Txevu Raid Event: Ukun Bloodfeaster  

Quest Started By:Description:
Maximum Level:120
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Event
Quest Goal:
  • Loot
Related Creatures:
Era:Gates of Discord
Group Size:Raid
Min. # of Players:1
Max. # of Players:72
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Aug 27 16:19:47 2014
Modified: Thu Feb 3 02:23:56 2022

This event takes place in the feasting den of Txevu (the room in the north-central part of the zone).

Event Trigger

Clear the room of mastruqs and nocs, and then when ready for the encounter, click on the door to the small room to its north:

As you open the door, the rancid stench of decay assails your senses. The skin of the dead Taelosians within churn as creatures burrow through the bodies. The Ukun turn away from their ghoulish feast, clearly excited by the fresh meal you'd make.

16 mobs emerge from the room and immediately aggro: 1x "Ukun Bloodfeaster" + 3x "an ukun mauler" + 12x "a stonemite corpseburrower".

Ukun Bloodfeaster licks its bloodstained lips and grins at you with malicious intelligence.

an ukun mauler spines raise as it senses your presence. Excited at the scent of fresh meat, the beast charges forward with deadly intent.

Mob Types

The Ukun Bloodfeaster hits for a max ~2,200; flurries; has ~850,000 hitpoints; is immune to stun/mez; and casts "Corrupted Laceration":

Corrupted Laceration: Single Target, Poison (-350)
1: Decrease HP when cast by 1000
2: Decrease Hitpoints by 350 per tick (2.4 minutes)
3: Decrease Attack Speed by 25%
4: Increase Poison Counter by 45

The 3x "an ukun mauler" each hit for a max ~1,300; flurry; have ~250,000 hitpoints; is immune to stun, but mezzable; and casts "Ukun Chains":

Ukun Chains: Single Target, Magic (0)
1: Decrease Hitpoints by 50 per tick
2: Decrease Movement by 36% (L1) to 60% (L25)

The stonemites each hit for a max ~1,200 (no flurry or rampage); each have ~10,000 hitpoints; and are stunnable and mezzable. They proc "Stonemite Acid":

Stonemite Acid: Single Target, Poison (-20)
2: Decrease HP when cast by 520
3: Decrease Hitpoints by by 160 per tick (15 minutes)

Event Mechanics & Adds

Shortly after the event's activation and the initial rush of the first 16 mobs (including the named), another 12x "a stonemite corpseburrower" spawns in the adjoining room and rushes in. About 60 seconds after that, another 12x "a stonemite corpseburrower" spawn. After that, their spawning mechanism is undetermined, but additional waves of 12 seem to continue spawning. It's possible there is a maximum number that can be up at one time, but expect many, many, many stonemites here.

Stonemites quickly respawn as they are killed, so your recommended course of action with them is to either ignore them, or focus on keeping them mezzed. The ukun maulers do NOT respawn, so you can kill them if you want them out of the way (they are, however, mezzable as well).

ALL event mobs are leashed to the two rooms connected to the trigger door. If they are drawn out of the room, they warp back to their spawn point, strip themselves of debuffs, and drop all aggro.

If left idle, the event remains up (mobs just roam around the room they're tethered to). It has a reset timer, but it's a lengthy amount of time (the time is unknown).

Event Completion & Loot

Kill the Ukun Bloodfeaster to beat the event. Note that any adds remain alive upon its death, so you'll have to kill everything left over.

an ukun mauler has been slain by _____!
an ukun mauler's corpse curls its spine as it spasms in a death throe.

Ukun Bloodfeaster has been slain by _____!
Ukun Bloodfeaster's corpse starts to convulse, bloody spittle flying from its mouth. Its claws rake the ground leaving deep scars before the beast finally lays still.

The Ukun Bloodfeaster drops 1x "Wand Harness" (Txevu alternate access item) + 2 items from this loot table:

Carved Bone Gauntlets
Cloak of the Penumbra
Golden Half Mask of Convalescence
Hardened Bone Spike
Skullcap of Contemplation
Ukun-Hide Armplates of Mortification
Woven Chain Boots of Strife

Respawn Timer

This event is believed to have a 3-day (+/- 12 hours) respawn timer.
Send a Correction

Free account required to post

You must log in or create an account to post messages.