Shaman Epic 1.5: Crafted Talisman of Fates  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:70
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Epic
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Omens of War
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Mon Sep 20 01:25:24 2004
Modified: Fri Dec 29 15:43:12 2023
If you have the Spear of Fate (epic 1.0) or have completed the pre-quest, find the Elder Spirit of Enlightenment in the Jade Tiger's Den on the second floor, first room on the left, at /way -255,-530.

You say, 'Hail, Elder Spirit of Enlightenment'

Elder Spirit of Enlightenment eyes you with an ageless wisdom. 'Ah, your spirit shines brightly. Should I know you?'

You say, 'I am a shaman.'

Elder Spirit of Enlightenment says 'Ah, yes. You are not only a shaman, but one who has passed the tests of the heyokah. There are many problems that face us now and I grow weaker by the day. If you feel you are ready to bear a great burden and help all of those like us, including the immortals that charge our essence and consciousness, say [it is so].'

You say, 'It is so.'

Elder Spirit of Enlightenment says 'To have you here, believing in us and our existence does give me warmth, but my length of time here and others like me may be at an end. The spirits are troubled and a darkness washes through our existence that we seem helpless to prevent. That is why I talk to you now -- to help us. Without the help of mortals, we may [blow away] with the winds.'

You say, 'Blow away?'

Elder Spirit of Enlightenment says 'You have heard of the darkness in Taelosia that came from another place. You may have even seen the world that is overshadowed by the dark influence of Discord. That seeping ill that is not touchable by claw or paw has wormed its way into the [streams of the spirit world] and the more it does, the more we, and I weaken.'

You say, 'The streams of the spirit world?'

Elder Spirit of Enlightenment says 'Yes, it is true. I feel myself fading more with each turn of time. You are familiar with the ways of herbs and potions and you can aid me, should you [find the will]. With strength to keep me before you in the mortal realm, I can guide you so that you may aid us all. There is much to tell you that I will not reveal yet, lest you be tempted to take advantage -- which has happened before.'

You say, 'I will find the will'

Elder Spirit of Enlightenment says 'Very well. You will not find this an easy task. There are several things you must do and other heyokah you must find that have helped us in the past. Where there is glitter upon the setting of Ro, you will find an agent of the spirits. In the deep waters where the megalodon is said to hunt, there is another. And where the wonders of nature rise in the dark, another ally awaits. Look for light in the denseness of entwined shadows. One will greet you with all you have learned. She is doing research in a bustling labyrinth of creatures and can educate you where I cannot. Tell them all of me and they will give you audience.'

Gather a raid and head to Lake Rathetear to the bottom left corner, past all the water and onto the small cove there. Find Kimm McShannel at /way -935,+2260.

You say, 'Hail, Kimm McShannel'

You say, 'The elder spirit sent me.'

Kimm McShannel says 'Aye, well then. Watch yerself. Thar be a crazy fella over there. Been trying for days, I 'ave, to get 'im to make some sense about this megalodon creature 'e keeps prattling on about. I been a bit shy o' stepping in the lake to get some seaweed for the spirit's potion. Maybe you could go take a look. Somethin' usually comes by to snap 'em up when they grow, so ye may need to route around a tad out there. You think you are [up to it]?'

You say, 'I am up to it.'

Kimm McShannel says 'Very well, then, off you go in search of the seaweed.'

Head into the water. There you will find the Ancient Megalodon. Kill him and loot Lustrous Seaweed. A chest can spawn with additional loot.

Give the seaweed to Kimm McShannel:


Kimm McShannel says 'Well done! And ye got it off that great creature? Aye, it really exists. Guess that mad feller ain't so mad, now, is he? Ha! Well, we have a better chance at saving the spirit. Take this seaweed back. I've wrapped it for you. Now, get moving!'

Receive a Twine-wrapped Lustrous Seaweed. Now, head to Fungus Grove and find Lupot Nukla at location +642, +512.

You say, 'Hail, Lupot Nukla'

You say, 'The elder spirit of enlightenment sent me'

Lupot Nukla says 'Shhh! You'll scare them away, fool! Darnit! Do you have any idea at all how rare this fungus is? Any idea at all?'

You say, 'I have no idea.'

Lupot Nukla says 'No kidding. The way you ran up here like a herd of elephants was a dead giveaway. You make enough noise and this fungus disappears into thin air and then I have to wait for it to show itself again. Odd plant really, but very reactive, so keep it down. The spirit must have two pieces of this fungus for its potion and it only grows here. I'd like to see you prove your ability. If by a miracle you should collect two, come and speak to me.'

At this time two mushrooms will spawn towards the west, down the hill. You are looking for a large mushroom named Shuddering Fungus. He uncommonly drops Bleak Fungus (No Trade). You need two of these. Sometimes another big one has spawned just to the south of the instant* (*no longer believed to be instant) respawn point.

Once you get both of them, hail Lupot Nukla again.

Lupot Nukla says 'Surprising. Didn't think you'd be up to the task and be able to muster the knowledge to figure it out. If you have both with you, hurry along. The spirit is in great need of the potion.'

Find Tikl Huk in the southeastern corner of the Twilight Sea (-1530, -1795).

You say, 'Hail Tikl Huk'

You say, 'The elder spirit sent me.'

Tikl Huk says 'Yous sent by spirit? Me surprised it send so quick. Me no time to get da shrub yets. Yous will needs to get three of dem. Da shrub only grow nearby in only few spots. Gib dem to me when yous nab dem.'

Location for the Twinkling Shrub (looks like a bag):
1) +110, -905 on land
2) +1380, -610 on land
3) +400, +945 underwater
4) -1495, -1210 underwater

Once you find three of them, give them to Tikl Huk.


Tikl Huk says 'Me proud! Now you must protect dat for da spirit. It need it badly. You be careful. Dere might be some baddies out dere dat may want to take dat from you. Spirit said dere are evils working against us. I hab tied da shrub for you so dat it don't get ruined.

Receive Tied Twinkling Shrubs.

Find Yoppa Greenthumb in Cobalt Scar inside the sunken ship at +355, +1055.

You say, 'The elder spirit sent me.'

Yoppa Greenthumb says 'Huh? Oh. Me see you help. Poor spirit. Me hope it okay. Only saw few days ago and it seem sad and sick. We make it better! Me hope yous okay wit' breathin' under here. Me be waiting for dat pesky fish to come back wit' my bark dat I got down here. You can help. In fact, you do it. He big nasty shark and me tired. If you wait, he come back for more. It probably still sniff me blood from dat last bite he took. You keep and take to spirit . . . Look out, dere it is and it got friends!'

Darting Shark swims at a ferocious speed toward its prey.
Feeder Shark swims at a ferocious speed toward its prey.
Gnashing Killer Shark rushes through the water to attack.

Loot the Brittle Burned Bark upon the shark's death and head to Shadeweaver's Thicket to see Wunshi Kashra at location -640, +370 (behind rock, inside caves).

