A Griffin's Plight  

Quest Started By:Description:
Maximum Level:90
Monster Mission:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Loot
Quest Items:
Related Zones:
Related Creatures:
Era:Depths of Darkhollow
Group Size:Group
Min. # of Players:3
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Thu Oct 27 18:40:28 2005
Modified: Sun May 3 02:26:18 2020
This group monster mission begins with Kathi Norman in the Commonlands. She can be found at +1102 +415.

You say, 'Hail, Kathi Norman'

Kathi Norman says 'Hello yourself. Unfortunately, there isn't anything to be [happy] about today.'

You say, 'Happy?'

Kathi Norman says 'I'm sorry. I found a broken griffin egg and a trinket of sorts next to it. Next thing I knew I was.. Well, it's too weird to explain. If you like I can offer the [trinket] to you as well.'

You have been assigned the task 'A Griffin's Plight'.

Your group can select from two monster types: Featherclaw Griffin (Druid) and Sharptalon Griffin (Ranger). Once you've selected templates you can zone into the instance.

You say, 'Trinket?'

You have entered Commonlands: A Griffin's Plight.

Kathi Norman is at the zone-in point and will port you out if you ask her to:

You say, 'Hail, Kathi Norman'

Kathi Norman says 'If you find yourself in a hurry to [leave], just let me know and away you go!'

Locate your missing eggs 0/10 (Commonlands)

To get these updates you need to "fly over" an egg. Once done successfully the egg will disappear and another will spawn elsewhere. (Note the task may not update itself until the 10th egg is done.)

Eggs appear near buildings/camps, or else near the fringes of the desert west of the undead camp or along the eastern side of the zone.

Yellow and red-con mobs will begin appearing on track and are indicators of egg locations. Among them are higher level players, each with a very large aggro radius (about a quarter of the zone).

Once the eggs are found you'll have two targets to find and kill.

Find Guard Tygos 0/1 (Commonlands)

Guard Tygos spawns near "Inn 1".

Kill Guard Tygos 0/1 (Commonlands)

Guard Tygos hits for a max 161 or so and flurries. You'll want full health and mana for this fight.

Find Merchant Wendell 0/1 (Commonlands)

Kill Merchant Wendell 0/1 (Commonlands)

Merchant Wendell drops 6x "Shard of Wisdom" (you must have this in order to get experience).

Speak with Kathi Norman 0/1 (Commonlands)

Hail Kathi for experience and task completion.

The common loot is Anodized Mithril Vambraces, while the rare loot is Sparkling Necklace of Joy.

Anodized Mithril Vambraces (ARTIFACT) can transmute to:
Anodized Mithril Vambraces (level 1-10)
Ashen Vambraces of Implacability (level 11-20)
Colorless Plate Arms (level 21-30)
Repaired Plate Arms (level 31-40)
Clear Resin-Covered Plate Arms (level 41-50)
Ornate Plate Arms (level 51-60)
Decorated Plate Arms (level 61-70)

Sparkling Necklace of Joy (ARTIFACT) can transmute to:
Sparkling Necklace of Joy (level 1-10)
Dingy Neckguard of the Flock (level 11-20)
Ashen Neckguard of the Wind (level 21-30)
Somber Neckguard of Hostility (level 31-40)
Decorated Neckguard (level 41-50)
Fiery Ornate Neckguard (level 51-60)
Relucent Neckguard of Remorse (level 61-70)

Unrelated to the task, some shouts and emotes from within the zone:

Goldenblade shouts 'Don't kill bixies! You'll spawn griffins!'

Wichi shouts 'Has anyone seen my corpse?'

Kitinu shouts 'Griffin near Inn!'

Luna shouts 'Price check on PGT!'

Fingerslaru shouts 'How do I get to Qeynos? I'm lost!'

Baddrood shouts 'Need SoW for corpse run...'

Faffird shouts 'Selling Dervish Rings at tunnel! Also have spider silk for 1P a stack!'

Ilight shouts 'Can I have some plat?'

Wichi shouts 'You suck! Stop KSing my beetles!'

Hiatha shouts 'EverQuest has defeated Yoursociallife in a duel to the death!'

Kaane shouts 'OMG some wizard named Fiflenoggin just ninja looted a ghoulbane from a group of paladins in Lower Guk!'

Skeletoor shouts 'Selling everything on me at tunnel. PST for list and price!'

Baddrood shouts 'Ding! Level 7!'

Wichi shouts 'Ding! Level 8!'

Sloerz shouts 'Ding! Level 4!'

Wichi shouts 'WTB BBC PST'

Skeletoor shouts 'Looking for group! PST!'

