Doing this in era on a TLP. Note that if you wipe just start over. Attempting to zone back into the DZ results in a death touch.
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Rain of Fear Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor
This group mission begins with Holy Defender Ioris (map) in the Chapterhouse of the Fallen at location -125, -70, -1 -- in the side room just north of the zone-in from the Commonlands (southeast of the Shard's Landing portal). Pre-Requisites: - Level 85 - Completed "Infiltrating the Burning Dead" - Completed "Operation" - Completed "Dead Gnomes Tell No Tales... Or Do They?" You say, 'Hail, Holy Defender Ioris' Holy Defender Ioris nods in acknowledgement of your greeting. 'You're really earning a name for yourself, _____. Sir Birton has informed me that your infiltration efforts are the reason we were able to uncover Menizzia's [plot]. You say, 'What plot?' Holy Defender Ioris says 'Menizzia plans to raise an ancient necromancer by the name of Marnek Jaull. His summoning must be stopped. It is not a task I can accomplish alone, however.' Bloodreaver Narek smiles slyly, 'If you need the assistance of a Knight of Innoruuk, all you need to do is ask, Ioris.' Holy Defender Ioris focuses her stern gaze straight ahead, refusing to look Narek in the eye. 'A Paladin of Marr does not require help from those that commune with the dead.' Bloodreaver Narek says 'As you wish. But heed this warning Ioris; if the summoning succeeds, Marnek Jaull will have power within the realm of the living, as well as the dead. You may find someone with my...' A smooth smile spreads across the shadowknight's face, '...skills, handy.'' Holy Defender Ioris shivers at the thought before turning her attention toward you, 'Enough of the idle chatter. I will take care of Mezinnia myself if I have to, but I'm counting on your [help], _____.' You say, 'I will help' Holy Defender Ioris nods. 'We should make haste then. Mezzinia has likely already begun her ritual. Let me know when you are ready to [enter] the summoning chamber.' You have been assigned the task 'Run, You Fools!'. Find Menizzia and put a stop to her attempt to summon Marnek Jaull. Destroy Menizzia's minions and then press the attack upon her. You say, 'Let' enter!' Holy Defender Ioris says 'This way then. I hope you can swim, as much of the path is under water.' LOADING, PLEASE WAIT... You have entered Chapterhouse of the Fallen. Find Menizzia 0/1 (Chapterhouse of the Fallen) From the zone-in, head up the ramp and into Menizzia's room. Three aggro mobs spawn and attack. Menizzia shouts 'NO! The resurrection must not be interrupted. Marnek MUST rise again! Perhaps this will keep you occupied while I complete the ritual!' Destroy Menizzia's minions 0/1 (Chapterhouse of the Fallen) Kill the three mobs (simple fights). Upon the death of the last mob, be ready to move and keep moving until you reach the end of the task. (If you stop or slow down at any point, it will result in your group's deaths. a fleshrend beetle has been slain by _____! a fleshrend beetle's corpse shudders and falls to the ground a fallen defender has been slain by _____! a fallen defender's corpse collapses to the ground a shambling corpse has been slain by _____! a shambling corpse's corpse stumbles and falls Menizzia shouts 'Ridiculous! Will these interruptions never end? Perhaps I need to turn up the heat a bit. Lord Taros will make short work of you!' Holy Defender Ioris' voice seems to float through your mind, "Do not engage Lord Taros, as he is not one to be trifled with. You MUST flee if you can." High Lord William Taros shouts 'Flee while you can, insects! You only delay the inevitable.' Escape from Lord Taros 0/1 (Chapterhouse of the Fallen) Task Window Says: Menizzia has summoned High Lord William Taros, a fallen knight of incredible power. You cannot possibly hope to defeat him now. Run, for your lives! You'll need to avoid Taros without getting too close to him (damage aura) or too far behind him (death touch) while clearing the area of mobs. From Menizzia's room: Head through the east tunnel, fight the single mob there, and then go into the second