You say, 'Hail, Wunshi Kashra'

You say, 'The elder spirit sent me'

Wunshi Kashra says 'Ah, another courageous alchemist after my own heart. I've been so worried and consumed by aiding the spirits that I'd forgotten how much time I'd spent here. Anyway, no matter. If you give me 1000 platinum pieces, I will give you the medicine bag you will need to work the potion for the spirit. I hate to ask for money, but this bag has cost me four times that to make. It's a long process that requires the magic of some very rare and expensive materials. We are dealing with wisps of consciousness, after all.'

Give Wunshi 1000pp and receive a Thatched Medicine Bag.

[Note: DO NOT COMBINE anything epic related in the bag before you have talked to Wilslik. If you do, then you will be bugged and have to do the entire quest all over (as of right now, he will not talk to you if you have combined the stuff in the bag without having talked to the NPC first).]

Wunshi Kashra says 'When you have all the pieces you need, you must find the great shaman who seeks greater knowledge of the spirit world. You will need his guidance with this task.'

Head to the Warrens to location +605, +225 to speak with Wilslik Gissu.

You say, 'Hail, Wilslik Gissu'

You say, 'The elder spirit sent me.'

Wilslik Gissu says 'Greetingsss fair sage. It would seem that you have come to aid the spirit who fades like each breath we let pass through our lips. There is not [much time] to dawdle. We must get to work right away. As an alchemist yourself, I will tell you what you must do. You must first make some separate combinations. Do not attempt to do this if you are not a master. You will most certainly fail. Ready for intruction?'

You say, 'There is not much time.'

Wilslik Gissu says 'How shall I put this in termsss you will understand? Two of the rare items of nature's bounty will join because they live in darkness. The others will join because they share love of light. You must use the medicine bag given to you by my old friend -- and entrepreneur -- Wunshi. When you've successfully worked with those, tell me you have completed the first step.'

Combine the two Bleak Fungus with the Twine-Wrapped Lustrous Seaweed in your Thatched Medicine Bag to create Shadowed Pulp. This combine is no-fail but requires a minimum Alchemy skill of 100.

Now, combine the Brittle Burned Bark with the Tied Twinkling Shrubs to create Brittle Twigs (also a minimum Alchemy skill level of 100).

You say, 'I have completed the first step.'

Wilslik Gissu says 'Nicely done, friend. You have done good work. Now, give me both of those pieces and I will fashion what you need to return to the spirit.'

Give her the Shadowed Pulp and the Brittle Twigs.

Wilslik Gissu says 'Take these and return to the spirit!'

Receive a Distilled Potion of Endurance.

Go back to West Freeport and see the Elder Spirit of Enlightenment; hand in the Distilled Potion of Endurance.

Elder Spirit of Enlightenment drinks the potion hastily and shudders. Its essence grows brighter and it's dull eyes begin to sparkle with renewed strength. 'You have bought me time -- time to explain how you may aid us all. The darkness of Discord seeps ever deeper into Norrath and the spirit world. Some of the most revered and oldest spirits known have turned to grim pursuits, becoming the [wasichu] -- those creatures you may remember from you time conversing with another great spirit.'

You say, 'What are the wasichu?'

Elder Spirit of Enlightenment says 'The wasichu are those that turn their backs on serving the spirit world for its own sake. They hunger for their wn power. At greater risk now are the spirits of Wisdom and Patience. They have become weakened and their fading is eroding what you as shaman often rely upon. The Spirit of Might has lost its way altogether and has crossed over into the darkness of Discord in that other realm. It has veen mobing amongst the [dark creatures] there, using its influence to guide and move some beasts in strange ways.'

You say, 'What dark creatures?'

Elder Spirit of Enlightenment says 'We must prepare a [ritual] that has not been performed in many, many years. We hope this one ritual will return the strenth of the failing spirits and restore the honor and humility of the Spirit of Might, but there is much preparation to be done. If you are prepared to take on this task, I will tell you what I know. This is no small endeavor, friend. Your mind and body and your strngth of spirit will be put to the test.'

You say, 'What ritual?'

Elder Spirit of Enlightenment says 'The ritual we need to perform is an ancient one, called Ruchu, and it will require a lot of preparation and planning on our parts. To begin with, we need to call upon our allies for help. One thing we need is spirit talismans. In times past, the spirits bestowed very powerful talismans upon a few, but [great] heyokah. We are going to need some of them to perform this ritual as they contain some of the essence of the very beings we are tying to save.'

You say, 'Who are the great heyokah?'

Elder Spirit of Enlightenment says 'One of them was a [wise] shaman who once walked the lands and gahered every morsel of wisfom his mind could consume in the ways of alchemy and magic. Even though he was a froglok, he was incrediby gifted. His name was Juktopp Gantroc. Though he was small in stature, his knoledge seemed and endless expanse.'

You say, 'Wise?'

Elder Spirit of Enlightenment says 'We had [watched] him and were amazed by the depth and breadth of his knowledge and how he applied it to his arts. Over time, he began to learn things that we did not know or piece together ourselves, adding great value to the spirits and shaman everywhere.'

You say, 'You watched him?'

Elder Spirit of Enlightenment says 'Upon his death, which he made no attempts to prevent and he likely could have, he accepted the passage from the confines of flesh into the spirit world with great grace and dignity. Several of us spirits gathered that night and chose to appear to him and offer him a [rare gift]... a place among the everlasting spirits where he could share his knowledge and continue to learn.'

You say, 'Tell me more about this rare gift.'

Elder Spirit of Enlightenment says 'The Spirit of Wisdom itself blessed a talisman and gave it to Juktopp, telling him of our offer. Needless to say, he was overwhelmed and overjoyed. To this day, he remains light as air and just as free in a planar realm of great beauty. You must find him and retrieve the talisman. Give him this potion whihc will sustain him while we prepare for Ruchu. There is [still more] you must do.'

Receive Potion of Sustenance.

You say, 'Still more?'

Elder Spirit of Enlightenment says 'When the gods were still young and the ethereal planes were not much more than imagination, the Tribunal wished to create an infallible system of justice. They also wanted those who approached them to hear or plead their casr to have their resolve tested so the Tribunal's time would not be wasted. Thus, the Tribunal chose to create [trials of justice] so that Norrathians would be required to prove thier worth to have thier case heard.'

You say, 'Tell me more about the trials of justice.'

Elder Spirit of Enlightenment says 'But it was not that simple. It did take some time to decide how the trials would be created so that they were fair and just and would provide a good test of strength and might. There was a high shaman of halas who followed th path lain by the Tribunal and lived his life according to law and justice. His name was [Veshtaq] MacDunahon.'

You say, 'Tell me more about Veshtaq.'

Elder Spirit of Enlightenment says 'Veshtaq's strict asherence to justice eventually earned the attention of the Tribunal and he was asked to ascend from the mortal realm to aid them in creating trials that would be suitable to place before Norathians wishing to approach the greatness of the Tribunal. Of course, Veshtaq obliged and [succeeded] in creating a series of trials that allowed Norrathians to prove thier worth.'

You say, 'He succeeded?'

