I just killed a few of both mobs on the Aradune TLP as a 99 druid and 99 paladin box combo.
My first attempt went less than stellar because I didn't bother looking into the quest at all, and discovered the DT when the otherworldly vision buff faded. I thought it strange to have this be so hard and noticed my druid didn't have any spells land. For my next attempt, I parked the mobs on top of my druid, and everything landed. I then proceeded to kill a few of the mobs within the 6-minute otherworldly vision buff duration. I did not bother dispelling the melee and spell casting slow because it is reapplied almost as soon as its duration ends. Not worth the cast time to cure, but feel free to use radiant cure or some other fast-casting AA cures if you want.
So Important note: THESE ARE BELLY CASTERS Get under them if you expect to do caster damage to them. Due to this, I'd recommend melee mercs unless you can trap your caster merc against the wall to get it in melee range for nukes.
Some additional notes that should probably be added to the quest for the mobs and probably to the mob pages. I pulled these lines from my combat log.
A soul scavenger
Between 525k - 800k HP
Summons: Yes
Abilities:
A soul scavenger begins casting Crystalwing Husk. -- 40% spell dmg spell shield (very easy to blow through)
A soul scavenger begins casting Wildether Barrage. -- A random nuke that is either fire, cold, or magic. Nothing scary I resisted most.
A soul scavenger begins casting Otherworldly Secretions. -- Spell and Melee slow. 20 corruption counters. Short Duration. Cast often.
A soul scavenger begins casting Skullfreeze. -- Nuke with agro reduction component. Not enough to cause big agro issues.
A soul scavenger begins casting Deadly Crossover. -- The Death Touch. Don't let the buff from eating the flesh fade or you will get hit with this.
A giant soul eater:
Roughly 2 million HP
Summons: Yes
Wild Rampages
Abilities
A giant soul eater begins casting Crystalwing Husk. -- 40% spell dmg spell shield (very easy to blow through)
A giant soul eater begins casting Wildether Barrage. -- A random nuke that is either fire, cold, or magic. Nothing scary I resisted most.
A giant soul eater begins casting Otherworldly Secretions. -- Spell and Melee slow. 20 corruption counters. Short Duration. Cast often.
A soul scavenger begins casting Skullfreeze. -- Nuke with agro reduction component. Not enough to cause big agro issues.
A giant soul eater begins casting Spiritual Devouring. -- HP and Mana drain. Not that terrible on either at level 99.
A giant soul eater begins casting Deadly Crossover. -- The Death Touch. Don't let the buff from eating the flesh fade or you will get hit with this.
Edited, Feb 12th 2024 5:58pm by Grixx777
Edited, Feb 12th 2024 6:37pm by Grixx777