Deliver Us from Evil - Mithaniel Marr's Favor  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
This Quest is Seasonal
Level:75
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Loot
Quest Items:
Related Zones:
Related Quests:
Era:Seeds of Destruction
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Mar 18 23:16:23 2009
Modified: Tue Dec 5 05:21:04 2023
Anniversary events tend to run from mid-March to mid-April (sometimes to mid-May) each year. They are not available during the "off season".

For an overview and list of EverQuest Anniversary events, see this quest entry.



This is an anniversary quest available only during anniversary season (a few weeks during March and April). It was introduced in 2009 as part of EverQuest's 10th anniversary.

This is one of 16 deity quests. For an overview of how rewards work and how these quests are linked with one another, see this writeup.

Below here are the details for this particular quest.



This task begins with the Avatar of Mithaniel Marr in the Plane of Tranquility.

You say, 'Hail, Avatar of Mithaniel Marr'

Avatar of Mithaniel Marr says 'Hail! I am pleased to see you here in this place of peace. It is rare that one such as I is given the opportunity to relax, for treachery and evil never appear to [rest]. Are they not wonderful, the lives we lead here? You mortals travelling about Norrath earnestly living your lives as best you can. We gods struggling to earn your respect and to be worthy of your worship. Certainly we come in conflict frequently, but how does one measure life without struggle? If we do not face conflict then we grow complacent and our honor grows stale. One cannot be content with honor of days past. We must continue to earn our place and our pride!'

You say, 'Rest?'

Avatar of Mithaniel Marr says 'Ah, perhaps you have noticed my nervous energy. It is difficult for me to celebrate knowing that there are insipient beings hiding throughout the mortal realm waiting to prey on the innocent and unwary. But we gods have agreed to hold this celebration, each in our own fashion, to honor the year. I would feel so much better if you could go and [vanquish] a few of those that would leap from shadows upon your fellow mortals.'

You say, 'I'll vanquish a few of them'

You have been assigned the task 'Deliver Us From Evil - Mithaniel Marr's Favor'.

Avatar of Mithaniel Marr says 'Wonderful! I will not ask you to take much of a risk. It is not that I doubt your honor and willingness to do so, but simply to reduce my worry. I would rest no better knowing that I had sent you to do a task that is the duty of one of my paladins if you were to enter into great risk. This symbol will reveal the evil that you seek. So go forth, hero! I shall toast you upon your return!'

Mithaniel Marr has asked you to deal with some minor evil for him; insidious creatures that are the cause of deception, lies and unhappiness. when you finish he invites you to drink with him in honor of a decade of good will between Norrath's heros and those gods with honor.




You'll have to kill an even-con spectre for some (or all?) clicks.

  • 1. Seek your foe near the icy entrance to the under-ice cave. Everfrost Peaks.

    Go west of the LDoN Camp and follow the frozen-over river north until you reach the wall, right click the Eye of Valor and Kill "a spectre of evil".


  • 2. Look for evil close to the undead ruins of Lord Grimrot. South Karana

    Southwest of the zone-in of North Karana. (or just about directly south of the succor point for you evac-able types).


  • 3. Evil lurks near the Lumberyard. Highpass Hold.

    Go south from the Zone of HighKeep and take the first right, you should see a large wooden structure. click 'n' kill.

  • 4. The chess board has dangers seen and unseen. You seek then unseen. Butcherblock Mountains.

    North of the Wayfarer's Camp. past the goblin camp. It's a big chessboard.


  • 5. Peer into the dusk around the monument of the shadowed men. Lesser Faydark.

    Follow the east wall from Greater Faydark/Steamfont zone in. South until you see shadowed men.


  • 6. Search the docks for treachery. Firiona Vie.

    Go into the dark elf controlled area of Firiona Vie and head southeast until you find the Docks.


  • 7. Near the 'pirate' campe you shall find a true evil. Iceclad Ocean.

    The camp is pretty close to where you zone in via Translocator. for those who use the GH/Druid port. its the North Island from Tower of Frozen shadows. (Succor will get you close.)


  • 8. Darkness threatens the traverls on the Queen of Thorns in Abysmal Sea.

    You can click the Eye as soon as you zone in.


  • 9. Shadows lurk in the Vah Shir camp. Shadeweaver's Thicket.

    Another simple one. Click the eye when your in the Vah Shir camp just outside the entrance to Shar Vahl.


  • 10. Peril hides in the vah Shir camp. Hollowshade Moor.

    Just outside the entrance area of Shar Vahl. (Succor will put you right close)


  • 11. Return to Avatar of Mithaniel Marr with the Eye of Valor.

    Avatar of Mithaniel Marr says 'You honor me, mortal. I raise my mug to you. May your days be remembered well!'

