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| Information: | Time: | 6 Hours | Level: | 70 | Maximum Level: | 125 | Monster Mission: | No | Repeatable: | Yes | Can Be Shrouded?: | No | Quest Type: | Task | Quest Goal: | Time Limit: | 06:00:00 | Success Lockout Timer: 108:00:00 | Related Zones: | Related Creatures: | Related Quests: | Era: | | Recommended: | Group Size: | Raid | Min. # of Players: | 6 | Max. # of Players: | 54 | Appropriate Classes: | Appropriate Races: |
Entered: Mon Oct 10 16:44:55 2005 Modified: Tue Dec 5 05:21:04 2023 | |
This raid task begins with Boss Harrowan in Undershore. You must have at least indifferent faction with "Free Traders of Malgrinnor" before Boss Harrowan will condescend to talk to you. You must have at least six players and no more than 54 in your raid.
The task has a six-hour time limit.
You say, 'Hail, Boss Harrowan'
Boss Harrowan says 'Greetings _____. You look like one who might be able to stand up against dangerous adversaries. Perhaps you would be [interested] in assisting my people?'
You say, 'I am interested'
Boss Harrowan says 'We have been having troubles with the [drachnids] and the [sporali]. Our scouts have provided us with some information that will allow us to deal with these threats.'
You say, 'Trouble with drachnids?'
Boss Harrowan says 'As you may know, my people have been locked in a struggle with the drachnids for sometime now. We have suffered catastrophic losses on many fronts and are fighting for our lives on a nearly daily basis. However, we have learned of the [location] of their queen.'
You say, 'Where is the location?'
Boss Harrowan says 'She is currently deep in the Hive hidden away in one of the gigantic cocoons hanging from the cavern ceiling. If we were able to send a force to slay her, it would have to send the drachnids into disarray. Do you believe you could [gather such a force]?'
You say, 'I will gather such a force'
Boss Harrowan says 'Indeed, then here are the directions to find her. Slay her if you can, though I would not wonder if you were lost in there forever.'
Enter the Queen's Lair 0/1 (The Hive)
Sendaii's cocoon can be entered from the Hive - it is the largest such cocoon and will be marked on your compass.
LOADING, PLEASE WAIT...
You have entered Queen Sendaii`s Lair.
You feel the presence of a powerful creature. You know instinctively that she is called Sendaii. She touches the Curse of Blood in your veins and twists it. She infuses it with her own power and drains away your ability to withstand the power of magic. You know that she can only do this because she is similarly cursed. It is through power and willingness to embrace the Curse of Blood that she is able to affect you.
On zoning in to the Queen Sendaii's Lair you will immediately be hit by an unresistable spell, Curse of the Hivequeen. It cannot be dispelled and lasts 15 minutes. The effect depends on how many bosses in the "curse set" you have encountered:
1st: Decrease 7/8/9/10/11 Cap by 20, Decrease All Resists by 20
2nd: Decrease 7/8/9/10/11 Cap by 40, Decrease All Resists by 40
3rd: Decrease 7/8/9/10/11 Cap by 60, Decrease All Resists by 60
4th: Decrease 7/8/9/10/11 Cap by 80, Decrease All Resists by 80
5th: Decrease 7/8/9/10/11 Cap by 100, Decrease All Resists by 100
Note: It's possible to avoid this AE, but it's not known under what exact circumstances you can do so. It may involve flagging for Demiplane or killing events in Demiplane (up to or including Mayong Mistmoore).
Destroy the glowing egg 0/1 (Queen Sendaii's Lair)
"a glowing egg" sits near the zone-in area. Destroying it triggers the event.
TASK LOCKS HERE
Slay Sendaii and her minions 0/1 (Queen Sendaii's Lair)
Wave 1: The Arachnids
After the egg is destroyed, 12 spiders spawn. A combination of these types:
a venomous drone (Warrior class; hits for ~2200; summons; single-target rampages; enrages)
an enchanted drone (Enchanter class; hits for ~2200; summons)
a warded drone (Wizard class; hits for ~2200; summons; mezzable)
You have five minutes before the next wave spawns. The second wave spawns regardless of whether you've killed all of the first wave.
Wave 2: The Drachnids
The second wave consists of 12 drachnids. A combination of these types:
3x a royal guardian (Rogue class; hits for ~2300; shadowsteps)
4x a royal defender (Necromancer class; hits for ~2300; enrages)
2x a drachnid adept (Wizard class; hits for ~2300)
2x a drachnid handmaiden (Cleric class; hits for ~2300)
1x a devoted acolyte (Cleric class; hits for ~2300; mezzable; casts Divine Barrier)
The royal guardians shadowstep around:
a royal guardian disappears during the distraction and reappears behind their victim.
Approximately eight minutes into this wave, Queen Sendaii wakes up. Moments later, she spawns the first mob of the third wave:
Sendaii, the Hive Queen briefly places a glowing hand on the eggs.
