and I will call it a bug from here on.

This bug can happen in any zone but here's a sample scenario:

There are two people in the Maiden's Eye zone, you and someone else. You find a spectral wolf to charm. You charm it and its now your pet. While you are having it fight off a single mob, a train is called by the other person. The other person runs to you and your wolf pet and has the train plow right into your wolf pet. You see that the wolf can't possibly fight an entire train and you egress leaving your charmed wolf pet getting clobbered by the mass of mobs in that train. You egress to a safe spot and clear yourself from the train's aggro list. (The wolf doesn't die though.)

So far, so good. The person that started the train zoned and you are now the only one in the zone. You see that the train dissipated and lo and behold you find your ex-pet just standing there from where he was getting a beatdown. You recharm him and he is once again your pet. However, within 1 minute of charming it you see an even bigger train is coming from the horizon straight for you...how could that be when you are the only one in the zone?!

The 'bug' or problem is this: While you cleared yourself of the train's aggro list, the train of mobs still had the charmed wolf on it's list. The train had two targets on it's hate list before you egressed which is 1. YOU and 2. the CHARMED version of the spectral wolf. The charmed version makes it have the same faction level as a PC (in this case it would be you). You might have cleared aggro yourself, but the charmed version of the wolf didn't.

This bug however also affects whoever tries and charm the previously-charmed wolf. Someone else besides you can charm the wolf and then see a huge train coming for them even though they haven't even been in the zone to see any of the mobs. Once the wolf is charmed again, the mobs then check its aggro lists and sees that the CHARMED version of the wolf is a target again. Even one mob that had the charmed version of the wolf on it's aggro list can create a huge train. This then snowballs and makes the charmed version of the wolf appear on multiple hate lists which also makes you appear on the lists as well. Not until the mobs are dead or the spectral wolf is dead that this list gets erased. It doesn NOT get erased through time.

I sometimes noticed this in PoDisease with the rats. I would charm a rat and about a minute later I would see a train of mobs barrel down on my pet from out of nowhere. It meant that whoever had the rat pet before me either died, zoned, or egressed abandoning the charmed rat with whatever it was fighting.

Whether or not this is an intentional part of the program, it still makes some very unfair gameplay and training. Test this bug out for yourself or with a friend, go to a zone with weak animals and mobs. Tiny companion your charmed pet and have it go bite every mob you can find, then break charm while it has a train on top of it and zone. Rezone and look for your TC'd ex-pet. Have your friend charm your ex-pet and watch a train build on it again.
RE: Nasty bug with charm
# Aug 07 2003 at 10:30 AM Rating: Good
106 posts
I can confirm this behavior, it's happened to me in PoN with ravens. I had a bird, got a whole bunch of extra aggro, and egressed. Came back, scouted the area to make sure it was clear, charmed the raven again... and suddenly 6-7 mobs were adding out of nowhere.
Help keep Allakhazam useful -- rate posts.
RE: Nasty bug with charm
# Feb 22 2008 at 6:19 PM Rating: Decent
319 posts
yes this bug used to happen with charm on my chanter too, but its been fixed now
good hunting
You can get this spell via quest
# May 27 2003 at 6:36 PM Rating: Excellent
36 posts
Samantha Lightheart in FV will give randomly one of:
...Call of Karana
...Glamour of Tunare
If you give her one of:
...Circle of Winter
...Circle of Summer
...Spirit of Scale
...Form of Howler
65th turning Druid of Tunare
65th song Bard of Tunare
Necro of 17 tappings
Level of MoB?
# Jan 22 2003 at 10:45 PM Rating: Decent
11 posts
Anyone know the highest level MoB that can be charmed with this spell?

RE: Level of MoB?
# Mar 24 2004 at 12:57 AM Rating: Decent
11 posts
charm is level of spell +1 so 53 is max level that can be charmed.
RE: Level of MoB?
# May 11 2003 at 3:33 AM Rating: Decent
This is Uber spell for druid. You can charm up yo lvl 53 for max 16min, 36 sec in lvl 52 to 20min and 30 sec in lvl 60.
RE: Level of MoB?
# Mar 10 2003 at 6:56 PM Rating: Excellent
232 posts
I believe up to 53 or 54th is more accurate. Most static ravens in Plane of Nightmare can be charmed with this and they range from 52-55th.
Enlightened Jhereg, 105th Monk, <Celestial Navigators>, Maelin server
Vanidor Silverbranch, 92nd Wizard, <Celestial Navigators>, Maelin server
RE: Level of MoB?
# Feb 20 2003 at 5:53 PM Rating: Decent
2 posts
To the best of my knowledge, level 52 is the highest mob you can charm with this spell.
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