And sometimes upon attacking a lower level player, they'll turn around and flee, shouting:

Connaan shouts 'Griff inc to Freeport! Look out newbs!'
Send a Correction
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# Sep 29 2015 at 11:16 AM Rating: Decent
62 posts
I say "trinket" but do not zone in. Instead, it crashed my toon to the server select. Odd.
# Oct 02 2009 at 8:59 PM Rating: Decent
74 posts
You know, instead of giving us a path to follow or what not, a list of locations would be MIGHTY nice.
# Dec 09 2009 at 9:24 PM Rating: Decent
5 posts
Because the /loc is not the only factor, it is the pattern you fly that gets you done quickly and efficiently. However, I will try and get the /locs next time I do this mission.
Easy mission strategy
# Jan 17 2009 at 1:00 PM Rating: Decent
5 posts
I have been meaning to post the strategy for this mission for sometime. It is by far one of the easiest, especially with a full group. Six players is best, five isn't too bad, you want four at least. Everyone must be able to listen and auto-follow without question.

1) After hailing Kathi, select one of two monsters, either a ranger, or druid. Four people should choose the ranger option and two should be the druid because dps does help speed things along in the end.

2) Port in and get your skills and AAs inline. The rangers should use the Lesion and Stinging Swarm spells as this increases their dps quite a bit. The druids should have their heal, immolate, and snare up. Nothing else really makes a difference.

3) There will be two eggs up initially. I know this for a fact as I have had both in the first two spawn points where I can see them at the same time. The eggs have specific spawn points that they will randomly spawn in, including one just down in front of where you zoned in. After checking that spot, I start a racetrack pattern heading west. The general spawn points and order are as follows:
-The first orc camp you come to
-First group of inns
-Second orc camp
Turn left here (edge of zone) and head south
-Open area ahead and to the left of where you just made your 90 degree turn
-Next to small group of trees right before you hit the desert area
Turn left here again
-Immediately up a small green hill next to desert area
-Just past this hill in an open area right where the desert area starts
You should be heading east over the desert area now
-The broken down druid rings
-Just north of the druid rings next to a tall tree
Keep going east
-Over the fisrt hill past the druid rings, one next to a large tree and one just south of the tree half-way up the next hill
-Start vearing about 30 degrees to the north and make your way back to the green area (a group of inns and guard hut will be on your left)
-Right next to a large tree that has a small branchling growing out of its base
-Open spot just west of where you are
Turn about 45 degrees to the right and start heading south-east again
-Next to a tree that sits on a small hill just south of the next set of inns
-Just north of that same set of inns (need to head north again to see it)
Make sure you are heading due east with the third set of inns passing on your right
-Right next to a small single inn straight ahead
-Slight northeast of that same single inn, in the sandy area just short of the Freeport zoneline.

4) There is a special way to collect the eggs that make this much quicker. With everyone auto-following one person, the leader should fly just to the right or left of the egg in what appears to be about 30ft to the side. Once the leader loses sight of the egg on their screen, they should swing around towards the egg. This should bring the group of 5 directly over the egg at the same time. If done correctly, you only need to find the first two eggs on the racetrack. I can sometimes get credit for six at a time by bringing my leader back to the egg very quickly.
Note: If any player or group of players has aggro from something, ie skeletons or zombies, they will not get credit for the egg. What typically happens is that I will trail my group too close to a skele over the desert area and they will get aggro, but my leader will not. Thus, only my leader gets credit for the egg (1 out 10).

5) After looting the second egg, whether you get full credit for it or not, the first group of four "newbs" will spawn and begin trying to collect eggs. The next two eggs will also spawn somewhere in the zone on the racetrack pattern. The newbs are yellow con, and they always seem to know where the eggs are as they start walking/running directly for them. They will also aggro to you if you get too close. One of the two eggs will also have a mob/mobs spawned with them. These can be either a curious spider, kodiak, griffin, snake, group of skeles, or group of orc gatherers. All but the orcs are KoS and will cause the aggro problems mentioned before if you try and loot the egg that they are on. The other egg does not have a mob with it. If I need a third egg, I simply retrace my race-track pattern looking for the egg without a mob. The newb group will always go the one with the mobs so we all stay out of each other's way in this manner.

6) Sometimes it takes four eggs to get credit for all ten. In this case you need to start worrying about a second newb group or "kos group". This group will spawn around the 15 minute mark and head straight for you and try and kill your group. They can be tough as a whole as they are also yellow-con mobs.

