Jarith #1: Morell's Sanctuary  

Quest Started By:Description:
Maximum Level:90
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Experience
  • Faction
  • Money
Factions Raised:
Factions Lowered:
    Related Creatures:
    Related Quests:
    Era:House of Thule
    Group Size:Solo
    Min. # of Players:1
    Max. # of Players:1
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Mon Nov 29 21:31:20 2010
    Modified: Tue Nov 30 19:35:11 2010
    This is the first of three solo tasks in a series that begins with Sage Jarith in Sanctum Somnium. He's an Erudite that wanders around the entrance area of the zone. Beware of KOS mobs in his vicinity while talking to him.

    You say, 'Hail, Sage Jarith'

    Sage Jarith says 'Morell has us trapped here, but I believe there is a way out. I have a [plan]. If it is going to work though, I'll need your help, as well as any other captives in this bizarre dream world.'

    You say, 'What plan is that?'

    Sage Jarith says 'First, we'll need to [search] this tower and make contact with the rest of the people trapped here. Next, I'll need your help gathering components for a [device] that can dispel some of Morell's magic and hopefully weaken him. Finally, we'll use the device near that locked [tower] that seems so important. I have a feeling that's where Morell is hiding.'

    You say, 'What about this tower?'

    Sage Jarith says 'Oh, we aren't ready for the tower yet. We'll need to [search] the area first, and then build the [device].'

    You say, 'What device?'

    Sage Jarith says 'We can't build the device yet, we'll need to [search] the area first.'

    You say, 'Let's search it then!'

    Sage Jarith says 'Good, you'd like to get started? I'll do what I can from here and prepare the spells needed. You find any other trapped individuals you can, and tell me all you can find out about the rest of this horrid place.'

    You have been assigned the task 'Morell's Sanctuary'.

    You've been asked to scour Morell's realm for other trapped dreamers. Find them and then convince them of their situation, and that they can escape if everyone works together.

    You'll want the following locations for your "somnium.txt" map file:

    P -75.0000, 80.0000, -5.0000, 0, 0, 0, 2, Saeger
    P -430.0000, -10.0000, -24.0000, 0, 0, 0, 2, Fareth_Port
    P -305.0000, 145.0000, -25.0000, 0, 0, 0, 2, Rommen
    P -30.0000, 450.0000, 35.0000, 0, 0, 0, 2, Dennen
    P -665.0000, -520.0000, -21.0000, 0, 0, 0, 2, Mara
    P 290.0000, -10.0000, -25.0000, 0, 0, 0, 2, Cort

    Or for in-game /locs:

    Seager: -80, 75, -5 (balcony across from the zone-in)
    Fareth: 10, 430, -24 (portal at this location; Fareth is in the port-up area)
    Rommen: -145, 305, -25 (treasure halls west of the zone-in)
    Dennen: -450, 30, 35 (en route to Morell's Tower, south of the zone-in)
    Mara: 520, 665, -21 (down a ladder in a west-central room in the undead area)
    Cort: 10, -290, -25 (entrance area of the castle; east from the zone-in area)

    Search the entrance hall balconies 0/1 (Sanctum Somnium)

    Find Seager the Locksmith 0/1 (Sanctum Somnium)

    You say, 'Hail, Seager the Locksmith'

    Seager the Locksmith says 'Am I glad to see a friendly face! I'm about to drop dead from fright. I can't find my way out of here, and none of my tools or keys can help if I can't find a proper passage! So you say you are with one of those magic-user types that can help us get out of here? By all means, then, let me know if I can help.'

    Search the filthy, rundown village 0/1 (Sanctum Somnium)

    Find Fareth 0/1 (Sanctum Somnium)

    You say, 'Hail, Fareth'

    Fareth says 'As if my life wasn't bad enough, I tell you. I found someplace nice to go to sleep and woke up in this place. You're trying to get out of here? If you find a way, please let me know. I just can't take this anymore.'

    Search the halls filled with treasure 0/1 (Sanctum Somnium)

    Find Rommen Steelforge 0/1 (Sanctum Somnium)

    You say, 'Hail, Rommen Steelforge'

    Rommen Steelforge says 'Some dark magic is at work here, I tell ya. This gold isn't real. Never seen anything like this in my life, I'll tell you that, and I've seen a lot. I may be tough, but I'm tough in business. I'm a merchant, not a fighter. So if you'd be so kind, I'd appreciate a hand out of here. If you think you've found a way, just let me know if there is anything I can do.'

    Search the path to Morell's tower 0/1 (Sanctum Somnium)

    Find Dennen Marol 0/1 (Sanctum Somnium)

    You say, 'Hail, Dennen Marol'

    Dennen Marol says 'I know I shouldn't have meddled in necromancy! This plane is my punishment, I fear! They shall make me suffer before I die. What? You think you can get us out? I'd be forever grateful! My magic is at your command.'

    Search the western underground maze-like dungeon entrance 0/1 (Sanctum Somnium)

    Find Mara O`Rane 0/1 (Sanctum Somnium)

    You say, 'Hail, Mara O`Rane'

    Mara O`Rane says 'I'm a big fan o` fighting, but even I'm getting a bit tired here. I can't seem to find my way out of these creepy tunnels. You say you can get us out of here? I'm at your service then. Just let me know if you need a hand. I want to go back home.'

    Search the exquisite castle 0/1 (Sanctum Somnium)

    Find Cort Landerson 0/1 (Sanctum Somnium)

    You say, 'Hail, Cort Landerson'

    Cort Landerson says 'This is unacceptable! I've never dealt with such irrational fools. Surely, we are in a bad situation. But that is no excuse to panic. The blood in my veins is noble, not that one of a frantic commoner. Ah, I see that you think you know a way out. Well if you find one, inform me. If I can help in anyway, do not hesitate to ask. Good teamwork is important, after all.'

    Defeat the tower wardens that guard the way 0/2 (Sanctum Somnium)

    Any two wardens will update this step.

    Return to Jarith 0/1 (Sanctum Somnium)

    You say, 'Hail, Sage Jarith'

    Sage Jarith says 'Very interesting. We may be able to use their help later, thankfully it sounded as if most were cooperative. I don't think we can do this ourselves. Now, based on the information you provided me of this area, I am going to start building the device to get us all out of here. I will need your help, of course.'

    You've made contact with the trapped dreamers and done what you've can to get them to work together.

    158 platinum
    Faction with Dream Delvers
    20 Dream Motes

    A second task, "Dreamland Assault", follows this one.
    Send a Correction
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    Entire group
    # Nov 12 2011 at 6:25 PM Rating: Decent
    100 posts
    Take everyone through this. All are required for all participants of Morell Ascendant.
    Find Mara O`Rane 0/1 (Sanctum Somnium)
    # Apr 28 2011 at 1:04 AM Rating: Good
    1,308 posts
    Find Mara O`Rane 0/1 (Sanctum Somnium)

    I feigned to her as a necro. Easy wayto do it is go to west top undead area, fall down the trapdoor on your right, feign as you fall through the floor to the bottom, because sometimes there is a beast dog in that room....it roams around Have cleric merc on hold and then turn height filter to 10 - 10 vs. 10 - 500.. now you can see how to run to her room. Then just flop there. mobs hit me anywere from 2 - 7 k a whack on my run there. Might could also do it with a few harmshields then flop off agro. Maybe.

    Her room has no mobs in it, so it's an easy hail and levant back to IZ.
    Bonesmasher/95 Nec http://eq.magelo.com/profile/439476
    Craseon/95 War http://eq.magelo.com/profile/1829990
    Hyrax/95 Enc http://eq.magelo.com/profile/1762728

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