    Your task 'Deliver Us From Evil - Mithaniel Marr's Favor' has been updated.

    You have removed some treachery from the world. For that Mithaniel Marr toasts your honor!



    Reward:
    Celebratory Firework Caster (if this is your first diety task)
    Fireworks Focus of Mithaniel Marr
    Platinum (scales by level)
    The choice between seven different distillates (scales to level)
  • Submitted by: saroiny
    Rewards:
    Send a Correction
    Post Comment
    What's Suppose to Happen When You Click the Reward?
    # May 10 2023 at 7:54 AM Rating: Decent
    i just completed the quest and cant see any fireworks when I click the Fireworks Caster, what is suppose to happen?
    What's Suppose to Happen When You Click the Reward?
    # May 11 2023 at 5:55 PM Rating: Good
    Guru
    **
    407 posts
    make sure your particles effects are on. Look way way up. Or change first person view etc
    Hollowshade Moor Guards
    # Apr 24 2022 at 4:42 AM Rating: Decent
    Scholar
    29 posts
    Wow! The Vah Shir guards helped me kill the last one.
    Iceclad Ocean clerification
    # May 04 2020 at 1:16 AM Rating: Excellent
    Sage
    *
    62 posts
    Near the 'pirate' campe you shall find a true evil. Iceclad Ocean.

    The camp is pretty close to where you zone in via Translocator. for those who use the GH/Druid port. its the North Island from Tower of Frozen shadows. (Succor will get you close.)

    A little north of the igloo camp. (4708, 1200, 76)
    2013
    # Mar 29 2013 at 3:21 PM Rating: Decent
    24 posts
    I accidently destroyed the eye of valor that he gives you to summon the evil. Any way of getting it back? I only need 3 more kills for the quest to be finished. If anyone can help i would really appreciate it. thanks
    Fixed
    # Apr 13 2012 at 6:09 PM Rating: Decent
    Avatar
    *
    99 posts
    The latest patch has fixed the issue with being 95. All goes smooth now.
    issues?
    # Apr 02 2012 at 7:40 PM Rating: Default
    32 posts
    Anyone having trouble doing this in 2012? I'm 95 and going back for kicks.. but i click the Eye, get the text about the spawn.. and cant find the mob. And I mean ANYWHERE. Looked all over in 3 zones, even tried a tracker. Camped and tried again, same thing.
    Level maybe?
    issues?
    # Apr 03 2012 at 1:53 PM Rating: Decent
    3 posts
    Having the same problem. Even dropped the quest and got it again. It says they spawn but nothing
    issues?
    # Apr 04 2012 at 10:09 PM Rating: Default
    32 posts
    Ok found the solution; apparently the quest is currently locked at highest level mob 80.. or thereabouts. SOOOOO... pick up the quest, put the eye in the bank, put on a shroud (lower the better, but imo 20 or 30 works great) go to bank, pick up the eye and some plat. Then pop a tank or melee merc. Run around and do the quest. At those levels the merc just kills the mobs like they were paper and you get credit.
    Hollowsade mobs assist
    # Mar 24 2009 at 10:58 AM Rating: Decent
    Scholar
    *
    224 posts
    I noticed in the hollowshade part that some of the Vah Shir guards were assisting to kill the spectre.A lower lvl doing the quest may want to keep that in mind so they don't get KSd.It was also of note that the spectres are not flagged as undead.A mistake by the devs?



    Edited, Mar 24th 2009 3:00pm by FCseven
    Caution - nerd alert !!!!!!
    # Mar 24 2009 at 3:29 PM Rating: Decent
    At the risk of sounding like a nerd:

    Webster defines a specter as "a visible disembodied spirit". The spirit does not have to be dead to disembodied, aka out of body experience, spirit projection, astral projection (x-files fan). Also in the actual text the word specter is not used. They are refered to as insipient beings. Insipient simply meaning unsavory.

    I believe the idea is that we are fighting evil incarnate, or an evil aura. That does not mean that this evil once had life, so is not undead. It would have been nice if they used a graphic other than an undead graphic for this. Maybe a gloomy black fog or a demon.

    To take it one step futher you are talking to the Avatar of Mith Marr. The dictionary tells us that an avatar is an incarnation. An incarnation is a physical manifestation of a spirit. So you are talking to the disembodied spirit of a god who is very much alive, so his incarnation as an avatar would also not be undead. <-----NERD LOGIC

    Has anybody seen where I put my pocker protector...



