|Quest Started By:||Description:|
|Vrald can be found in the Loping Plains in the Fang Breakers camp near the zone-in from the Steamfont Mountains.
You say, 'Hail, Vrald'
Vrald says 'I'll be gettin' on with my [business], outsider, and you best be gettin' on with yours. I've got some hard tidings to drink to.'
You say, 'What business?'
Vrald says 'Have a knack for stickin' yer beak into the beeswax of others, eh? Can't let a dwarf drown his sorrows in peace, can ya? Well, maybe I'll let you in on my little dilemma. My brother Wegar has gone [missing] somewhere in Were-orc lands.'
You say, 'Missing?'
Vrald says 'Yes, that sack of filth of a brother of mine has been missing for days. Last I heard, he was going to do some scouting for a safer entrance to the Drangol Point goblin mines. Oh, I don't know if there ever was a lost entrance into the mines, but he's been piping up such a lot of smoke over it at every tavern he went into, it's a wonder every dwarf in Faydwer isn't on their way here. Wegar's always been more trouble than he's been worth... but you know, I would pay someone well to bring his [journal] back.'
You say, 'I'll get his journal back'
Vrald says 'Yeah. Just explore the area at the base of the long switchback path winding down the cliff-face to the west, watch out for the goblins, keep your eyes peeled for any sign of Wegar. He was alone, and wouldn't have decided to take on all of the goblins at that fort by himself. Knowing his uneasiness with unmarked terrain, I'd wager he never strayed far from the beaten trail leading to Drangol Point in his quest for the secret mine entrance. So... will you help me find Wegar, or what's [left] of him?'
You say, 'What's left of him...'
Vrald says 'Fine. You can expect a share of any salvage, in addition to the coin I'll be paying for the errand. Mind ya, don't talk to the Fangbreakers about this. I don't want any of them getting any funny ideas about jumping Wegar's claim to the mines... for his claim would pass to me, and I'll not be sharin' it with monster-hunters! Their lot will be to clear my new mines of monsters, not wallow in its profits!'
You have been assigned the task 'Vrald's Lost Brother'.
Look for Vrald's brother Wegar. Vrald thinks his brother was coming to see him, and the best place to start looking would be the base of the switchback pathway, leading down to the base of the cliff to the west.
20 task steps:
1. Find Wegar's journal 0/1 (Loping Plains)
From the Fangbreaker camp, float down. Have IVU on, as zombies roam here. At location -1116, -2471, 152 you will find Wegar's corpse under a bush. Wait a moment and Wegar's Journal appears on the cursor.
2. Return Wegar's Journal to Vrald 0/1 (Loping Plains)
You say, 'Hail, Vrald'
Vrald says 'Oh, ya found Wegar's journal! Let's see what the old mule's last words were. Aha, here's an entry where he talks about the disease that has struck these lands. He wrote down a guess as to what's causing it. There's no such thing as a dwarf that guesses, one either knows something or he doesn't! I suspect Wegar is lying in his journal, thinking I might stumble across it someday. I think he found his secret entrance somewhere up on Drangol Point, and cleverly hid the knowledge of its location so I'd never discover it! Well, we'll see about that. This talk of disease is just a clever ruse. Yeah, go up to Drangol Point and look around in front of the fort for a goblin who'll tell you how to get into the mine. There's talk of one they call the Shadowloper. He might be important.'
3. Look for Wegar's secret mine entrance 0/1 (Loping Plains)
Just follow the trail north of the camp, and it will update at /loc +483, -3196, +703 before you get to the fort with the goblins.
4. Kill Shadowloper and loot his charm 0/1 (Loping Plains)
Be warned Shadowloper sees invisible, and he spawns four undead adds - Drangol ghouls - when you pull him.
Shadowloper spawns near the Drangol camp North of Vrald's position on the East side of the trail. Invis there unless you want to fight aggressive frogs and bears the entire way. Pull him from range without snare and he will likely come without his adds. He has no special resistances noted by enchanter other than typical slow mitigation. He drops 6 Garish Festival Charms.
