Breakdown in Communication #3: Riwwi  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:65
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Advancement
  • Faction
  • Loot
Factions Raised:
Factions Lowered:
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Gates of Discord
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Sat Jun 5 22:44:16 2004
Modified: Tue Dec 5 05:21:04 2023
Talk to Taminoa Bialu

  • Taminoa Bialu may be found near Fezbin Fizzles at -35, +60, with whom you must have already completed the preflagging to accomplish this step of the quest.

    You say, 'Hail, Taminoa Bialu'

    Taminoa Bialu says 'Greetings. You must be one of the adventurers that Fezbin told me about. It is a pleasure to meet such a brave individual. Where are my manners? My name is Taminoa Bialu and I compile all the information from our scouts in the [city] area of Taelosia.'

    You say, 'What city?'

    Taminoa Bialu says 'Well, it appears the native inhabitants of Taelosia lived in a grand city once. This city is made up of four different areas named in their language. They are [Qinimi], [Riwwi], [Barindu], and [Ferubi]. Based off of early information, we believe each area had a specific purpose. I am still trying to decipher the native language to figure out what the names mean, but going off of visual information I can assume that Qinimi served as their court, Riwwi is where they held games, Barindu was a lush garden, and Ferubi was a central place of worship once. That is about the extent of my information as far as the intended purpose of each area. What they are now used for I can explain in further detail. Which area would you like to hear more about?'

    You say, 'What is Riwwi?'

    Taminoa Bialu says 'Riwwi has to be the most interesting of all of the city areas. You see, this is where the coliseum is located. Now, we are not completely aware of how it was used before this invading army took up residence in the area, but now it is used for the merciless slaughter of the nihil. Early reports from our scout, Reyna, indicate that the slaves in the area would not interact with her until she proved herself. How she was able to do this I am not sure, but I would suggest trying to find something of Reyna's while I go over my Riwwi information. Come back to me when you find something.'

    Reyna's Demise

  • It seems Reyna did get in a bad situation. You will find Reyna's Bloody Earring as a random drop in Riwwi. Hand it to Taminoa:

    Taminoa Bialu says 'This does not bode well for Reyna's fate. If I had to guess, I would say they took her to the coliseum. Knowing what we know about these strange beings, they would have taken her to the coliseum just so they could entertain themselves by torturing her. You must find a way into the coliseum and save Reyna. I think your best plan of action would be to locate and speak to Turlini and Namosa. They are two slaves Reyna mentioned in her reports. They may not talk to you if you have not proven yourself, but once you do that they should be pretty helpful. They may even know an easy way into the coliseum. Find these two and ask them about Reyna. Return to me when you find out more information about her.'

  • So, you are directed to two slaves, Turlini and Namosa, who will not trust you at first. This is an entire side quest, which results in its own rewards. It also takes a while.

    Gain faction with the Yunjo Resistance

  • You can gain faction by relentlessly killing some of the mobs that give off the required faction increase (not all do, and the faction is +1 per kill).

    You can also help some of the slaves. This is how Reyna did it. There are some slaves that are hungry and thirsty, located in the first building to the left of the Qinimi zone line. They require some player-made foods and drinks from native Taelosian products.
    • Thirsting Yunjo - Needs Taelosian Tea - +5 faction per turn in.
    • ( a drink version of the tea)
    • Starved Yunjo - Something with Cragbeast- +2 faction per turn in.

    • Emaciated Yunjo - Something with Crab- +2 faction per turn in.

    • Famished Yunjo - Something with Tuna- +2 faction per turn in.

    • Hungry Yunjo - Something with Hynid- +2 faction per turn in.

    Drinks give +5 faction, and food gives either +2 or +5 faction.

    Each slave will tell you what it wants. Turn in these for faction gain to the appropriate slave. Slaves accept exactly 8 turn-ins of food or drink, no more than that. On the 8th turn-in the slave despawns and a new one immediately takes its place. The respawn time is 15-20 minutes, and the type of Yunjo that pops is random, either An Enslaved Yunjo, or one of the 5 types listed above.

    You need to attain high kindly faction standing with the Yunjo Resistance to talk to the two slaves. The Taelosian Morphemic Staff (grants positive faction to Nihil and Yunjo Resistance) can go a long way toward helping you along here.

