Where: | Who: | Rating: |
| Information: | Level: | 70 | Maximum Level: | 125 | Monster Mission: | No | Repeatable: | Yes | Can Be Shrouded?: | No | Quest Type: | Task | Quest Goal:- Experience
- Faction
- Loot
- Spell
| Factions Raised: | Factions Lowered: | Related Zones: | Related Creatures: | Related Quests: | Era: | | Recommended: | Group Size: | Group | Min. # of Players: | 3 | Max. # of Players: | 6 | Appropriate Classes: | Appropriate Races: |
Entered: Fri Oct 7 22:35:20 2005 Modified: Tue Dec 5 05:21:04 2023 | |
This is the final task in a series of five (the end result being your 70th level spell/tome) and begins with Jarzarrad the Prophet who can be found in Undershore at -960, +650.
You say, 'Hail, Jarzarrad the Prophet'
Jarzarrad the Prophet says 'I know why you are here, _____.' He nods as you approach. 'I have known why you'd be here since before you were born. You are the _____ who will learn the secrets of [Shadowspine].''
You say, 'Shadowspine?'
Jarzarrad the Prophet says 'Yessss, Shadowspine. . . The drachnid book of the dead. . . The tome stolen by the Shiliskin Empire during the War of Four Crests. Shadowspine corrupted Emperor Draygun and drove him mad with the promise of power. Ultimately, Draygun's study of the tome led him to unleash terrible magic in Illsalin which turned him into a lich and bound the fallen warriors of two armies, both drachnid and shiliskin, to his will. You may not even know of Shadowspine yet. . . But you will. . . Let me know when you are [ready] to trace your fate.'
You say, 'I am ready'
Jarzarrad the Prophet says 'So be it. Here is what you must do. '
There are two versions of this task: Normal and hard. The only difference between them is the quality of loot and difficulty of mobs.
You have been assigned the task 'Into the Shadows'.
Jarzarrad speaks gravely, 'You don't look well, my friends. In fact you wear the same haunted expression that many shiliskin guards wore shortly before they were devoured by Draygun's accursed spellbook. The look of a creature displaced from its grave.'
'Although you defeated the Seeker, it still served Draygun's purpose. It has marked you with the dark magic of Shadowspine. You will now slowly fade away. Not even I can predict what will happen, for the only ones to return from where you're going... are the living dead.'
Speak with Brother Stillpool 0/1 (Undershore)
Stillpool is located just outside Jarzarrad's tent.
You say, 'Hail, Brother Stillpool'
I can try my best to stave off the effects of Shadowspine, but you are all ready slipping away. What you must face, you will face alone. . .
LOADING, PLEASE WAIT...
You have entered Shadow Spine.
Your surroundings are unfamiliar. Although the tower's architecture appears to be of obvious shiliskin make, the sphere floating in the center of the room suggests far more sinister craftsmanship. A strange cold radiates from its surface and you hear the susurrations of a thousand overlapping whispers emanating from within.
'Shadowspine draws its power from all it touches. Your death will only deepen its dark ink.'
'You are a fly in a spider's web, trapped in something you do not understand. So too is Draygun though he realizes it not. . .'
'For though Draygun wields Shadowspine, I, the true author, hold sway over the demi-plane within. . .'
'You are a fly in my web, but I release you. . .'
'For now. . .'
You zone into a room with two locked doors and a spinning orb in the center. When you click the orb, three lingering shadows spawn and attack. Kill them to unlock the doors.
Drain 3 Soul Cages to unlock the final tower 0/3 (Shadow Spine)
You must kill the Vampiric Blades (west tower), the Harvester of Souls (east tower), Fragment of Vishimtar (bottom floor of central tower), and Emperor Draygun`s Shadow (top floor of central tower) (NOTE: he is called "Fragment of Draygun" in the task's hard version).
Vampiric Blades is spawned by clicking on the orb in the west tower. Nevermind the skeletal librarians as they are not aggro. It hits for a max ~1,300 (normal); flurries (does NOT rampage) and casts these spells:
Shadowed Curse of Mori: Single Target, Magic (-30)
1: Increase Curse Counter by 30
2: Decrease Hitpoints by 639 per tick
Shadowed Dark Hold: Single Target, Magic (-10)
1: Mesmerize(2/70)
Shadowed Word of Chaos: Single Target, Magic (0)
1: Charm up to level 65
You have slain Vampiric Blades!
Your faction standing with Fallen Guard of Illsalin got worse.