--You have looted a Garish Festival Charm.--
5. Bring the charm to Vrald 0/1 (Loping Plains)
Vrald says 'Heh, this Festival Charm was stolen by goblins! Who knows, maybe the goblins are the ones behind this talk of a curse spreading in from the north. They may have been the ones who laid waste to the old festival grounds up north of Wayunder Lake. I'll wager they know more than their little goobly mouths can utter, but you've already worn out the goblins at Drangol Point. This time, try the Nightwalker Goblin camps in the northeast, by the trail to the Hills of Shade. If any goblins are connected with what happened to the Festival, it would be them. They're supposed to be a nasty lot of goblins who smell like pond-slime and pick their teeth with splintered dwarf bones. Kill five of their sentries!'
6. Kill five Nightwalker Sentries 0/1 (Loping Plains)
7. Kill Plague-Ridden Nightwalker 0/1 (Loping Plains)
Head out to the central North section of the map. Notable map labels might include Goblin campsite, Fearfang, and Dannie Highwind (quests). The Goblin campsite is WNW of the latter 2. Nightwalker Sentries are perimeter guards. Respawn time here is faster that you would expect, 7 minutes roughly. Kill 5 a Nightwalker sentry. After getting the update, you have to kill a plague-ridden Nightwalker. There are several about the camp. Be careful of adds.
8. Report to Vrald 0/1 (Loping Plains)
Vrald says 'Ah, so the disease is real after all... and the Nightwalker Goblins had nothing to do with it, you say? Well, that changes things. It means that the story I just read in Wegar's journal may not be total hogwash. At first I wondered if he had gotten into the wild herbs again while he was writing down an outlandish tale of magical trees in his journal. The Oracle of the Three Oaks, a ways west of the Nightwalker Goblin lands, from what Wegar says in his journal. There you might find the key to stopping the disease spreading from the north. If the scourge that struck the Hills of Shade is on the move, it'll make it difficult to mine this region. See what this Oracle has to say that might be helpful; if it turns out to be a waste of our time, I might donate my axe for tree-removal... '
9. Hail the Oracle of the Three Oaks 0/1 (Loping Plains)
Further West from the gonlin campsite, you will find a huge tree in the NW corner of the zone. Inside you will find the Oracle of the Three Oaks. Hail her.
You say, 'Hail, Oracle of the Three Oaks'
Your task 'Vrald's Lost Brother' has been updated.
Oracle of the Three Oaks says 'Traveler, what brings you here? Has not the myth of the Phantom been enough to discourage you hither? The Phantom is the spirit of a dead elf, an unknown performer at the Festival Palladium who gave his life to defend the object of his affections, the lovely Elladrial, at the time the disease from the north fell like tainted sunlight upon the fields of the Festival. However, if you could address the source of this malign influence, I would be in your debt. My trees know pain and sickness. The very air in these lands is now loathsome to take in. The curse is here. Perhaps you could examine the roots of Elddandor, accessible through the tunnel door beside me, and learn if the curse began there?'
10. Explore the Roots of Elddandor 0/1 (Loping Plains)
11. Collect a tainted spore 0/1 (Loping Plains)
Once you go down, you will find varieties of imps - bottomfeeding imps and blighted glog imps. The blighted glog imp has your spores. Unfortunately, he has 3 bottomfeeding imps for company. How you deal with this situation will vary depending upon your group. Do NOT throw AoE mezz into the room. For unknown reasons, probably line of sight issues, the AoE mezz only landed upon 1 target, my targetted mob. This will get you dead, as aggro worked without LoS issues. When the blighted glog imp is dead loot the spore. Six drop, so your group is covered.
--You have looted a Idlegrime Spore.--
Your task 'Vrald's Lost Brother' has been updated.
12. Deliver Idlegrime spore to the Oracle of the Three Oaks 0/1 (Loping Plains)
Take the spore to the Oracle of the Three Oaks and give it to her.
