Achievement: BBBBBAAAARRRKKKK!!!!!  

Quest Started By:Description:
Maximum Level:115
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Achievement
Quest Goal:
  • Advancement
Related Quests:
Era:Rain of Fear
Group Size:Solo
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Mon Dec 24 00:49:52 2012
Modified: Wed May 1 00:55:27 2019
This is a Conquest Slayer achievement.

Here's something fun to try: Have you ever allowed Fippy Darkpaw to make it through the Qeynos gates and into the city? You may just be surprised with what happens.

- Gnolls (5000)
Submitted by: Amio
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Fippy invades Qeynos
# Jan 16 2020 at 10:35 PM Rating: Good
1,125 posts
So what does happen if Fippy gets past the Qeynos guards, as this achievement alludes to? Just about nothing.

He paths to the eastern zoneline to South Qeynos at -110, 22, outside the cobbler shop of Gerault Takenmaul.

Fippy Darkpaw shouts, 'Flee for your lives, weakling humans! This land will be ours once again! I claim this city in the name of the Sabertooths!'

Then he repeats that every 40 seconds in conjunction with his standard shouted greeting.

Fippy Darkpaw shouts, '<BBBBBAAAARRRKKKK!> You humans will pay for ruining our homeland! GRRRRRRRR! Family Darkpaw of the Sabertooth Clan will slay you all! <BARK!>'
South Karana
# Aug 13 2019 at 4:57 PM Rating: Decent
3 posts
In SK there are 4 "a gnoll guard" surrounding Brother Hayle. They respawn about every 30-35 seconds. They will not auto attack, but you can afk a bard or AE class and get very fast kills. Killing Brother Hayle will tank a few factions if you care about those still. Best place I found for afk killing gnolls.
# Apr 08 2019 at 12:06 PM Rating: Good
295 posts
You want instances for these whenever you can. Freedom! is a good one out of ocean hills. That way you kill them all, drop and reget task, then continue.
# Apr 28 2019 at 6:54 AM Rating: Excellent
Good piece of advice. Freedom! gives roughly 150 kills in 15 minutes.
Veludeus Exmachina - Bristlebane

*rate the posts, please*
Best Place
# Nov 27 2013 at 11:30 AM Rating: Decent
2,197 posts
At Level 100 I found the Steppes to be perfect. The NE part of the zone is all gnolls on two elevations, each of which is separated by the river down the middle. Just run and agro all the gnolls in each section and then turn around and kill them. Repeat in each section. By the time you finish a round, the 1st section is close to respawning, if not all ready. They can also drop some good plat (as much as 45 Plat) and gems, so it's decent farming as well.

Best place to AFK merc-kill looked like the edge of the flat rock by the bridge, maybe.

Edited, Nov 27th 2013 12:31pm by GOMN

Best Place
# Apr 16 2016 at 4:06 AM Rating: Decent
463 posts
Though the Steppes are indeed a good place, another one I found toward the end is the caves in the north part of Jaggedpine. There are only about 70 gnolls there compared to the 100+ in Steppes, but they respawn in under 10 minutes instead of 16, and there aren't as many hiding in nooks and crannies. But what really makes Jaggedpine better is they count toward various factions. After just 4-5 clears I went from "threatening" to "dubious" with the merchants there. (But I'm still KOS to the various named refugees at the Army of Light camp in Old Commonlands, which is what led me to look for ways to improve Jaggedpine factions.)
Sukrasisx (105 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
-- Mystic Coercion, EMarr
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