Elder Spirit of Enlightenment says 'When his work was done, Veshtaq suddenly realized that he had grown much olde and his time in the lane had weakened his ties with the natual spirits of the world. This [troubled] him greatly. He felt his life perhaps had come to no real meaning.'

You say, 'What troubled him?'

Elder Spirit of Enlightenment says 'Somehow, the Tribunal then became aware of Veshtaq's concerns and passed a judgment -- that Ceshtaq be granted a place among the trials he created, becoming immortal. With that judgment, the Tribunal had contacted one of the great spirits, that of Patience, and asked for a [meaningful way] for a shaman to become immortal.'

You say, 'What was the meaningful way for him to become immortal?'

Elder Spirit of Enlightenment says, 'For a shaman, a blessing of eternal life from any spirit is an honor, so a talisman was created by the Spirit of Patience to sustain Veshtaq for all time and he would be once again be rejoined with the spirit world. Now, Meowmrawr, it is up to you to retrieve the talisman. You may not simply ask for it. You will have to complete the very trial he commands and defeat his essence. Do not fret. The Tribunal will sustain him in that plane so he may continue his work.'

Head to the Plane of Justice and complete the Trial of Torture, killing Punisher Veshtaq for the Blessed Talisman of Patience.

Next, head to Pegasus Island (aka Harvester Island) in the Plane of Sky (/loc +671, -878, 175.50). You'll need the Key of the Misplaced, the Key of Misfortune and the Key of Beasts to get there. Find the Eternal Spirit (he roams) and give it the Potion of Sustenance. You receive a Blessed Talisman of Wisdom.

Eternal Spirit beams and looks at you with pride. 'Greetings, shaman. I am both glad to see you and somewhat sad. I know you are here to retrieve my talisman -- which is the reason for my weeping heart. I do understand the importance of taking it for the Ruchu. My heart does warm, though, at the sight of a shaman in pursuit of great things. I am envious. Here, take the talisman and protect it with your life. I should like to see it again after all has been set right.'

Return to the Elder Spirit of Enlightenment in West Freeport and give it the Talisman of Patience and Talisman of Wisdom.

Elder Spirit of Enlightenment says 'This is a start. There is still much to do. While we have gotten the talismans from our allies, there are those that are not our friends -- the wasichu and worse -- who carry or have [stolen] items we need. They will not part with them willingly. This is where your strength and might will be put to the test . . . and your presence of mind. Are you certain you wish to go on?'

You say, 'Stolen?'

Elder Spirit of Enlightenment says 'Very well. You will need to return to Wunshi for more information. He will be able to lead you to some of what we need if you ask him. Return to me and tell me when your business with Wunshi is finished. I am too tired to continue.'

Return to Wunshi Kashra in Shadeweaver's Thicket.

You say, 'Hail, Wunshi Kashra'

Wunshi Kashra says 'I am glad to see you do all you can to aid the spirits. Their grasp on existence grows weaker every day and it breaks my heart. With you, though, we may stand a chance. Now, it is up to you to find two dark creatures that carry some treasures that we need and they will not be willing to part with them. First you must find a [gruesome being] whose goal is to steal spirits to make it stronger. It wears a ring that it obtained from an evil enchanter who used it to charm the very spirits of its prey. The [second beast] is just as foul.'

You say, 'What gruesome being?'

Wunshi Kashra says 'This creature is found far across the seas and exists between life and death. It is quite frightful to behold amongst its followers. Good luck to you, my friend. Return the ring to me and I will guide you further.'

You say, 'What second beast?'

Wunshi Kashra says 'The second creature is a strange and powerful beast that seeks to increase the number of its followers by overcoming them with intimidation. I am embarrassed to say that he had [stolen] a special gift from me -- a gift given to me by the elder spirits when I had proven my dedication and worth.'

You say, 'Stolen?'

Wunshi Kashra says 'The vermin that stole it now abuses it to gain control over spirits it wants to command. It is a peculiar beast that lives way up in the heavens on the moon. It is not often seen, so your timing must be right. Return its amulet to me when you obtain it. We will all be better off without this creature lurking about.'

Journey to the Crypt of Nadox and find Spiritseeker Nadox (/way -395,-535 In altar room). Kill him to loot the Ring of the Undead Spiritcharmer.

[Note: Nadox is on a 3-day timer. However, if you do the quest in the correct order and have the appropriate bits, Spiritseeker Nadox will spawn when you zone in. If someone has recently killed Spiritseeker Nadox before you arrived, you will have to wait two hours before you can zone in again to trigger the spawn (that also counts for retries if you fail). Once you have completed this portion of the quest, you will not be able to trigger the spawn anymore.]

Head to the Umbral Plains and kill the Netherbian Swarmfiend (/way -1113,-1169,-20.27) which has about 150k HP, triples for 1300, AE Rampage, AE Stun, 1500 DD, Slowable. Loot the Amulet of The Spiritist. A chest can spawn with additional loot.

Head back to Shadeweaver's Thicket and give Wunshi the Ring of the Undead Spiritcharmer and Amulet of the Spiritist.


Wunshi Kashra says 'Marvelous! You have come a long way, ______. I didn't have many doubts, but to see you return with this very rare and precious item is a joy. Now that we have this, we are yet another step closer to performing the Ruchu. I will keep this and deliver it. Thank you and stay strong, heyokah.'

Wunshi Kashra says 'I'll be! You have successfully put an end to that fiend. This amulet will be used by the spirits during Ruchu. Now this amulet which I had used so many times in the past will help the one who wears it during the ritual to bind itself to the consciousness of the spirits so that they can be called. Stay focused shaman.'

Return to the Elder Spirit of Enlightenment in West Freeport.

You say, 'My business with Wunshi is finished.'

Elder Spirit of Enlightenment says 'Is that so? I am both grateful and anxious. My sight into the spirit world grows darker with each hour. You have done well, but I am ever fearful that we are not moving quickly enough. You must use all of your skills for your next task. Return to Kimm McShannel and when you return to me, tell me that you have created the potion. Show her this bangle.'

Receive Gemmed Bangle of Enlightenment.

Go to Lake Rathetear and return to Kimm McShannel.

You say, 'Hail, Kimm McShannel'

Give her the Gemmed Bangle of Enlightenment.

Kimm McShannel says 'Aye, so ye have returned. We have much to do here, me friend. The first thing we must do is [break down] this bangle into its gems and metal. This here bangle was very carefully made. First, the gems were blessed by the spirits, then the metal itself as it was forged. Aye, we need to carefully separate them. The two gems were blessed by the spirits of Wisdom and Patience, and the metal was strengthened by the Spirit of Might. We will use these to call them back to us.'

You say, 'Break down?'

Kimm McShannel says 'As most things, the process is not a simple one and we'll need some ingredients for a special potion. You must retrieve four items, which should not prove difficult for a shaman of your stature. They are very specific and I can tell you more about the [skin], the [powder], the [tooth], and the [goo]. When you have all of these things, use my medicine bag to create this potion and return it to me.'

