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Call of the Forsaken Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor
About Heroic Adventures
- Heroic adventures in Call of the Forsaken scale in level: As low as Level 75 and up to current maximum level.
- Scale is based on the highest level player present in the zone and affects difficulty, loot quality, and mob levels.
- There is some variation/randomization in the task steps you'll be assigned as you progress through the task.
- Time of completion will vary by your group's makeup (anywhere from 30-90+ minutes).
- Collection items appear as ground spawns midway through tasks (you'll see an emote indicating their appearance).
- Named mobs (or their PHs) spawn midway through tasks (usually, but always, at the same time collection items appear).
- These tasks have individual 3-hour lockout timers (timer gained upon completion).
Experience in Heroic Adventures
- Mobs in these instances grant some experience, but the bulk of experience is earned upon task completion.
- As of a patch in November 2014, less difficult tasks were tuned to reward less experience and more difficult ones were tuned to reward more.
- For an added experience bonus, check out Guard Hamarn's "Daily Tasks".
This is a heroic adventure (1-6 players) that begins with Battlebreaker Kraklest (click for map image) in the Bixie Warfront (found at the bottom of the ramp, at the edge of the water, /location -915, -1885, -165).
Pre-Requisites for Requesting:
- Level 75
- Completed "Endless War" (heroic adventure)
- Completed "The Thunder Gun Escape" (heroic adventure)
- Say "embark on an adventure" to request the task and "ready" to zone in.
- Keep General Sagrinta alive 0/1
--- This updates automatically at the end of the task.
- Speak with General Sagrinta 0/1
--- Dialogue update.
- Feed the Honey-Soaked Ham to Sticky Feet on the bridge 0/1
--- Give Sticky Feet the ham to trigger the waves of mobs.
- Talk to Engineer Friliim on the bridge 0/1
--- Dialogue update to trigger the first wave of mobs.
- Plant Boom Blooms on or near the bridge 0/10
--- Right-click 10 of these on and around the bridge to spawn the first wave of mobs..
- Kill bixie traitors 0/5
--- Kill the traitorous bixies that attack (spawned about 20 seconds apart).
- Kill cliknar commandos 0/5
--- Kill the commandos that attack (spawned from the east about 20 seconds apart).
- Kill cliknar vanguards 0/5
--- Kill the vanguards that attack (spawned from either side; if left alive too long, these spawn two additional adds).
- Kill slow moles 0/5
--- Kill the slow charges that attack (aggro one at a time, one every 20 seconds or so).
- Kill cliknar assassins 0/6
--- Kill the focused assassins that attack the General (spawned about 20 seconds apart).
- Kill cliknar enslavers 0/6
--- Kill the cliknar enslavers that attack (spawns in sets of two, about 45 seconds apart).
- Kill wild stingers 0/6
--- Kill the wild stingers that attack (spawn in sets of two, about 30 seconds apart - from either side of the bridge).
- Kill bloody recruits 0/6
--- Kill the bloody recruits that attack.
- General Sagrinta is bleeding out! Recover Bixie Bandages and heal her 0/5
--- Find dying medics throughout the trenches in the western half of the zone, kill the cliknar with them, loot Bandages, and deliver to the General.
- General Sagrinta is dehydrated! Find Soggy Kelp and give them to her 0/5
--- Kill sporalis in the river, loot 5x "Soggy Kelp", and turn in the items to the General.
- General Sagrinta is demoralized! Rescue kidnapped bixie children to reassure her 0/5
--- Kill cliknar mobs around kidnapped bixie children (in the northeast and cliknar trenches).
- Kill the swarming stingers 0/20
--- Kill all of the swarming stingers (spawn in two sets of 10, about 30 seconds part).
- Kill General Rikkik 0/1
--- Slightly harder than the average cliknar in the zone; mem blurs self; procs a stun on random targets.
- Kill Trook, the Hive Breaker 0/1
--- Slightly harder than the average mob in the zone; procs a damage nuke on its target; has a minor emote-based AE.
- At this point in the task, collectibles spawn in the zone (ground spawns) and a named (or its PH) has a chance to spawn.
- Kill cliknar gassers 0/2
--- Kill any two of the cliknar gassers that swarm the bridge.
- Kill body snatchers 0/2 (Bixie Warfront)
--- Kill two of the body snatchers that appear on either side of the bridge.