7) After getting all ten eggs, Guard Tygus will spawn with an emote. He spawns in front of "Inn 1" at /loc P200 P60. He is non KoS. Pull him with whoever is the designated tank using Stinging Swarm and run him to the nearby inn that has a plague flag up (/loc P640 P980). Gang up on him and kill him here. Rangers should use stinging swarm and druids should use immolate on him. Druids snare and heal tank. He hits fairly hard and fast so druids need to be focused with heals.

8) after Tygus is dead, Merchant Wendell spawns immediately inside the small inn next to you. Hail her to aggro her, then cast stinging swarm and run her east back up the hill to where you spawned next to Kathi (this is a safe area that the KoS group of newbs will generally not follow you to). Kill her here and then loot shards of wisdom. Once everyone has a shard, hail Kathi to get credit and exp, and then say "leave" to get out.

I have done this mission at least several hundred times gaining about 10-15 levels for many of wife and I's toons and several hundred AAs. The fastest I have done it is 8 minutes, the slowest about 25. Sometimes the collecting just doesn't go well and I end up needing 5-6 eggs with the second newb group chasing me around the zone. Hope this helps others use this mission.
Its Working
# Sep 14 2007 at 7:35 PM Rating: Decent
I just completed this mission. You do not hand in an egg to Kathi, you simply HAIL her. It will say you gain experience and "TASK COMPLETED". Then she says you can ask her to "leave" and she will port you out.

After you kill the Innkeeper (and loot the shard of wisdom), you must go to Kathi and HAIL her to get the experience!
Still bugged
# Jan 29 2007 at 12:19 PM Rating: Decent
127 posts
We did this mission on 01/28/2007 with a group of six and we did not get any XP. Kathi will not take egg and so no XP is received upon zone out. It may be that the task assignment in bugged: the quest status shows all steps completed but we have not yet turned the egg in.
Long mission but easy
# Sep 12 2006 at 7:55 AM Rating: Decent
18 posts
Some notes on this mission for those who have never done it:

- The eggs are almost as tall as a human character; you'll have no trouble recognizing them.

- to 'collect' the eggs you have to fly over them, and they will disappear. It may take several passes to get them to disappear - I've collected some the first pass, others I have had to fly over 6 or 8 times. Frustrating, but you'll get it eventually. (You may get 1-2 griffin eggs off mobs; I don't think they are good for anything. I never did anything with the ones I looted.)

- when the eggs disappear, there is no message that your task has been updated.' Don't worry, it isn't bugged - you'll get credit

- There is one egg 'in play' at a time; collect one, another one will pop up somewhere. If you can't find one, killing newbies (though fun) won't make an egg spawn. If you can't find it that just means that you haven't looked in the right place yet

- eggs appear near buildings/camps, or else near the fringes of the desert west of the undead camp or along the eastern side of the zone. So that means that you have to be prepared to do a long racetrack to find each egg � from Orc 2 in the west, all the way to the eastern zone line

- as noted below, if a red monster (other than a griffin) shows up on track, head to it - it will have an egg. Sometimes the one of the yellow/red player mobs will sit on an egg as well.

- the yellow/red player mobs seem to spawn in waves. After killing them all off there were none for about 30 minutes when four suddenly spawned again. Not sure of exact timing

- the yellow/red players have a large agro radius, maybe a quarter of the zone - i.e., you *must* take care of them before you do the Guard Tygus or Merchant Wendell fights to avoid adds.

- If you die, you will come back by 'Kathi' on the north wall between the Nektulos zone-line and Orc 1. If you are having trouble with the yellow/red player mobs, try to get train them as far away from there as possible, in order to avoid a death loop where they will immediately agro on a griffin as it respawns.

Since this is a 'find the item' type mission, you can do with a small group almost as easily as with a full group. I three-box it in an hour and a half; a full group could probably do it in under an hour by splitting up to look for eggs. The only tricky part is the yellow/red player characters - when you get four, taking them on with only three griffins can be a challenge. One strategy which I have found works is to set up a warrior and a healer griffin by the edge of the desert; the third griffin gets aggro on the player mobs, and leads them past the other two. The two griffins in wait then pick off a yellow/red mob each time that the train goes by. The red players aren't too hard single, other than the chanter character. With only three characters, you will want the healer to be full mana for the Guard Tygus fight, though.

Zopharr of Quellious
105 Shadowknight, Echoes in Eternity
Quellious (nee Povar)
300 Ogre Grand Master Smith
# Aug 29 2006 at 6:58 PM Rating: Decent
I believe this MM is broken Kathi wouldnt take the egg... and i dont know what the shard of wisdom does....
# Sep 18 2006 at 3:49 AM Rating: Decent
86 posts
A Shard of Wisdom is what you loot that gives you the XP when you leave the Monster Mission. If you don't loot one, you don't get any XP.
# Jul 18 2006 at 9:06 PM Rating: Decent
Says you can solo this mission, but when I went to this chick to get the mission, it said I didnt have the required number of party members.

