Quest Started By: | Description: | ||||||||||||||||||||||||||||||||||||||||||||||||||
|
Before Raiding Before you even think about doing this raid: - You'll need a Rogue that can pickpocket (unknown skill check) --- Alternatively, any class can use a Level 70 Goblin shroud to do so (this is confirmed as working). - You'll need a caster with a Spell Research Kit (no skill required - container must hold at least four items). - You'll need a priest with a Sewing Kit (no skill required - container must hold at least four items). Pre-Requisites for requesting this raid: - Completion of all three Ikkinz group trials - Completion of Kevren's "Martyrs Passage" quest - Completion of Kevren's "Temple of the Damned" quest - Completion of Kevren's "Summoner Ring" quest - Completion of Tublik's "Pit of the Lost" quest - Completion of Tublik's "Crumbled Sanctuary" quest - Completion of the "Icon of the Altar" quest --- Must have the item "Icon of the Altar" on you to request. Pre-Requisites for participating in this raid: - If below Level 65, must have beaten the Tipt group expedition. - If Level 65 or higher, there are no known participation requirements. Requesting the expedition requires that you have at least six players in your group or raid. Unlike the first three Ikkinz raid, you do NOT have to be in raid format, and offline players count towards the total. If you try to request the raid without pre-requisites, you simply get ignored by the Sentinel of the Altar (it has no hail response either way). Summary - Give your "Icon of the Altar" to the "Sentinel of the Altar" to trigger the expedition. - Have your Rogue pickpocket the "Stalwart Caretaker" guarding the entrance. --- Rogue should turn in the "Runic Inscription" to the Caretaker to open the door. - Kill the two Altar Wardens (one in Twin Struggles room; one in Diabolic Destroyer room). --- Caster researcher should loot the two Runed Glyphs from their corpses. - Use the Runed Glyphs to open the next set of doors. - Kill the two Altar Sentries (one in either hall). --- Altar Sentries will emote according to which class type should kill it (caster, priest, hybrid, or melee). --- Caster researcher should loot the two Runed Glyphs from the "a pile of bones" that spawn. - Caster researcher should combine the four Runed Glyphs in a Spell Research Kit to create an Engraved Rune. --- Engraved Rune will open the door to the arena (this is the room at the south end of the main hall). - Kill the Altar Overseer (expect adds). --- Loot the Geostone from its corpse to open the next door. - Have a priest (with a Sewing Kit container) speak with the Phantasmal Priest. --- Minor combine, followed by "north" and "south" to pick up ground spawns. --- Turn in ground spawns to the two golems to make them aggro, then kill them. - Move through the door and kill the two Curate Firetenders. - Down the hall in the Glorification room is the Oracle of the Altar. Kill it. --- Loot the drum from the Oracle's corpse (key to the next room). - In the next room down the hall is the Altar Construct. Kill this (expect adds). - Finally, fight and kill the Keeper of the Altar in the last room (expect many, many adds to be mostly kited while burning down the named). Requesting the Expedition This raid expedition is triggered by giving your "Icon of the Altar" to the "Sentinel of the Altar". This is a golem at the top of the giant temple in the northwestern part of Kod'Taz. The Sentinel of the Altar motions for you to enter the altar through the entrance behind him. To enter the instanced zone, head down the tunnel directly behind the Sentinel of the Altar and hang a right at the bottom of the ramp. Your compass should handle the rest. LOADING, PLEASE WAIT... You have entered Ikkinz, Antechamber of Destruction. Lockout Timers Unlike the group expeditions, this raid has no lockout timer upon request. Here, you receive a 12-hour lockout timer for each Altar Warden and each Altar Sentry (total: 48 hours for the four). You receive an additional 12 hours of lockout time upon the death of the "Altar Overseer", an additional 24 hours upon the death of "Oracle of the Altar", and another 48 hours upon the death of the "Keeper of the Altar" (for a total of four days if you complete the entire expedition). Named Mobs Group-quality named mobs that are confirmed to spawn in this instance: Scorned Trusik Dissident (loot dropper - appears in crypt behind the arena) Named mobs have a chance to be up as soon as you zone in. The Caretaker You say, 'Hail, Stalwart Caretaker' The stone worker does not move. It almost seems not to have any purpose at all, yet it blocks the door behind it. There is a magical force preventing you from opening this door. A Rogue (or Goblin Rogue Level 70 Shroud) should pickpocket it until they receive a "Runic Inscription". Hand it the item: Stalwart Caretaker motions towards the door behind it. You have passed the first test. Stone grinds against stone and the door slides open. At this time, you also receive a message in flash text: Only research can solve the mystery of