    Edited, Mar 24th 2009 5:00pm by edracer
    level to toon
    # Mar 23 2009 at 2:32 PM Rating: Decent
    Avatar
    24 posts
    Both of my lvl 85's had white mobs that spawned, my level 71 had a blue mob so I am assuming 70. Friend is 68 and she had a yellow one... I thought this was very strange but next one was blue.
    ____________________________
    [95 Coercer (Enchanter)] Master Carpenter Darkzephyr Vierus The Decorator of Legend (Ratonga) < Homes and Tomes > Zone : Antonia Bayle

    [95 Warden (Drud)] White Raven Nytedesyre Vierus the Oathbreaker (Ratonga) < Homes and Tomes > Zone : Antonia Bayle
    closing dialogue & /cons
    # Mar 23 2009 at 6:34 AM Rating: Good
    Empress of News
    Avatar
    ***
    2,350 posts
    Completion text:
    Avatar of Mithaniel Marr says 'You honor me, mortal. I raise my mug to you. May your days be remembered well!'
    Your task 'Deliver Us From Evil - Mithaniel Marr's Favor' has been updated.
    You have removed some treachery from the world. For that Mithaniel Marr toasts your honor!


    Also, as far as I've discerned, the spectres /con evenly if your level is a multiple of 5. Otherwise, they appear to round down to the nearest multiple of 5. So, my level 82 had a dark blue mob (likely level 80), while a level 80 and 85 told me their mobs conned white.

    Edited, Mar 23rd 2009 10:41am by saroiny
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    Quest
    # Mar 22 2009 at 3:51 PM Rating: Decent
    Scholar
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    2,607 posts
    Message has high abuse count and will not be displayed.
    ____________________________

    /locs
    # Mar 22 2009 at 4:48 AM Rating: Good
    Empress of News
    Avatar
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    2,350 posts
    Here's a c/p of my post with /locs for them all.

    1. Seek your foe near the icy entrance to the under-ice cave -- Everfrost, on top of the ice above the cave entrance (/loc 3109.87, -3897.87, -89.98)
    2. Look for evil close to the undead ruins of Lord Grimrot -- South Karana (/loc 1482.04, 1127.89, 54.55)
    3. Evil lurks near the Lumberyard -- Highpass Hold, south of Highhold Keep (/loc -599.75, -250.81, -21.31)
    4. The chessboard has dangers seen and unseen. You seek the unseen. -- Butcherblock Mountains, right by the chessboard (/loc 677.86, -2489.20, 8.22)
    5. Peer into the dusk around the monument of the shadowed men -- Lesser Faydark (/loc -228.55, -1779.06, 6.87)
    6. Search the docks for treachery -- Firiona Vie, right next to the translocator (/loc -4333.45, 1397.50, -91.74)
    7. Near the 'pirate' camp you should find a true evil -- Iceclad Ocean, by the gnome pirate camp (/loc 4661.61, 1246.37, 79.23)
    8. Darkness threatens the travelers on the Queen of Thorns -- Abysmal Sea, worked by the Magus (/loc -143.68, 39.69, 142.45)
    9. Shadows lurk in the Vah Shir camp -- Shadeweaver's Thicket, the Vah Shir tents near Shar Vahl (/loc -2448.19, -2685.45, -202.20)
    10. Peril hides in the Vah Shir camp -- Hollowshade Moor, the enclosed area outside of Shar Vahl (/loc 1031.30, 1960.23, 37.26.... the guards "help")
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    wrong loc.
    # Mar 21 2009 at 10:43 AM Rating: Decent
    Evil lurks near the Lumberyard. Highpass Hold.

    Go south from the Zone of HighKeep and take the first left, you should see a large wooden structure. click 'n' kill.


    this info is way off.
    i took my 1st left. and saw a wooded area, clicked all over and nothing.. went a lot farther into zone and finally found the stop.


