Khala Dun Recruit (Warrior #2)  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:4
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Advancement
  • Experience
  • Loot
Quest Items:
Related Creatures:
Related Quests:
Era:Shadows of Luclin
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Fri Jan 25 03:17:12 2002
Modified: Wed Feb 1 06:34:00 2017
After completing the Citizenship quest with the Warrior guildmaster, he sends you to show Khala Dun Hebijeb your slate. Hebijeb is standing at the entrance to the Arena.

High Armsman Trukanah says, 'Congratulations _____! Welcome to your new life as an official citizen of Shar Vahl. This cloak symbollizes your commitment to serving this people through continuous self-improvement. For now, you must strengthen yourself until you become worthy to train in the way of the Khala Dun. Show your acrylia slate to Guard Hebijeb. He will direct you further. May the spirits of our ancestors be your guide.'

You say, 'Hail, Khala Dun Hebijeb'

Khala Dun Hebijeb says, 'Well met, friend. May I be of assistance?'

Hand him the Acrylia Slate of Shar Vahl.

Khala Dun Hebijeb says, 'I was told to expect you, _____. It is my duty to supervise this stage of your training, which will help strengthen you in preparation for your life of service to our people. There is much to do in very little time so let us begin. There are creatures that roam freely at the base of the rock on which we live. You are tasked with demonstrating a basic understanding of combat by defeating skeletons of grimlings and delivering to me four of their femurs.'

He sends you to collect four femurs from grimling skeletons in the pit.

Upon returning with 4 femurs, Khala Dun Hebijeb looks at you with an expression of approval, 'Your completion of the assigned task has been noted. Accept this weapon as a token of the Khala Dun's gratitude. You will find the Khala Dun to be very generous to its humble students, quick to reward obedience. I have been notified that one of our citizens needs some assistance, bring me proof that you have aided Dronqam Runghi.'

He hands you a Crude Bone Short Sword.

Dronqam Runghi is in the courtyard before the Palace, in the left corner when you enter (he's not in a building).

Saying to Dronqam, "I seek work" gets you this reply:


Dronqam Runghi says 'Excellent! I practice the art of alchemy and I am currently working on some new recipes. I require a few special ingredients. Fortunately they grow in the crater just outside our city walls. Bring me a redcapped mushroom, a pinch of scarlet moss and a bluecapped mushroom. I'll be most grateful.'

-Head to south gate and cross the bridge. On the opposite side of the bridge crawl down the wall into the pit below the bridge at loc -1175.20, 142.99, -187.62. Here you will find the ingredients. They pop in certain places on the ground in different intervals but I found most redcapped mushrooms to be near the bridge and most bluecapped mushrooms and pinch of scarlet mosses to be on the opposite side of the pit (run around until you find the north bridge).

--Redcapped Mushroom loc -738.71, -526.87, -361.62 and will be a red dot
--Bluecapped Mushroom loc 593.95, -735.14, -356.65 and will be a blue dot
--Pinch of Scarlet Moss loc 936.04, -86.53, -355.62 and will be a black dot


Dronqam Runghi says 'Wonderful! I have little to offer you for your trouble aside from my gratitude. Here is a pinch of acrylia dust. I know it's not much. If you have no need for it go to Mignah, he can always use all kinds of acrylia.

Taking the dust to Hebijib.

Khala Dun Hebijeb takes the acrylia dust and places it in a vial already half full of the metal, 'You are nearly finished with the task at hand, Chmyr. I now need you to begin your training in the art of blacksmithing, an essential aspect of the life of the Khala Dun. Combine this mold with three metal bits and a flask of water to fashion a buckler frame. When this is done bring it to me with the Crude Bone Short Sword and your initiate's cloak.

Trivial is 21. Success gets you a buckler frame which looks like a circlet.

Giving the buckler frame, initiate's cloak and Crude Bone Short Sword to Hebijeb gets you this reply.


Khala Dun Hebijeb says 'Your progress pleases our order young one, and I am proud to promote you to the rank of recruit within the Khala Dun. Wear this cloak with pride, Chmyr. I have completed your buckler as well as enhanced your sword. The blade will now be more effective when used against the skeletons from which it was constructed. Show the buckler to Armsman Khaigesh and he will instruct you further.'

Khala Dun Hebijeb shouts 'Fellow citizens of Shar Vahl, help me welcome Chmyr to the rank of recruit in the honorable Khala Dun. May his actions henceforth reflect the strict sense of loyalty to our king that defines our order. May he exhaust his every resource in glorious defense of our proud people!'

