Well, my fellow Enchanters. At last, it looks we got our own expansion. This new stuff Sony has come up for us has made us some hot property, especially with a Learner's Aura that can confer an XP bonus for our groups. Also, Beguiler's Directed Banishment makes our lives easier like you wouldn't believe. If you don't have that yet, GET IT! It allows you to knockback your foes which will then be rooted and then blurred. So, they forget all about you.
There is one pet peeve of mine that I would love Sony to fix for us, and I hope I encourage my fellow Enchanters to add their voices via /petition and /feedback.
I'm referring to the ridiculously lengthy cast and recovery times of our nukes. It makes no sense for the most mentally acute of all classes to have sluggish nukes. Look at it this way. Say you're on a mount and have just cast your nuke on your groups mob and an add happens to wander in. You have to wait for your slow-casting nuke to fire, then for spell recovery before you can mezz the add. You're looking at close to 10 seconds before that mezz actually lands. Your tank could be pulped by then and your group is probably screaming "MEZZ THAT ADD YOU MORON!" at you. You can't duck to interrupt the nuke to cast the mezz, because you're on a mount. And simply moving on your mount will allow the cast timer to run it's course.
Our nukes and DoTs should be efficient. We don't have time to waste when the lives of our party depend on us this way. Even if the nukes do less damage this way. The spell Dementia was revamped this way, lesser damage, lesser mana cost but a much better cast and spell recovery time. They even added a one second stun to it. It's a terrific nuke and all our nukes should be that way.
Let Sony know that slow nukes do not become the most mentally aware of all classes.