Oracle of the Three Oaks says 'Ah, you say spores of this kind were found in Elddandor's root system? I don't think that there is a connection. If this spore were responsible for the curse, it would still have lingering potency that would make it impossible for me to hold. As well, it is not the sort of spore that could have blown here from other lands. I am sorry, but the source of the curse must be elsewhere, though the spore itself may still be useful to you.'
13. Return to Vrald 0/1 (Loping Plains)
Vrald says 'Well, good to see you're still in one piece. I've been choking back my anger since you've been gone. No, my friend... not at you, not at you. It's the journal... I just noticed that there are pages missing, leaving a gap that should cover the time Wegar was traveling near the festival grounds, on his way south from the Three Oaks. It's possible that someone or something inside the festival grounds may still have these pages... in later entries, Wegar refers to a great zombie that once tore his journal. It's probably your best place to look... and be careful. There's a reason they don't have harvest festivals in these parts anymore. Thanks, I'll be waitin' right here.'
14. Go to the Festival Grounds 0/1 (Loping Plains)
15. Kill Larwynn the Haunting for Wegar's Missing Pages 0/1 (Loping Plains)
Head to the festival grounds, across the bridge. Use Invis Vs Undead (IVU). Clerical Suncloak is prefered to prevent early fades. Near a zombie model named Larwynn the Haunting, you will get an update. Pull the zombie out, but be careful, as the adds here are VERY difficult to see. Loot the pages.
--You have looted a Wegar's Missing Pages.--
16. Deliver Wegar's Missing Pages to Vrald 0/1 (Loping Plains)
Vrald says 'Ho, by the gods, these pages are fit for kindling... little more than paper rags held together with bloodstains and teeth marks. Hard enough to read Wegar's trembling chicken-scratch, without having zombie-bites taken out of it... Seems he nearly had the life scared out of him at the festival grounds, he writes of a terrible phantasmal spirit. There's something else here about an elvish lass named Elladrial whom Wegar was determined to rescue. The story's a strange one. Seems the elf woman turned out to be a spirit and Wegar fought a battle with phantoms. He was mortally wounded and must have finally died trying to escape the spirits, not looking for the mine entrance as I'd thought. Go back up to the festival grounds and avenge my brother. I'm feelin' a mite glum for the way I treated 'im and I'll honor his memory by sendin' a proud group of adventurers to deal with the spirits that ended him. I'd do it myself, but I want nothing to do with evil phantoms!'
17. Kill the Ghost of Wegar 0/1 (Loping Plains)
18. Kill Elladrial 0/1 (Loping Plains)
19. Collect Wegar's last journal entry 0/1 (Loping Plains)
Head back to the festival grounds. You must find and kill Wegar's Ghost. Getting him without adds can be difficult. Kill him. Now you must kill Elladrial. She is easier to pull, but might still bring an add or 2, so be prepared. After killing her, loot Wegar's Last Words.
--You have looted a Wegar's Last Words.--
20. Deliver Wegar's last journal entry to Vrald 0/1 (Loping Plains)
Vrald is pleased! You have proven to him that his brother Wegar was not quite as useless as he might have thought. Wegar's honorable death not only helped to expose the Phantom menacing the old festival grounds, but also allowed Vrald to inherit his mine... if he can ever find it.
Vrald says 'There! Now that wasn't that hard, was it! Poor Wegar, the rascal fell in love with that corrupted Elf woman's spirit. As good as your word, you are. My brother's fate is known, I've avenged his death, I've taken over the claim to his mining interests, and I've edited his journal to keep my own name clean... yes, it has been a good venture. I suppose you'll be wanting a reward of some kind to keep your mouths shut to the monster-hunters about our modest accomplishments.'
You have gained 2 ability points! You now have ___ ability points.
You have successfully been granted your reward for: Vrald's Lost Brother
Experience and a 100% WR container:
Vrald's Silken Sack
WT: 0.1 Weight Reduction: 100%
Capacity: 12 Size Capacity: GIANT
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