Save Relv's Forest  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:60
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Loot
Quest Items:
Related Creatures:
Era:Planes of Power
Recommended:
Group Size:Solo
Min. # of Players:2
Max. # of Players:18
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Dec 4 21:27:04 2002
Modified: Sun Jul 21 00:06:24 2019
Find Relv the Mysterious at +2200, +1600 in the forest area of Plane of Storms.

You say, 'Hail, Relv the Mysterious'

Relv the Mysterious says 'Greetings to you, small one. I see you have made great progress through our fair planar dwelling. Were it not for the dubious undertakings by someone. . . or something, I would be more than glad to welcome you here. Unfortunately, there have been dangerous tidings afoot. Just look at the trees around you. This destruction is the work of something altogether unseen, at least by me.'

You say, 'What destruction?'

Relv the Mysterious says 'There was a time when all the trees were green and alive, though as you can see, that time is no more. I am unsure what it is that has caused the damage, but I do know that whatever it is has caused a great deal of damage and will continue to do so unless someone like yourself has the courage to rid us of it.'[continue]

You say, 'Continue.'

Relv looks about him at the charred trees and sighs. 'If this destruction is not stopped, we may soon not have any forest left, which would cause a great disturbance in the balance of this land. If it were in my power, I would go forth through the brush here and try and stop whatever is causing this. Unfortunately, I cannot leave, as I must protect the rest of the trees here from any beasts that might try to defile these lands any further. This is why I must ask for an outsider to help, so that I may send them forth through the brush into the clearing beyond to find the menace and destroy it at the source.'[continue]

You say, 'Continue.'

Relv the mysterious says 'I have waited patiently for someone to come along to defeat the scourge on the land, and you may just be the one. If you feel you are courageous enough to go forth, please let me know and I will make preparations to assist you through the brush to end whatever suffering the forest is feeling beyond.'

You say, 'We are courageous enough to go forth.'

Relv the Mysterious says 'As I had hoped. I regret that I have only enough strength to send four parties through the brush to the other side, and only one party at a time. When each party is ready to move forth, tell me that you are ready and I will make a clearing for you to go through. Be wary, my magic will only last for three hours before you are pulled back to me, so do whatever you can before that time is up!'

You say, 'We are ready.'

A powerfully green aura surrounds Relv as he opens a small rift in the brushes beyond, then sends you and your party forth into the burning forest beyond.

At this moment your group is teleported to a open area where many of "a blazing mephit" and "a burning mephit" roam. From each corpse, three of "a fiery mepheeka" will spawn (approximately 60th level). These hit for ~500, summon, and are resistant to fire. They can be mezzed, charmed and slowed (enchanter slow).

You have three hours to pull and kill them all and then the boss, "Falto, Lord of Thunder" spawns. He will summon additional blazing and burning mephits (these will not spawn fiery mepheekas on death).

Falto hits for a max ~1,146 (quads), is unslowable, and has a lot of hps.

Falto drops loot as well as "Lightning Crystals".

Say "I am ready" to the dead tree at the entrance to port back to Relv and turn in the crystals to him to receive a necklace reward (tradeable).
Submitted by: Azmodania
Rewards:
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When you finish...
# Aug 14 2010 at 11:08 PM Rating: Decent
Remember that dead tree at the entrance? Hail it and say "I am ready" that will send you back to Relv.
phrase correction to get task
# Mar 24 2010 at 10:56 PM Rating: Decent
32 posts
after you say continue twice, you have to say, "we are courageous enough to go forth". was the only thing Relv accepted.
phrase correction to get task
# Mar 26 2010 at 10:25 AM Rating: Decent
Sage
Avatar
**
770 posts
Relv seems very particular about his dialog. If you don't step through the chat precisely, he will not teleport you into the event area. It also appears that you must be quite close to him in order to be ported away, so hug him tight.

Hailing Relv a second time while he's already mid-dialog results in him taking a jab at your conversational etiquette -- seems that hailing more than once irritates Relv, and he tells you so!