Anyone else find this to be true? if so...info above in the write up needs to be changed.

# Jul 18 2006 at 9:42 PM Rating: Excellent
Ungainly Ninja
6,998 posts
spyresong wrote:
Says you can solo this mission, but when I went to this chick to get the mission, it said I didnt have the required number of party members.

Anyone else find this to be true? if so...info above in the write up needs to be changed.

Solo is the default setting until someone tells us otherwise. Changed this MM's info to reflect that it requires a group.
# Jul 11 2006 at 9:36 PM Rating: Decent
Just finished this MM Necklace dropped
Step 1: find 10 of your missing eggs, sometimes people shout they looted one have to track down fake PC's kill them and loot egg.
Step 2: Find Guard Tygos
Step 3: Kill Guard Tygos
Step 4: Find Merchant Wendell
Step 5: Kill Merchant Wendell Loot Egg for turn in, Shard of Wisdom and Gear drop, give egg to Kathi Norman.

5% regular Xp at level 69.
# May 01 2006 at 12:10 AM Rating: Default
Just did this MM.. It is most definately bugged.. After we killed guard, and the merchant.. got the shards the necklace and the egg.. Kathi would NOT accept it. 15 min later mission failed as too many eggs were lost? WTF
# May 01 2006 at 9:56 AM Rating: Decent
I Agree! Did this one on the Drinal server the other day. Same here as in other posts, no xp and no loot upon completion. GM told me to just do the mission over again.
# Apr 09 2006 at 1:34 AM Rating: Decent
I just did this mm and at the end we did not get the exp or the loot the dumb NPC wouldnt take the egg like befor we tried everythign but nothing worked, anyone else having the same problem? or are we just missing something.
# Mar 05 2006 at 11:40 AM Rating: Decent
194 posts
I've done this MM twice so I'm hardly an expert, but in terms of finding eggs, they tend to spawn in places that are not totally random and out of the way. For instance: near the undead ruins to the south, or in the orc camps to the north, or near inns to the east. I also seem to remember them spawning further east near the zone to FP.

Eventually, you'll see red mobs appearing on track. They'll have names like "enraged grizzly bear" and such. They spawn in a place and don't wander, and there's always an egg under them. You don't have to kill them to loot it, you can pull them away.

When the groups of players "camping" eggs appear, try to gang up on them. They come in groups usually of 2 or 3, but generally have casters and are difficult to kill unless you have at least as many griffins as there are players.

Both times I did this MM it took something like an hour and a half, and the EXP (pre-PoR nerf) was I think a bit less than one AA, so it's really not worth doing for the EXP, but if you know someone who wants the arms it's fairly easy and anyone who was playing EQ "back in the day" should play it just for the ability to kill newbs with stupid (hence realistic) names like "Healzalot" hear them shouting about how stupid Verant (yes they mention Verant) is to put griffins in the zone.
# Feb 13 2006 at 10:29 AM Rating: Decent
I just did this quest with a friend of mine, who kindly allowed me to loot the colorless Plate arms. Unfortunately, when I returned to WC, the item wasn't anywhere on me. I had inventory space a'plenty, so I'm sure I simply got jacked. Not cool!
# Feb 02 2006 at 9:53 AM Rating: Decent
Heard a rumor that this MM is bugged. Can anyone confirm or disprove?
# Jan 05 2006 at 12:15 AM Rating: Decent
Anyone have any clues about where the eggs are located? random still? New to this MM and I've been wandering around in EC for a good half hour and have yet to find one egg. Not sure if this MM has changed since the nerf, but any help would be appreciated.

EDIT: Well after an hour I found an egg, it turned out to be 4 eggs. I guess they spawned on top of each other. Went looking around for another 45 minutes or so and didn't find anymore. /taskend

Edited, Thu Jan 5 03:06:03 2006
A bit more info
# Nov 09 2005 at 10:59 AM Rating: Decent
24 posts
If you find the orc's they won't aggress you if you loot the egg. Found that out for the fun of it. Make sure you have 2 healers and be best to have 2 melee's at least. Somewhat close on the Guard Tygus who spawns near the INN 1 spot.
You have to kill the final red spawn mob "a rival griffon" to get Kathi Norman to spawn.
RE: A bit more info
# Dec 03 2005 at 2:06 AM Rating: Decent
You do not have to kill "a rival griffon". Not at all. Kathi is up from the beginning of the task till the end when Merchant Wendell is killed. There are exactly two NPCs that have to be kille. Guard Tygus and Merchant Wendell. NOONE else.
This is what I got.
# Nov 05 2005 at 8:58 AM Rating: Decent
1,336 posts
I looted this off of the vendor's corpse at the end of this MM.

