Taelosian Geomancy Stones (GoD spells)  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(Average from 2 ratings)
Information:
Time:Days
Level:65
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Spell
Quest Items:
Related Quests:
Era:Gates of Discord
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Fri Mar 12 17:34:04 2004
Modified: Sun Jul 21 00:06:24 2019
Reyfin Malakwa may be found on the ship at +225, +290, +100.

You say, 'Hail, Reyfin Malakwa'

Reyfin Malakwa stares silently out over the ocean towards the magical wards protecting the ship from the unyielding onslaught of the pounding waves. He jumps back terrorized when he realizes your presence. His visage calms a bit when he senses you mean him no immediate harm. He ponders you timidly for a moment and then leans down and begins drawing something in the sea grime that covers one of the boxes. You study his sketch for a moment and begin to understand that it is a rune of sorts. Three arching lines join in the center to form a sort of Y-shape.

All classes can turn in Taelosian Geomancy Stones to Reyfin Malakwa for a spell or discipline depending upon the class. Taelosian Geomancy Stone Jelki may be turned in by all classes, while Taelosian Geomancy Stone Eril and Taelosian Geomancy Stone Yiktu may only be turned in by spellcasting classes.

Reyfin Malakwa shuffles back from you until familiarity dawns on him. You reach forward and hold the stone out in front of you. He tilts his head slightly and studies the stone for a moment before taking it from your hands.

Reyfin Malakwa holds the symbol up over his head and speaks out over the dark waters. He begins to recite some sort of ritual as the runes begin to drip a sticky-looking fluid down on to his hands and arms. The rune begins to glow, softly at first, but it becomes brighter as Reyfin's voice rises. Suddenly, the symbol sublimates into a hovering mass of glowing vapor. Reyfin turns to you and beckons. You hold out your hand and receive the glowing vapor. Almost immediately the vapor solidifies into a familiar shape. Reyfin bends down and begins drawing in the grime once again. You see a pair of jagged lines crossing in the center.

For Taelosian Geomancy Stone Jelki:

Bards receive the song Echo of the Trusik.
Beastlords receive the spell Trushar's Mending.
Berserkers receive the tome Battle Cry of the Mastruq (also vendor-sold, unlike any other quest rewards here).
Clerics receive the spell Holy Elixir.
Druids receive the spell Sylvan Fire.
Enchanters receive the spell Bliss of the Nihil.
Magicians receive the spell Elemental Siphon.
Monks receive the tome Phantom Shadow.
Necromancers receive the spell Night Stalker.
Paladins receive the spell Wave of Trushar.
Rangers receive the spell Sylvan Burn.
Rogues receive the tome Kyv Strike.
Shadowknights receive the spell Black Shroud.
Shaman receive the spell Breath of Trushar.
Warriors receive the tome Bellow of the Mastruq.
Wizards receive the spell White Fire.

For Taelosian Geomancy Stone Eril:

Bards receive the song Dark Echo.
Beastlords receive the spell Trushar's Frost.
Clerics receive the spell Order.
Druids receive the spell Sylvan Embers.
Enchanters receive the spell Madness of Ikkibi.
Magicians receive the spell Monster Summoning IV.
Necromancers receive the spell Night's Beckon.
Paladins receive the spell Holy Order.
Rangers receive the spell Sylvan Call.
Shadowknights receive the spell Miasmic Spear.
Shaman receive the spell Daluda's Mending.
Wizards receive the spell Telaka.

For Taelosian Geomancy Stone Yiktu:

Bards receive the song War March of the Mastruq.
Beastlords receive the spell Turepta Blood.
Clerics receive the spell Holy Light.
Druids receive the spell Sylvan Infusion.
Enchanters receive the spell Dreary Deeds.
Magicians receive the spell Rock of Taelosia.
Necromancers receive the spell Night Fire.
Paladins receive the spell Light of Order.
Rangers receive the spell Sylvan Light.
Shadowknights receive the spell Mental Horror.
Shaman receive the spell Balance of the Nihil.
Wizards receive the spell Black Ice.
Submitted by: Sempai
Rewards:
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Ultimate Evil
# Oct 28 2011 at 5:06 PM Rating: Decent
"Reyfin Malakwa holds the symbol up over his head and speaks out over the dark waters. He begins to recite some sort of ritual as the runes begin to drip a sticky-looking fluid down on to his hands and arms."

