Where: | Who: | Rating: |
| Information: | Level: | 95 | Maximum Level: | 125 | Monster Mission: | No | Repeatable: | Yes | Can Be Shrouded?: | No | Quest Type: | Task | Alaran Language: | 81 | Quest Goal:- Advancement
- Experience
- Loot
- Money
| Time Limit: | 06:00:00 | Success Lockout Timer: 06:00:00 | Quest Items: | Related Zones: | Related Creatures: | Related Quests: | Era: |  | Recommended: | Group Size: | Group | Min. # of Players: | 3 | Max. # of Players: | 6 | Appropriate Classes: | Appropriate Races: |
Entered: Thu Dec 1 22:43:15 2011 Modified: Tue Dec 5 05:21:04 2023 | |
Veil of Alaris Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor
This group mission begins with Gibbledon Cogboggle in Windsong Sanctuary, located at about 20, -185, -32 (due west of the zone-in -- the southern entrance to the inner grassy area).
Pre-requisites for requesting the task:
- Completion of "Stranger in a Strange Land"
- Completion of "Getting Down to Business"
- Completion of "Making Music"
- 81 Skill Level in Alaran
You say, 'Hail, Gibbledon Cogboggle'
Gibbledon Cogboggle says 'The harmonic disruptor is complete! It is time to test it out. There is a little problem though. Somehow the Alarans have learned of our plans to test out the disruptor and have been preparing for our attack. I'm sure that won't be a problem for someone like you though! Are you [ready to test] the disruptor?'
You say, 'Ready to test it!'
Gibbledon Cogboggle says 'Ok, it looks like we are all set. When you are ready to [begin], just let me know.'
You have been assigned the task 'The Sound of Silence'.
The Harmonic Disruptor has been completed and Gibbledon wants you to use it to launch an attack on the Alarans in Windsong. The Alarans are aware of your plans, however, and are ready for your attack.
You say, 'Let's begin'
Gibbledon Cogboggle says 'See you on the other side!'
LOADING, PLEASE WAIT...
You have entered Windsong Sanctuary.
Speak with Gibbledon Cogboggle 0/1 (Windsong Sanctuary)
Whoever hails Gibbledon receives a "Harmonic Disruptor".
You say, 'Hail, Gibbledon Cogboggle'
Gibbledon Cogboggle says 'The Alarans have set up numerous sentry stones that are generating a magical barrier preventing entry to the inner section of the temple. You must use the harmonic disruptor on the sentry stones to lower the magical barrier. Each sentry stone is tuned to listen to a particular note from an instrument. After each use of the disruptor, return it to me so that I can properly tune it to disable the next sentry stone. If you feel you are not up to handling this however, just let me know and I will help you [leave].'
The next 16 steps open up one at a time. Whoever has the Harmonic Disruptor will right-click the first sentry stone, bring the disruptor back to Gibbledon, then go right-click the second sentry stone, bring it back to Gibbledon, etc., until all eight sentry stones have been clicked.
If you try to enter the very center, you'll see this emote and be knocked back:
A barrier prevents you from entering!
The eight "an active sentry stone" are found surrounding the very center of the zone. You have to stand right under the stone for the click to take effect.
If you click the wrong one, you'll see:
You are not near the correct sentry stone!
If you click the right one, you'll see:
The harmonic disruptor has deactivated the sentry stone controlling the barrier to the inner section of the temple!
You'll then bring it back to Gibbledon for a tuning:
Gibbledon Cogboggle quickly tunes the harmonic disruptor and then hands it back to you.
NOTE: After you do the first tuning with Gibbledon, golems called "an unspeaking sentinel" (hit for a max ~12,500) spawn all around the center area. The further you progress in the task, the more golems you'll see appearing. Killing them has no bearing on the task (although there are achievements for leaving them all alive as well as killing them all).
Once you right-click a correct active sentry stone, it turns into "a deactivated sentry stone".
Use the harmonic disruptor on the first active sentry stone 0/1 (Windsong Sanctuary)
Return the harmonic disruptor to Gibbledon so that he can tune it 0/1 (Windsong Sanctuary)
Use the harmonic disruptor on the second active sentry stone 0/1 (Windsong Sanctuary)
Return the harmonic disruptor to Gibbledon so that he can tune it 0/1 (Windsong Sanctuary)
Use the harmonic disruptor on the third active sentry stone 0/1 (Windsong Sanctuary)
Return the harmonic disruptor to Gibbledon so that he can tune it 0/1 (Windsong Sanctuary)
Use the harmonic disruptor on the fourth active sentry stone 0/1 (Windsong Sanctuary)
Return the harmonic disruptor to Gibbledon so that he can tune it 0/1 (Windsong Sanctuary)
Use the harmonic disruptor on the fifth active sentry stone 0/1 (Windsong Sanctuary)
Return the harmonic disruptor to Gibbledon so that he can tune it 0/1 (Windsong Sanctuary)
Use the harmonic disruptor on the sixth active sentry stone 0/1 (Windsong Sanctuary)
Return the harmonic disruptor to Gibbledon so that he can tune it 0/1 (Windsong Sanctuary)
Use the harmonic disruptor on the seventh active sentry stone 0/1 (Windsong Sanctuary)
Return the harmonic disruptor to Gibbledon so that he can tune it 0/1 (Windsong Sanctuary)
Use the harmonic disruptor on the eighth active sentry stone 0/1 (Windsong Sanctuary)
Return the harmonic disruptor to Gibbledon so that he can tune it 0/1 (Windsong Sanctuary)
Gibbledon Cogboggle says 'All of the teleport auras that were blocking the way into the inner area of the temple should be disabled now. Unfortunately, a High Priest has appeared. Looks like you will need to take them out. Good luck!'
Upon the final turn-in, the center area spawns full of mobs: 1x "High Priest Aldior" and several "a silentsong worshipper" in his audience. Clear the area of mobs and then fight the High Priest.
Defeat High Priest Aldior 0/1 (Windsong Sanctuary)
Aldior hits for a max ~18,000 and spawns adds at 75% (3x "a musical spirit"), 50% (3x "a muted brute"), and 25% (3x "a flowing wind elemental"):
High Priest Aldior says, in Alaran, 'Denizens of Windsong! Come to my aid!'
These adds are regular trash mobs (they are not weakened) and do NOT despawn upon his death.
Speak with Gibbledon Cogboggle 0/1 (Windsong Sanctuary)
You say, 'Hail, Gibbledon Cogboggle'
Gibbledon Cogboggle noisily munches on a pickle. 'Oh, you took care of that priest? Nice job. The harmonic disruptor successfully interfered with the sentry stones and allowed you access to the inner sanctum of the temple and one of the high priests, just as I knew it would! Well, my job here is done, and I suppose you are ready to [leave]. Don't forget to loot the chest for your reward before you leave!'
Loot the treasure chest for your reward 0/1 (Windsong Sanctuary)
Rewards:
375 platinum
Eltarki's Diary - Music of the Mind
Possible Chest Loot (1 Item + 1 Cantrip + 0-1 Valiant Ornament per task)
Brilliant Band of Arcane Knowledge
Coin of Weight Balancing
Deepblade's Longshield
Earring of Soothing Melodies
Glowing Eyes of the Wind
Graven Grave-Glaive
Pendant of Compelling Song
Shaded Orb of Infusion
Tendros' Healing-Stick
Wavecrasher's Raw-Hide Belt
Greater Alaran Cantrip
Glowing Alaran Cantrip |