|Quest Started By:||Description:|
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This solo task begins with Atleris, Council Pinnacle, in Argath inside the council building on the zone-in level.
Pre-requisites for requesting the task:
- Completion of "This is Argath"
- Completion of "Shoring Up Defenses"
- Completion of "Protect the Arms"
- (no minimum skill level in Alaran Language)
You say, 'Hail, Atleris, Council Pinnacle'
Atleris, Council Pinnacle says 'You have done much to [help] us, but let us discuss the matter at hand. Zagrala speaks truly. Erillion first desired the Forge. Days before the Forge erupted, a messenger of Erillion knelt before me and said the Orator proposes a pact: join the Order of Alaris and cede control of the Forge to Erillion. Al promised peace, prosperity, and land for all Argath if we acquiesced. I thought ali [mad].'
You say, 'Mad?'
Atleris, Council Pinnacle says 'Alaris was at peace. Argath possessed abundant land. I had never heard of the Orator. I dismissed the messenger. When al left, al said the Orator aleself would return. Days later, our sentinels in the valley spied an army marching upon the town of Arelis. The army wore Erillian colors. I sent a vanguard into Arelis, but all that escaped the town were death cries and smoke. [Lunanyn] fell next.'
You say, 'Lunanyn?'
Atleris, Council Pinnacle says 'The terraced farms of Lunanyn fed Alaris. Now they burn. I pulled defenses back to Argath as Erillion swept past Arelis. We secured the fortress doors, confident Argath could withstand any assault. Then it happened: The Forge erupted in a burst of molten steel. It swept through the streets and dwellings of the Belly like a fiery tide. It [devastated] our population and defenses. It melted the bars and bolts of our fortress door.'
You say, 'Devastated?'
Atleris, Council Pinnacle says 'Evacuating our citizens and treating the wounded distracted us. Erillion's threat fled our minds -- until three days later. The fortress gates opened, and Erillion stormed into the smoldering streets. Their battle cry called for the Forge -- and were it not for the Forge's own [eruption], Erillion would have taken it.'
You say, 'What eruption?'
Atleris, Council Pinnacle says 'I know not why the Forge erupted. I first suspected Erillian saboteurs, but Erillion desires the Forge intact. As it is now, the Forge is unusable. No, there must be another [cause].'
You say, 'What cause?'
Atleris, Council Pinnacle says 'You must have seen the swords that float on air and the metal that crawls along the ground. Argathian steel always held magic: light and strong, it could cleave the hardest rock. Somehow, the powers of the steel must have become imbalanced. I tasked one of our finer minds, Mechanic Vitesal, to discover the nature of this imbalance. You have proven yourself as capable, outsider. Would you [speak] with Vitesal and help ali resolve this matter?'
You say, 'I'll speak with him'
Atleris, Council Pinnacle says 'Hurry. If we cannot find how to repair the Forge, there is no telling when it shall erupt again.'
You have been assigned the task 'The Riddle of Steel'.
Atleris wants to discover why the forge erupted in order to prevent it from happening again. Mechanic Vitesal has been studying the living steel that has spilled from the forge, and they might have some insight into what caused the disaster.
Speak with Mechanic Vitesal 0/1 (Argath)
Vitesal is found on the "arms" level at about 375, -210, -271 (near the entrance to Beasts' Domain).
You say, 'Hail, Mechanic Vitesal'
Mechanic Vitesal stares at a floating sword, oblivious to your presence until you call their name. 'Have you waited long? My apologies! Stand back, though; this [sword] could get loose, and then we would be in trouble!'
You say, 'Sword?'
Mechanic Vitesal says 'Argathian swords have been called the lightest in all Alaris, but this is ridiculous! I suspect that somehow, whatever magic has imbued them has become unbalanced, and Atleris has tasked me with discovering [how and why].'
You say, 'How and why?'
Mechanic Vitesal says 'I do not know for sure yet, but I suspect the answer lies within the steel itself. You have seen the different forms of steel wandering around the Belly, have you not? The steel takes the form of swords, shards, or oozes. Each of these forms must contain a different aspect of the steel. If I were to [combine] these forms together in various ways, I could analyze the results and determine the imbalance.'
You say, 'Combine the forms?'
Mechanic Vitesal says 'The marvelous outsider, Mizzenblast, developed for me a machine that can combine the different types of steel. You merely get two types of steel near each other, weaken them, and then blast them with this machine. It will fuse the two types of steel together. Then, [you] can bring them to me.'
You say, 'You? Me?'