the runed glyphs. (Only a pure caster should loot the runes here.) Altar Wardens Kill the Altar Wardens in the first rooms encountered (one is inside the left [Twin Struggles] room and the other is inside the right [Diabolic Destroyer] room). Each hits for a max ~2,500; has ~350,000 hitpoints; single-target rampages; randomly mem blurs itself; and casts "Fling" (knockback), "Throw" (dmg+knockback), "Bury" (feign death), and "Stone Explosion" (dmg proc). They are tethered to their rooms (reset health, aggro, and debuffs if pulled outside). Altar Warden has been slain by _____! Altar Warden's corpse crumbles to pieces almost instantly. Whatever is the driving force behind this creature must be siphoning the energy back into itself. Between them, they drop "Runed Glyph: Noxit" and "Runed Glyph: Aexit". Have your designated researcher loot the runes from the Wardens. These runes are used to open the next two doors in the main hallway (Noxit opens the east door; Aexit opens the west door). Dust falls around you as the glyphed rune causes the door to shake and open. The runes on the glyph cause the door to open without any hesitation. Altar Sentries Altar Sentries hit for a max ~2,750; single-target rampage; mem blur; and cast "Earth Wave" and "Strike of Glory". They each have ~390,000 hitpoints. Each Altar Sentry gives off an emote indicating who needs to get the kill shot: Combined strength and ingenuity (Hybrids) Strength and cunning (Melees) The creature cannot stand up to the power of healers. (Priests) The creature will perish under the strength of intelligent magic. (Casters) Altar Sentry has been slain by _____! The stone worker crumbles to the ground, its energy drained. Each Altar Sentry, upon death, spawns "a pile of bones". This 'mob' drops "Runed Glyph: Grexit" and "Runed Glyph: Truxit" between them. Have the researcher loot these items. The researcher needs to combine the four runes in a Spell Research Kit to produce "Engraved Rune" which will unlock the arena door. You hold the Engraved Rune up to the door. The magic on the door recognizes the rune and opens for you. Altar Overseer Next up is a battle in the arena/pit room. The Altar Overseer is your target. Upon engaging, the Altar Monuments become active. If you keep your raid close to the center with the Overseer, you may reduce the amount of adds you get. Be prepared to kite them. The Altar Overseer hits for a max ~4,100; single-target rampages; and casts "Bury" (feign death + 6,000 single-target DD), "Throw" (single-target DD for 3,000) and "Rain of Stone" (AE for 1,500). It may also mem blur a bit and summon other targets to its location. Altar Overseer has been slain by _____! Altar Overseer's corpse crumbles to pieces almost instantly. Whatever is the driving force behind this creature must be siphoning the energy back into itself. Once the Overseer is dead, the Monuments become inactive. The Overseer drops an "Overseer's Geostone" and one item of stat loot. The Geostone is used to open the next door (doesn't matter who loots this). The Phantasmal Priest Head through the locked door west of the arena, and see the Phantasmal Priest (non-aggro at this time). You say, 'Hail, Phantasmal Priest' Phantasmal Priest says 'You seek to move beyond this door, yet I cannot allow that until someone with a like mind as me comes forward. Only they will understand the calling and only they can do what is necessary to proceed. If there be anyone who matches my ambitions, step forward to [answer the challenge].' You say, 'I will answer the challenge!' If you're not a priest, you see: Phantasmal Priest says 'You are not of a similar mind as me. You will not understand the hardships. Be gone.' If you're a priest, you see: Phantasmal Priest says 'You are a priest. It is your ability -- in fact, your very calling -- that requires you to be able to manipulate it. You must sew these together and return to me the product so that I can verify the truth in your words and in your soul.' You receive 4x "Dried Segment of Flesh". Combine these in a Sewing Kit (no skill required) to create a "Parchment of Flesh". Hand in this item. Phantasmal Priest says 'Well done, _____. You have proven you are indeed the priest you claimed to be. This test is not yet over though. As a priest, you must be able to command stone. Before you can command them, you must find that which they lack. You must look to the [north] and to the [south]. Speak return and you shall be back.' Say "north" to be ported to a small room with a ground spawn in it. Pick up "Stone Fragment", and then with nothing targeted, /say "return" to be ported back to the NPC. Repeat again with "south" for another "Stone Fragment". Hand the "Stone Fragment" to each of the Guardians: The guardian stirs slightly before settling down. The two guardians come alive as the priest disperses! Your attempt at commanding them has failed! The Priest, himself, disappears, while the 2x "Phantasmal Priest Guardian" mobs attack. These each hit for a max ~2,600 and frequently cast "Earthen Shrapnel" (an AE for ~500). They