    Namosa's Family

  • Namosa Bubundu may be found at -220, -190, +25 in Riwwi, in the "pavilion" straight out from Qinimi. You must have at least kindly faction (1100) to speak with Namosa successfully.

    You say, 'Hail, Namosa Bubundu'

    Namosa Bubundu coughs pitifully and looks through you with weak eyes, 'This gazebo was once a place of contemplation, meditation, and reflection, but now it is a place of torture. These slavers shackle us here within feet of the pool of water and refuse us food or drink for days at a time, accompanied by horrible beatings. And now, I have had enough. I am through with this world and can only hope for peace in my passing. Before I pass on I wonder if you could do a [favor] for me?'

    You say, 'What favor?'

    Namosa Bubundu slips you a scuffed signet ring, 'Yes, yes. Here is a family heirloom that I have been keeping secret from our captors. If you deliver this ring to my kin, I can die in peace knowing it never fell into their hands. There are rumors that some of my family members have escaped the clutches of these monsters and made their way into a city that floats on water. I hope you understand, friend. Go quickly.'

  • You receive a Scuffed Signet Ring. Go talk to Pandula Bubundu at +10, -145, +115 on the ship in the Abysmal Sea.

    You say, 'Hail, Pandula Bubundu'

    Pandula Bubundu says 'What can I do for you? I'm waiting to hear word from the Wayfarer scouts. My niece has been captured by the Muramites and I only wish to discover if she is still alive. I can't take this, not knowing. I would much rather endure a thousand of those beast's whips than be kept in the dark. Please find her for me.'

  • Give Pandula the Scuffed Signet Ring.

    Pandula Bubundu sobs uncontrollably, tears welling up in her eyes, 'So my little one is still out there. This is wonderful news. I can now die in peace. The Wayfarers have transcribed my final wishes onto this parchment. Please deliver this to Namosa.'

    Your faction standing with Yunjo Slave Resistance has been adjusted by +1
    Your faction standing with Gladiators of Mata Muram has been adjusted by -1
    You gain experience!!

  • You receive Pandula's Final Words. Take these back to Namosa.

    Namosa Bubundu gasps, 'What?! Oh no, this isn't good at all. She isn't supposed to die. I am! Quick, go and see Councilman Tentric in Qinimi and let him know what's happening. He has always helped our family when we were in need. If you bring this token he will know I sent you!'

    Your faction standing with Yunjo Slave Resistance has been adjusted by +1
    Your faction standing with Gladiators of Mata Muram has been adjusted by -1
    You gain experience!!

  • You receive a Token of Understanding. Go find Councilman Tentric in Qinimi at +285, -995, -15, in the southeast hut.

    You say, 'Hail, Councilman Tentric'

    Councilman Tentric says 'You haven't come to demand something of me, have you? I've been subjected to enough atrocities already. Please leave this old man in peace.'

  • Give him the Token of Understanding.

    Councilman Tentric nods solemnly, 'Hmm . . . I see. So Pandula is contemplating leaving this world. There is no doubt that these are hard times. Our people are strong however, and nothing will truly break our spirit. Please let Pandula know that the gods have not forgotten us. Bring her this holy symbol.'

    Your faction standing with Yunjo Slave Resistance has been adjusted by +1
    Your faction standing with Gladiators of Mata Muram has been adjusted by -1
    You gain experience!!

  • You receive a Symbol of Faith. Take it to Pandula.

    Pandula Bubundu looks quizzically at the symbol and rubs it in her hands. She smiles as if realizing something, 'Ah, Tentric, you are always right. I can't give up on this world or my family. I'm not sure why I was behaving so selfishly. Take this flower to my niece, she will know what it means.'

    Your faction standing with Yunjo Slave Resistance has been adjusted by +1
    Your faction standing with Gladiators of Mata Muram has been adjusted by -1

  • You receive a Drakelily. Take it to Namosa.
    Your faction standing with Yunjo Slave Resistance has been adjusted by 50.
    Your faction standing with Gladiators of Mata Muram has been adjusted by -25.
    You have received a character flag!