You get the Cloak of the Khala Dun Recruit and the Skeletonbane Short Sword.
Submitted by: Morchaint
Rewards:
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Intro Dialogue
# Jan 30 2017 at 10:28 PM Rating: Good
3 posts
After handing in the previous quest
Quote:
[Mon Jan 30 23:13:21 2017] High Armsman Trukanah says, 'Congratulations _____! Welcome to your new life as an official citizen of Shar Vahl. This cloak symbollizes your commitment to serving this people through continuous self-improvement. For now, you must strengthen yourself until you become worthy to train in the way of the Khala Dun. Show your acrylia slate to Guard Hebijeb. He will direct you further. May the spirits of our ancestors be your guide.'


Find Khala Dun (not Guard) Hebijeb
Quote:
[Mon Jan 30 23:15:39 2017] You say, 'Hail, Khala Dun Hebijeb'
[Mon Jan 30 23:15:40 2017] Khala Dun Hebijeb says, 'Well met, friend. May I be of assistance?'


Hand him the acrylia slate
Quote:
[Mon Jan 30 23:15:44 2017] Khala Dun Hebijeb says, 'I was told to expect you, _____. It is my duty to supervise this stage of your training, which will help strengthen you in preparation for your life of service to our people. There is much to do in very little time so let us begin. There are creatures that roam freely at the base of the rock on which we live. You are tasked with demonstrating a basic understanding of combat by defeating skeletons of grimlings and delivering to me four of their femurs.'

Intro Dialogue
# Feb 01 2017 at 12:34 AM Rating: Excellent
Valthir wrote:
After handing in the previous quest
Quote:
[Mon Jan 30 23:13:21 2017] High Armsman Trukanah says, 'Congratulations _____! Welcome to your new life as an official citizen of Shar Vahl. This cloak symbollizes your commitment to serving this people through continuous self-improvement. For now, you must strengthen yourself until you become worthy to train in the way of the Khala Dun. Show your acrylia slate to Guard Hebijeb. He will direct you further. May the spirits of our ancestors be your guide.'


Find Khala Dun (not Guard) Hebijeb
Quote:
[Mon Jan 30 23:15:39 2017] You say, 'Hail, Khala Dun Hebijeb'
[Mon Jan 30 23:15:40 2017] Khala Dun Hebijeb says, 'Well met, friend. May I be of assistance?'


Hand him the acrylia slate
Quote:
[Mon Jan 30 23:15:44 2017] Khala Dun Hebijeb says, 'I was told to expect you, _____. It is my duty to supervise this stage of your training, which will help strengthen you in preparation for your life of service to our people. There is much to do in very little time so let us begin. There are creatures that roam freely at the base of the rock on which we live. You are tasked with demonstrating a basic understanding of combat by defeating skeletons of grimlings and delivering to me four of their femurs.'



Thanks, added.
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Bump
# Nov 07 2013 at 2:50 PM Rating: Good
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More ground spawns added.
Checklists
# Oct 28 2013 at 10:19 AM Rating: Good
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There are several items that you can collect while doing these quests. I
Have put together these listings in the hope it will save you a little time
going back and forth to areas or zones.

The items I have marked Tradeskill are the basic irwms required. To account
for combine failures, you will likely require many more than just the basic
number. The final four items are needed to create items for trade with the
other Vah Shir classes. You will need at least 5 of each. One for yourself
and four to create the items you will need to trade for the other class items
you require.

*******************************************************************************

Warrior Items

4 Femurs Grimling Skeletons Pit
1 Redcapped Mushroom Ground Spawn Pit
1 Bluecapped Mushroom Ground Spawn Pit
1 Pinch of Scarlet Moss Ground Spawn Pit

3 Metal Bits Smithing

8 Acrylia Flecked Nuggets Rhinobeetles Hollowshade
8 Rough Ore Pieces Rhinobeetles Hollowshade
2 Bluetoe Mushrooms Ground Spawn Paludal, Hollowshade side
4 Fatty Owlbear Meat Owlbear Cubs Hollowshade
2 Wolf Cub Paws Sonic Wolves Hollowshade

Chunk of Porous Ore Ground Spawn Hollowshade
Sonic Wolf Blood Sonic Wolves Hollowshade
Powdered Wolf Claws Sonic Wolves Hollowshade
Bag of White Sand Grimling Fishermen Hollowshade

