|Quest Started By:||Description:|
|This group monster mission begins with a weary traveler, who can be found at +2710, -100 (outside the entrance to Nagafen's Lair in the Lavastorm Mountains). |
You say, 'Hail, a weary traveler'
a weary traveler says 'Hail, ______. It's nice to see young adventurers like yourself exploring the Lavastorm Mountains. It's definitely not like it used to be. As the seasons pass, less people travel through here and some don't even know about the [fierce battles] that took place around here in the past.'
You say, 'What fierce battles?'
a weary traveler says 'I've seen many of them my friend. One of the most memorable battles I can recall was against a fierce red dragon. We fought down to his lair and prepared for the charge. It was a valiant fight against the great Lord Nagafen. I can only [imagine] what it must have been like from his point of view.'
You have been assigned the task 'Defending the Lair'.
You have the following monster templates to choose from:
Lord Nagafen (mandatory, 1 player, 55th level warrior)
King Tranix (warrior, 1 player)
Magus Rokyl (wizard, 1 player)
Warlord Skarlon (shadowknight, 1 player)
Priest of Nagafen (cleric, as many as 3 players)
You say, 'Imagine!'
Your task 'Defending the Lair' has been updated.
LOADING, PLEASE WAIT...
You have entered Nagafen's Lair: Defending the Lair.
The great Lord Nagafen resides in his lair, keeping safe his treasures and minions. There is rumor that a guild of ruthless and greedy individuals seek to put an end to him. They must be stopped at all costs!
Relive the famous battle 0/1 (ALL)
This step updates when you zone into the mission.
Defend your lair against the invaders! Don't let Nagafen die! 0/96 (Nagafen's Lair)
The goal is to fight off several waves of "raider" NPCs, killing 96 of them while keeping the person playing Lord Nagafen alive at all costs. If Nagafen dies, you fail the mission.
Raider NPC levels range from light blue to dark blue at 55th level, and come in 6 waves of 16 NPCs each. They can melee for around 300.
It is recommended that clerics, enchanters, and bards die first, as their heals and charms (respectively) can cause significant problems.
Once you have won, you have about a minute to split the loot before you are teleported out of the instance.
Embroidered Supple Gloves can transmute to:
Embroidered Supple Gloves (level 1-10)
Torn Silk Gloves (level 11-20)
Frayed Silk Gloves (level 21-30)
Threadbare Silk Gloves (level 31-40)
Faded Silk Gloves (level 41-50)
Mana-Soaked Silk Gloves (level 51-60)
Incandescent Silk Gloves (level 61-70).
Lost Adventurer's Trinket can transmute to:
???? (level 1-10)
Battered Stud (level 11-20)
Careworn Earring (level 21-30)
Nagafen's Rage (level 31-40)
Gleaming Stud Earring (level 41-50)
Earring of Restraint (level 51-60)
Earring of Domination (level 61-70).
|Submitted by: Genolas|
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