Some of the mepheekas that spawn from the corpses of the mephits tend to spawn under the world, however only the mephits need to die in order to spawn Falto. As mentioned above, you've got a three hour time limit to complete the event, but when those straggler meephekas trapped under the world from some previous trigger eventually despawn, the event still resets and you get booted back to Relv. The event area does not reset upon each new trigger -- whatever mobs remain from a previous attempt are still there (each with their own 3-hour timers ticking).

drop
# Aug 02 2008 at 10:38 PM Rating: Decent
*
145 posts
Tempest Mace -- on body of Falto, plus 2 lightning crystals, and 2 parchments
http://lucy.allakhazam.com/item.html?id=22882

Edited, Aug 3rd 2008 2:49am by Jecour

Edited, Aug 3rd 2008 2:50am by Jecour
drop
# Oct 28 2008 at 12:14 AM Rating: Decent
*
145 posts
I have done this mission 3 times total, non-fabled version. I have seen:

4x Ruby Pendant with a Gold Chain
2x Stout Water Repellant Boots
1x Tempest Mace
1x Carved Jetsam Short Staff
0x Ironbound Quarterstaff
Fabled spanws in this event
# Mar 31 2008 at 10:57 PM Rating: Decent
45 posts
It seems the Fabled Falto, Lord of Thunder also happens to spawn from this event as well through only while the fabled anniversary event lasts, the mobs you need to kill to spawn Fabled Falto, Lord of Thunder still remain the same however.
Missing text
# Sep 10 2005 at 11:10 PM Rating: Excellent
*
188 posts
Quote:
This destruction is the work of something altogether unseen, at least by me.'


You say, 'what destruction?'

Relv the Mysterious says 'There was a time when all the trees were green and alive, though as you can see, that time is no more. I am unsure what it is that has caused the damage, but I do know that whatever it is has caused a great deal of damage and will continue to do so unless someone like yourself has the courage to rid us of it.'[continue]

You say, 'continue'

Relv looks about him at the charred trees and sighs. 'If this destruction is not stopped, we may soon not have any forest left, which would cause a great disturbance in the balance of this land. If it were in my power, I would go forth through the brush here and try and stop whatever is causing this. Unfortunately, I cannot leave, as I must protect the rest of the trees here from any beasts that might try to defile these lands any further. This is why I must ask for an outsider to help, so that I may send them forth through the brush into the clearing beyond to find the menace and destroy it at the source.'[continue]

You say, 'continue'

Relv the mysterious says 'I have waited patiently for someone to come along to defeat the scourge on the land, and you may just be the one. If you feel you are courageous enough to go forth, please let me know and I will make preparations to assist you through the brush to end whatever suffering the forest is feeling beyond.'

You say, 'I am courageous enough to go forth'

Relv the Mysterious says 'As I had hoped. I regret that I have only enough strength to send four parties through the brush to the other side, and only one party at a time. When each party is ready to move forth, tell me that you are ready and I will make a clearing for you to go through. Be wary, my magic will only last for three hours before you are pulled back to me, so do whatever you can before that time is up!'

You say, 'We are ready'

