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This is the first event in the raid expedition "Citadel of the Worldslayer".
You'll encounter an insanity mob called "The Mindblight" which greets you as you enter the tower (not in aggro range of the zone-in, but sits in the adjacent room). WARNING! Once the Mindblight is on someone's aggro, an aura called "Presence of Mind" takes effect on all areas except the event room. You WILL get hit with this if you're in the zone-in area or if you stand too close to the walls in the room: Presence of Mind 1: Decrease HP when cast by 30000 2: Decrease Hitpoints by 30000 per tick 3: Stun(3.00 sec) It is a permanent effect while the event is active, so stay inside the room and away from the walls until the Mindblight is dead. Summary Attack the Mindblight until it despawns, mez mindgnawer adds, kill the three Mindshear Ooze spawns. Get back on Mindblight when it respawns. Repeat this process three more times (having beaten it down to at least 30%) at which point it stops despawning. Kill the Mindblight while dealing with additional mindgnawer add spawns. The Mindblight The Mindblight hits for a max ~14,000 and has no special abilities (does NOT rampage at all, nor does it flurry or enrage). It does NOT summon until it hits 30% health. It does NOT see invisibility. It has an aura called "Brain Drain" which will affect you as long as you're within range (a larger range than melee): Brain Drain: Single Target, Unresistable (0) 1: Decrease Mana by 50 per tick 2: Decrease Endurance by 50 per tick 3: Decrease Hitpoints by 3000 per tick It also casts a single-target charm: Gaze of the Mindblight: Single Target, (0) 1: Charm up to level 0 Despawns and Adds 40 seconds after initial aggro or once you drop it to 84% health (whichever comes first), the Mindblight emotes and despawns: The Mindblight skitters back into the overhanging maw. 3-4 adds called "a mindgnawer" spawn in its place. They hit for a max ~10,000 and cast a mana/hp drain: Mind Gnaw: Single Target, Unresistable (0) 1: Decrease Endurance by 500 per tick 2: Decrease Mana by 500 per tick 3: Decrease Hitpoints by 500 per tick 4: Increase corruption counter by 45 You can kill them by mezzing them (they'll simply despawn). Shortly after the Mindblight's disappearance, you'll see an emote like this: The maw in the southeast gurgles and coughs up a drop of ooze. This indicates that a "Mindshear ooze" is about to spawn in the southeastern quadrant of the room. These oozes cast a spell called "Bloop" as they spawn: Bloop: PB AE 131', Disease (-500) 1: Decrease HP when cast by 10000 2: Decrease Hitpoints by 2000 per tick 3: Stun(7.50 sec) This spell hits all areas of the room EXCEPT the opposite corner of its spawnpoint. So, if the emote indicates an ooze is about to spawn in the southeastern quadrant and you want to avoid its initial AE, you need to go to the northwestern part of the room (remember not to get too close to the walls). The Mindshear oozes hit for a max ~12,000; enrage; and summon (no rampage or flurry). You'll have THREE ooze spawns (10-12 seconds apart) for every Mindblight despawn. They'll always give a directional emote shortly before appearing. Also of note, the oozes cast the spell "Disgusting Goop" as they die: Disgusting Goop: PB AE 131', Unresistable (0) 1: Decrease Spell Range by 75% 2: Limit: Combat Skills Not Allowed 3: Decrease Movement by 60% The Mindblight reappears shortly after the third ooze spawn (it'll appear in the quadrant for which there was no emote) and will remain up for another 40 seconds or so. Repeat this process until the Mindblight hits 30%, at which point it'll stop despawning. (It also starts summoning its target.) NOTE: You must get it down to at least 30% health before it despawns for a fifth time. If you don't do this, the Mindblight resets to 100% health, restarting the event. Mindgnawers continue to spawn 2-3 at a time. Kill the Mindblight for the win: The Mindblight has been slain by _____! It vanishes (usually without a corpse) and a chest spawns in the center of the room. Loot (Normal: 54-player version) Chest loot includes 1 Tower Key (flag) + 2 Glowing Entropic Runes + 2 armor pieces (first list) + 2 other items (second list): Fractured Coeval Luminessence (wrist/hands) Fractured Coeval Incandessence (wrist/hands) (See this armor guide for essence use) Bonecrasher Darkheart Earring Dreadskin Cape Ironwood Wand Lifeshriek Ooze Ward Redeye Ring of Teeth Shroud of Insanity Tongue of Insanity Loot (Hard: 36-player version) In the hard version, the chest contains 2 Glowing Entropic Runes + 1 armor piece (first list) + 1 other item (second list): Fractured Coeval Luminessence (wrist/hands) Fractured Coeval Incandessence (wrist/hands) (See this armor guide for essence use) Brekt's Fanatical Cloak Brell's Warmth Discordling Honor Badge Googem Ikaav Neck Brace Rustic Divine Shoulders Ukun Rawhide Belt Vitrik War Shield | ||||||||||||||||||||||||||||||||||||||||||
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