Receive Heyokah Medicine Bag.

You say, 'Tell me about the skin.'

Kimm McShannel says 'First, you must find your way to Kuua for part of the potion. There you will find a foul hound of flesh with no fur and fangs. We need a perfect specimen of some of its skin for our potion. Three should do nicely.'

You say, 'Tell me about the powder.'

Kimm McShannel says 'The powder is very unique and can be difficult to obtain -- many have died trying as it's a coveted magic. There is an undead fiend that uses this powder to turn many creatures and darken them. It is a beast in a sickly plane which makes it that much more challenging, of course. This powder is needed so that we can use a pinch of it to attract the Spirit of Might close enough to us to have it turn its back on the path of the wasichu.'

You say, 'Tell me about the tooth.'

Kimm McShannel says 'In suffocating lands, there are a few revenants with a marrow that we need. It's a rather unpleasant task and I'm sure they won't cooperate. You must find four of their teeth.'

You say, 'And the goo?'

Kimm McShannel says 'The goo is very special and will provide a strong acidic base for the agent we are creating. You will find it deep where the spirits groan and drift, where it seems even the walls howl in agony. There is only one creature that produces this goo that we use to separate gem from metal. It is very deep within that place. You should try to obtain two samples of goo.'

3 x Perfect Marked Ukun Skin: Fang (+1400,-1150,-52), Ukun Gutfeaster (-1000,-1600) and Ukun Slavehunter (-790,+770,+435) (Dranik's Scar)
1 x Corruption Powder: Corrupted Knight and Elite Corrupted Knight (random /loc, Crypt of Decay)
4 x Revenant Tooth: a sun revenant (northwest corner, The Grey)
2 x Corrosive Goo: a pulsating bile (Charasis/Howling Stones)

Return to Lake Rathetear and combine the items in the Heyokah Medicine Bag: 3 x Perfect Marked Ukun Skin, Corruption Powder, 4 x Revenant Tooth, and 2 x Corrosive Goo. This creates Shaman's Precious Diffusing Agent, which you need to give to Kimm.


Kimm McShannel nods at you and reaches into her pocket and takes out the gemmed bangle and puts it on the ground. She takes the vial and slowly lets a few drops fall on the platinum. It seems to coil and bend and pulls itself into a small globe and the gems lazily fall onto the ground. 'Perfect,' Kimm says. Now, you must return the gems and platinum to the Spirit of Enlightenment. I've put it in a purse to keep them safe. You truly are beginning to surpass all of our expectations, Karacus.

Receive a Runed Purse of the McShannels and take it to the Elder Spirit in West Freeport.

Elder Spirit of Enlightenment says 'I will have to pass these along as soon as my messenger gets here. I'm sure you understand that as each spirit loses strength, each of our abilities to keep a form in this tangible world becomes very difficult. We must find a way to sustain a physical presence here or the Ruchu will be in jeopardy. We will ask you to [take part] in the ceremony where our strength may fail us.'

You say, 'I will take part.'

Elder Spirit of Enlightenment says 'We are still a long way from that, but I feel it is time to [acknowledge] you as a true shaman spirit that has earned the respect of many spirits of the world.'

You say, 'Acknowledge me.'

Elder Spirit of Enlightenment says 'We, the spirits, have chosen to grant you a gift for all that you've done for us and what you still have left to do. It is just a sampling of the power you may obtain one day as you move forward as one of the heyokah. Guard it and use it well. Should you choose to continue your journey, tell me that you are [prepared to carry on] and save the spirits.'

You have gained 5 ability points!

You receive Crafted Talisman of Fates, your epic 1.5.
Submitted by: Mwinda, with lots of information from Valsuvious (Crimson Tempest Guild of Maelin Starpyre
Rewards:
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ancient megalodon
# Dec 26 2010 at 1:13 PM Rating: Decent
I already did the 1.5 pretask but I'm still unable to spawn this guy. Can anyone tell me why not?
Can be completed start to finish by a level 60 shaman
# Jul 08 2010 at 2:16 PM Rating: Decent
Just finished this on my level 60 shaman alt last night. Most of the items are pre-lootable before even starting as long as you don't do any turn-ins.

Pre-loot list includes:

Perfect Marked Ukun Skin
Corruption Powder
Revenant Tooth
Corrosive Goo
Ring of the Undead Spiritcharmer
Twinkling Shrubs

Once you are flagged to spawn the Ancient Megoladon, you can trigger the spawn without aggroing it at which point, you can head to shore, camp to a different toon, solo (or molo) the mob down, switch back to your shaman and loot the body (once loot restriction timer expires).

The shark encounter can be done in the same manner. Either have the phrase you say to the troll macroed or just have it ready to hit enter and have some cloudy potions with you for an instant invis. The moment you hit enter, click your potion to go invis, swim away, and then switch to a toon you can solo/molo the sharks on.

Also, the Trial of Torture is no longer bugged. Duoed it with a 85 cleric and her merc.


Now I just need to ding 65 so I can actually use the thing :P




Edited, Jul 8th 2010 4:21pm by Transen
Perfect Marked Ukun Skin
# Oct 08 2009 at 8:50 PM Rating: Decent
I can confirm that the Perfected Marked Ukun Skin also drops off the Ukun Slavehunter (about 20 min respawn timer) at loc -797, 799, 440 at the base of the ramp, so you can go between the Ukun Gutfeaster and the Slavehunter to make drops a little bit quicker.

Hope this helps.

Maggs
Perfect Marked Ukun Skin
# Oct 19 2009 at 7:11 AM Rating: Decent
True. You can do a three spawn cycle. Start at the Domineering Ukun in bloodfields, run to the slavehunter, then to the gut feaster, then back to the Domineering and wait for respawn. Took me about 5 hours to get all three.
Picking back up
# May 19 2009 at 3:59 PM Rating: Decent
Is there any way to find out where you left off? I have been away from the game about 3 years and wonder how far I got through the Quest.
Picking back up
# Jun 21 2009 at 10:13 AM Rating: Decent
43 posts
Check your bank for the items that you have, otherwise, there is no way that I know of.
____________________________
Master Artisan Kaepak Kampeador
twilight shrubs moved-new locs
# Apr 12 2009 at 4:57 PM Rating: Default
P 1209.3882, 1495.4816, -53.6307, 0, 0, 0, 2, newshrub
P 892.4026, -103.5405, -31.1916, 0, 0, 0, 2, newshrub
P 623.3618, -1377.6786, 17.9614, 0, 0, 0, 2, newshrub
P -937.4143, -402.9599, -79.2757, 0, 0, 0, 2, newshrub

.
twilight shrubs moved-new locs
# Nov 20 2016 at 3:28 AM Rating: Decent
Same

Only found the 2 underwater in the locs given. All locs you've posted I've seen nothing. Frustrated after over 45 mins, I've since logged to try again next time. I continued coming back to the 2 land spawns, at the dock and at the mountain near the tunnel, and haven't seen either (even giving them ~10 minutes as posted). When I log back and can't find them at any of the 4 locs posted I'll repost again to try to seek additional help

Yet I see many, many finish this, so luck is definitely on my side!
____________________________
Ryanxp, Zek server
twilight shrubs moved-new locs
# Oct 01 2012 at 9:26 AM Rating: Decent
lies???

i can only find 2 of the underwater shrubs

where are the ones on land

following the guide original locs found only 2

started useing these "new loc" found nothing !!
twilight shrubs moved-new locs
# Jun 01 2010 at 9:02 PM Rating: Decent
i can't seem to find the shrubs...i've ran to all the spots and nothing... i have found 2 at the spots in the walk thru but nothing else
Trial of Torture
# Nov 26 2008 at 11:54 AM Rating: Decent
I think the Trial of Torture is bugged.

