Talendor (Group)  

Quest Started By:Description:
Maximum Level:115
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Expedition
Quest Goal:
  • Advancement
  • Experience
  • Loot
  • Money
Related Zones:
Related Quests:
Era:Ring of Scale
Group Size:Group
Min. # of Players:3
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Fri Dec 1 22:31:43 2017
Modified: Mon Dec 2 20:46:33 2019
Prerequisite Quests: The Dragons' Graveyard, The Orb of Luclin, The Orb of Fire. You can then Request the 2 group mission.

Also, the Scaled Key achievement (VP key) is also required to enter the instance.

Talk to Praetor General Telarus in The Overthere outpost to get this mission.

Praetor General Teralus says, 'Good! Very good! I must admit that there are divisions among the Combine about my plans, so I cannot muster the forces I would need in order ot execute such a bold move. If you are [prepared], I can send you into the mountain using their very own teleportation device.'

Request Phrase: smaller

Praetor General Teralus says, 'I am grateful. Just let me know when you are [ready] and I can send you off.'

Zone In Phrase: ready

  1. Defeat Talendor. 0/1 Veeshan's Peak

  2. Open the Chest. 0/1 Veeshan's Peak

Hero of Veeshan's Peak
Inflammable? (Group)
Keep the Shades Down (Group)
The Hard Way (Group)

212 Platinum, 5 Gold
125x Bathezid Trade Gem

Submitted by: Gidono
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a hero`s shade
# Oct 30 2020 at 6:00 PM Rating: Good
55 posts
Had a couple of "a hero`s shade" appear on my group's run through this tonight, had never seen them in prior attempts.

These are clones of one of your players, conned yellow to a level 110 and hit a fair bit harder than the oozes did.

Edited, Oct 30th 2020 7:01pm by plutoniumcanine
Wakk - 105 Berserker - Rosengard III - Phinigel.
6 Box
# Dec 03 2019 at 12:40 AM Rating: Excellent
53 posts
I 6-boxed the mission with Warrior, Cleric, Shaman, Bard, Ranger and Rogue. All in various levels of Tier 1-3 TBL group gear and max AA. Here are a few tips I didn't see mentioned already:

  • Setup / Protector of Phara Dar. I recommend setting up an Empowered Campfire just before the lava pool to the north. This will give your group a much-needed HP boost for the first few phases. Shade's will spawn on top of any players that die and hit for around 25k. The event will reset after 5 mins or so of non-combat with Talendor, so recovery after a wipe is easy.

    Killing Protector starts the event (he's very easy).

  • Phase 1 - Talendor and Phara Dar. You will be tanking Phara Dar and Talendor at the same time and both hit pretty hard (highest was 48,206 from either). Ignore Talendor and DPS Phara Dar down. At 80%, Talendor walks off and at 50% Phara Dar goes inactive. A lot of folks use Fortitude/Deflection here but I just spam healed through it.

  • Phase 2 - Talendor + oozes. Follow Talendor up to the lava pool and DPS him down again. I recommend using some burn discs to minimize the oozes you will deal with. The oozes aren't hard, but the goal is to beat Talendor to his spot and begin DPSing ASAP in Phase 3 to minimize the viral DoT. I always ended up with 1 or 2 to finish off.

  • Phase 3 - Talendor + Viral Dot. Around every 30 seconds after "killing" Talendor in Phase 2, a fictional Nexona will target 3 players in your group with Shadow Flames. It's a viral silence + DoT with a short range. Everyone will get a raid warning showing the 3 affected players that must move away from others. Burn Talendor down to minimize the chance that your tank + healer gets hit with it at the same time.

  • Phase 4 - Talendor + Raptors. Invis up and run just passed the raptors in the hallway ahead. The raptors don't see invis, so you can just pull Talendor to the back of the hall and skip them. They must be killed before/with Talendor to get the achievement The Hard Way (Group).

  • Phase 5 - Drakes. 6 drakes will spawn in a hallway ahead. You want to kill the drake Talendor is "hidden" behind. When that one dies, Talendor spawns and the rest of them die. They aren't too hard and the one you're looking to /target is a_flame_deceiver_05.

  • Phase 6 - Final. This is the easiest phase. Follow Talendor to the final bridge (but not with him through the lava) and burn him down. Oozes will spawn as the fight goes on that must be offtanked. For me this seemed to be the longest phase.

  • None of the phases last more than a minute or 2. In my opinion, this mission's difficulty is on par/slightly easier than End of Empire.
    Tucoh boxing the Talendor event.
    # Mar 11 2019 at 10:10 PM Rating: Good
    24 posts
    Was a fun kill, done in nine minutes.


    Edited, Mar 11th 2019 11:11pm by Pell123
    Crappy design
    # Feb 23 2019 at 12:10 AM Rating: Good
    313 posts
    Another crappy mission with complete incompetent design from DGB. It seems they tend to make artificial timesinks instead of cool designs only to lenghten there crappy nonexistent poor content...disappointing.. only one mission in TBL was really nice with a bit humor - the rest are more an annoyance...

    After a wipe it was not possible to get back into the instance. Everybody had to get corpses back from GH.
    There is a very small time window. It seems as long as the event does not reset it is possible to zone back and get killed by a dot while silenced...at least at the Nexona stage.
    Anyone doing this?
    # May 31 2018 at 8:46 AM Rating: Decent
    53 posts
    Is anyone farming this mission? My family guild hopes to be here soon and would love any tips!
    Anyone doing this?
    # Oct 12 2018 at 5:08 PM Rating: Decent
    128 posts
    Yes, we are doing it regularly now that enough have flags.

    First off, after you "kill" Phara Dar and Talendor starts moving, don't just follow him and wait for him to get to his stopping points, run ahead and be ready when he gets there. Especially the part where you get to the raptors, you should be engaging them before Talendor even gets there. Watch out for a viral dot/silence at the 70% spot, if you get it, move away from everyone else. Once you are past the raptors, you can rest & recover on the other side of them if you need to.

    The hard part comes after that, when he turns into a drake and you have to kill the drakes by the red dot circles. You can't pull them up the ramp to a clear spot, or they will just leash and start summoning people, and then you got a mess on your hands. There is one "sweet spot", a little near-alcove on the right wall, just above and outside the edge of the red circles. You can successfully pull the drakes to that spot and kill them there.

    Once you do kill the correct drake, and Talendor appears again, everyone should run as fast as possible through the red circles until you are past them. Continue running to the last bridge before regular ZI, wait for him and then just offtank the adds and burn Talendor down

    Edited, Oct 12th 2018 4:12pm by Docat

    Edited, Oct 12th 2018 4:23pm by Docat
    Vaal Halen
    115 Bard
    Council of Norrath
    Xev>Druzzil Ro>Xegony Server
    check links
    # Mar 10 2018 at 12:54 PM Rating: Excellent
    2,727 posts
    Editors, please check links at top for Prerequisite Quests. First two are faulty.
    Sippin 115 DRU **** Firionia Vie
    Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
    My crew: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
    check links
    # Mar 17 2018 at 10:07 AM Rating: Excellent
    Sippin wrote:
    Editors, please check links at top for Prerequisite Quests. First two are faulty.

    Thanks, all fixed now.
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