- Kill a possessed bixie 0/1 (Bixie Warfront)
--- Several "a possessed _____" mobs swarm the bridge; kill one of them.
- Flee to the tunnel path in the northwest 0/1
--- Location update (tunnel in the northwestern corner of the battlefield).
- Flee to the underwater passage in the north 0/1
--- Location update (tunnel that extends north from the river).
- Flee to the hive in the west 0/1
--- Location update -2430, -1180, -50.
- Speak with General Sagrinta 0/1
--- Dialogue update.
- As soon as the objective for Step #10 is done, the task completes.
"Grolk, the Honey Eater" (or its PH, "a trench cutter") has a chance to spawn after the seventh step is completed. Known loot from this named:
The Long Stinger
NOTE: Upon completion of this task, all cliknar mobs in the zone despawn, including the named. If you want to kill the named (or its PH), do so before completing the final hail.
TASK IN DETAIL
TRIGGERING THE TASK
You say, 'Embark on an adventure?'
Battlebreaker Kraklest says 'Good. Let me know when you're [ready] to depart and I'll ensure you make it to the battlefield safely.'
You have been assigned the task 'General Sagrinta's Last Stand'.
A swarming cliknar army has cut off General Sagrinta from the rest of the bixie military. Stranded on the central bridge with a small consort of troops, she'll need a miracle to make it out alive.
You say, 'Ready'
Battlebreaker Kraklest says 'Be swift and strong, _____. But most of all, be brave. It's a dark world you're stepping into.'
LOADING, PLEASE WAIT...
You have entered Bixie Warfront.
Battlebreaker Kraklest says 'Thanks for coming with me, _____. As you can see, the situation is dire. We couldn't possibly [leave] them stranded here.'
Keep General Sagrinta alive 0/1 (Bixie Warfront)
Task Window Says: Your primary objective is to keep General Sagrinta alive, at all costs.
If You Get This Step: This step updates automatically at the end of the task. Note that the General has a signiciant amount of hitpoints and apparently cannot die (seems to lock health at 1%).
Speak with General Sagrinta 0/1 (Bixie Warfront)
Task Window Says: You're holed up with General Sagrinta on the bridge over the river in the battlefield, and the cliknar are getting ready to assault your position. Speak with General Sagrinta on the bridge to find out how you can help prepare defenses.
If You Get This Step: Run through General Sagrinta's dialogue.
You say, 'Hail, General Sagrinta'
General Sagrinta interrupts her conversation with Battlebreaker Kraklest to address you. 'I'm glad you're here, _____. I owe you and Kraklest a big debt for sneaking through the river passage to [help] us.'
You say, 'Help?'
General Sagrinta smiles and says, 'It's happened so fast, I've barely had time to process it myself. The cliknar [offensive] caught us all off-guard.'
You say, 'Offensive?'
General Sagrinta says 'The cliknar army launched a [raid] in the middle of last night, and took most of the Stone Hive's territory on this battlefield before we were even aware of it.'
You say, 'Raid?'
General Sagrinta says 'Soldiers, drones, traitors. They threw everything at us. We were lucky to [escape] with what we have here.'
You say, 'Escape?'
General Sagrinta glares menacingly at the cliknar gathering in the nearby trenches and says, 'Make no mistake, _____. We will not surrender. We will [hold this ground].'
You say, 'Hold this ground?'
General Sagrinta says 'The bulk of the bixie army was able to retreat back to the main hive while we held our ground and drew the cliknars' attention. But now we're cut off. We can't expect reinforcements. We only have [each other].'
You say, 'Each other?'
General Sagrinta slams you on the back and smirks, 'We've fought through impossible odds before, _____. I have no doubt we'll do it again.
If the next step involves Sticky Feet, you see:
General Sagrinta says 'And, for what it's worth, Sticky Feet, the finest battlemount in the Skyrider Legion, flew down to aid us! Why don't you feed him this Honey-Soaked Ham to make sure he's ready for battle?'
Sticky Feet looks hungrily at the Honey-Soaked Ham in your bag.
If the next step involves Engineer Friliim, you see:
General Sagrinta says 'We're lucky that Thunder Gun stayed with us during the chaos last night. I heard you fought alongside him in the prison break, so I'm sure you know what he's capable of.'
