Anniversary Raid: Steel Behemoths  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
This Quest is Seasonal
Level:85
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Loot
Success Lockout Timer: 69:00:00
Factions Raised:
Factions Lowered:
    Related Zones:
    Related Creatures:
    Related Quests:
    Era:Underfoot
    Recommended:
    Group Size:Raid
    Min. # of Players:6
    Max. # of Players:54
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Thu Mar 18 22:42:35 2010
    Modified: Thu Apr 16 16:57:02 2020
    Anniversary events tend to run from mid-March to mid-April (sometimes to mid-May) each year. They are not available during the "off season".

    For an overview and list of EverQuest Anniversary events, see this quest entry.



    This is a raid expedition that made its debut with EverQuest's 11th anniversary. It is expected to only remain available during the anniversary/fabled period.

    The difficulty level of this raid is along the lines of Discord Tower.

    The expedition is given by a dwarf named Karl Kranigan in the Plane of Knowledge. He's found at -245, 525, -90 (at the southern staircase entrance to the library).

    You say, 'Hail, Karl Kranigan'

    Karl Kranigan says 'Hmm. I don't suppose you're [interested] in a bit of a challenge? You and a whole pile of your friends.'

    You say, 'Of course I'm interested'

    Karl Kranigan says 'Well then, I might have one for you. I've been building some powerful devices for the last eleven years, and I need someone to test them out. You'll need a large number of allies to even stand a chance, and I won't bother bringing you along if you don't. If you want something simple to do, seek out my [apprentices]. I hear they are looking for someone to help them with some waste of time task. If you have more guts than that, just let me know and I'll take you to my [workshop] and you can get the snot beat out of ya.'

    You say, 'Apprentices?'

    Karl Kranigan says 'Aye, apprentices. I've had several over the years. Look for little gnomes with a last name of something-flinger. They're all over the place... you'll have to find 'em on your own. I have no idea what they are lookin' for, nor do I much care. I've even heard that one of my failed apprentices is poking about here in Plane of Knowledge. If you see him, make sure he knows how worthless he is.'

    You say, 'What about your workshop?'

    Karl Kranigan says 'Ah, yes. I've been hiding my work from any competitors. But you can be among the first to see it, if you also promise to help me test them. [Up to it]?'

    You say, 'I'm up to it'

    Karl Kranigan says 'Fine, then let's get to it, shall we? Just let me know when yer [ready] to go.'

    You say, 'Ready'

    Karl Kranigan says 'If you say so.'

    LOADING, PLEASE WAIT...
    You have entered Steel Behemoth Testing Grounds.



    Make your way through the tunnel and into the battleground (takes place in the "dragonscalea" map, the same as the I.R.A. and Big Bynn raids).

    The event is triggered through dialogue with Karl Kranigan.

    You say, 'Hail, Karl Kranigan'

    Karl Kranigan says 'Well, it seems that you were brave enough to take on my challenge after all. I guess we've proven that fools come in all shapes and sizes. If you really want to get killed, I'm happy to oblige, but I have some [rules]. If they prove too much for ya, you can always [leave].'

    You say, 'What rules?'

    Karl Kranigan says 'Just a few simple ones, wouldn't want to strain yer mind too much. First, if you die, lose a limb, get terribly scarred or just wet yourself during this battle I take no responsibility. You volunteered for this, after all. Second, I'll allow that your meager flesh can't go on without rest forever. So I shall allow you one break. One. Come to me and tell me that you want a [break] and I will give you a rest, but only after you defeat the behemoth you are currently engaged with. Not that I expect you to need it, since I don't suppose you'll get past even my [oldest model]. Third, don't leave the immediate area. I have servants around here that won't take kindly to you poking around. Lastly, I suppose I'll have to offer you a reward if you manage to defeat all of my behemoths. Without it you'd probably just give up. So I will give you something if you win.'

    You say, 'Your oldest model?'

    Karl Kranigan says 'I'll bring them out in order of creation. I've been at this for more than a decade, so I have several models for you to test. No doubt you will find the newer models much more interesting. If you're ready, and if you agree to my conditions, then just tell me to [start] the slaughter and I will.'