Fiery Ornate Neckguard
Slot: NECK
AC: 9
STR: +7 STA: +7 WIS: +7 INT: +7 AGI: +7 HP: +70 MANA: +65 Endurance: +65
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1, type 7: empty
Alliance Artisan Demonicspawn Dealerofdeath, Scoundrel of the Oathbreakers
Ogre Shadow Knight
Tunare - The Seventh Hammer

Ascending Angels on Beta
Sparkling Necklace of Joy becomes...
# Oct 28 2005 at 7:28 PM Rating: Decent
26 posts
Relucent Neckguard of Remorse
Slot: NECK
AC: 13
STR: +9 STA: +9 WIS: +9 INT: +9 AGI: +9 HP: +110 MANA: +105 ENDUR: +105
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7


This is the highest reward, don't know what it would be at lower lvls.
More details
# Oct 28 2005 at 4:55 PM Rating: Decent
48 posts
Mission starts in West Commons, but takes place in East Commons. You have the choice of Griffon Druids (Snare, Heal, Skin, Small nuke) or Rangers (Thorns, Dot, Tankage).

Three stages:
Collect 10 eggs (just run over them)
Kill the guard who stole an egg
Talk to (and kill) the merchant the guard sold it to.

The eggs do not start on the map. They spawn, and I couldn't detect any sequencing. Just keep running around and looking. Mark known spawn points on your map for repeat missions.

Red mobs or "orc gatherers" will spawn. The gatherers are nonagressive, but the red mobs are mean. Both are good indicators of egg positions so use your tracking. Gang up and kill the reds or use a decoy and loot the egg that they guard (just run over it.)

As time passes, dark blue NPCs start spawning at the Freeport zone line and begin searching for the eggs and you. If possible, use someone to drag them in a circle about the zone, so that the the rest of your team can get the eggs. You can kill the NPCs as they spawn at the Freeport zone line, but they respawn, so probably not worth it.

The NPCs talk in ooc. They'll tell you when they are camping an egg, and when they are taking it to Freeport. Don't let them get to Freeport. Too many eggs taken away loses the mission. If you kill them, you can loot the egg they carry.

After 10 eggs are found, you must kill the guard (red) and then the merchant (yellow). Use track to find them. The NPCs should still be chasing you. Try and keep them away from your fight.

The guard is tough. You'll need 3 players, at least one ranger on him. If he kills your attack force, he heals fully. Aftyer the guard, the merchant is cake.

Reward I've seen:
Decorated Plate Arms (level 65+ version)

Noted egg epawn locations:
Orc 2 (NW corner)
Hidden Inn (near north wall)
Undead Camp (near south wall)
Ponila (weapons merchant near Freeport)

I have not seen any inside the tunnels to North Ro.

Edited, Fri Oct 28 18:07:48 2005
RE: More details
# Oct 28 2005 at 6:55 PM Rating: Decent
42 posts
The guard hits for up to 161 and Flurries. He can be soloed using dots and snare but it takes some time. I soloed him and a red or two that was collecting eggs using the druid griff. Guard is fairly resistant though so getting the spells to stick was tricky at times. I was oom for much of the fight both times.
some help maybe
# Oct 28 2005 at 9:38 AM Rating: Decent
24 posts
" happy " is first word to start dialogue... "trinket" is key word to start mission. after nerf of when u could solo it , found best is full group , 2x healers (druid) and rest as tanks(rangers) , stick together and go around as group , can get anywhere from 2--5 eggs before newbs show up saying they're camping the eggs. keep an eye on spam going thru chat window for hints and clues on where to find newbs camping the eggs as the now can have them on corpses forcing u to loot them to go towards your collection. Newbs will have to be killed by group similar in fashion to how Fairy mission is done in regards to rats. is also 3 new mobs..curious xyz , hungry kodiak , and a snake cant rem name atm , they also only appear in tracking window and have been known to sit at an egg spawn site. Once u have all 10 eggs is time to kill guard tygus , he can be found usually near inn 1 on map , change to him is he is now capable of flurry hits in 120 range , no changes to merchant and still spawns at guard huts near nek zone in. I know is not what u prob wanted but this is basic layout of what to do and where it happens , can also take up to an hour to do since u now have to wait on eggs to pop.
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