Does anyone know the Dialog that I need to run through with Mavuin in the bottom floor in order to get the preflag? Also what are the requirements for the Trial of Torture? I read somewhere that only a single group can enter.

I read somewhere that A group of two + a merc could get into trial.

I also read somewhere that the person who talks to the Tribunal will NOT get ported into the trial, which is hard seeing that the Shaman who needs this part, I believe needs to activate the trial

The Main Question Is:

What is the Dialog to Mavuin and The Tribunal and how many do you need in group in order to do it?

I have an 80 ranger with 25k hp, a cleric mercenary and a 73 shaman.

Imanota Cookid
(The Tribunal)
Trial of Torture
# Apr 02 2009 at 2:26 PM Rating: Decent
3 posts
Did Trial of Torture today. Boxed my 80 monk and my 70 Shaman np. Shaman did hailing and both were ported in, so I guess if there was a bug it's fixed now.
Trial of Torture
# Feb 12 2009 at 7:49 AM Rating: Decent
*
166 posts
I had this problem as well. I was flagged on both my ranger and my shaman but I could not get the trial of torture, at first. I tried logging out and back in, zoning out and back in, nothing worked the tribunal just kept telling me that there was someone else in there or that I had to wait or something. There was not anyone in there either time I tried this. Finally got bored and did the trial of haning for fun, man that is so much easier now days, and once I came out I hailed trial of torture guy and was ported into the trial. Not sure if it is because my toons are lvl 80 and 75 respectivly or what but after I did a different trial was aloud to do the torture one.
Trial of Torture
# Dec 13 2008 at 11:16 AM Rating: Decent
*
87 posts
As far as group requirements go, I did this 'solo' recently with just me, pet and tank merc. So the group was just me and merc.
Trial of Torture
# Dec 07 2008 at 6:51 PM Rating: Decent
15 posts
I just did the trial of torture today, it works fine.

The person who initiates the trial will be ported in. I can't say for certain, but I believe you do not need to mess with Mavuin to do the trial. The reason I can't say for certain is because my characters are old and went through this spiel on a different trial when PoP was new. The whole deal with Mavuin was for gaining access to the plane of storms and the plane of valor back in the day.

Just walk up to the appropriate hammer and say the trigger phrases:

I am prepared.

I am ready to begin the trial of torture.
wilslik will not talk
# Sep 28 2008 at 7:10 PM Rating: Decent
ok lev 73 froggy have not done combine as says not to till get text now have restarted it 3 times this is 4th and still dubious and all she does and turn and stare at me .... hear now its a faction thing but have no idea what to do please any help would be greatly apperciate as this is very frustrating dont this epic with friends on many of occasion and no issues ever .

ty
wilslik will not talk
# Nov 26 2008 at 11:49 AM Rating: Decent
Wilslik to talk you must con indifferent to her, you must be visible, you must have her targeted. She wont initially talk unless you say "The elder Spirit sent me" and we don't have much time...

If you cannot do Combines, YOU MUST HAVE A SKILL IN ALCHEMY OVER 100.

My shaman is level 73 and has completed the combine and the only problem he ran into was the Alchemy.

Imanota Cookid
(The Tribunal)

Edited, Nov 26th 2008 2:56pm by ImanotaCookid
Shammy 1.5 fungus Grove notes
# Dec 08 2007 at 2:43 PM Rating: Decent
*
87 posts
A couple notes on Fungus Grove:

1) Lupot Nukla would not respond to me. Killed pet, still nothing. Zoned, returned and all was good. <shrug>

2) Instant Spawn point for Shuddering Fungus is just west of Lupot *but* a small mushroom was already there. Upon its death Shuddering Fungus instantly popped. When that died, another SF popped.

3) Consider pulling mob back past Lupot. Mob will run at 20% and tend to run back toward spawn point unless u pull it back quite a bit. Since Fungus Grove mobs have a pretty decent agro range, and like to swarm, that can make it annoying when it comes time to loot (i.e., an endless loop of mobs). If u pull it back far enough, it will run east, giving u a little more breathing room to root/finish it off without drawing additional agro.

4) Shuddering Fungus was Light Blue to a lvl 71 shammy.

reversed
# Oct 11 2007 at 9:22 AM Rating: Decent
Sage
Avatar
**
689 posts

These two paragraphs, when said by Wunshi Kashra are reversed in the run through:

(this paragraph is 2nd)
Wunshi Kashra says 'I'll be! You have successfully put an end to that fiend. This amulet will be used by the spirits during Ruchu. Now this amulet which I had used so many times in the past will help the one who wears it during the ritual to bind itself to the consciousness of the spirits so that they can be called. Stay focused shaman.'

(this paragraph is 1st)
Wunshi Kashra says 'Marvelous! You have come a long way, ______. I didn't have many doubts, but to see you return with this very rare and precious item is a joy. Now that we have this, we are yet another step closer to performing the Ruchu. I will keep this and deliver it. Thank you and stay strong, heyokah.'

Mahlah Tohsis
Heyokah
Povar

____________________________
Silfh V'Ester - Holy Defender of Koada'Vie
Mahlah Tohsis - Spiritwalker
Povar
West Freeport (not north)
# Oct 11 2007 at 9:23 AM Rating: Decent
Sage
Avatar
**
689 posts

This statement is wrong:

Receive a Runed Purse of the McShannels and take it to the Elder Spirit in North Freeport.

Should be:

Receive a Runed Purse of the McShannels and take it to the Elder Spirit in West Freeport.

Mahlah Tohsis
Heyokah
Povar

____________________________
Silfh V'Ester - Holy Defender of Koada'Vie
Mahlah Tohsis - Spiritwalker
Povar
West Freeport (not north)
# Oct 11 2007 at 9:26 AM Rating: Excellent
****
6,998 posts
Silfh wrote:

This statement is wrong:

Receive a Runed Purse of the McShannels and take it to the Elder Spirit in North Freeport.

Should be:

Receive a Runed Purse of the McShannels and take it to the Elder Spirit in West Freeport.

Mahlah Tohsis
Heyokah
Povar



Updated through here, thanks.
Shaman 1.5
# Oct 11 2007 at 9:06 AM Rating: Decent
Sage
Avatar
**
689 posts
When my shaman (with 1.0) hit 65, I almost immediately started working on his 1.5. I visited the elder spirit and went about my way gathering the parts of the epic that I could ... in really no particular order.