    You say, 'Ready to start!'

    Karl Kranigan says 'Ah, wonderful. I suppose I'll need one of my apprentices to come along soon to mop up the blood and dispose of the mangled remains...'

    Steel Behemoth shouts 'Engaging travel size mode.'

    You'll have to kill 11 clockworks in total, one at a time. Each time you kill one, you'll see:

    Karl Kranigan shouts 'Not bad. But wait until you see what's next!'

    ...And the next one spawns.

    Karl Kranigan will give you a break (seven minutes) if you request one:

    You say, 'We need a break!'

    Karl Kranigan says 'So soon? Fine. Once this behemoth is done with you... er... once you defeat it, I shall allow you a short break.'



    The first 10 mobs hit for a max ~11,000-13,000 or so. AE rampage (for those that have it) is mitigated to about ~5,500. The final named hits a little harder and has more hitpoints than the rest.

    Steel Behemoth

    Single-target rampages; enrages; no AEs.

    Steel Behemoth of Frost

    Single-target rampages; enrages; casts "Breath of Frost":

    Breath of Frost: Directional 600', Cold (-650)
    1: Decrease Hitpoints by 30000

    Steel Behemoth of Flames

    Single-target rampages; enrages; casts "Armor of Flames" and "Ball of Flames":

    Armor of Flames: Self 0', Fire (0)
    1: Increase Damage Shield by 500

    Ball of Flames: Targeted AE 125', Fire (-650)
    1: Decrease Hitpoints by 30000

    Steel Behemoth of Earth

    Single-target rampages; enrages; casts "Earthen Strike":

    Earthen Strike: PB AE 200', Magic (-650)
    1: Decrease Hitpoints by 30000
    2: Stun (4.00 sec)

    Steel Behemoth of Growth

    Single-target rampages; enrages; casts "Strangling Vines" and "Enervating Growth":

    Enervating Growth: Self 0', Magic (0)
    1: Increase Hitpoints by 100000 per tick

    Strangling Vines: Targeted AE 100', Magic (-650)
    1: Root

    Zephyr Steel Behemoth

    Single-target rampages; enrages; casts "Piercing Gust", "Pestering Tempest", and "Burst of Wind":

    Burst of Wind: PB AE 100', Magic (-650)
    1: Decrease Hitpoints by 30000
    2: Knockback

    Pestering Tempest: Single Target, Magic (-675)
    1: Increase Incoming Spell Damage by 50%
    2: Limit: Resist (Magic allowed)
    3: Decrease Double Attack by 200%
    4: Decrease Chance to Dodge by 200%
    5: Increase Curse Counter by 2

    Piercing Gust: Single Target, Magic (-675)
    1: Decrease Hitpoints by 35000

    Torrent Steel Behemoth

    Flurries; enrages; casts "Calm Before the Storm", "Grasping Vortex", "Rain of Molten Steel", and the emote-based "Storm of Wrath":

    Torrent Steel Behemoth raises a swirl of freezing wind around _____

    Storm of Wrath: Targeted AE 200', Magic (-675)
    1: Decrease Hitpoints by 10000

    Calm Before the Storm: Single Target, Magic (0)
    1: Amnesia (Silence vs Melee Effect)
    2: Silence
    3: Increase Curse Counter by 2
    4: Unknown #377 (100/17481/0)

    Grasping Vortex: Targeted AE 75', Magic (-675)
    1: Stun (1.00 sec)
    2: Unknown #424 (100/-75/0) (this seems to pull you towards it)

    Rain of Molten Steel: PB AE 200', Magic (-675)
    1: Decrease Hitpoints by 20000 per tick

    Stone Steel Behemoth

    Flurries; AE rampages; enrages; no AEs.