    Namosa Bubundu says 'A drakelily? My aunt grew these in her garden. In fact, I helped her plant some of them myself. She always told me they were a sign of hope. Thank you, ______. I'll inform our people of your kindness.'

    Your faction standing with Yunjo Slave Resistance has been adjusted by +1
    Your faction standing with Gladiators of Mata Muram has been adjusted by -1
    You gain experience!!

    Namosa touches your shoulder and gazes at you with pleading eyes. 'I hope this isn't presumptuous of me. You've already done so much. Before you go, I need to ask you for another favor. Turlini is under heavy guard in one of the nearby towers. The Muramites think he's up to something and I'm concerned they may torture or kill him. Please have a talk with Turlini when you can.'

  • You receive a Crescent Stone Amulet, whose use is not yet known.

    Turlini's Revolt

  • This part can be completed on its own as a side quest for its own rewards, provided you have completed the Namosa's Family portion.

    You say, 'Hail, Turlini'

    Turlini beams with excitement, 'I recognize you! One of the adventurers we've heard tales about! There are rumors of you destroying the Legion of Mata Muram. Have you come to set us free?'

    You say, 'I have come to set you free.'

    Turlini says 'Bless you, we're saved! Listen up, friend. I've already formulated a plan to stage a quick and decisive escape, but first we need to get our hands on a complete set of shackle keys. Just a few won't suffice; it must be entire set. If we were to rescue only some of my brethren, those that remain behind would be brutally tortured beyond imagination. Now, I've watched the guards carefully and counted the silvery keys they carry. There are ten in total. Combine the set in this sack and return it to me. I knew you would help!'

  • You receive Turlini's Key Bag. You now need to collect the 10 keys, which may be obtained as follows:
    1. Jagged Silvery Key: A desiccated corpse is located right across the first bridge from Riwwi zone in from Qinimi. Approaching triggers 7 stonemites, and spawns the key at the bottom of the canal.

    2. Notched Silvery Key: dropped by Night Watchman Fxi in Riwwi

    3. Serrated Silvery Key: dropped by Officiator Keviazh in Riwwi

    4. Polished Silvery Key: ground spawn at various places in Riwwi (appears at one place only at a time):

      • 50, -490 underwater

      • -328, -735 in the fountain

      • -460,-280 in a ruined building between Qinimi and Ferubi

      • 32, 32, on a crate

      • 521, -682 behind a pillar

      • -210, 0 outside of Qinimi entrance, near two fallen pillars

      • behind the pillar in front of the officiator, to the right

      • -240, -165 in small well on top of platform with the 2 named Nihil

    5. Ridged Silvery Key: Talk to Rorrst in Abysmal Sea, at +30, +90, +100. Saney Jakis stands next to him.

      You say, 'Hail, Rorrst'

      Rorrst smirks and nods politely your way. The glint of a silvery key hanging from a chain around his neck catches your eye.

      You say, 'What is that key?'

      Rorrst says 'Oh what, this little thing?' He grasps the key with one hand and holds it forth, displaying it proudly. This be my pride and joy, aye. Stolen right out from under the nose of those blasted Muramites. They be mighty angry at my trespass, I gather.'

      Saney Jakis is right next to him.

      You say, 'Hail, Saney Jakis'

      Saney Jakis says 'Pleasure to meet you, ______! How are you making out? My friend and I traveled from afar in search of adventure and we've certainly found it. This strange land has delivered excitement in spades. Hasn't it, Rorrst?'

      You say, 'What is that key?'

      Saney Jakis says 'Are you trying to reason with Rorrst?' Saney unsuccessfully attempts to stifle her tinny, high-pitch chortle. 'Now THAT'S a waste of time, and I would know. Personal experience. If you want something from him you'll have to try a different angle: Appeal to his coinpurse. Money talks. Tell him I said so.'

      To Rorrst:

      You say, 'Saney says money talks.

      Rorrst chuckles. 'Money talks? Aye, it does. Keep in mind I still can't give you the original, it means far too much to me. If you're dying to have the key you can make a copy. Say twenty-five thousand gold. It's a nice round number. That should be relatively trivial for someone of your background to obtain.'

      For 25,000gp, he'll give you a Impression of a Key. Combine with a Silver Bar in a Jeweler's Kit (you get the mold back on failure).