also cast "Fling" (AE knockback). Each has about 250,000 hitpoints. Kill them both, and then make your way down to the feasting den. Phantasmal Priest Guardian has been slain by _____! Phantasmal Priest Guardian's corpse cannot sustain itself anymore and crashes to the ground. The Firetenders The two Curate Firetenders each hit for a max ~2,500 and has about 200,000 hitpoints. They proc "Fire Burst" and AE the spell "Flames of the Fiend" (AE for ~2,700 dmg). Curate Firetender has been slain by _____! Curate Firetender's corpse is burned by embers before finally laying dead upon the ground. Have someone with an open container slot loot the Glowing Chunks of Coal from their corpses. They'll have to loot a container further into the event. Oracle of the Altar You can range-kill the two Altar Sustainers behind the Oracle of the Altar. If you do this, be prepared for the Oracle to charge at you. It's leashed to the room, but may get a few hits in on people before it leashes. Kill the Oracle of the Altar. It hits for a max ~2,900; flurries; has ~500,000 hitpoints; and AEs "Throw". Oracle of the Altar has been slain by _____! Oracle of the Altar's corpse crumbles to pieces almost instantly. Whatever is the driving force behind this creature must be siphoning the energy back into itself. It drops a container called "Stone Drum of Cohesion" which needs to be looted by the person who looted the Glowing Chunks of Coal. Combine the Coals inside this container to produce a "Fused Trusik Signet". This key opens the next door. The door reacts to the signet's aura. The ground trembles as the door opens. Altar Construct Be prepared for many, many adds with the Altar Construct. You'll want a few kiters prepared to handle the adds while the rest of the raid kills the Construct. The Altar Construct hits for a max ~3,000; has ~550,000 hitpoints; single-target rampages; and casts "Crumbling Stone", "Cataclysm of Stone", and "Earthen Shrapnel". It spawns emote-based adds (waves of four at a time): Altar Construct trembles violently as lesser constructs emerge from the ground. This signals the spawn of 4x "Lesser Altar Construct" (hits for a max ~1,600 each; each has ~30,000 hitpoints). Once the Altar Construct is dead, you can leash the adds. Altar Construct has been slain by _____! As the construct falls, you sense that a very powerful protector of the altar is waiting for you. Keeper of the Altar The Keeper of the Altar is found in the next room over. It's permanently rooted in place (summons when damaged); is immune to slow; hits for a max ~3,000; has approximately 1 million hitpoints; AE rampages; procs "Earth Wave" and "Kneeshatter"; and casts "Throw", "Bury", and "Earthen Shrapnel". Earth Wave: PB AE 100', Prismatic (-350) 1: Decrease HP when cast by 1350 2: Stun (1.00 sec) Kneeshatter: Single Target, Unresistable (-100) 1: Decrease HP when cast by 400 2: Decrease Movement Speed by 50% 3: Decrease Endurance by 600 4: Increase Poison Counter by 18 Bury: Single Target, Unresistable (0) 1: Decrease Hitpoints by 6000 2: Feign Death, 87% Success Rate Earthen Shrapnel: PB AE 100', Magic (-300) 1: Decrease Hitpoints by 500 Throw: Single Target, Magic (-1000) 1: Decrease Hitpoints by 3000 It also spawns numerous adds, in waves of 11 at a time (10x "Altar Assailant" + 1x "Altar Adherent"): Keeper of the Altar quakes violently as lesser assailants form from the ground to join in battle! The Assailant adds hit for a max ~1,100. If kited, they will fall to the ground: The assailant runs out of energy and crumbles to the ground. The Adherent add hits for a max ~2,000 and is immune to slows. Adherents have the same kill requirements as the Altar Sentries you encountered earlier: Combined strength and ingenuity (Hybrids) Strength and cunning (Melees) The creature cannot stand up to the power of healers. (Priests) The creature will perish under the strength of intelligent magic. (Casters) Keeper of the Altar has been slain by _____! The Keeper of the Altar has been defeated! You have found a way to do what even the trusik priests of old had trouble with. You are well on your way to uncovering the secrets that Txevu has holed up inside its walls. Congratulations! "a pile of bones" spawns nearby with "Sliver of the High Temple" (Gates of Discord progression item). Note that hostile adds do NOT despawn upon the Keeper's death. Loot The Altar Overseer and Oracle of the Altar each drop 1 item: Aegis of Blackscales Bloodlink Chestmail Darkglint Blade Mantle of Mending Overseer's Geostone Ring of the Brutish Beasts Stone Drum of Cohesion The Keeper of the Altar drops 4 items from its loot table: Bauble of the Forlorn Blazing Stone of Demise Bloodied Ritual Trinket Bloodstone of Force Darkened Coldstone Gem-Inlaid Ritual Cloak Glyph-Lined Vrex Cloak Incantor Mask of Death Robe of Destruction Sharp Irestone Fragment Stone-Worked Pauldrons Veil of Entrancement | ||||||||||||||||||||||||||||||||||||||||||||||||||
Rewards: | |||||||||||||||||||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||||||||||||||||||
Send a Correction |