    Lightning Steel Behemoth

    AE rampages; enrages; casts "Electrostatic Field", "Electrostatic Charge", and the emote-based "Lightning Lance":

    Lightning Steel Behemoth sends a charge of static electricity to land on _____

    Electrostatic Charge: Single Target, Magic (-700)
    1: Decrease Hitpoints by 5000 per tick

    Electrostatic Field: Self 0', Magic (0)
    1: Increase Damage Shield by 200

    Lightning Lance: Unknown(44) 20', Magic (-700)
    1: Decrease Hitpoints by 30000

    Lavatic Steel Behemoth

    Flurries; AE rampages; enrages; and casts "Living Lava" and "Laval Flow". It also has a large damage shield which seems to go on and off with the emote...

    The Behemoth cools slightly.

    Living Lava: Single Target, Fire (-700)
    1: Decrease Hitpoints by 15000 per tick
    2: Stun (2.00 sec)

    Laval Flow: Single Target, Fire (-700)
    1: Decrease Hitpoints by 10000

    Amalgamated Steel Behemoth

    Has many more hitpoints than the previous clockworks; single-target rampages; AE rampages; flurries; enrages; casts "Earthen Strike", "Burst of Wind", "Lightning Lance", and "Living Lava".

    It has the same emote as the Lightning Steel Behemoth which warns about the Lightning Lance AE.



    Amalgamated Steel Behemoth has been slain by _____!

    Karl shouts, 'Well, you've defeated them all. That's a bit depressing. I've spent more than a decade designing those things. I guess I'll have to get back to the drawing board. If any of your companions are currently dead, have them speak to me when they are no longer dead and I'll offer them their [reward].'

    Once the Amalgamated Steel Behemoth is killed, a reward window pops up on your screen offering many different rewards.

    NOTE: If you're dead when this happens, you will miss the reward window. In this situation, go to Karl Kranigan and ask about a "reward" (you can only do this inside the instance).

    You say, 'Where's my reward?'

    Karl Kranigan says 'Alright, here it is. I warned you that getting mangled might be part of the job, so don't be expectin' any hazard pay.'

    - Polished Stone of the Eleventh Hour
    - Gold Nugget of the Eleventh Hour
    - Raid Leadership Experience
    - Experience (about 1.5 AAs at Level 85)
    - Several "Large Favors" (faction increases with major TSS, TBS, SOF, and SOD factions).
    * Factions confirmed so far:
    ** Crusaders of Veeshan adjusted by 300.
    ** Bertoxxulous' Chosen adjusted by 300.
    (What are the other factions?)

    In addition to this, a steel-bound chest spawns with 2 loot items. Known loot:

    Cerulean Power Fragment
    Kranigan's Fiery Hammer
    Kranigan's Fist
    Kranigan's Pulverizer
    Unneksteel Cloak
    Unneksteel Dagger
    Unneksteel Gorget
    Unneksteel Greataxe
    Unneksteel Pinion Gear
    Unneksteel Sword
    Unneksteel Waistband
    Unneksteel-Plated Spaulders
    Viridian Power Ring



    You say, 'Hail, Karl Kranigan'

    Karl Kranigan says 'So you beat my behemoths. So what? I'll just make something better once you [leave].'

    You say, 'I'll leave...'

    LOADING, PLEASE WAIT...
    You have entered The Plane of Knowledge.
    Rewards:
    Send a Correction
    Post Comment
    faction reward for Steel Behemoths
    # Apr 13 2020 at 10:50 PM Rating: Excellent
    ***
    1,127 posts
    Faction amount from Steel Behemoths rewards is +300 faction with Crusaders of Veeshan. Also +300 with Bert's Chosen. So there's a good chance the others are +300 too, but I can't say for sure.
    boxed
    # Apr 24 2017 at 7:35 PM Rating: Decent
    Scholar
    Avatar
    17 posts
    3boxed tonight. 105 rog/bard/shaman
    Soloed
    # Apr 18 2019 at 9:12 PM Rating: Decent
    Well 9 years late ... but Soloed as an enchanter (yes I did have others in mission to request)
    Only tough one was the silencing mob ... (Zephyr)
    Rest died pretty quickly. Saved IoG for last mob.
    Soloed
    # Apr 18 2019 at 9:17 PM Rating: Decent
    Sorry silencing mob was Torrent not Zephyr
    this year
    # Mar 11 2013 at 2:53 PM Rating: Decent
    10 posts
    Will this be the year that this one is one grouped or even soloed by someone?
    this year
    # Mar 18 2014 at 3:19 PM Rating: Decent
    Scholar
    *
    131 posts
    Requires 12 people to request it seems, phooey!
    this year
    # Apr 14 2018 at 11:20 PM Rating: Good
    Can be requested with 6, and you do not have to be in raid format.
    this year
    # Mar 21 2013 at 1:48 PM Rating: Decent
    *
    246 posts
    Was 1 grouped last year.
    information
    # Dec 27 2012 at 8:56 AM Rating: Excellent
    Guru
    ***
    1,006 posts
    There is now an achievement associated with this quest.

