Restless Assault  

Status: Incomplete

Quest Started By:Description:
Maximum Level:115
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Experience
Related Zones:
Related Creatures:
Era:Torment of Velious
Group Size:Group
Min. # of Players:1
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Dec 18 21:05:16 2019
Modified: Sat Mar 7 20:48:11 2020

Torment of Velious Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor

This group mission is given by Zrelik the Brave at Location: -3465, 1910, -115. Findable via Ctrl+F

You say, 'Hail, Zrelik the Brave'

Zrelik the Brave says, 'Hail, adventurer. You might be just in time to [save] many lives!.

You say '
Zrelik the Brave says, 'Well, we have gathered a few of our cohorts, but many of our people have been stranded when the gates were sealed. And we fear that these horrible undead Kromrif will find them. If you can assist me, I would be grateful. We will gladl take help from a [small] or [large] force. Whatever you can gather.'

You say 'small.'

Zrelik the Brave says, 'Thank you so much. Please, just let me know when you and your allies are [ready] and I will take you to meet what remains of our armies.'

You have been assigned the task 'Restless Assault'.

The Coldain have closed the entrance to Thurgadin by icing over the waterfall. However, they left some soldiers outside to keep watch. Also, some citizens were trapped outside in the rush to protect the city. These citizens need to be protected and by the Coldain soldiers are few and far between. They have seen restless giants gathering under undead leaders and they fear an imminent attack.

Hail, Zrelik the Brave.'

Zrelik the Brave says, 'You will have to tell me where to send our soldiers. You are far more mobile than we are. Our main task is to guard the gate here, but we cannot just allow the citizens in their camps nearby to be murdered. If there are undead approaching these camps, just tell us where to go and we will send what troops we can. Along with our [main camp] here, the camps are in [east], [northwest], or [south near the river]. I can also report on [how many Opal] and [how many Emerald] cohort remain.'

You say, '[Main camp.]'

Zrelik the Brave says, 'I am sure you are correct. I will recall soldiers to assist us here, but how many do I recall? [All] of them? Or should I only bring back one cohort, [the emerald] or [the opal]?

Need the rest of the dialogues

Protect the Coldain from the restless kromrif 0/1

There will be waves of giants each with a restless dire worlf with different abilities you will need to defend the Coldain against. The giants will continue to spawn even if the current one is not yet dead.

  1. Koldan Wallbreaker

  2. Darikan the Ancient

  3. Endaorky Stormcaller

  4. Mandrikai

  5. Warlord Feri

  6. Huntmaster Grondo

  7. Narandi the Restless

Open the frozen chest and claim your reward 0/1

Open a frozen chest next to Zrelik the Brave.

425 platinum
You gain experience!
30 Froststone Ducats
Submitted by: Cylius & Laurana
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a frozen chest
# Mar 07 2020 at 12:50 PM Rating: Good
36 posts
the chest dropped a Shard of Revitalizing Power this morning for us
strat note
# Dec 31 2019 at 8:22 AM Rating: Good
274 posts
I dont know how long you get to kill the mobs before the next one spawns but I do know that we have never had one spawn before the prior one and the wolves for it were dead and we have also never had downtime between mobs. (for me it looks a lot like killing the mob and wolf triggered the next mob but I havent wanted to loose xp so much that ive tried waiting around to verify that).
Narandi the Restless
# Dec 28 2019 at 2:23 PM Rating: Good
84 posts
(1) Narandi the Restless, (Unarmed and No-Damage Shields) Main Tank must aggro all spawned Narandi to start finding the correct Narandi to kill.

Use another Melee to DPS, Tanks Riposte and can damage other spawns and this will confuse which Narandi of the four to kill. <--- Very Important

Do not DPS any other Narandi mobs with any damage or it will cause confusion as to which spawn to kill because they stack. <-- Very important.

(2) While looking for which Narandi to kill, have only an assigned Melee DPS (5-10 Seconds) so that he can switch accordingly. The Light Blue ground aura will show if the assigned Melee is DPSing THE WRONG Narandi to kill.

(3) Kill the Narandi that doesn't show the Blue Aura on the ground after 5-10 Seconds of regular melee DPS damage. To be sure, continue to NOT damage any of the other Narandi.

The ground aura looks like a simple targeting aura, it's just light blue and can change size from a small to large circle.

(4) Once you respawn the real Boss, DPS down for the next round of four adds. Rinse repeat until dead.

Dying does not end the mission. If you wipe you may regroup.

Edited, Dec 28th 2019 3:33pm by Zolmazz
Sense the Dead Line of spells works to find the mobs!
# Dec 28 2019 at 1:23 PM Rating: Excellent
91 posts
FYI!! You can use a toon that has Sense the Dead type spells to locate the mobs in the Heroic Mission for Great Divide.
# Dec 19 2019 at 9:53 PM Rating: Excellent
348 posts
upon completion, dropped from 'a frozen chest'
Wintertime Mask of Torment
Faded Snowbound Wrist Armor
Faded Snowbound Feet Armor
Crystallized Velium Ore
Median Engraved Velium Rune
Bone Chilled Spear
Long Live Clan Rundeep!
All tradeskills maxed.
Shadow Knight: 1.0. Warrior, Shaman, Wizard, Druid, Ranger, Bard, Paladin, Berserker, Rogue, Enchanter: 1.0-.20. Necromancer: 1.0-2.5.
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