A powerfully green aura surrounds Relv as he opens a small rift in the brushes beyond, then sends you and your party forth into the burning forest beyond.
RE: Missing text
# Sep 11 2005 at 12:38 AM Rating: Good
Ungainly Ninja
Avatar
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6,998 posts
Updated, thanks.
RE: Missing text
# Sep 11 2005 at 10:38 AM Rating: Good
*
188 posts
Mobs were in fact 'a blazing mephit', 'a burning mephit', and 'a fiery mepheeka' (3 mepheeka spawn from the death of any blazing or burning mephit). All can be rooted, slowed, and snared, but cannot be stunned. Mepheekas do not spawn during the Falto event, when Falto summons up extra blazing/burning to attack you.
RE: Missing text
# Sep 11 2005 at 11:58 AM Rating: Good
Ungainly Ninja
Avatar
****
6,998 posts
Updated again, thanks.
more details
# Aug 21 2005 at 4:33 PM Rating: Decent
*
61 posts
Falto seemed to spawn mephits randomly during the fight, in random numbers. Sort of like that big lava golem in Sol Ro. I didn't count each wave or when each wave spawned, so there may or may not be rhyme or reason to the spawn order of mephits during Falto's encounter.
Falto spawned when the last mephit died, but while mepheeka's were still alive.
Falto dropped an Ethereal Parchment, some boots, and two Lightning Crystals. After turning the Lightning Crystals back to Relv, the rewards listed in the quest Saving Relv's Forest are randomly given.
FYI
# Apr 11 2004 at 10:36 AM Rating: Decent
OK, we attempted this event last night with little info and one group of bored people real late at night. Hailed Relv, said the Destruction, continue, continue, then I am courageous and we were ported into an area off the map but still in POStorms. there were about 30 blazing mephits and they each split into 3 more when killed, had to stay HIGH up on the wall because one by one a Mephit would roam towards us. Not very difficult, hit like BOT giants, summoned, uncharmable, but rootable and mezzable. As one group of Time geared people we cleared the area rather easily but for the Boss I'd reccomend a few healers, heh. You can take up to four groups and they all just need to use the same dialogue to enter, make sure those groups are as full as they can be because even one person whom uses the dialogue to port in will use up a group port allotted. G'Luck adventurers, hope this info helps some!
Rampage
# Jan 25 2004 at 6:11 PM Rating: Decent
Oh and he rampages too.
Quest starting info
# Jan 14 2004 at 4:42 PM Rating: Decent
Can someone post info about how the dialog should be done? Do all the group leaders hail and say all 3 lines or just the first group with the remaining group leaders saying I am ready? Also, do the group members all need to be close to Relv? When we tried to do the quest, each group that went was missing members and it definitely wasn't lvl related. Any help or clarification would be greatly appreciated.
RE: Quest starting info
# Jan 14 2004 at 4:51 PM Rating: Decent
Do the Mephits see invis? What's are good strategies for break in? Thanks again for any info.
Spawns
# Dec 08 2003 at 4:38 AM Rating: Decent
Are the mephits that spawn during Falto on a timer? or connected to the mobs HP's during the fight? thanks
stick=good
# Aug 18 2003 at 5:12 AM Rating: Default
*
119 posts
the staff is supposedly rated better then the windblade. sounds like a good reason to me
Wha?
# May 13 2003 at 12:47 AM Rating: Default
Maybe it's just me but this doesn't really seem worth the effort. It's not a bad necklace and all, but I dunno many people in my own guild that would be interested in this and we can't even get to this plane yet.
Falto, Lord of Thunder
# May 01 2003 at 1:36 PM Rating: Excellent
Ok... a few nights ago my guild tried this... when you kill the Blazing Mephits, 2-3 fiery mephicaas spawn in thier place. After you kill all the Blazing Mephits, Falto, Lord of Thunder spawns. He does hit for about 1140's and was not slowable, I cant verify the bolt but all the other "lords" do them so I imagine he does too. We had 3 clerics on a /pause 30 rot with druids backing up the CHes and that seemed to keep the MT alive quite well. The only problem was we were unaware of the fact that he SPAWNS more Blazing Mephits during the fight. Make sure you have at least 2-3 enchanters for the encounter as the Mephits start piling up and going for the clerics pretty early. I would say the main point for this battle is DPS. We had no TS rangers and only 1 or 2 rogues and we managed to get him to 30% before we RIPed. Anyway, I hope this post will be helpful to all of you that want to try this guy out.

~~~edit~~~ Took 23 people about 1 hour to get all of them dead ~~~edit~~~

Edited, Thu May 1 14:02:19 2003
No way out!
# Dec 27 2002 at 1:24 AM Rating: Decent
We went in tonight, just one group...only stayed for like 2 hours and wanted to get out...we commited Hairi Cari to get out, so bring an evac or gate potions.

Also does anyone know about the dead treant right next to where you zone in at? He seems kinds mysterious...

CW
Wow
# Dec 21 2002 at 10:55 PM Rating: Decent
Took a group in there tonight, and just the 6 of us cleared all 120 mobs in 2 hours 50 min. We head to the boss mob Falto, our war hit def and charges. Dies in seconds. Turns out Falto can quad 1146, and is unslowable. Has a decent amount of HP's as well. Seems a bit tough for just that one reward imo.
more boss info needed
# Apr 12 2003 at 5:46 PM Rating: Decent
Falto, Lord of Thunder

Cons red to a 65.
Also shoots Great Storm bolts 900 dd. Not sure at what rate. We died to quick to even get our CH chain going.

Someone in our group said he strips off all your buffs, but I can't confirm that.
just one reward?
# Dec 15 2002 at 3:35 PM Rating: Decent
It is a nice item, but seems a small reward for so much effort. 3 groups for 3 hours to get one necklace? Is there a flag associated with this quest?
RE: just one reward?
# Jan 06 2003 at 7:13 AM Rating: Default
46 posts
I imagine this might have some sort of flagged attached, possibly for a future quest thats not in game yet? Anyway, I'm only 62 now and dont wanna try charming & mezzing that many until I'm 63 & have a bit more mana, most of my friends are 65 tho, so that "should" help us out, hehe. Quad 1100's, thats gotta hurt like hell, um, ouch?

hehe, I'll post more after we try this out. I'd like that necklace and all, but it seems thats a bit, hmm, not enough to go through this kind of a kill fest. We'll see.
RE: just one reward?
# Dec 17 2002 at 10:33 AM Rating: Decent
we got two when we did it, along with a spectral or three (don't remember how many we got, hehe)
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