room. Kill five mobs there. From the second room: Head through the north tunnel and into the third room. Kill four mobs there. From the third room: Head into the tunnel to your west, to the end of it, fight the single mob there, and then into the connecting room to that tunnel's south. This is the final room (a few more mobs to kill). Once in this room, wait for Lord Taros to catch up, and for the script to unfold. Afterwards, Menizzia goes aggro. Note: For reference points, see the map associated with Braintaster. His northeastern spawn location is the "third room" as described above. His southwestern spawn location is the final room. As you make your way through the task, you'll see emotes (just flavor text): High Lord William Taros shouts 'Run away, little meat sacks!' High Lord William Taros shouts 'Do you not feel the hand of death closing around your neck? Soon you will be nothing but worm food!' High Lord William Taros shouts 'Try to flee if you must. Death marches on. None can escape my blade!' Upon reaching the final room and killing the mobs there: High Lord William Taros shouts 'I see our little chase has come to the inevitable end. There will be no escape this time. Take your last, pointless breaths while you still can!' Holy Defender Ioris shouts 'Not so fast Taros! These brave adventurers will NOT fall today. Not if I have anything to say about it!' High Lord William Taros shouts 'The living are so predictable. I will not be deterred, not by the likes of you, Ioris!' Holy Defender Ioris shouts 'Death has addled what brain you once had, Taros. Come, feel the might of my blade!' Holy Defender Ioris shouts 'You there, I will keep Taros occupied. You must return to Menizzia and stop the resurrection of Marnek at any cost, even your own lives! All will perish if Marnek returns!' Menizzia shouts 'Did someone call my name? Your efforts here have all been for naught. Marnek lives again, and nothing you do here can change that, yet clearly I cannot trust this walking bag of bones to dispatch the likes of you. Better I deal with you myself and be done with it!' Menizzia shouts 'I may not be able to destroy you Ioris, but this is MY realm, and you have no power here. Begone!' Menizzia banishes Holy Defender Ioris and saps any remaining energy from Taros in the process. Taros falls to the ground in a heap of lifeless bones. High Lord William Taros collapses to the ground High Lord William Taros died. Menizzia shouts 'Now then, I will deal with you fleshlings. Marnek lives, you will die, and nothing will stand in my way any longer!' Menizzia goes auto-aggro and attacks. Kill Menizzia once and for all 0/1 (Chapterhouse of the Fallen) Menizzia hits for a max ~18,000. She also has a run-away emote (flashes on screen), a 9-second warning preceding a 50' range AE nuke for 150,000hp: Menizzia begins to pulse with the fury of the dead. You should probably run away! Necromantic Fury: PB AE 50', (0) 1: Decrease Hitpoints by 150000 Necromantic energy explodes outward from Menizzia melting all living flesh in range. Every 45 seconds, she spawns 1x "a deathly shadow" + 1x "an animated corpse". These need to be killed. If left alive, they despawn with an AE + heal on Menizzia: Corpse Explosion: PB AE 100', (0) 1: Decrease Hitpoints by 50000 As Menizzia's health lowers, she will occasionally spawn a wave of 5x "a summoned skeleton": Menizzia shouts 'Why must I waste my time with you? Perhaps some more of my minions will help relieve you of your mortal coil?!' Kill her to update this step: Menizzia has been slain by _____! Menizzia's corpse collapses to the ground. Open the old chest and claim your reward 0/1 (Chapterhouse of the Fallen) You have defeated Menizzia, but unfortunately she was able to summon Marnek Jaull before you dispatched her. Rewards: 150 platinum Experience Possible Chest Loot (1 Item + 1 Dreadmote per task): Fang Whistle Force of Two Gentleman's Flair Medal of Honor Ossein Cloak Pain Nullifier Xanture's Lens of Untold Secrets Lesser Dreadmote Median Dreadmote Greater Dreadmote Glowing Dreadmote | ||||||||||||||||||||||||||||||||||||||||||||||||||
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