BUT .. along with all the information here and elsewhere about not doing anything out of order, etc, I made sure that once I had all my drops, I went through every text in order from start to finish, and I got the epic, no problem. Didn't have a single problem with an NPC not talking to me, or anything.

Specifically, I talked to the elder spirit and wunshi and got his medicine bag before I even had a drop from anywhere.

Through no specific effort, I got all the drops I needed except for the 2 raid mobs (Ancient Megalodon and Netherbian Swarmfiend) before I went through any more of the "script". I could loot both of the raid mobs when we did kill them and a chest spawned after each one.

Once I had the drop from the Ancient Megalodon, I went through Wunshi and Wilslik's text etc and went back and forth from the elder spirit and sky and such .. no problems at all with turnins.

Once I had the drop from the Netherbian Swarmfiend, I did all the rest of the script and turnins, obtaining my epic.

Thanks everyone who posted and helped in-game :)

Mahlah Tohsis
Heyokah
Povar

____________________________
Silfh V'Ester - Holy Defender of Koada'Vie
Mahlah Tohsis - Spiritwalker
Povar
Swarmfiend Problem
# Sep 24 2007 at 4:32 AM Rating: Decent
A bunch of friends were on so we went to knock out as much of the epic as possible. Didn't have a wizzy so we couldn't do posky, but did the rest as far as swarmfiend. After dropping the swarmfiend my shaman was unable to loot the drop - got the message when trying that I was not allowed to loot (it wasn't something stupid like a RL not setting looters). Was not happy, cos he took a bit of effort to drop and in the end I got nothing to show for it (had no problems looting ring off Spiritkeeper Nadox).

Moral of the story - don't bother killing swarmfiend til posky is done and all hails past that are completed or u won't be able to loot.
Swarmfiend Problem
# Jan 18 2010 at 9:09 AM Rating: Decent
We didn't have the clerics to do a raid. So instead formed 3 groups with merc clerics. After the swarm fiend was down I also got the message 'you are not permitted to loot corpse at this time,' or whatever it is. One member thought if we just waited a few the loot restriction would lift. We took the more pro-active solution of moving me to the main party (i was in a group of auxiliary healers who's job it was to spam heal the MT). once in the main party it took just a few minutes for the loot restriction to lift and I picked up the item ('ring of the spiritist' i think).
Eternal Spirit
# Sep 14 2007 at 6:45 AM Rating: Decent
I went to Plane of Sky and handed in my Potion of Sustenance but did not receive my Blessed Talisman of Wisdom.

My only clues are the Eternal Spirit would not respond to hails (I was not invisible). Had my Monk kill Eternal Spirit and loot was not on corpse. Did not con Eternal Spirit.

Anyone post some ideas?
Eternal Spirit
# Jan 02 2021 at 3:41 PM Rating: Decent
First use the keywords "Rare Gift" to Elder Spirit of Enlightenment, so you can receive another Potion of Sustenance.

Now before you can make this trade to the Eternal Spirit, you will need to speak with the Elder Spirit of Enlightenment. Target the NPC and while your character is visible use the key words "Meaningful Way." This will flag you for the next portion of your quest.
Eternal Spirit (/loc?)
# Sep 08 2007 at 5:36 AM Rating: Decent
*
136 posts
Eternal Spirit on Pegasus Island (Island 4). There is no loc because it roams on this rather small island and nothing is KOS there.
(assuming the bugged Azeracks don't visit this island)

It's basically always up. Spawn time of 3 hours or less.


Swarmfiend: Loc -1120, -1170.


I (Gazz) did the 1.5 epic today. I duoed everything with a warrior and it took 10:29 hours, start to finish. No prequest.

Edited, Sep 9th 2007 12:25am by Pan
Sham 1.5 epic
# Jul 05 2007 at 3:48 PM Rating: Decent
I returned to EQ last week and have now finished my Shamans 1.5 epic!

I posted months ago about this quest being bugged at Wilslik in the Warrens. I tried the advice of going back to Fungus Grove and re-doing that part. Either the 30 days of emailing back and forth with SOE worked or the advice to retry Fungus Grove worked!

Umbral Plains:
Swarmfiend spawned after about 45 minutes of my full group clearing the house to the right of Vex Thall entrance. He does spawn just right of VT entrance in the middle of the building frame that has no walls. It took between 5 and 10 minutes to kill Swarmfiend. We had a 75 2.0 pally with about 1000 AAs tanking. This mob does put out some good dps so don't take him on under prepared. The advice of having everyone on mounts did help keep everyone from spinning from the Swarmfiends spin stun.

Howling Stones:
Getting the key to zone in took longer than getting the two goos. I Camped the east door hall way and got two goos in a couple hours. Watch out for the pit traps! The east hall where the pulsating bile spawns has a rectangle carpet that will drop you down to some waiting mobs!

Crypt of Decay:
Mobs in COD are mixed between seeing through "Invis vs undead" and "invisiblity". Luckily there was a high level pally there that was power leveling his boxes. We teamed up and took out Caprin and the next named that spawned Ahvi Escron (part of Bertox cycle) because I was afraid I would aggro them. Caprin went down very easy but the Ahvi Escron spawned like 30 skeletons upon his death and it took us like 20 minutes to clear them all! I was boxing my 75 sk and my 75 sham. The pally was boxing a mage, pally, 2nd pally, and a cleric. During our fight with Ahvi, the elite corrupted knight spawned and it dropped the corruption powder.

I hope this helps. Good luck!

75 Heyokah Mabo Poisonlegs on Maelin
75 Darkreaper Evilgood Dethcollektor on Maelin
75 Wizard Critt Crucifyer on Maelin
73 Druid Leebra Lifelite on Maelin
70 Enchanter Mariaa on Maelin
Elder spirit in North Freeport ( 2nd step )
# Jun 28 2007 at 1:59 AM Rating: Decent
please change this to also be West Freeport. Did the final turn in today and can confirm that you do indeed go back to West Freeport, 2nd floor, jade tigers den, to turn in "runed purse of the McShannels" to that Elder Spirit. Since the revamp no longer has a North Freeport, i was a little confused. but after handing in and recieving Crafted Talisman of Fates for my shaman i know it to be true :)
Kimm McShannel
# Apr 12 2007 at 1:44 AM Rating: Decent
HELP ! Finished 1.0 last year and decided to go for 1.5 battle with Meg. Already have some small itmes such as goo, fungus etc... Anyway, went to talk to Kim but she refuses to talk to me ? What am I doing wrong. Faction is indifferent but since she is 1st in quest what else should I have done to raise faction? I don't remember doing anything to kill True Spirit faction. Any help would be appreciated. My Shammy is lvl 75 and since obtaining my Spear I have dont mostly TSS and TBS quests/fighting.


EDIT - Never mind. My pet was up. Soon as I killed him she talked to me ?
Strange.