General Sagrinta blushes slightly and glances toward Engineer Friliim and whispers, 'Plus, he is totally... Never mind! Carry on!'
General Sagrinta says 'Tell Thunder Gun I'm glad he's here.'
If the next step involves explosives, you see:
General Sagrinta says 'Besides, we've got explosive flowers this time! Plant some of these Boom Blooms around the area. They'll explode when cliknar step on them, so spread them out.'
Feed the Honey-Soaked Ham to Sticky Feet on the bridge 0/1 (Bixie Warfront)
Task Window Says: Sticky Feet, the butterfly battlemount that you rescued while breaking Engineer Friliim out of prison, has flown to the bridge to aid General Sagrinta. Feed it the Honey-Soaked Ham to get it ready for combat, and receive the Swarm Whistle. The Swarm Whistle can be used one time only to summon a large pack of butterfly battlemounts that will defend the camp for a short while.
If You Get This Step: When ready for a fight, hand in the ham.
You receive "Elena's Skyrider Legion Horn" which allows a one-time click to summon help during the event.
Talk to Engineer Friliim on the bridge 0/1 (Bixie Warfront)
Task Window Says: Engineer Friliim, the bixie hero you recently helped rescue from prison, has vowed to defend General Sagrinta to the death. Go talk to Engineer Friliim on the bridge and get his fan whistle. The Thunder Gun Fan Whistle can be used one time by each person in your group to summon fanatic Thunder Gun fans to aid you for a short while.
If You Get This Step: This is a dialogue update. Don't talk to him until you're ready for a fight.
You say, 'Hail, Engineer Friliim'
Engineer Friliim smiles at you and says, 'Boy, am I glad to see you, _____! There's no one I want by my side more when facing down [death].'
You say, 'Death?'
Engineer Friliim says 'Forgive my morbidness, friend. I've just never seen such daunting odds. Not even during the prison break. We're [vastly outnumbered].'
You say, 'Vastly outnumbered?'
Engineer Friliim smirks and shows you a whistle, 'But you know that [The Thunder Gun] always has a trick up his sleeve.'
You say, 'The Thunder Gun?'
Engineer Friliim looks a little embarrassed and says, 'Having your own fan club has its perks. There are a few [super fans] that'd follow me anywhere. Even way out here.'
You say, 'Super fans?'
Engineer Friliim says 'I can't thank you enough for coming out here to help us. You're risking your life for ours.'
Engineer Friliim hands you the whistle and laughs, 'Don't worry. I know I'll still owe you drinks after we make it out of here. But, this is my thanks for now. Just blow on the whistle when you're in trouble, and some bixies will arrive to help.
Plant Boom Blooms on or near the bridge 0/10 (Bixie Warfront)
Task Window Says: General Sagrinta has given you Boom Blooms to defend the area. Boom Blooms will detonate when an enemy troop steps on it, damaging and knocking them backwards. You can only place 10, so choose their positions carefully. A quick scan of the surrounding area makes you believe that enemy troops will charge from both sides of the bridge, east and west.
If You Get This Step: Right-click the item on and around the bridge. Don't do this until you're ready for a fight.
Kill bixie traitors 0/5 (Bixie Warfront)
Task Window Says: Bixie traitors see an opportunity to sabotage the general once and for all. They launch an assault from the sky around the bridge. Kill them.
If You Get This Step: Hostile bixies can spawn from either side of the bridge (separated in spawns by about 20 seconds) and attack friendly NPCs.
Kill cliknar commandos 0/5 (Bixie Warfront)
Task Window Says: Cliknar commandos launch an assault from the east. Kill them before they hurt the general.
If You Get This Step: Cliknar commandos spawn from the east side of the bridge (separated in spawns by about 20 seconds) and attack friendly NPCs.
Kill cliknar vanguards 0/5 (Bixie Warfront)
Task Window Says: Cliknar vanguards launch an assault from both sides of the bridge! Kill them quickly, before they can summon reinforcements.
If You Get This Step: Mobs called "a cliknar vanguard" spawn one at a time, separated by about 20 seconds from either side of the bridge. If left alive too long, 2x "a summoned guardian" spawn and attack as well. Vanguards hit for a max ~12,000 while guardians hit for a max ~4,500. All mobs are mezzable and stunnable.
