General Reparm (Raid)  

Status: Incomplete

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:95
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Expedition
Quest Goal:
  • Advancement
  • Experience
  • Loot
  • Money
Related Zones:
Related Creatures:
Era:The Burning Lands
Recommended:
Group Size:Raid
Min. # of Players:6
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Thu Dec 20 07:28:17 2018
Modified: Sat Feb 22 15:47:08 2020
Prerequisite Quests: ???

Speak with Unrepentant Sunrise in Plane of Fire at +838, -24 before the castle entrance.




So, the raid begins at the Guardian of Doomfire blocking the ramps to the boss area. He pops imps during the fight, which are mezzable. He also casts a nasty ae on two toons at a time, who have to run to max healing range and away from each other, to avoid hurting the raid.

After him, you get to the General in the throne area. He casts an ae on one toon at a time that will mess up the raid if that person doesn't go to max healing range away. (" ___ is engulfed in flames", I think) During the fight, he spawns pyronilings (frogs). They can be mezzed, but better to kill em unless dealing with other big spawns. At 80, 40, and 15, bone burners spawn on the platforms up the ramps on either side of the throne area. Kill em quickly. They spawn burnt bones adds (skeletons) which need to be kited until both bone burners are killed, then the adds can be dropped one at a time.

Also, near 55 or 50(if I recall), two huge snails, throne guardians, spawn. They continually seem to cast nasty aes if they are close to each other. Don't seem to need balancing until just near death, but easier to keep em close in health as you kill. I recommend a lot of ae heals.

After last set of bone burners and burnt bones is done, he gets weaker and is ready for burning down.
Submitted by: Drewie
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Some details
# Feb 22 2020 at 12:31 AM Rating: Good
Sage
*
62 posts
Be warned! You zone in far from where the raid begins. You will need to run a mage to the tables next to where the Guardian spawns, or you will need to move whole raid through tons of adds until you get there.

So, the raid begins at the Guardian of Doomfire blocking the ramps to the boss area. He pops imps during the fight, which are mezzable. He also casts a nasty ae on two toons at a time, who have to run to max healing range and away from each other, to avoid hurting the raid.

After him, you get to the General in the throne area. He casts an ae on one toon at a time that will mess up the raid if that person doesn't go to max healing range away. (" ___ is engulfed in flaming embers", I think) During the fight, he spawns pyronilings (frogs). They can be mezzed, but better to kill em unless dealing with other big spawns. At 80, 40, and 15, bone burners spawn on the platforms up the ramps on either side of the throne area. Kill em quickly. They spawn burnt bones adds (skeletons) which need to be kited until both bone burners are killed, then the adds can be dropped one at a time.

Also, at 50, two huge snails, throne guardians, spawn. They continually seem to cast nasty aes. The aes seem to be in front or behind them, so position dps on the sides. You may want them fairly close so you can use ae heals on the raid as you burn these down. These are the raid! If you beat them, the rest is much easier. Don't seem to need balancing until just near death, but easier to keep em close in health as you kill. I recommend a lot of ae heals.

After last set of bone burners and burnt bones is done, he gets weaker and is ready for burning down.

Good luck!

Edited, Feb 23rd 2020 4:50pm by tul

Edited, Feb 29th 2020 6:46pm by tul

Edited, Mar 21st 2020 11:59pm by tul

Edited, Mar 29th 2020 3:23pm by tul
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