    Achievement: 11th Anniversary Raid 
     
    This achievement is gained upon completion of the 11th anniversary raid. 
     
    - Complete 11th Anniversary Raid - Steel Behemoths 
     
    Reward: None
    Bit of a Joke now
    # Mar 31 2012 at 3:29 AM Rating: Decent
    *
    85 posts
    Insanely fast raid/easy loot if you're in a guild that is handling VoA progression. Great chance to get a couple of nice augs for returning players/new members, though. The rest of the gear will most likely be rot for the guilds that can blow through this, and even for guilds that struggle a bit with it, unless you're dragging alts along for the fun.

    Edited, Mar 31st 2012 4:30am by NightGod
    ____________________________
    Godslayer Talif Yourgirllovesme, Chosen of the Gods
    105 Wizard, Drinal, Undivided Faith
    No reward?
    # Mar 26 2012 at 5:17 PM Rating: Good
    So unlike the other anniversary raids, you don't get a lowered stat aug if you fail on the last one?

    *.Lee of Povar
    ____________________________
    Fight smarter not harder.
    No reward?
    # Mar 29 2012 at 8:39 AM Rating: Decent
    *
    56 posts
    You get nothing if you fail and loads of good stuff if you win.
    Leashing
    # Mar 18 2011 at 8:03 PM Rating: Decent
    We pulled the mobs into the north tunnel to help protect healers. This worked well, but you have to be careful. If you pull the mobs to far into the tunnel, it will leash back to the middle of the cavern and, for us the one time we let it leash, you get a crystal attendant as an add.
    to help
    # Mar 29 2010 at 9:47 AM Rating: Decent
    *
    239 posts
    Key for us was having all stay in 2 tight groups Casters and melee. Stationed paladins with each group to constantly cast Splash to cure the living lava since most would miss the fact that it was on them. That and having beasts keep MGB paragon going for the heal component along with other AE/MGB heals. We also put rangers in nearly every group to hit their damage reduction spire which helps alot on the 30K AEs.

    Last mob has about 18 million hit points based on us taking 2 mins to kill him and hitting 151K DPS.

    Last 2 mobs do cast Phantasmal Transformation although did not have time to see what effect it was having.

    Edited, Mar 29th 2010 11:48am by Drakang
    ____________________________
    The Power of Hate conquers all foes.
    Leader of The Silent Minority a Rathe Guild
    Reward vs Death.
    # Mar 28 2010 at 5:13 PM Rating: Decent
    If you are one of the lucky ones who dies during the final encounter. Don't forget to say "Reward" to Karl while STILL in the instance.

    The Karl in Plane of Knowledge knows nothing about any rewards and once you zone out you are royally screwed out of your reward.

    SOE Customer Support while not honour the reward which is just bad mojo Sony. Bad. Atleast make Karl in PoKnowledge dispense the rewards the same as the Automated Amalgamater. No more deleting your aug when you change armour, this one you have to pay to remove.
    Reward vs Death.
    # Mar 29 2010 at 5:11 AM Rating: Decent
    BTW - as long as instance is up - you can zone back in and say "reward" to Karl. Only if you let instance drop are you screwed out of the reward at all.
    Timer
    # Mar 25 2010 at 7:42 PM Rating: Decent
    14 posts
    Tried it this night. Almost total wipe first time, survivor said mob despawned within about a minute of reaching the middle and not getting agro.
    Experience
    # Mar 25 2010 at 10:57 AM Rating: Decent
    Scholar
    28 posts
    Experience (how much?): 2 AAs
    Dont know about regular experience.
    Placement?
    # Mar 24 2010 at 4:12 PM Rating: Decent
    Avatar
    *
    151 posts
    I'm curious where everyone seems to be thinking placement?