P -627.7792, -1253.1622, 67.4657, 240, 0, 0, 3, Porous_Ore
P -660.2888, -614.3086, 27.9406, 240, 0, 0, 3, Porous_Ore
P 769.2604, -313.6933, -72.6648, 240, 0, 0, 3, Porous_Ore
P -132.0433, -1466.5752, 98.3328, 240, 0, 0, 3, Porous_Ore

Edited, Nov 7th 2013 3:49pm by KC13
text
# Oct 27 2013 at 11:02 AM Rating: Good
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Saying to Dronqam, "I need work" or "I seek work" gets you this reply:

"I need work" does not work, "I seek work" does.

The next quest starts by finding Armsman Khaigesh across from the Arena on a balcony. Giving him your shield gets the shield back and this.

a Dusty Bag, which combines to a "Pouch of Nuggets".

Further dialogue:

Edit: Wrong section

Edited, Oct 27th 2013 10:57pm by KC13
text
# Oct 27 2013 at 6:12 PM Rating: Excellent
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6,998 posts
KC13 wrote:
Saying to Dronqam, "I need work" or "I seek work" gets you this reply:

"I need work" does not work, "I seek work" does.

The next quest starts by finding Armsman Khaigesh across from the Arena on a balcony. Giving him your shield gets the shield back and this.

a Dusty Bag, which combines to a "Pouch of Nuggets".

Further dialogue:

Armsman Khaigesh grins at you as he takes the items. 'You're scruffy and you
smell, but you're a fast enough learner.' He says as he pulls a leather strap
out of his waistband and carefully wraps it around the hilt of your sword.
He hands the sword back to you hilt first and says, 'Wrapping the hilt in that
manners allows you to grip the sword better and hit harder. Take the sword
and show it to Noril Galoon. He will instruct you further.'
You gain experience!!

Hand the sword to Noril Galoon.

Noril Galoon examines the hilt for a moment and hands the sword back to you.
'This looks like it will work fine.' He says. 'If you are up to doing me a
favor, I can teach you how to modify your shield as well. Take this bag and
these files and come back to me when you have some spare time and want to
learn more about shields.'

You receive a "Set of Engraved Files" and a "Grime Covered Bag"

Say: I have spare time

Noril Galoon says 'Shields and bucklers are very versatile. They can be used
to deflect blows, knock your opponents off balance, and even offer a secondary
form of attack. If you want me to help you to modify your shield, I'll need you to
gather some rough ore pieces. They can be taken from the rhinobeetles that
reside in the moor. Place them in a forge with a flask of water and your set of
files to create bolts. Combine the full bag of bolts and return the product and
the buckler to me.'

Go back to the moor and kill more rhinobeetles unless you were smart enough to
collect them earlier when killing for the acrylia flecked nuggets. The ore is much
more common than the nuggets.

Combine Set of Engraved Files, Water Flask and Rough Ore Piece in a forge
until you have 8 bolts, put them in the Grime Covered Bag and combine to a
"Bag of Bolts" Take this and your buckler and give to Noril Galoon.

Noril Galoon says 'Thank you for making those for me. I was almost out.
I'll modify your buckler immediately after I finish what I am doing here.
Meanwhile, take this shopping list to Friaz. Do what you can to assist her.
I need the bag of beetle horns she will give you if I am to work on your shield today.'

You gain experience!!

This is where I am at the moment. Further to follow.

Edited, Oct 27th 2013 5:26pm by KC13


Most of this is an update for the next quest in the series. Please make further contributions there.
text
# Oct 27 2013 at 7:06 PM Rating: Good
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Oooops, sorry
Broken
# Jan 18 2007 at 7:18 AM Rating: Decent
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As of last night, handing your buckler to Armsman Khaigesh gets your buckler back, the correct quest text, but no bag.
moss on rocks also
# Nov 26 2004 at 5:57 PM Rating: Decent
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471 posts
i found my moss for this quest on a rock in middle roaming area near hollowshade bridge, not a big rock but a lone one. hope this helps
____________________________
[wowsig]2609911[/wowsig]
WoW
90 Orc shaman
90 Orc Hunter
90 Troll Hunter
90 Dwarf Hunter
90 Undead Warrior