    6. Scored Silvery Key: Talk to Iniba the Confused in Riwwi (jail cell in the NW room of the Coliseum), and ask "Please". If you have a high begging skill (151+), she'll give it to you.

    7. Five-Toothed Silvery Key: uncommon drop from the Aneuks in Barindu's temple area

    8. Elongated Silvery Key: ground spawn at -112,285 in a ruined building in Barindu

    9. Edgeless Silvery Key: rare drop in Qinimi from various mobs

    10. Blunt Silvery Key: dropped by various named in Qinimi, including Pixtt Kerxek Vket, Pixtt Krakt Ticov, Pixtt Trext Rexi, and Rav Krixt Tekrik

  • Combine the 10 keys in the bag to craft a Sack of Silvery Keys. Give this to Turlini.

    You have received a character flag!

    Turlini fishes a jagged key from the sack and tries it on his manacles. They unlock with a loud snap and slide off his wrists. His expression melts into simultaneous shock and elation. 'YES! We will be freed. Very soon now, these chains will bind my people no longer! And as for you, ______, you will become a legend among my people.'

    Turlini can barely contain his excitement. 'This is wonderful news, friend. Freedom is within our grasp! The only problem remaining is the ever-present guards. They are always watching over us. We would need a monumental distraction to buy enough time for me to release everyone. Which is where you come in. One of your kind who goes by the name of Reyna has been taken to the arena and has been tortured daily in front of the Muramite masses. If you were to create enough of a ruckus in the arena trying to free her I think we could make our escape.'

    Your faction standing with Yunjo Slave Resistance has been adjusted by +50
    Your faction standing with Gladiators of Mata Muram has been adjusted by -25
    You gain experience!!

    The Great Diversion: Freeing Reyna

  • Once you have the flag from Turlini, you can start a series of increasingly difficult fights in the coliseum in Riwwi. Talk to "an enslaved yunjo" in the coliseum.

    You say, 'Hail, an enslaved yunjo'

    an enslaved yunjo says 'It's you! The champion everyone has spoken of! Have you come to defy the Muramites?'

    You say, 'I have come to defy the Muramites.'

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and will destroy your kind!'

    An officiator shouts, 'We'll see how defiant ______ is after they have been crushed for our amusement. Send in one of our trained hynids!'

    an enslaved yunjo says 'Stand fast and prepare for a fight! They're sending a bloodthirsty beast into the arena to kill you as we speak. If you defeat it, place the head in this sack as proof and return it to Turlini. He is the leader of the resistance and may be able to assist you for helping us.'

  • At the beginning of each encounter, you get a bag, typically called the Satchel of the XX Battle, where "XX" is numbered from "First" through "Tenth." This will trigger one or more mobs entering the arena. Kill the mob(s), loot the head(s), and combine them into the appropriate satchel. Each battle is a single-group encounter. Anyone outside the group who interferes will cause the Officiators to call the interference unfair, and the interferer will be teleported to the zoneline. After each battle, head back to Turlini and turn in the satchel to receive an upgraded necklace. You may then give the necklace to the slaves in the coliseum to begin the next battle in the series.

    If you fail an encounter, you must start over from wave 1. If a mob gates, it is considered a failure.

    The ten encounters:

  • 1. Difficulty: easy

    --You have looted a Frothing Hynid's Head.--

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    You receive Yunjo's Braided Cord.


  • 2. Difficulty: easy

    You say, 'Hail, an enslaved yunjo'

    an enslaved yunjo smiles, 'You are very strong. If you wish to challenge the Muramites, hand me the item Turlini gave you and I will gain their attention again.'

    Hand in Yunjo's Braided Cord.

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and they will destroy your kind!'

    An officiator sneers, 'Then let's have a demonstration, shall we, ______? How to be slaughtered by a rabid animal in front of a captivated audience.'

    --You have looted a Gibbering Hynid's Head.--

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    You receive Yunjo's Sea Kelp Cord.

    Turlini kicks the shackles from their legs. 'Quick, to the exits!'



  • 3. Difficulty: easy

    Hand in Yunjo's Sea Kelp Cord.

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and they will destroy your kind!'

    An officiator shouts, 'You've proven amusing so far, ______, but how long can you last? Handlers, send in the cragbeast!'