    Tried multiple set ups and didn't really help.
    Some tidbits about the event
    # Mar 24 2010 at 2:29 PM Rating: Decent
    **
    262 posts
    The event is almost a joke, until you get to the Amalgamated mob.

    The most dangerous thing to watch out for is when the mob casts "Living Lava" dot spell upon someone. When you get this dot, get the heck away from the rest of the raid because it's viral.

    Save yourself (well, mostly your raid) the trouble and make this audio trigger:

    "Living lava flows over your body, looking for others to engulf."

    When you get this emote, run your *** off in a secluded little corner.
    Some tidbits about the event
    # Mar 29 2010 at 8:08 AM Rating: Decent
    **
    262 posts
    Or you can ask your paladins to use their splash AE heal, which has a cure component. Just make sure that everyone is in range when it is cast (hint hint).

    Another emote to watch out for is "Lightning Lance" (HUGE targetted AE). Make the following audio trigger:

    "Lightning Steel Behemoth sends a charge of static electricity to land on YOURNAMEHERE."

    Best way to avoid it is go into the zone-in tunnel.

    Edited, Mar 29th 2010 10:14am by Braikkarrii
    Reward Choices
    # Mar 24 2010 at 7:46 AM Rating: Good
    Guru
    Avatar
    ***
    2,435 posts
    * Gem of the Eleven Hour: Polished Stone of the Eleven Hour
    * Gem of the Eleven Hour: Golden Nugget of the Eleventh Hour
    * Raid Leadership: Gain one raid leadership ability point
    * Experience: Gain a fair amount of experience for your efforts
    * Large Favor: Gain faction with Cirtan, Bayle's Herald
    * Large Favor: Gain faction with Silla Herald
    * Large Favor: Gain faction with Tynoc, Herald of Scale
    * Large Favor: Gain faction with Mitius, Herald of Change
    * Large Favor: Gain faction with Herald Argoth
    * Large Favor: Gain faction with Herald of Druzzil Ro
    * Large Favor: Gain faction with Bertoxxulous' Chosen
    * Large Favor: Gain faction with Camp Valor
    * Large Favor: Gain faction with Ladies of the Light
    * Large Favor: Gain faction with Crusaders of Veeshan
    * Large Favor: Gain faction with Brownie Rebels
    * Large Favor: Gain faction with Ak'Anon Strike Force V
    * Large Favor: Gain faction with Fang Breakers
    * Large Favor: Gain faction with Norrath's Keepers
    * Large Favor: Gain faction with Dark Reign
    * Large Favor: Gain faction with Crusade of the Scale
    * Large Favor: Gain faction with Scholars of Solusek
    * Large Favor: Gain faction with Infiltrators and Traitors of Ashengate
    * Large Favor: Gain faction with the Wraithguard
    * Large Favor: Gain faction with the Wraithgard Leadership
    * Large Favor: Gain faction with Blacksail Smugglers
    * Large Favor: Gain faction with Combine Empire Merchants


    Edited, Mar 30th 2010 8:54pm by Byren

    Edited, Mar 30th 2010 8:56pm by Byren
    Reward Choices
    # Apr 22 2012 at 9:52 PM Rating: Good
    ***
    1,308 posts
    I got 1.75 AA at 7000 AA's
    ____________________________
    Bonesmasher/95 Nec http://eq.magelo.com/profile/439476
    Craseon/95 War http://eq.magelo.com/profile/1829990
    Hyrax/95 Enc http://eq.magelo.com/profile/1762728

    Down 3/23
    # Mar 23 2010 at 9:27 PM Rating: Decent
    Down on Mayong tonight, it's a tough fight, but worth the rewards! Last mob is a monster, like someone else said, it seems to be all about placement.
    ____________________________
    Dragonkin/85 Paladin * Meela/85 Enchanter * Cohvt/85 Mage * Taenyl/85 Shaman * Dovekie/ 85 Druid "Addiction of Mayong"
    fun event
    # Mar 22 2010 at 10:15 AM Rating: Decent
    Scholar
    *
    158 posts
    Lockout is 2days 21hours on success.