That's the same stuff that drips all over you if you come in contact with the Ultimate Evil from The 5th Element.
Where is this NPC?
# May 25 2008 at 8:30 AM Rating: Decent
Could someone conceivably post something useful, like how a non-tracking class can find this npc easily? Is she next to someone on FIND? Saying "outside on the boat" has got to be the dumbest thing I have ever read, owing to the fact that EVERYTHING in this zone is, in fact, on a boat.
Where is this NPC?
# Jun 17 2008 at 3:29 AM Rating: Decent
**
276 posts
Well, for those incapable of using the locations. Far west side of the boat, back side, on the rail. GoD model. not near any other npcs.
Where is this NPC?
# May 05 2020 at 7:27 AM Rating: Decent
Scholar
44 posts
Grizabelle wrote:
Well, for those incapable of using the locations. Far west side of the boat, back side, on the rail. GoD model. not near any other npcs.


THIS here posted by Grizabelle was the most helpful in finding this NPC. Thank you very much, Grizabelle. I never would have fount the NPC without your helpful instructions. If anyone still needs help, here is a screenshot of the NPC.
https://i.imgur.com/sCTNYpX.png
ALERT ADMIN
# Jul 14 2006 at 3:00 PM Rating: Decent
Please replace the listing for Enchanters under Yiktu with "Dreary Deeds" - the spell info leads here, and the posts underneath says it was replaced, but if i hadn't spent 15 minutes looking i wouldn't have figured it out.
ALERT ADMIN
# Jul 14 2006 at 3:50 PM Rating: Excellent
Ungainly Ninja
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Kudilu wrote:
Please replace the listing for Enchanters under Yiktu with "Dreary Deeds" - the spell info leads here, and the posts underneath says it was replaced, but if i hadn't spent 15 minutes looking i wouldn't have figured it out.


Quest text is updated, thanks.
I heard .....
# Dec 02 2005 at 10:09 PM Rating: Decent
I heard GoD spells which are tradable now are also reasearchable.
GoD spells now tradeable
# Oct 01 2005 at 7:49 AM Rating: Decent
I turned in a eril stone today and received dark echo and it wasnt flagged as no trade, so GoD spells seem to be tradeable now.
RE: GoD spells now tradeable
# Nov 29 2005 at 5:45 PM Rating: Decent
**
642 posts
DJ,

*Some* GoD spells are tradeable. I'm not sure of what patch, nor the entire spell list, but at some point, SOE made some GoD spells researchable. IIRC, the Ancient line are still no-drop and not researchable.
OOW has upgrades for most classes
# Aug 06 2005 at 6:07 PM Rating: Excellent
*
74 posts
For Taelosian Geomancy Stone Jelki:

Classes with NO UPGRADES are:

Monks - 50 more range than lvl 64 Phantom Call
Necromancers - Highest Group Heal Over Time


Following Classes get Upgrades from OOW spells

Bards receive the song: Eriki's Psalm of Power (lvl 69)
Beastlords receive the spell: Muada's Mending (lvl 67)
Clerics receive the spell: Pious Elixir (lvl 67)
Druids receive the spell: Solstice Strike (lvl 69)
Enchanters receive the spell: Wake of Felicity (lvl 69)
Magicians receive the spell: Elemental Simulcram (lvl 70)
Paladins receive the spell: Wave of Piety (lvl 70)
Rangers receive the spell: Hearth Embers (lvl 69)
Rogues receive the tome: Daggerfall (lvl 69)
Shadowknights receive the spell: Shroud of Discord (lvl 67)
Shaman receive the spell: Spiritual Serenity (lvl 70)
Warriors receive the tome: Bazu Bellow (lvl 69)
Wizards receive the spell: Corona Flare (lvl 70)

Edited, Tue Aug 9 14:21:22 2005
RE: OOW has upgrades for most classes
# Sep 30 2005 at 2:31 PM Rating: Decent
**
402 posts
Shamans also get an upgrade to their level 65 slow spell now, balance of discord, level 69.