    --You have looted a High Hill Cragbeast's Head.--
    --You have looted a Handler Bvekh's Head.--

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    You receive Yunjo's Woven Twine Cord.


  • 4. Difficulty: easy

    Hand in Yunjo's Woven Twine Cord.

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and they will destroy your kind!'

    An officiator gloats, 'Your little stand is at an end, ______. Prepare to be slaughtered. I will enjoy this thoroughly.'

    --You have looted a Pfaaxle's Head.--

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    You receive Yunjo's Plaited Hynid-Fur Cord.

    Turlini kicks the shackles from their legs. 'Quick, to the exits!'



  • 5. Difficulty: easy

    Hand in Yunjo's Plaited Hynid-Fur Cord.

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and they will destroy your kind!'

    An officiator shouts, 'Enough of this, let ______ deal with one of the stoneservants.'

    --You have looted a Manipulated Stoneworker's Head.--

    Create a Heavy Satchel (identifies as "One heavy head inside") and hand it in.

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    Turlini says 'Yes! We have been released! Head to the marshlands.'

    You receive Yunjo's Hynid Fang Cord.


  • 6. Difficulty: easy

    Hand in Yunjo's Hynid Fang Cord.

    an enslaved yunjo says 'It's you! The champion everyone has spoken of! Have you come to defy the Muramites?'

    You say, 'I have come to defy the Muramites.'

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and they will destroy your kind!'

    An officiator shouts, 'Graargh! Bring in two stoneservants.'

    --You have looted a Misguided Stoneworker's Head.--
    --You have looted a Controlled Earthmover's Head.--

    Create a Heavy Satchel (identifies as "Two heavy heads inside") and hand it in.

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    You receive Pressed Leather Yunjo Sash.

    Turlini says 'Yes! We have been released! Head to the marshlands.'


  • 7. Difficulty: medium

    Hand in Pressed Leather Yunjo Sash.

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and they will destroy your kind!'

    An officiator shouts, 'This should prove to be very entertaining. How will you manage against controlled stoneservants? I don't think you will manage at all. Farewell, ______.'

    --You have looted a Pixtt Master Hviqu's Head.--
    --You have looted a Directed Destroyer's Head.--
    --You have looted a Dominated Bonecrusher's Head.--

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    You receive Spiked Leather Yunjo Sash.

    Turlini kicks the shackles from their legs. 'Quick, to the exits!'



  • 8. Difficulty: somewhat hard

    Hand in Spiked Leather Yunjo Sash.

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and they will destroy your kind!'

    An officiator laughs, 'Here come the Kyv. It's over now ______'

    --You have looted a Qiz's Head.--
    --You have looted a Xnoz's Head.--
    --You have looted a Dvax's Head.--

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    Turlini kicks the shackles from their legs. 'Quick, to the exits!'

    You receive Woven Bone Yunjo Sash.


  • 9. Difficulty: even harder

    Hand in Woven Bone Yunjo Sash.

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and they will destroy your kind!'

    An officiator roars, 'GAH! Why won't you die?! ______, your time has come to an end. Send in the SLAYER!'

    --You have looted a Kizki the Slayer's Head.--

    Turlini gives you an appraising nod, 'Your valiant demonstration in the arena has given us all hope that someone can stand against the Muramites. Please accept this trinket as a token of appreciation from our people.'

    You receive Silvery Mesh Yunjo Sash.


  • 10. Difficulty: very hard (3 unmezzable ukuns, 3 mezzable aneuks)

    Hand in Silvery Mesh Yunjo Sash.

    an enslaved yunjo shouts '______ defies you! Do you hear me? ______ defies you and will destroy your kind!'

    An officiator shouts, 'I tire of toying with you, ______. Men, kill them. Now.'

    --You have looted a Hexxt Skazm's Head.--
    --You have looted a Hexxt Lixx's Head.--
    --You have looted a Hexxt Nheki's Head.--
    --You have looted a Pixtt Kirq's Head.--
    --You have looted a Pixtt Mik's Head.--
    --You have looted a Pixtt Khark's Head.--

    You have received a character flag!