    Once you have done it once, it becomes pretty clear where to place the mobs and the raid members...nice event to farm...
    Tough Event
    # Mar 22 2010 at 1:16 AM Rating: Decent
    Pretty Tough Event, but beat it on 3/22 with 40 raiders.
    Spells
    # Mar 18 2010 at 10:30 PM Rating: Good
    Scholar
    29 posts
    Steel Behemoth: None?
    Steel Behemoth of Frost: Breath of Frost
    Steel Behemoth of Flames: Armor of Flames, Ball of Flames
    Steel Behemoth of Earth: Earthen Strike
    Steel Behemoth of Growth: Enervating Growth, Strangling Vines
    Zephyr Steel Behemoth: Burst of Wind, Pestering Tempest, Piercing Gust
    Torrent Steel Behemoth: Calm Before the Storm, Grasping Vortex, Rain of Molten Steel, Storm of Wrath
    Stone Steel Behemoth: None?
    Lightning Steel Behemoth: Electrostatic Charge, Lightning Lance
    Lavatic Steel Behemoth: Living Lava, Phantasmal Transformation
    Amalgamated Steel Behemoth: All the above
    Dialogue
    # Mar 18 2010 at 8:57 PM Rating: Good
    Scholar
    29 posts
    Karl Kranigan says 'Well, it seems that you were brave enough to take on my challenge after all. I guess we've proven that fools come in all shapes and sizes. If you really want to get killed, I'm happy to oblige, but I have some [rules]. If they prove too much for ya, you can always [leave].'

    Karl Kranigan says 'Just a few simple ones, wouldn't want to strain yer mind too much. First, if you die, lose a limb, get terribly scarred or just wet yourself during this battle I take no responsibility. You volunteered for this, after all. Second, I'll allow that your meager flesh can't go on without rest forever. So I shall allow you one break. One. Come to me and tell me that you want a [break] and I will give you a rest, but only after you defeat the behemoth you are currently engaged with. Not that I expect you to need it, since I don't suppose you'll get past even my [oldest model]. Third, don't leave the immediate area. I have servants around here that won't take kindly to you poking around. Lastly, I suppose I'll have to offer you a reward if you manage to defeat all of my behemoths. Without it you'd probably just give up. So I will give you something if you win.'

    Karl Kranigan says 'I'll bring them out in order of creation. I've been at this for more than a decade, so I have several models for you to test. No doubt you will find the newer models much more interesting. If you're ready, and if you agree to my conditions, then just tell me to [start] the slaughter and I will.'

    #Say Start to Karl...#

    Karl Kranigan says 'Ah, wonderful. I suppose I'll need one of my apprentices to come along soon to mop up the blood and dispose of the mangled remains...'

    # If you say Break

    Karl Kranigan says 'So soon? Fine. Once this behemoth is done with you... er... once you defeat it, I shall allow you a short break.'

    # Note: You say break while you are fighting the mob you want the break after, and you will get it after it is dead. The break Last 7 Minutes

    # On Win

    Karl shouts, 'Well, you've defeated them all. That's a bit depressing. I've spent more than a decade designing those things. I guess I'll have to get back to the drawing board. If any of your companions are currently dead, have them speak to me when they are no longer dead and I'll offer them their [reward].'

    Edited, Mar 19th 2010 12:43am by giddemore
    Mob order
    # Mar 18 2010 at 8:50 PM Rating: Good
    Scholar
    29 posts
    Steel Behemoth
    Steel Behemoth of Frost
    Steel Behemoth of Flames
    Steel Behemoth of Earth
    Steel Behemoth of Growth
    Zephyr Steel Behemoth
    Torrent Steel Behemoth
    Stone Steel Behemoth
    Lightning Steel Behemoth
    Lavatic Steel Behemoth
    Amalgamated Steel Behemoth
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