Your faction standing with Free Traders of Malgrinnor got better.
Your faction standing with Scions of Dreadspire got better.
Your faction standing with Agents of Dreadspire got better.
The Harvester of Souls is spawned by clicking on the orb in the east tower. Again, the skeletons are not aggro. It hits for a max ~1,300 (normal); single-target rampages (does NOT flurry) and casts these spells:
Shadowed Core Fire: Single Target, Fire (-10)
1: Decrease Hitpoints by 4070
Shadowed Corona Flare: Single Target, Fire (-10)
1: Decrease Hitpoints by 3770
Shadowed Meteor Storm: Targeted AE 25', Fire (-300)
1: Decrease Hitpoints by 886
You have slain The Harvester of Souls!
Your faction standing with Fallen Guard of Illsalin got worse.
Your faction standing with Free Traders of Malgrinnor got better.
Your faction standing with Scions of Dreadspire got better.
Your faction standing with Agents of Dreadspire got better.
After killing the above two mobs, you see:
'Well done,' the unseen voice whispers again.
'You've bested the blades of the librarians. I personally handcrafted those weapons to guard this demi-plane.'
'But first, let's see how you fare against what remains of Shadowspine's two more powerful victims.'
'They're waiting for you in the final chamber.'
Fragment of Vishimtar hits for a max ~1,700 (normal); single-target rampages; and enrages. It has no AEs, but casts standard Shadow Knight spells.
You have slain Fragment of Vishimtar!
Your faction standing with Fallen Guard of Illsalin got worse.
Your faction standing with Free Traders of Malgrinnor got better.
Your faction standing with Scions of Dreadspire got better.
Your faction standing with Agents of Dreadspire got better.
'Well fought,' the unseen voice continues. 'How eagerly Venril offered to carry the curse of Shadowspine into the nest. How eagerly Draygun unleashed the curse on his own people. Such is the power of Shadowspine, to bring down entire armies without a struggle.'
Emperor Draygun`s Shadow hits for a max ~1,800 (normal); flurries; and enrages. He has no AEs.
You have slain Emperor Draygun`s Shadow!
Your faction standing with Fallen Guard of Illsalin got worse.
Your faction standing with Free Traders of Malgrinnor got better.
Your faction standing with Scions of Dreadspire got better.
Your faction standing with Agents of Dreadspire got better.
Escape the Demiplane of Shadow Spine 0/1 (Shadow Spine)
Shortly after killing Emperor Draygun`s Shadow:
'Such cunning for a mortal. . .'
'One day, we shall meet face to face.'
'But for now, I release you.'
Your task 'Into the Shadows (Hard)' has been updated.
You may or may not get ported out here. If not, you can jump out of the zone.
Speak with Jarzarrad the Prophet 0/1 (Undershore)
You say, 'Hail, Jarzarrad the Prophet'
Your task 'Into the Shadows' has been updated.
You have survived Shadowspine and are now ready to face Draygun and his council head on. Gather a strike force and find Jarzarrad's disciple, Brother Dark Water. He was a General under Emperor Draygun before he found his way to Jarzarrad's temple. Speak with him and he will help coordinate your assault.
(This is the lead-in to the Council of Nine Blood Raid.)
Fragment of Draygun (hard) loot (1 drop per mission):
Darkhollow Dweller Boots
Illsalin Wall Fragment
Ring of Dark Coral
Shiliskin Enforcer Gauntlets
Emperor Draygun`s Shadow (normal) loot:
Angler Fang Helmet
Warm Coral Stone
Hard rewards (for everyone)
Melee/hybrid: Preserved Wurine Heart
Caster/priest: Preserved Wurine Brain
Normal rewards (for everyone)
Melee/hybrid: Jagged Coral Choker
Caster/priest: Pristine Illsalin Stonecraft Mask
Class - Spell/Skill
Bard - You'll get nothing and like it!
Beastlord - You'll get nothing and like it!
Berserker - ????
Cleric - Spell: Desperate Renewal
Druid - Spell: Dawnstrike
Enchanter - Spell: Mana Flare
Magician - Spell: Raging Servant
Monk - You'll get nothing and like it!
Necromancer - Spell: Dread Pyre
Paladin - None
Ranger - You'll get nothing and like it!
Rogue - You'll get nothing and like it!
Shadowknight - None
Shaman - Spell: Hungry Plague
Warrior - You'll get nothing and like it!
Wizard - Spell: Ether Flame |