    Turlini shouts with joy. 'Aha, you've done it! Thanks to your distractions in the coliseum, the Muramite legion is engulfed in utter chaos. We will take this opportunity to escape. You have saved us all. Oh, I almost forgot! Before I go, take this as a final gift from the Yunjo. It holds much strength, just as you do. Unfortunately I have bad news. Something I could not tell you until now. Reyna passed on a few days ago. Her last request was that I give this to someone who had proven his or her worth. You have more than done that. I wish there were more I could do, but we are masters of shaping stone not life.'

    You receive Sash of the Yunjo's Champion.

    Turlini says 'I can't wait to be reunited with my family! Let's get out of this place.'

    After only a few seconds, Turlini runs out of the tower and despawns, along with the other slaves in the zone. Respawn time for Turlini is several hours (for me it was 6.5 hours)

  • You get Reyna's Scout Report. Give this to Taminoa Bialu.

    Taminoa Bialu says 'Reyna was a skilled scout who had spent many years honing her abilities. Learning that she died so horribly upsets the stomach, but she died trying to help others. Yes . . . that's what we should focus on. This report you have returned will be a great help to us and this reward should help you as well. It was wrapped in the report and appears to be a gem fragment that may fit into the stone Fezbin gave you. Now to the rest of the city. Hopefully we can prevent our other scouts from suffering the same fate as Reyna.'

    You have successfully completed a section of the Taelosian City.

  • You receive A Glowing Gem Shard, which you may combine with A Shiny Socketed Crystal and Vaifan's Clockwork Gemcutter Tools in Vaifan's Experimental Sealer to craft A Glowing Socketed Crystal.

    Need all missing dialogues, mob /locs, and faction hits.
  • Rewards:
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    Post Comment
    Sashi
    # Oct 11 2004 at 7:10 PM Rating: Decent
    I don't even know how the hell to replay on these forums.

    The silvery sash isn't the last one. The last sash is the Sash of the Yunjo Champions. You get that after beating wave 10, along with the stone. You don't have to repeat the quest.
    Silvery Mesh Yunjo Sash?
    # Oct 09 2004 at 8:10 PM Rating: Decent
    Let me get this straight... Do u recieve "Silvery Mesh Yunjo Sash" to trigger 10th fight? or after 10th fight? So if u want the stone AND the Sash u have to do 1-10 and then 1-9? or how does it work?
    no blab
    # Jul 22 2004 at 12:52 AM Rating: Default
    If you guys can't stand all the stupid text involved (like myself) I found this writeup to be somewhat helpful.


    http://home.insightbb.com/~a.himmeger/
    go team
    # Jul 06 2004 at 2:11 AM Rating: Decent
    One nice part about this is that you can take as long as you want between each round. Minutes, days, whatever. Which means you can start it with a few friends and then bring in the hired guns for the last three rounds. I kited the first two rounds solo. A couple of friends helped with the next four. Bard mezz will get you through those. A couple more people showed up and we did round seven three times for all of us. For the last three we had a warrior, cleric, ranger, bard, beast and chanter. VT equiped level. If you work well together it's quite easy.

    BTW, none of the mobs in the event can be snared or rooted. They don't aggro right away when they come out of the tunnels so you can take your time getting set up. But if you're not careful they may path back out of the arena without aggro'ing and then you lose.
    Arena fight requirements
    # Jun 19 2004 at 2:29 AM Rating: Excellent
    *
    136 posts
    I was ALLY to the slave resistance and had gotten the Turlini's Key flag.
    I was not able to start the arena fight. The slaves just "eyed me suspiciously".

    What was missing was the Namosa's Family flag. You have to do this simple fedex quest.

    Namosa : Riwwi, -220, -190
    Pandula : Abysmal, 0, -150, top deck
    Councilman Tentric : Quinimi, +280, -1000

    After adding the Namosa flag, the arena slaves acknowledged me as their herochampiondrinkingbuddy and let me start the event.

    As for the fights: War + Shm + Clr (all played by me, though) easily got the 6th wave killed but I failed the 7th. 3 unrootable mobs are too hard to control so ya will probably need an enchanter for waves 7+. The last wave has 3 somewhat resisting aneuks which a bard would have a hard time mesing.
    (or kiting, since they snare)


    Edited, Sun Jun 20 08:12:12 2004
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