Edited, Apr 12th 2007 5:59am by tildore
Kimm McShannel
# Apr 21 2007 at 3:18 PM Rating: Decent
Ensure you pet is not up. I tried and tried and then by chance I decided to kill my pet and try it and PRESTO, she responded.

Faction
# Apr 10 2007 at 8:11 AM Rating: Decent
Ok guys i did everything correctly, died before the sharks went down and i was indifferent when i got to Warrens turn in, i bugged petitioned but then thought about epic 1.0 about doing same ones over and over to gain faction. So i destroyed the Twilight search item and the 2 Deep fungus. I started with twilight handed in conned was still indiff. Went to fungus killed mushrooms looted the 2 fungus, hailed and conned frog was still indiff, so i was like what the hell im waiting on response anyway, destroyed fungus, ran thru dialogue with frog looted two more mushrooms, conned frog, indiff, hailed frog, and boom amiable to him. So if your having faction problems just keep doing the conversation, loot 2 fungus, hail, con and if not amiable destroy the fungus and repeat till amiable. Hope this helps
The Warrens guy
# Feb 18 2007 at 11:44 PM Rating: Decent
I can see why this guy was pissed after reading his post..

It has nothing to do with being a froglok (i know cuz I just did the turn in on my 75 shammy ).. Follow the Allakhazam guide. I didn't do any combines in that medicine bag what so ever until after I had hailed him and he said "tell me when you've completed the first step."

easy fix...

by the way, the only hard part about 1.5 so far is the first fight,which I did with 1 group 2nite. 75 sham 75 sk 2 75 rogues 70 cleric 73 druid, with 1 rogue being CoA Geared or better..


Everything else I boxed my Sk/ Sham combo.

Edited, Feb 19th 2007 7:03pm by kolare
Shaman 1.5 epic Warning
# Feb 13 2007 at 2:04 AM Rating: Decent
EXTREME CAUTION
After spending days working on the Shaman 1.5 epic, I came to the part where you interact with Wilslik Gissu in the Warrens.
After hours of trying everything to get a response, and not being able to find any answers in my guild or online...I decided to do the combine and try to do the hand in.
The NPC told me I had not been properly introduced and he would not take any gifts from a stranger and gave me back the combined parts.
I petitioned and was told by a GM that the quest is not bugged but that I need amiable faction. He would not tell me what faction was needed nor where I could go and find out.
This information is nowhere to be found. I checked on allakhazam.com, Samanna, and even google. I came up empty.
After petitioning and being told I have to completely re-do the 1.5 epic quest since I did the combine and that bugs the quest, and would still need to raise the faction with this NPC to amiable I am ending my EQ career. All the bugs in EQ along with rapid expansion release have driven me out of the game.
As of yet, noone knows what faction this NPC is on and noone knows what quests you would do to raise this faction. I tried killing kobolds for over an hour with no change in faction. The GM did confirm that killing the kobolds does not raise faction with this Wilslik Gissu.
I am posting this as a warning to anyone thinking of doing the 1.5 Shaman epic. My suggestion would be to ask around and if you cannot find the answer to how to raise the faction for Wilslik Gissu, then do not even waste your time.
As for me, I actually already have the 2.0 orb sitting in my backpack to complete the 2.0.

Good luck to all and see you in World of Warcraft or possibly Vanguard!

75 epic 2.0 sk
74 epic 1.0 druid
75 wiz
75 shaman
70 enchanter

**EDIT** Here is some more specific information to help.
1. Make sure you looted and turned in Lustrous Seaweed and received Twine-wrapped Lustrous Seaweed; have it in your inventory.
**Yes I did the turn in and the Twine wrapped lustrous seaweed was in my inventory
2. Make sure you have two (no less, especially no more - check bank too) Bleak Fungus in your inventory. - this is the most likely problem...
**I might have had THREE of these...
3. Make sure you have looted and turned in three Twinkling Shrub and received Tied Twinkling Shrubs; have it in your inventory.
**Yes it was in my inventory
4. Make sure you have one Brittle Burned Bark in your inventory.
**Yes it was in my inventory
5. Make sure you have one Thatched Medicine Bag in your inventory.
**Yes it was in my inventory
6. Make sure (not needed now, but needed for next step anyway) you have 100 or better Alchemy skill.
**Yes my skill is 219 alchemy.
7. Make sure you have done EVERY SINGLE HAIL AND CONVERSATION while not invisible or in illusion or bear form. This means go do them all again if needed. - this is the second most likely problem.
** I followed every step on both the Samanna and the Allakahzam walk through which are pretty much the same.

Please check each of these things out. Do not have any other extra bits of the quest either; I think they check specifically for X number of Y. Extra Fungus is usually the problem, but don't have extra of any of those, just to be safe.

***Thanks for the suggestions all. I only stood at this mob in the Warrens for 5 hours trying to figure this out. During that time I scoured the internet looking for any information that would help. I even read all 19 quests related to the Warrens. None of the 19 quests mention which faction this NPC is on, nor do any of the 19 have any posts related to the Shaman 1.5 epic. I do not mind doing the leg work but to create a quest with no clues and nowhere to turn is simply creating unnecessary frustration.


Edited, Feb 13th 2007 2:17pm by LeebraLifelite
Shaman 1.5 epic Warning
# Aug 23 2009 at 7:36 PM Rating: Decent
16 posts
One of the most common problems when interacting with Wislik is forgetting to hail Lupot in FG again, AFTER you have the 2 mushrooms. If you forget this hail, you get stuck at Wislik.
Shaman 1.5 epic Warning
# Apr 21 2007 at 3:22 PM Rating: Decent
I also had the same problem. I had all the ingrediants, con indif and would not get s response. So I went back to Nupot Nukla and haild him while I had the bleak fungus in my bags and received the proper response and then ran back to warrens and finally he would talk to me. I must have forgotten to talk to him after getting the bleak fungus months ago.
Shaman 1.5 epic Warning
# Feb 15 2007 at 3:47 PM Rating: Decent
I just helped a guildee do this part of his 1.5 epic. He is a barbarian and conned indifferent to all the NPCs in the quest. My shaman cons dubious to all the NPCs in this quest. I have no idea why this is.

In any case, the quest does not appear broken. My guildee successfully interacted with this NPC and was able to do the combine and the hand in.

As for me, I am going to have to have my faction reset by the GM and re-do the entire quest again. At least it can be done as opposed to broken.
Shaman 1.5 epic Warning
# Feb 14 2007 at 10:48 PM Rating: Decent
There are three things that possibly bugged my 1.5 Shaman quest.

1. I had my 2.0 orb in one of my backpacks.
2. I had three bleak fungus instead of just two.
3. According to a GM you need amiable faction with Wilslik Gissu. I con dubious as a froglock just as everyone else I have talked to.

I am being told by a senior GM that my faction with Wilslik Gissu is the problem.

I have now spoken to 4 different shaman who have completed this quest. None of these shaman have ever heard of a faction issue with Wilslik Gissu. None of the four did anything to increase their faction. One even had three bleak fungus's in their backpack instead of two and it did not cause them a problem.