Kill slow moles 0/5 (Bixie Warfront)
Task Window Says: A herd of stampeding moles, released from their cages, run at the bridge from the west! Avoid their crushing herd and kill the slow chargers.
If You Get This Step: Stampeding moles spawn and rush across the bridge. Soon after, mobs called "a slow charger" spawn and attack (separated by about 20 seconds). They "charge" random targets. Kill them to update the task.
Kill cliknar assassins 0/6 (Bixie Warfront)
Task Window Says: Cliknar assassins launch an assault from both sides of the bridge! They will sprint directly to General Sagrinta. Control them and kill them to protect the general.
If You Get This Step: Mobs called "a focused assassin" spawn one at a time (separated by about 20 seconds), and can appear at either side of the bridge. They go straight for the General, and can backstab for 40,000 dmg (mezzable; stunnable; hit for a max ~13,000).
Kill cliknar enslavers 0/6 (Bixie Warfront)
Task Window Says: Cliknar enslavers launch an assault from the east! Kill them without mercy, because these cruel manipulators will charm your companions to fight with them.
If You Get This Step: Cliknar enslavers spawn and attack from the east in groups of two (separated in spawns by about 45 seconds). They cast a charm called "Enslave" that inflicts friendly NPCs (mezzable; stunnable; hit for a max ~13,000).
Kill wild stingers 0/6 (Bixie Warfront)
Task Window Says: Wild stingers swoop through the cavern and assault your position from the sky around the bridge. Kill them.
If You Get This Step: Mobs called "a wild stinger" spawn two at a time, one from each side of the bridge. These hit for a max ~11,000 and backstab for ~39,000. They are mezzable and stunnable.
Kill bloody recruits 0/6 (Bixie Warfront)
Task Window Says: ?
If You Get This Step: Bloody recruits spawn and attack.
General Sagrinta is bleeding out! Recover Bixie Bandages and heal her 0/5 (Bixie Warfront)
Task Window Says: General Sagrinta was wounded and is losing blood rapidly. Find bixie medics in the northwest and southwest bixie trenches and kill the cliknar attacking them to get Bixie Bandages. Once you've collected enough bandages, return to the bridge and give the Bixie Bandages to General Sagrinta to close her wounds.
If You Get This Step: Head into the trenches in the western half of the zone, seek out "a dying medic", and kill the cliknar torturer next to it. The cliknar drops "Bixie Bandages". Do this five times, then deliver them to the General.
General Sagrinta is dehydrated! Find Soggy Kelp and give them to her 0/5 (Bixie Warfront)
Task Window Says: General Sagrinta has collapsed from dehydration. Find kelp draggers in the river beneath the bridge to get Soggy Kelp. Once you've collected enough, return to the bridge and give the Soggy Kelp to General Sagrinta to restore her strength.
If You Get This Step: Kill mobs called "a kelp dragger" in the river until you've looted 5x "Soggy Kelp", and then deliver them to the General.
General Sagrinta is demoralized! Rescue kidnapped bixie children to reassure her 0/5 (Bixie Warfront)
Task Window Says: General Sagrinta is demoralized and believes hope for the bixies' future is lost. Find kidnapped bixie children in the northeast and southeast cliknar trenches and kill the cliknar guarding them to rescue them. Once you've freed them, lead them back to General Sagrinta on the bridge to show her there's still hope.
If You Get This Step: In the northeast and southeast trenches, kill cliknar around kidnapped bixie children.
Kill the swarming stingers 0/20 (Bixie Warfront)
Task Window Says: A swarm of angry stingers has erupted from the battlefield. Kill all the swarming stingers on the bridge before they do the cliknar's work for them!
If You Get This Step: Kill 20x "a swarming stinger" (hit for a max ~2,000 each and spawn in sets of 10, about 30 seconds apart).
Kill General Rikkik 0/1 (Bixie Warfront)
Task Window Says: The cliknar general has rushed onto the battlefield from the west to end this himself. Kill General Rikkik on the bridge before he wipes out your small camp.
If You Get This Step: General Rikkik hits for a max ~15,000; has 2-3 times the hitpoints of an average mob here; mem blurs himself; and procs a stun spell on random targets.
Kill Trook, the Hive Breaker 0/1 (Bixie Warfront)
Task Window Says: ?