Mechanic Vitesal says 'I am not going down into the Belly! I have not tested Mizzenblast's machine yet, but al swore it would work perfectly. And while you are at it, collect for me some of the swords lying around the Belly. I would like to inspect them and figure out why they have not become animated. Be careful, though: I have seen a large mass of steel wandering the belly that appears quite protective of those swords.'
You receive a Mizzenblast FUSOR.
For the next 6 loot steps, you'll have to head into the belly (the lower area of the zone) and fight mobs two at a time, bringing them both down to 50%. Once they're both under 50%, click the "Mizzenblast FUSOR" on one of them to transform them into a single mob.
The mobs involved are steel (living steel; molten steel), living blades (living blades; empowered blades), and cyclones (a steel cyclone; a steel hurricane).
The transformed mobs each hit for a max ~10,500 and have an AE called "Radiant Discharge" (about 15k unmitigated damage).
Task Window Says: Mechanic Vitesal wants you to bring samples of fused steel from living steel creatures in the Belly. Using the Mizzenblast FUSOR, you can join two entities of living steel that have been physically weakened. This will produce a product fit for Vitesal to study. While you are in the Belly, Vitesal also wants you to collect any Legendary Argathian Swords you find, since they might have been affected by the influx of Forge energy.
NOTE: There are three mob types involved with this part of the task:
- living blades (NPCs: "living blades" or "empowered blades")
- steel (NPCs: "molten steel" or "living steel")
- cyclone (NPCs: "a steel cyclone" or "a steel hurricane")
In order to fuse mobs together, they must be very close in proximity. If they are too far away, you get an error emote. Note that you CAN fuse a mezzed mob.
Loot 1 Twitching Drop of Steel (Argath)
Fight steel + steel, get both to below 50%, then click to make them into a "Quivering Steel" which drops 6x "Twitching Drop of Steel.
Loot 1 Bubbling Steel Knife 0/1 (Argath)
Fight steel + living blades, get both to below 50%, then click to make them into a "Mass of Blades" which drops 6x "Bubbling Steel Knight".
Loot 1 Energized Steel Particulates 0/1 (Argath)
Fight steel + cyclone, get both to below 50%, then click to make them into a "Churning Steel" which drops 6x "Energized Steel Particulates".
Loot 1 Steel Vortex Sliver 0/1 (Argath)
Fight living blades + cyclone, get both to below 50%, then click to make them into a "Steel Vortex" which drops 6x "Steel Vortex Sliver".
Loot 1 Steel Multifacet 0/1 (Argath)
Fight living blades + living blades, get both to below 50%, then click to make them into a "Fourfold Edge" which drops 6x "Steel Multifacet".
Loot 1 Steel Scrap Heap 0/1 (Argath)
Fight cyclone + cyclone, get both to below 50%, then click to make them into a "Steel Devastation" which drops 6x "Steel Scrap Heap".
Deliver 1 Twitching Drop of Steel to Mechanic Vitesal (Argath)
Deliver 1 Bubbling Steel Knife to Mechanic Vitesal 0/1 (Argath)
Deliver 1 Energized Steel Particulates to Mechanic Vitesal 0/1 (Argath)
Deliver 1 Steel Vortex Sliver to Mechanic Vitesal 0/1 (Argath)
Deliver 1 Steel Multifacet to Mechanic Vitesal 0/1 (Argath)
Deliver 1 Steel Scrap Heap to Mechanic Vitesal 0/1 (Argath)
Collect 1 Legendary Steel Sword 0/1 (Argath)
This is a ground spawn found in various places throughout the lower area (appears as a sword on the ground).
NOTE: If you have this in your possession and run over one of the large, untargettable grey steel masses, you'll be hit with the spell "Steel Slumber" and lose your sword (you'll have to pick up another ground spawn).
Steel Slumber: Single Target, Unresistable (-700)
1: Decrease Hitpoints by 70000
Deliver 1 Legendary Steel Sword to Mechanic Vitesal 0/1 (Argath)
Mechanic Vitesal says 'This is marvelous! Keep bringing me these steel essences, and I am sure to find out what ails the Forge!'
Speak with Mechanic Vitesal 0/1 (Argath)
You say, 'Hail, Mechanic Vitesal'
Mechanic Vitesal says 'I have analyzed everything you have collected, and all I can find is...nothing. This steel looks the same as every other piece of steel Argath has forged throughout the years, but it has the appearance of possessing some unknown magic. I do not understand it. Perhaps I am missing something. Could Erillion have poisoned the mountain with some strange power? Atleris will not be pleased that my findings are lacking.'
Goral Hide Book
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