Edited, Fri Sep 30 15:38:57 2005
RE: OOW has upgrades for most classes
# Sep 14 2005 at 1:57 AM Rating: Decent
the paladin wave heal from oow is better, but not technacly a upgrade. the GoD wave heal is on a seperate timer from the OoW/PoP one, therefore you can have 2 wave heals memmed at once.
RE: OOW has upgrades for most classes
# Sep 03 2005 at 12:58 AM Rating: Decent
44 posts
Turned in this stone today with a Magician and got Elemental Siphon (which is the original spell given by this stone), not Elemental Simulcram (which is the last lvl 70 OOW rune spell)...

Not sure where this info comes from but I'm not sure it is that accurate.
RE: OOW has upgrades for most classes
# Nov 29 2005 at 5:06 PM Rating: Decent
The spells he listed here are the upgrades to the Jeleki spells. Basically, only three classes (monks, necros and palidans) get real use from Jeleki spells if they already have their OoW spells. Since these are usually /random'ed at raids, it would be good if more people realized this.
Handed an item
# May 22 2005 at 7:47 AM Rating: Decent
After handing in my last rune, I got handed a Ragged Cloth Bag (3 item combineable container).
If I destroy the bag and hail, i get handed another one.

Anyone know what this is for?
For Beastlords: Turepta Spirit aka Trushar's Mending
# May 05 2005 at 2:50 PM Rating: Decent
5 posts
When you turn in the GoD Jelki Stone you get Spell:Turepta Spirit which when scribed into your spellbook becomes Trushar's Mending.

Essentially what happened is that in the BST discussion forums at eqlive the complaint was that while Turepta Spirit (which was the group form of IoS) was a useful spell, the level at which you were likely to obtain it made it largely redundant. So SOE interpreted that to mean that BST's didn't want group IoS and thus they changed it to the healing spell (Trushar's Mending) which is equally redundant since you are likely to have the better OoW heal long before you will get this one.
RE: For Beastlords: Turepta Spirit aka Trushar's Mending
# Jun 05 2005 at 3:54 PM Rating: Decent
Regardlss of what many feel are -> Useful <-or -> Beneficial <- keep ni mind that not everyone buys each expansion. Sony knows this (sorta) thus the need for "redundant" spells that may / may not be usefull or " wise " to have due to a spell from another expansion.
RE: For Beastlords: Turepta Spirit aka Trushar's Mending
# May 29 2005 at 10:23 PM Rating: Default
**
251 posts
You must look at the fact that this is a different expansion, so before OOW came out the heal would have been an upgrade.

Also, obtaining these runes is not very hard.
____________________________
Brother Kukick
Forged in Fire
RE: For Beastlords: Turepta Spirit aka Trushar's Mending
# May 10 2005 at 2:42 AM Rating: Decent
Muada's Mending didn't exist when this was originally changed to Trushar's ...
Best place to get
# Sep 18 2004 at 7:41 PM Rating: Decent
Best place to get theese (not ancient) is KT on the named all over. Often rot in zone. Yelki seem to be most common, and Eril most rare. Got all my spells in one night of 5 hours.

The hand in guy is lightblue on track for 66 and above, can help abit to find him. He is not to far from magus.
just wondering
# Aug 11 2004 at 3:57 PM Rating: Decent
are these stone or the spells and tomes no drop?
RE: just wondering
# Aug 11 2004 at 9:03 PM Rating: Decent
*
144 posts
They are all no drop, from what I've seen. One Eril, two Yiktu runes, one wizard spell gotten by turn-in, all no-drop.
track
# Aug 04 2004 at 1:00 AM Rating: Default
hes blue to 65 for ease of tracking
____________________________
70 Druid Retired from Vis Maior...Quellious
Handin log Yiktu for cleric
# Aug 02 2004 at 12:29 PM Rating: Decent
12 posts
This is a log from turning in a Yiktu stone for the cleric spell Holy Light. No faction hits. Seems to be the same text no matter what class or stone.