Wave 3: The Undead Ancients
Sendaii spawns six undead drachnids in total called "a risen ancient". Upon death, each risen ancient spawns two vengeful ancients. Upon the death of one vengeful ancient, three enraged ancients spawn.
6x a risen ancient (Warrior class; hits for ~2800; single-target rampages; unmezzable)
12x a vengeful ancient (Warrior class; hits for ~2800; flurries; mezzable)
36x an enraged ancient (Warrior class; hits for ~2800; single-target rampages; enrages; mezzable)
Note that the risen ancients proc the spell "Venomous Thoughts":
Venomous Thoughts: Single Target, Magic (-250)
1: Decrease Mana by 5000
Vengeful ancients proc "Spider's Embrace" randomly and cast the spell "Toxic Blast" upon death.
Spider's Embrace: Lifetap 0', Poison (-100)
1: Decrease Hitpoints by 3000
Toxic Blast: PB AE 500', Poison (-350)
1: Decrease Hitpoints by 6000
Enraged ancients use the following spells:
Puncture: PB AE 20', Poison (-100)
1: Decrease Hitpoints by 1350 (L1) to 1425 (L75)
Spider's Curse: PB AE 70', Poison (-300)
1: Decrease Stats by 200
2: Decrease Poison Resist by 300
Vile Web: PB AE 20', Disease (-150)
1: Root
2: Decrease HP when cast by 600 (L1) to 675 (L75)
3: Decrease Hitpoints by 250 (L1) to 325 (L75) per tick
4: Increase Disease Counter by 9
5: Increase Disease Counter by 9
Further complicating things during this wave, Queen Sendaii will be wandering around her lair casting this spell:
Hive Queen Aura: PB AE 50', Disease (-500)
1: Decrease Hitpoints by 11000
Avoid her.
Queen Sendaii begins attacking after you kill the final enraged ancient.
WARNING: You have approximately 45 minutes to complete this wave. If you reach this time limit, Queen Sendaii will attack regardless of whether or not you've killed all the ancient drachnids.
Wave 4: The Queen
Queen Sendaii hits for ~5000; flurries; enrages; and casts the following spells from here on out:
Queen's Frontal Strike: Directional 50', Magic (-500)
1: Decrease Hitpoints by 8000
Queen's Sweeping Strike: Directional 50', Magic (-500)
1: Decrease Hitpoints by 8000
Tangled Webbing: PB AE 70', Poison (-100)
2: Decrease Movement by 70%
3: Increase Poison Counter by 15
Venomous Fog: PB AE 100', Poison (-400)
1: Decrease HP when cast by 1500
2: Decrease Hitpoints by 800 per tick
3: Increase Poison Counter by 35
Take her down to 75%. At 75% she splits into four copies of herself - each called "Sendaii, the Hive Queen". Only one of them is the "real" Sendaii.
Beat the "real" Sendaii, the Hive Queen down to 50% at which point the three "copies" of her will despawn.
At 25%, approximately 35-40 drachnid elite guards spawn.
a drachnid elite guard (Warrior class; hits for ~1800; single-target rampages)
Kill Sendaii and all of the adds to complete the task.
a drachnid elite guard has been slain by _____!
Your faction standing with Scions of Dreadspire got worse.
Your faction standing with Shiliskin Empire could not possibly get any better.
Your faction standing with Free Traders of Malgrinnor got better.
You gained raid experience!
Sendaii, the Hive Queen has been slain by _____!
Your faction standing with Scions of Dreadspire got worse.
Your faction standing with Shiliskin Empire could not possibly get any better.
Your faction standing with Free Traders of Malgrinnor got better.
You gained raid experience!
Your task 'Sendaii, the Hive Queen (Raid)' has been updated.
If you previously killed other bosses in the "curse set":
As she dies, the massive Drachnid reaches out and touches your mind with hers. The sensation is terrifying and will be the subject of many nightmares in your future. She communicates with you, not really speaking to you but simply adding words into your memory as if you had just heard them. `You have already begun on the path to become a servant of Blood. My lord has touched you. Good. I have also given you a gift from the master. Grow in your devotion to him as you become closer to him. Accept your burden and his blessing and perhaps one day you shall be allowed in his presence and be given the full gift he offers.
You have improved xxx of Blood y at a cost of 0 ability points.
Level 1: Curse of Blood
Level 2: Affliction of Blood
Level 3: Torment of Blood
Level 4: Temptation of Blood
Level 5: Invitation of Blood
Loot includes 2 Glowing Shadowspine Runes + 3 items (listed here) + 0-1 Bazu Stone:
Earring of Frozen Poison
Elaborate Drachnid-Forged Bands
Emblem of the Hive
Embossed Chitin-Plated Gauntlets
Embroidered Drachnid Silk Sleeves
Envenomed Ritualistic Dagger
Petrified Drachnid Egg
Polished Chitin War Horn
Royal Jewel of Protection
Salt-Encrusted Eyepatch
Tribal Helm of the Drone |