As of this posting this problem is still unresolved. The only help I am being offered is to reset my faction with this NPC so I can redo the entire quest.
Shaman 1.5 epic Warning
# Feb 13 2007 at 2:53 AM Rating: Decent
***
1,352 posts
no one else has even spoke of faction problems with that npc. most likely the GM is wrong, many of them give out bad info.

It sounds to me like you didn't follow the text script like you should have. you didn't introduce yourself to Wilslik and you didn't tell Wilslik who sent you.

the best thing for the 1.5 and 2.0 quests is to Follow them very closely, there are many invisible flags which are based off of hailing and conversing with mobs, you can't 'just turn in the final items' and get the same results.
Sounds like you just combined the parts and tried to hand it in without really following the quest dialogues.
conclusion:
don't do anything out of order
follow all the text and dialogues completely from start to end with all NPCs



Quote:
You say, 'Hail, Wilslik Gissu'

You say, 'The elder spirit sent me.'

Wilslik Gissu says 'Greetingsss fair sage. It would seem that you have come to aid the spirit who fades like each breath we let pass through our lips. There is not [much time] to dawdle. We must get to work right away. As an alchemist yourself, I will tell you what you must do. You must first make some separate combinations. Do not attempt to do this if you are not a master. You will most certainly fail. Ready for intruction?'

You say, 'There is not much time.'

Wilslik Gissu says 'How shall I put this in termsss you will understand? Two of the rare items of nature's bounty will join because they live in darkness. The others will join because they share love of light. You must use the medicine bag given to you by my old friend -- and entrepreneur -- Wunshi. When you've successfully worked with those, tell me you have completed the first step.'

Combine the two Bleak fungi with the Twine-wrapped Lustrous Seaweed in your Thatched Medicine Bag to create Shadowed Pulp.

Now, combine the Brittle Burned Bark with the Tied Twinkling Shrubs to create Brittle Twigs.

You say, 'I have completed the first step.'

Wilslik Gissu says 'Nicely done, friend. You have done good work. Now, give me both of those pieces and I will fashion what you need to return to the spirit.'

Give her the Shadowed Pulp and the Brittle Twigs.

Wilslik Gissu says 'Take these and return to the spirit!'

Recieve a Distilled Potion of Endurance.


Edited, Feb 19th 2007 2:45am by DukeLatan
Shaman 1.5 epic Warning
# Jan 16 2010 at 8:34 AM Rating: Decent
I completed this portion of the quest without saying

'I have completed the first step.'

I just handed Wilslik the two combines. -Give her the Shadowed Pulp and the Brittle Twigs.-

the quest went on to;

Wilslik Gissu says 'Take these and return to the spirit!'

Recieve a Distilled Potion of Endurance.

I decided to NOT complete the dialog for fear that Wilslik would then ask me for the items which i no longer had, and bug the quest.

I then went to the elder spirit in W Freeport and completed that portion of the quest with no problems.

Next is the Trial on the plane of Justice;
i am posting this while it is still fresh in my memory just so i have a record of what happened, and so if anyone else runs into this they will know what to do. Will update when i complete the 1.5, which may be a while, im pretty casual player.


20JAN10; did the final turn-in and got my epic with no problems!



Edited, Jan 20th 2010 7:28am by ToldinStonegazer
Shaman 1.5 epic Warning
# Feb 17 2007 at 9:03 PM Rating: Decent
I can vouch for the "invisible flag" part.

Tonight after the 20 min downtime on Bertox a few guildies decided to help me with Swarmfiend. I've got everything except the talisman from PoSky and the Amulet from Swarmfiend. There was no info saying I couldn't do this out of order, so figured while I waited for another guildie to help with getting to 4th Island, I might as well kill Swarmfiend.

Well, we killed him, a simple fight for us, and when it came time to loot the Amulet it said I was unable to loot the item. So, needless to say I'm trying to carve a set of keys from soap and get to 4th Island.
Elder Spirit of Enlightenment
# Jan 23 2007 at 10:48 PM Rating: Decent
The Elder Spirit of Enlightenment's loc is -253,-528,-67
megaladon chest
# Dec 29 2006 at 7:35 PM Rating: Decent
chest is just called "a chest"
megaladon chest
# Dec 30 2006 at 9:19 AM Rating: Excellent
****
6,998 posts
Jimmbob wrote:
chest is just called "a chest"


Updated, thanks.
Spirit location in Freeport fixed
# Dec 02 2006 at 7:07 AM Rating: Decent
4 posts
It looks like the spirit in Jade's Dragon Den has been fixed. If you go up the stairs, he can be found (as of today) in the first alcove on the left.
found elder spirit of enlightenment
# Apr 04 2006 at 11:59 AM Rating: Decent
32 posts
hi shamans!

today i searched the spirit in the jade tiger's den, but could'nt find him inside. i called a druid-friend and let him track for the spirit. we found him standing between the secound and third buildung, in front of the wall.
so if you have trouble to find him, ask a druid-friend ( or donate for any druid ) to track. it's safe and you would find the spirit, just equal where he spawn.
Where is the Elder Spirit of Enlightment???
# Mar 07 2006 at 5:15 PM Rating: Decent
I petitioned sony for the following:
The Elder Spirit of enlightment (our Shammy NPC in West Freeport) seems to be stuck on the roof of the Jade Tiger's Den. After the new design in February reduced the Jade tiger's Den from a 3 story building to a 2 story building. The Wolf used to be up the stairs to the 3rd floor, and the first door on the left. Well...that now leaves him on the roof. We is targetable by Bard's, Druids, Rangers but they can't see him and I can't hail him from the top of the bunkbeds on the 2nd floor. I don't think there is anyway to get on the roof. I can't climb the walls, or float over from a tall building. Sony's GM said they fixed the problem, and the Elder is "where he belongs" which apparently is still on the roof out of reach.. I am stopped on my Epic until Sony fixes the problem or I get a new solution. Any Ideas???

thanks,

Poporelious
Druzzil Ro
shaman lvl 70
Where is the Elder Spirit of Enlightment???
# Dec 06 2006 at 1:42 PM Rating: Decent
His location is -254, -525, -67 in West Freeport
RE: Where is the Elder Spirit of Enlightment???
# Mar 29 2006 at 11:48 AM Rating: Decent
Well I was able to find him with my ranger friend. The spirit was to the side of Jade Tiger's Den in the little culvasack next to the building. Hope this helps.

Buma Lvl 70 Shammy
RE: Where is the Elder Spirit of Enlightment???
# Mar 08 2006 at 8:46 AM Rating: Decent
The GM said that the Elder would be positioned on the second floor in the Jade Tiger's Den. I ran there only to find nothing on the second floor. Then, I got a tell from my guild..The Wolf was parked about 50ft straight out from the West Gate in West Freeport. Standing there amongst the lvl 1 skellies and rats. So..it might be on a timer to spawn outside the gates every so often. Another guild Shaman told me that he saw the Elder in that spot by the gate also. So..just be persistent and check both places.

Popo

Shaman
Lvl 70
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