If You Get This Step: "Trook, the Hive Breaker" spawns from the west and attacks. It hits for a max ~13,000; has an emote-based AE for 9,750 (fully mitigated), as well as a damage proc. It also randomly leaps onto its opponents.
Kill cliknar gassers 0/2 (Bixie Warfront)
Task Window Says: Cliknar gassers rush toward the bridge from the east, attempting to kill everyone with poisonous gas. Kill cliknar gassers on the bridge as quickly as you can.
If You Get This Step: The bridge gets swarmed by mobs called "a volatile gasser" which cover the bridge in a damage aura (about 3,250/tick fully mitigated with spell shielding). Kill two of them to update the task, and then flee the bridge. Note that these mobs have odd aggro in that they may not aggro you in favor of simply gassing the bridge. They can and do, however, attack back if provoked, and assist each other once one is attacked.
Kill body snatchers 0/2 (Bixie Warfront)
Task Window Says: ?
If You Get This Step: Kill two of the body snatchers that appear at either end of the bridge.
Kill a possessed bixie 0/1 (Bixie Warfront)
Task Window Says: ?
If You Get This Step: Several "a possessed _____" mobs swarm the bridge; kill one of them.
Flee to the tunnel path in the northwest 0/1 (Bixie Warfront)
Task Window Says: The bridge is lost! General Sagrinta has called for a full retreat through the tunnel path in the northwest. Run through the west battlefield and meet up with Boogzt Umporz in the tunnel.
If You Get This Step: Head northwest into the tunnel (the same tunnel that was the zone-in point for the first heroic adventure in this task arc).
Battlebreaker Kraklest says 'General, we're losing troops too quickly. We'll be completely defenseless soon!'
General Sagrinta says 'We're surrounded and have nowhere to run. We must hold this position!'
Boogzt Umporz shouts, 'I help all bixies! I can smash wall to main hive for escape route!'
Battlebreaker Kraklest says 'If he opens up a path to the main hive, we need to stop the cliknar from rushing through it.'
General Sagrinta says 'You're right. There are thousands of civilians in there.'
General Sagrinta shouts, 'All able bixies and allies, to me! The main hive needs our aid!'
Battlebreaker Kraklest says 'We will not let them hurt civilians, general. You have my word.'
Flee to the underwater passage in the north 0/1 (Bixie Warfront)
Task Window Says: The bridge is lost! General Sagrinta has called for a full retreat to the northern water passage. Jump in the river and swim north until you find Infiltrator Nallai. Keep swimming until you're safe.
If You Get This Step: Along the northern boundary of the river is an underwater passageway (the entrance is near the surface of the water). Enter the tunnel and swim to the end to update the task.
Flee to the hive in the west 0/1 (Bixie Warfront)
Task Window Says: ?
If You Get This Step: Location update (somewhere?).
Speak with General Sagrinta 0/1 (Bixie Warfront)
Task Window Says: General Sagrinta spent the last of her energy to conjure a magical purge of the battlefield, wiping out the cliknar threat. Speak with the dying General Sagrinta to receive her last wishes before she passes.
If You Get This Step: Dialogue update.
You say, 'Hail, General Sagrinta'
General Sagrinta looks back towards the battlefield and says with concern, 'There are too many of them, _____. We can't just [run away].
You say, 'Run away?'
General Sagrinta says 'Someone needs to stop them. I have the power, but it will be taxing.'
General Sagrinta pauses before saying, '[Swear] to me that you'll defend my people, _____. Hold the Wet River Hive to their [promise] to aid us.'
You say, 'I swear...'
General Sagrinta says 'Thank you, _____.'
General Sagrinta begins to shake with energy and shouts, 'Everyone back away from me!'
General Sagrinta begins casting a powerful spell.
General Sagrinta chants rhythmically as magical power ripples off of her body.
General Sagrinta roars as a final swell of power bursts out of her body toward the battlefield.
You hear the terrified cries of cliknar echo in the distance.
General Sagrinta collapses to the ground, her body still pulsating with power.
You fought alongside General Sagrinta and the bixie army in a hopeless situation. Casualties were high, but the Stone Hive military will survive to defend against the cliknar onslaught for at least one more day.
- a varying amount of platinum
- a varying amount of experience
- a varying number of Marks of Valor (currency used to buy group gear)
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