    loc is -470,-102,18
    Avatar of Mithaniel Marr
    # Mar 20 2009 at 9:32 PM Rating: Decent
    Avatar of Mithaniel Marr is in the Northern Most building where the Plane of Nightmare clickie is
    avatar and the mobs involved
    # Mar 20 2009 at 1:18 PM Rating: Decent
    the avatar is in the the first building to the sw after coming out of pok book building. i just kill the first mob in everfrost and it was even con but they seem to be a melee soloable type of mob i had no buffs and no merc out and was able to kill it at lvl 80 with just one heal pot
    be ready for a fight
    # Mar 20 2009 at 6:39 AM Rating: Good
    *
    237 posts
    The "a spectre of evil" were even cons to me at 70. I'm an EP/Time geared enchanter and these guys were no pushovers. I had to gate the first time because it was much tougher than I was expecting. They were only slightly slowable and I could only manage a spell or two before it ate through arcane rune and I had to re-rune. It was hitting for around 2-300, max about 481. After a couple of tries though I managed to be able to take them down without too much trouble.
    pirate camp loc
    # Mar 20 2009 at 3:32 AM Rating: Decent
    pirate camp loc (4543, 1352, 126)
    Mithaniel's quest
    # Mar 18 2009 at 10:51 PM Rating: Good
    *
    72 posts
    You say, 'Hail, Avatar of Mithaniel Marr'
    Avatar of Mithaniel Marr says 'Hail! I am pleased to see you here in this place of peace. It is rare that one such as I is given the opportunity to relax, for treachery and evil never appear to [rest]. Are they not wonderful, the lives we lead here? You mortals travelling about Norrath earnestly living your lives as best you can. We gods struggling to earn your respect and to be worthy of your worship. Certainly we come in conflict frequently, but how does one measure life without struggle? If we do not face conflict then we grow complacent and our honor grows stale. One cannot be content with honor of days past. We must continue to earn our place and our pride!'
    You say, 'rest'
    Avatar of Mithaniel Marr says 'Ah, perhaps you have noticed my nervous energy. It is difficult for me to celebrate knowing that there are insipient beings hiding throughout the mortal realm waiting to prey on the innocent and unwary. But we gods have agreed to hold this celebration, each in our own fashion, to honor the year. I would feel so much better if you could go and [vanquish] a few of those that would leap from shadows upon your fellow mortals.'
    You say, 'vanquish'

    You have been assigned the task 'Deliver Us From Evil - Mithaniel Marr's Favor'.

    Avatar of Mithaniel Marr says 'Wonderful! I will not ask you to take much of a risk. It is not that I doubt your honor and willingness to do so, but simply to reduce my worry. I would rest no better knowing that I had sent you to do a task that is the duty of one of my paladins if you were to enter into great risk. This symbol will reveal the evil that you seek. So go forth, hero! I shall toast you upon your return!'


    Mithaniel Marr has asked you to deal with some minor evil for him; insidious
    creatures that are the cause of deception, lies and unhappiness. when you finish he invites you to drink with him in honor of a decade of good will between Norrath's heros and those gods with honor.

    Quest steps:
    (note: Best to have freshly downloaded maps and the compass up if you're going to try to follow my deplorable Directions)

    Seek your foe near the icy entrance to the under-ice cave. Everfrost peaks.
    -- Go west of the LDoN Camp and follow the frozen-over river north until you reach the wall, right click the Eye of valor and Kill "a spectre of evil"

    Look for evil close to the undead ruins of Lord Grimrot. South Karana
    -- south-west of the zone-in of North Karana. (or just about directly south of the succor point for you evac-able types).

    Evil lurks near the Lumberyard. Highpass Hold.
    -- In Highpass Hold, go south from the Zone of HighKeep and take the first (Right), you should see a large wooden structure. click 'n' kill.

    The chess board has dangers seen and unseen. You seek then unseen. Butcherblock Mountains.
    -- North of the Wayfarer's Camp. past the goblin camp. It's a big chessboard. can't miss it, heh

    Peer into the dusk around the monument of the shadowed men. Lesser faydark.
    -- Follow the East wall from Greater Fay/Steamfont zone in. south until you see chanter pets.

    Search the docks for treachery. Firiona Vie.
    -- Go into the dark elf controlled City in Firiona Vie and head south-east until you find the Docks.

    Near the 'pirate' campe you shall find a true evil. Iceclad Ocean.
    -- The camp is pretty close to where you zone in via Translocator. for those who use the GH/Druid port. its the North Island from Tower of Frozen shadows. (Succor will get you close.)

    Darkness threatens the traverls on the Queen of Thorns. Abysmal Sea.

    -- Pretty simple. you can click the Eye as soon as you zone in.

    Shadows lurk in the Vah Shir camp. Shadeweaver's Thicket.
    -- Another simple one. Click the eye when your in the Vah Shir camp just outside the entrance to Shar Vahl.

    Peril hides in the vah Shir camp. Hollowshade Moor.
    -- Just outside the entrance area of Shar vahl. (Succor will put you right close)

    ???
    -- (Deliver 1 Eye of Valor ro Mithaniel Marr's avatar)




    Edited, Mar 19th 2009 2:54am by Whiteowl

    Edited, Mar 21st 2009 4:56pm by Whiteowl

    Edited, Mar 21st 2009 4:59pm by Whiteowl

    Edited, Mar 21st 2009 5:11pm by Whiteowl
    Mithaniel's quest
    # Mar 20 2009 at 11:46 AM Rating: Decent
    Scholar
    ***
    2,607 posts
    ...And the Avatar is where?
    ____________________________

    Mithaniel's quest
    # Mar 21 2009 at 12:40 PM Rating: Good
    *
    72 posts
    My apologies, from the PoKnowledge book In PoTranquility go out and straight south until you see a building. hes in there

    Edited, Mar 21st 2009 4:49pm by Whiteowl
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