EQ2-EQ1
Scrappy 92 Ratonga Bruiser
Mazum 91 Kerra Ranger
Daktari 65 Iksar Beastlord
DragonFists 71 Iksar Monk

buckler success
# Nov 26 2004 at 5:40 PM Rating: Decent
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Made the buckler on 2nd try with 4 in smithing, some of us get lucky.
____________________________
[wowsig]2609911[/wowsig]
WoW
90 Orc shaman
90 Orc Hunter
90 Troll Hunter
90 Dwarf Hunter
90 Undead Warrior

EQ2-EQ1
Scrappy 92 Ratonga Bruiser
Mazum 91 Kerra Ranger
Daktari 65 Iksar Beastlord
DragonFists 71 Iksar Monk

Trivial
# Sep 10 2004 at 2:06 PM Rating: Decent
The trivial on the buckler frame is NOT 21. It is a bit higher because I failed several times in making it and got skill ups to 23 before I was successful.
this quest
# Jul 26 2004 at 1:05 PM Rating: Decent
I went down into the crater and got the items and gave them to the dude in the courtyard then i took the dust to mindah and he didnt give me my mold wtf happened?[Black][/Black]
next part
# Apr 23 2004 at 6:02 AM Rating: Decent
I have bee searching alla for the next part of the quest and dont know what to do, i have the skeletonbane shortsword, the buckler and the cape, what next??
RE: next part
# Jul 08 2004 at 9:06 PM Rating: Decent
*
64 posts
Check out http://www.eqtraders.com/articles/article_page.php?article=q78&menustr=120070000000 -- they've got the whole thing, since the Vah Shir are big on tradeskilling in their epic cloak thing.
Noril Galoon
# Nov 12 2003 at 1:36 AM Rating: Decent
He is locate at p473 p238 on roof. It is quite difficult to find him, but the first staircase is on the south side of the building at p335 p330. After that it is a matter of winding around some tricky footing to the second staircase and accross to Noril for the hand in.

The messages are:

Noril Galoon examines the hilt for a moment and hands the sword back to you. This looks like it will work fine, he says. If you are up to doing me a favor. I can teach you how to modify your shield as well. Take this bag and these files and come back to me when you have some spare time and want to learn more about shields

You say "I want to learn more about shields"

Noril Galoon says "Shields and bucklers are very versatile. They can be used to deflect blows, knock your opponents off balance, and ever offer a secondary form of attack. If you want me to help you modify your shield, I'll need you to gather some rough ore pieces. They can be taken from rhinobeetles that reside in the moor. Place them in a forge with a flask of water and your set of files to create bolts. Combine the full back of bolts and return the product and buckler to me

Say "I want to learn more" and you get a set of engraved files and a bag to combine the bolts.
molds & hilt piece
# Feb 19 2003 at 10:58 PM Rating: Decent
got the claw mold, blade mold, and hilt. how do these combine with the sand, ore, wolf blood, and powdered claws? in a forge with both molds & hilt? do i loose the hilt on a fail? *sigh* need a little help here. would hate to loose an item that cant be replaced unless i restart quest.
RE: molds & hilt piece
# Jul 08 2004 at 9:10 PM Rating: Decent
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64 posts
EQTraders.com has the full set of instructions at http://www.eqtraders.com/articles/article_page.php?article=q47&menustr=120040000000

Edited, Thu Jul 8 22:10:50 2004
Trivial of Buckler Combine
# Jan 08 2003 at 1:39 AM Rating: Decent
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Did up to the Rhinobeetle portion tonight, and when I turned in the Acrylia dust to guard Hebijeb, got both a buckler and a gauntlet mold. Also, while doing the combines for the buckler frame got skill ups to 22 and 23 but no trivial message. Pity items are Vah Shir only, as my Iksar Warrior could use the skill mods of the cloaks for his own smithing quest in Cabilis!
bluecap mushroom
# Dec 31 2002 at 10:09 PM Rating: Decent
where in the world do you find this mushroom? I went to the given loc but it wasnt there! Any know where to find it?
RE: bluecap mushroom
# Jul 26 2004 at 1:07 PM Rating: Decent
the bluecap mushroom pops under the brigdes but u have to go loot everythign else the mud the moss and the red one then head to the north brigde and it should appear there :)
RE: bluecap mushroom
# Feb 13 2003 at 2:45 AM Rating: Decent
I hope this post is not obsolete. I had a lot of fun a while back working this quest, and learned a few things about the Pit ...
The locs in the Pit are more useful as areas than anything else. This is counterintuitive considering every other zone/NPC in EQ, but it seems to hold true. Your best bet, no matter what you're looking for, is to kill everything in sight in the area you're hunting until the spawn you want shows up. Keep your eyes peeled and send out ooc's as to what you need. USUALLY ppl are helpful and will shout out some help if they see what you need. As you all already know (or will very soon learn in a day or two hehe) newbs spebd a LOT of time in the Pit and you will soon get a feel for what shows up where. Creatures spawn in groups and randomly w/in their areas, ground spawns will move around a bit as well. Standing around in the Pit doesn't work at all.

