The Rivervale Ruins  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:90
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Advancement
  • Experience
  • Faction
  • Money
Factions Raised:
Factions Lowered:
    Quest Items:
    Related Creatures:
    Related Quests:
    Era:House of Thule
    Recommended:
    Group Size:Solo
    Min. # of Players:1
    Max. # of Players:1
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Wed Nov 10 06:49:32 2010
    Modified: Tue Dec 5 05:21:04 2023
    This solo task is the first in a series of three that will grant you access to the different islands in Al'Kabor's Nightmare (as well as lead into the group progression mission for the zone).

    This task begins with Dreezil Stickens Pocketdip who's located at the zone-in.

    You say, 'Hail, Dreezil Stickens Pocketdip'

    Dreezil Stickens Pocketdip sighs and kicks at the ground. 'Nothing matters anymore. I should have been grateful for what I had. If I had known this would happen, I wouldn't have wasted my life with stealing stuff. Now, there isn't anything to do but wait to [die], or chat up goblins!' Dreezil rolls his eyes. 'So, did you want something, or were you just [passing] through?'

    You say, 'Die?'

    Dreezil Stickens Pocketdip scoffs at your sudden interest, 'Why does a goblin like you care, anyway? Rivervale is in ruins, the Misty Thicket is no more. It's the end of the world! We're out of [supplies], most of the halflings have turned to backstabbing and thievery, and the Runnyeye clan has got us all dancing on the edge of a blade.

    You say, 'Supplies?'

    Dreezil Stickens Pocketdip says 'There are stores of food near the wall on the opposite side of this 'island,' but we can't even get to them thanks to the giant animals and the more hostile goblins. You're welcome to [try], but you're wasting your time!'

    You say, 'I will try...'

    Dreezil Stickens Pocketdip says 'Good luck then. I guess I won't be seeing you again. If you can knock some sense into some of those halflings that are causing even more problems before you get yourself killed, I'd appreciate it.'

    You have been assigned the task 'The Rivervale Ruins'.

    You've been asked to stop the Klaknak beetles and halfling bandits from causing trouble and stealing all the food and medicine.



    Kill klaknak beetles 0/3 (Al'Kabor's Nightmare)

    Subdue halfling bandits 0/3 (Al'Kabor's Nightmare)

    Collect food stored at the wall and give it to Dreezil 0/3 (Al'Kabor's Nightmare)

    Collect medicine stored at the wall and give it to Dreezil 0/3 (Al'Kabor's Nightmare)

    These are groundspawns inside the wall and around it (some medicine spawns are found on the southwest side of the wall while food spawns are found on the north side).

    Medicine (looks like a red/sparkling potion bottle):
    -130, 902
    -201, 921
    -245, 891

    Food (looks like a brown box):
    -135, 866
    245, 1007
    304, 966
    106, 946

    Talk to Dreezil 0/1 (Al'Kabor's Nightmare)

    You say, 'Hail, Dreezil Stickens Pocketdip'

    Dreezil Stickens Pocketdip appears shocked and quite grateful. 'I didn't think you'd come back. Thank you. You know, I think you are right. We might be in a bad way, but we aren't all dead yet. Maybe there is hope. Could you talk to Dabner? Maybe you can help him, too.'

    Convince Dabner not to give up 0/1 (Al'Kabor's Nightmare)

    Dabner Drednever is found a little ways east of the wall inside some ruins at 110, 360, -30.

    You say, 'Hail, Dabner Drednever'

    Dabner Drednever looks up as you inform him of your success in driving back the goblins and securing food and medicine. 'Really? You've done a lot to help us. I may never get over what has happened here with Al'Kabor's magic, but I owe it to my friends that are still alive that I push on. You have my deepest appreciation.'

    Return to Dreezil 0/1 (Al'Kabor's Nightmare)

    You say, 'Hail, Dreezil Stickens Pocketdip'

    Dreezil Stickens Pocketdip manages a slight smile. 'I think you've reminded Dabner and I what courage and hope is all about. I won't wallow in the past any longer. I'll do what I can to make something better of this mess! Listen, if you by any chance get to what remains of Everfrost, I've heard Dagda Icefury needs some help. I have a little magical trinket here that might be able to get you there. If you do go, be sure to dress warmly. It's still cold as ever!'

    You've helped give the halflings a second chance and given Dreezil and Dabner some peace of mind. You can now go to the wastelands of Everfrost whenever you wish.

    Your faction standing with Dream Delvers got better.


    Rewards:
    315 platinum
    Faction with Dream Delvers
    Experience
    30 Dream Motes

    Note: You also gain access to the second island in the zone (Everfrost). To get there, say "Everfrost" to Dreezil.
    Rewards:
    Send a Correction
    Post Comment
    faction gain
    # Oct 15 2017 at 7:00 AM Rating: Good
    Guru
    **
    662 posts
    Dream Delvers +10
    ____________________________
    Aanuvane Bristlecone 350 Baking, Brewing, Jewelry Making, Tailoring, Blacksmithing, Fletching, Pottery, Research, 250 Fishing
    Muertenie Petitmort 350 Master Tinker
    Kadcea 350 Master Alchemist
    Orelinde 350 Master Poison Maker
    Kynsh/Rabon/Atracker and a whole host of additional alts
    Povar via Quellious via Rodcet Nife

    food/medicine locs
    # Dec 05 2010 at 10:28 AM Rating: Good
    *
    56 posts
    medicine ingame /locs - looks like a red/sparkling potion bottle
    -130, 902
    -201, 921
    -245, 891

    food ingame /locs - looks like a brown box
    -135, 866
    245, 1007
    304, 966
    106, 946

    basically look in the rooms at the north and south end of the wall. Then you'll find 2 to the north of the wall and 2 to the south of wall.
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