|Quest Started By:||Description:|
|Barrenzin may be found in the evil section of the Plane of Knowledge at approximate location -570, +990.
You say, 'Hail, Barrenzin'
Barrenzin says 'Greetings, ______,' Barrenzin smiles as he hands you a glass of wine. 'Thank you for coming on such short notice. Please make yourself comfortable and then we can discuss [business].'
You say, 'What business?'
Barrenzin says 'A Human that gets right to point,' Barrenzin smiles again. 'Such a refreshing change of pace from the pandering rabble I normally deal with. Allow me to be blunt then. I recently lost several, let's say, 'associates' of mine and I'm a little understaffed at the moment. I've been following your adventuring career since Gloomingdeep and I think you could go far in my [organization]. What say you? [Interested] in making a name for yourself? Or perhaps you have a [group] assembled that's looking for a little coin?'
You say, 'What organization?'
Barrenzin says 'I am the leader of the Black Hand. The details of our business can get rather messy so let me just put it this way. Goods from all over Norrath and beyond flow through the Plane of Knowledge. It is literally the hub of all reality. My organization moved here to deal in the subset of goods that are best traded. . .hmm. . .under the table. . .if you understand what I mean. Still [interested]?'
You say, 'I am interested.'
Barrenzin says 'Very well then. Here are the tasks I have for you right now. Be sure to report back to me as you gain field experience. As sure as the accursed sunrise, there's always more work to be done around here.'
You have been assigned the task 'The Cabilisian Trade Route'.
Speak with Karunku Trogue - Field of Bone
You will need to head to the middle of the pit in the Field of Bone where you can find Karunku Trogue.
You say, 'Hail, Karunku Trogue'
Karunku looks up from mending one of her many wounds. 'Berrenzin sent yer, eh? Yer a bitz late dere, frend. Da battle iz over and the bandits kilt most o' da caravan. If yer still wants to find dem bandits and dare leader, Silliv'host, den you can travel northwest ta just inside o' the Warslisk woods. Careful tho', I'd take out da bandit lookouts before going after Silliv'host himself. You be in a whole heap o' trouble if dose bandits see you comin'. Da lookouts will likely set up in the ruins closest to the field of bone. Silliv'host himself camps in the northern ruins along the coast. Good luck. . .and if ya see Baerrenzin again, tell 'em I quit!'
Find the Camp of the Bandit Lookouts - Warsliks Wood
Head to Warsliks Wood. In the valley are two bandit camps (/locs?).
Kill 3 Iksar Lookouts - Warsliks Wood
Find the Main Bandit Camp - Warsliks Wood
Head north and you can't miss it (/loc?).
Kill 5 Iksar Bandits - Warsliks Wood
Kill Silliv`Host - Warsliks Wood
Silliv`Host flees at 20% health. Kill him and loot his head.
Deliver Silliv`Host's Head to Barrenzin - Plane of Knowledge
Give him the head.
Barrenzin gives a slight bow as you bring him the head of Silliv'Host, the bandit leader. 'My Friend,' Barrenzin says, 'I hope this is the beginning of a very lucrative friendship for us both. This note I've given you should convince your guildmaster to part with a useful item. When you have rested, come back to let me know when you are [interested] in more work.'
Your task 'The Cabilisian Trade Route' has been updated.
You have been assigned the task 'Journey to XXX'.
"XXX" is your home city.
You have been given: Note About Your First Trial
You can take this to your guildmaster for your newbie wristband.
|Submitted by: Fleven|
|Send a Correction|