ALL of the Iksar races are the best! I know that may not be the help you need but here is why i say that:
very iksar heals alot faster than normal humanoid characters, therefore we tend to level a bit slower to balance that out.
MONKS- monks are an extremely good melee class, they get Feign Death which is awesome for pulling in groups, in case to many mob's are pulled at once. They also have MEND, a self heal MUCH better than bind wound. so this makes soloing much easier. The only drawback to monks is the weight limits, as soon as you can get enuff money, get a full suit of cured silk from a tailor. also, use tailoring kits as your backpacks..they weigh a 1/4 of a packpack.
WARRIOR-My personal favorite, pure melee...I am a lvl 19 warrior, and have been soloing reds since lvl 1, the pure destructive force of a warrior is unmatched...u can wear full armor which cranks up you AC, you get TAUNT which is a must in groups since you have the most hit points(at lvl 19..i have over 600hp), you can duel weild swords(1 in each hand) which can be lethal to a mob, also some of the most damaging weapons in the game are 2HS weapons which you can use. You have the ability to hit CRITICAl blows, and CRIPPLING blows every so often(ex: my normal hits are about 30dmg each strike...when i hit Critical its about 60dmg...and when i hit em with Crippling...is about 96dmg), the downside is heal time is slow, so if possible always grp up with a shaman.
Shaman-Everybody loves a shaman! Especially when you hit lvl 9, then u get SOW(Spirit of Wolf) which will make you able to run much faster, as well as many great battle buffs..they can increase hp, dex, str, agi, sta...and can always heal. at level 24 a shaman gets a most treasured spell...Regen! which allows you to constantly regen your HP...is treasured in battle, saves on mana use. They also have great DoT(Damage over Time) spells, and some great damaging spells...like Spirit Strike, I believe is received either at lvl 9 or 14, the weapon of choice for shamans is either 1hb wepons or 1hp weapons...i recommend camping the skeleton cook at kurns to get the shield of kurn, which will greatly help as a shaman(worth about 50pp all day long, procs every 30min) get about 500-1000pp and head to lake of ill omen to get a Jade chokidai Prod (shaman only wpn, and a lvl 35+ must get this in a grp...they usually try to sell it right then and there...its worth 1000pp, but they usually sell it for about 500pp to make quick sale, get this and u wont need another wpn till your epic quest.
Necromancer- Necro's are greatly feared in the world, they have nasty DoT's and have the ability to use pets at lvl 1...so learn your pet commands(and HOT Key them)I dont play them much, so wont offer to much advice here. they have low hp if you get past there pets.
Shadow Knight- a hybrid class warrior/necro, they are slightly less strong then a pure melee but are still stronger than shamn's or necro's, also..since they are hybrid...u get spells at lvl 9. At which time you can get a pet, which makes you very very lethal, u are not by any means weak, u can use all the armor & weapons available to war class, and can still cast necro spells...so if pet dies, you are still a formidable foe. Defenitly a good choice.
Xorsis DeathsTwin
Seventh Hammer Server
lvl 19 war, <Venom Brood>