HAPPY feet and a happy sword make the work quicker! Smiley: twocents
damn moss
# Dec 01 2002 at 12:49 PM Rating: Decent
i still cant find the moss and ive been looking for like 2hours help me someone
RE: damn moss
# Dec 01 2002 at 1:28 PM Rating: Decent
ok i found it a 1015 -456 hope that helps anyone
Moss
# Nov 04 2002 at 7:07 PM Rating: Decent
Yea, same here. I don't like standing around a lot ... you did the right thing. Teamwork baby.
My 2cp on scarlet moss
# Oct 09 2002 at 7:25 PM Rating: Decent
After spending 10 hours looking for the moss finally found it tonight. Followed previous locs and spent time killing everything that walked past me at roughly loc 467,neg1101

After a lot of kills noticed that the clay kept spawning and then eventually noticed that Grimling Runts appeared. Was a little curious about these as I had not seen then at all in my 10 hour tour of duty. Killed a bunch of them (blu to level 6 warrior) and then went back to looking for the moss. Clicked on a black dot at loc 1057,neg390 (just under north bridge) and it was the moss. The loc is actually near the walls on the greener section of ground, not the main yellow ground.

Anyway, I had a hard time finding this and thought my experience might help any new warriors out there. Don't know either whether the runts had anything to do with it or I just finally got lucky.
RE: My 2cp on scarlet moss
# Nov 20 2003 at 8:34 PM Rating: Decent
Just like this one said, thats where I found my scarlet moss to! took me 3 days to find it tho...
Ahom Guzhin
# Sep 07 2002 at 4:20 PM Rating: Decent
Ok, I turned in my bag of Acrylia flecked nuggets and the Skeletonbane short sword. But, instead of getting sent to Ahom Guzhin, as everything posted says that I should, he sent me to Noril Galoon. I'm about to give the bolts to Noril, he already ate my buckler, I hope that this will work. Now what do I do about Ahom Guzhin? Do I go find him, or will he come up later in the thread. Nobody sent me to see him. And if I find him (where ever he is) Do I give him my cloak? Thanks for the help.

Edited, Sat Sep 7 17:10:05 2002
Bag of white sand
# Jul 24 2002 at 8:42 PM Rating: Default
Does anyone know which grimlings the Bag of white sand drops off????
Ore
# Jul 21 2002 at 5:56 PM Rating: Default
what lv are beetles, and is drop rare?? never saw one before, really need one, please help, and which beetles are the acrylia flecked nuggets on, thanks
RE: Ore
# Jul 24 2002 at 8:46 PM Rating: Default
they drop off the rhinobeetles in Hollowshade more... they are around lvl's 8 to 22 but con green to me at 25 and some will still agro on to me
Red mushroom
# Jul 16 2002 at 11:45 PM Rating: Default
And I was just lucky enough to trip over the red mushroom: at neg 846 pos 328

Rorie level 4 warrioress
Blue mushroom
# Jul 16 2002 at 11:36 PM Rating: Default
A previous character found the mushrooms exactly as listed near the top of this thread, but after 3 hours I haven't found any of them in those spots.
I did finally find the blue mushroom at neg 846 pos 328, so maybe they moved the locs for all of them.
Good luck
Claws
# Jul 10 2002 at 3:07 AM Rating: Decent
If anyone is looking to trade there claws for Toughened Sinew Lashing Please give Ransih a tell I am on the Terris-Thure Server. I will come to you.

Ransih
40 Level
Beastlord
____________________________
Expert Tailor Ransih - 70 - Beaslord (Terris-Thule) Prexus

Red Topped Mushroom
# May 31 2002 at 8:44 PM Rating: Default
The Red Capped Mushroom is backwards. I found it at loc -530, -730. Hope that helps!
Need a Loc
# May 31 2002 at 5:38 PM Rating: Default
Does anyone know the ground spawn loc of the Sporous Ore i can't seem to find it anywhere.
Any help would be appreciated. Thanks
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