[Wed Jun 16 21:03:00 2004] Reyfin Malakwa shuffles back from you until familiarity dawns on him. You reach forward and hold the stone out in front of you. He tilts his head slightly and studies the stone for a moment before taking it from your hands.
[Wed Jun 16 21:03:00 2004] Reyfin Malakwa holds the symbol up over his head and speaks out over the dark waters. He begins to recite some sort of ritual as the runes begin to drip a sticky-looking fluid down on to his hands and arms. The rune begins to glow, softly at first, but it becomes brighter as Reyfin's voice rises. Suddenly, the symbol sublimates into a hovering mass of glowing vapor. Reyfin turns to you and beckons. You hold out your hand and receive the glowing vapor. Almost immediately the vapor solidifies into a familiar shape. Reyfin bends down and begins drawing in the grime once again. You see a pair of jagged lines crossing in the center.
[Wed Jun 16 21:03:13 2004] Beginning to scribe Holy Light...
spells
# Jul 23 2004 at 2:44 AM Rating: Decent
chaos runes as well

Leythos Templar
<Occidio>
Lanys
RE: spells
# Jul 23 2004 at 10:05 AM Rating: Good
Ungainly Ninja
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Yes, listed in the related quest.
Loc
# Jul 08 2004 at 1:03 PM Rating: Excellent
36 posts
Loc +225, +290, +100. On a lower deck outdoors.
#REDACTED, Posted: Jul 01 2004 at 4:13 AM, Rating: Sub-Default, (Expand Post) A Yiktu stone dropped and the ranger that won it got the spell Sylvan Call, not Sylvan Light as it says there.
RE: correction
# Jul 01 2004 at 9:58 AM Rating: Good
Ungainly Ninja
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6,998 posts
If someone could confirm this, and say what you get for Eril instead, I'll be happy to update the quest information.
RE: correction
# Jul 06 2004 at 7:35 PM Rating: Decent
Handed Taelosian Geomancy Stone Yiktu in last night and received Spell: Sylvan Light just as quest shows above.
RE: correction
# Jul 06 2004 at 8:17 PM Rating: Excellent
Ungainly Ninja
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Sticking with the Sylvan Light listing, then.
Berserker Reward
# Jun 13 2004 at 12:35 AM Rating: Decent
Berserkers recieve Tome of Battle Cry of the Mastruq for Jelki...
Which is also sold in Abysmal Sea by Saylsa Growfur for about 200plat.
Isn't that great...

Edited, Sun Jun 13 01:51:52 2004
Yiktu is caster only
# Jun 08 2004 at 3:46 PM Rating: Decent
*
215 posts
For Taelosian Geomancy Stone Yiktu

It is for CASTERS only. WAR/BER/ROG/MNK are not even listed on the usable classes. Remember.. The Yiktu runes are for the spells that used to drop from Sewer trials and the like. They were turned into runes so that if a specific spell dropped and that class already had, it wouldnt be wasted. So - On the above information under Yiktu, you can remove those four classes.
Druid Turn in for Taelosian Geomancy Stone Eril:
# Jun 08 2004 at 6:39 AM Rating: Default
For Taelosian Geomancy Stone Eril: for druid get spell:

Sylvan Embers
Drops
# Apr 25 2004 at 5:28 AM Rating: Default
5 posts
stones drop in kodtaz off of mini names, have seen them drop in ikkinz raids also
Kyv Strike
# Mar 31 2004 at 9:57 AM Rating: Default
Confirmed.

Rogues receive Kyv Strike
Ranger Spell?
# Mar 15 2004 at 5:28 PM Rating: Default
No Ranger Spells from this?
RE: Ranger Spell?
# Mar 16 2004 at 12:41 AM Rating: Default
**
509 posts
yah sylvan burn is the ranger reward.

Edited, Tue Mar 16 00:40:32 2004
Necro spell hand in
# Mar 15 2004 at 5:00 PM Rating: Default
Necro from our guild turned in quest rune Got a copy of Night Stalker
What about the Rogues?
# Mar 15 2004 at 7:46 AM Rating: Default
Would be nice to know What Rogues get....
RE: What about the Rogues?
# Mar 30 2004 at 2:59 PM Rating: Default
Supposedly Kyv Strike.
RE: What about the Rogues?
# Mar 15 2004 at 10:03 AM Rating: Default
Rogues won't get one until they do the next update, thats what the "Assassin Strike" line was about in the patch message.
Monks get PHANTOM SHADOW
# Mar 14 2004 at 3:46 PM Rating: Default
Monk info listed above is WRONG. The item you have listed, "Earthwalk" is a *vendor bought* spell on the GOD/Abysmal boat.

The monk reward for turning in a stone is "Phantom Shadow", the monk/65 Lull

druid reward
# Mar 14 2004 at 12:19 PM Rating: Default
druid : Sylvan Fire
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