Steam Factory Event: Mining Behemoth  

Quest Started By:Description:
Where:
Rating:
*****
Information:
Level:80
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Event
Quest Goal:
  • Loot
Related Creatures:
Related Quests:
Era:Secrets of Faydwer
Recommended:
Group Size:Raid
Min. # of Players:18
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Dec 18 19:23:49 2007
Modified: Sat Feb 8 15:50:13 2020
This is an event in the Steam Factory Raid Expedition.

(Note: We are missing some information about event mechanics. If you can fill in any holes here, please let us know.)

The Mining behemoth can be found in the mining area in the southern part of the Steam Factory. It is aggro and attackable.

All throughout the mining area are steamworks called "a mine slave". They are attackable, but do not fight back. (What effect, if any, do they have on the Behemoth encounter?)



Mining Behemoth says, 'Intruder!'

The Behemoth hits for a max ~9,000, AE rampages (rarely for full dmg), and enrages (does NOT single-target rampage or flurry).

Throughout the encounter, players in the vicinity of the Behemoth will get hit with an earthquake effect:

The ground shakes violently as the Behemoth pounds on the floor.

This strips levitate spells, interrupts spell casting, and knocks players around (careful with your position, as there is a zone-out nearby).



During the fight, some steamworks named "a _____ crystal carrier" spawn, where the blank can be red, yellow, green, blue, or purple. The crystal carriers are attackable, can be killed, can be mezzed, and are rootable/snareable.

If these carriers make it to the Behemoth, he emotes the following (whichever color the carrier is):

Mining Behemoth . . processing red crystal. . . increasing power to crowd suppression systems. .
Mining Behemoth . . processing yellow crystal. . . increasing drive speed. . .
Mining Behemoth . . processing green crystal. . . activating static discharge. . .
Mining Behemoth . . processing blue crystal. . . increasing power to combat systems. . .
Mining Behemoth . . processing purple crystal. . . activating power cells. . .

Red = ???
Yellow = Increases attack speed
Green = "Static Charge" cast (or increase of its frequency)
Blue = Increases strength, max hit, and max hit rate
Purple = "Power Surge" cast (or increase of its frequency)


Static Charge: PB AE 300', Unresistable (0)
1: Decrease Spell Haste by 75%
2: Decrease Melee Attacks by 75%
3: Decrease HP when cast by 8000
4: Decrease Movement by 90%

Power Surge: PB AE 300', Unresistable (0)
1: Decrease Hitpoints by 12000

He also emotes the following (meaning...?):

Mining Behemoth says, 'Unstable red crystals detected, disposal sequences intiated.'
Mining Behemoth says, 'Unstable yellow crystals detected, disposal sequences intiated.'
Mining Behemoth says, 'Unstable green crystals detected, disposal sequences intiated.'
Mining Behemoth says, 'Unstable blue crystals detected, disposal sequences intiated.'
Mining Behemoth says, 'Unstable purple crystals detected, disposal sequences intiated.'

The Mining Behemoth's system overloads from an unstable crystal!



Also a few times during the encounter:

a small voice shouts, 'We must avenge those killed by these intruders! Attack!'

(What does this mean...?)

You may get hit with a persistent effect called "Brownie Cling":

Brownie Cling
1: Decrease Spell Haste by 50%
2: Limit: Combat Skills Not Allowed
3: Inhibit Melee Attacks by 50%
4: Decrease Movement by 50%



Late into the fight (around 25% or so?), the Behemoth begins spawning blasting charges...

Mining Behemoth says 'Deploying blasting charges. . .'

These can be killed and also mezzed. If left alone, they AE this spell...

Clockwork Explosion: PB AE 50', Fire (-425)
1: Decrease Hitpoints by 15000



Mining Behemoth has been slain by _____!

Mining Behemoth's corpse says 'Critical Damage. Repairs needed.'

The Mining Behemoth drops a Notebook Page for progression purposes (see The Search for the Ultimate Story for details).

A chest spawns following this event and drops 2 Runes (first list) + 2 Ancient Armor pieces (second list) + 2 items (third list):

Humming Finsternacht Rune
Whirring Clockwork Rune

Ancient Hardened Breastplate
Ancient Husk Armwraps
Ancient Husk Tunic
Ancient Scaled Coat
Ancient Scaled Leggings
Ancient Scaled Sleeves
Ancient Velvet Robe
Ancient Velvet Sleeves

Glowing Facemask of Mending
Jagged Alloy Repeato
Pneumatic Powerblade
Visage of the Grand Engineer
Winged Gem of Command
Rewards:
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one groupable these days
# May 23 2015 at 6:42 PM Rating: Decent
Scholar
**
440 posts
easy fight if you have enough DPS.

I boxed this with SK tanking - shaman + cleric on heals + cures - ranger + zerker on DPS

got solid agro with SK and went full burn on ranger and zerker 20 seconds later I was opening the chest with alts to get gear, lol that simple if you can just all out burn hard! think between zerker + ranger + SK I parsed 380k DPS "rather sure there was a couple decaps in there"
small voice emote
# Jan 09 2014 at 5:51 AM Rating: Good
Scholar
23 posts
After the small voice emote brownies start coming out for each one near the behemoth the AE gains a tick killing them negates the effect for the rest of the event. Also killing the clockworks as they change color stops them bringing crystals to the behemoth to power him up and once all are dead he never powers up from them again just emotes keep going off.
Ancient Hardened Vambraces also dropped from him when we did it last night. Red crystals make him Wild rampage more often. The Crystal carriers dont spawn they are the clockworks that are already up around the room once they are cleared they dont respawn or help behemoth anymore. The Blasting Charges spawn and instantly go to the people on his hate list and then explode when they get in contact with those people - have low hps and can be killed easily.

Edited, Jan 9th 2014 6:53am by Jarsi

Edited, Jan 9th 2014 6:57am by Jarsi
adds
# Jan 27 2010 at 3:15 PM Rating: Decent
14 posts
The a ___ Crystal carriers have a slow move speed, so haveing two or three rangers snaring them stops them completely. Also, when you get the small voice emote, a bunch of hostile brownies spawn in one of the caves. I think this might be linked to killing a brownie during the fight, need confirmation.
Ancient Husk Tunic
# May 07 2009 at 12:21 PM Rating: Good
***
1,262 posts
Also drops Ancient Husk Tunic
Earthquake!
# Mar 27 2009 at 1:58 AM Rating: Default
*
94 posts
The ground-shaking effect mentioned at the beginning also strips levitation buffs, like Plane of Time used to do, in addition to interrupting spells and throwing your character around.
drops
# May 28 2008 at 7:52 PM Rating: Decent
Scholar
*
82 posts
Dropped this tonight, https://everquest.allakhazam.com/db/item.html?item=71881 , not on list.
____________________________
Ranger of Tunare

The Rathe
.
# May 19 2008 at 6:29 PM Rating: Decent
Scholar
*
158 posts
dropped ancient velvet sleeves tonight
Chain Breastplate
# Apr 16 2008 at 5:16 AM Rating: Decent
21 posts
Dropped "ancient scaled coat" last night.
V/r
Wolfe

Edited, Apr 16th 2008 9:28am by zwolfe
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