|Quest Started By:||Description:|
|Find Seneschal Aldikar in the throne room with Dain Frostreaver IV and hand him your Velium Coldain Insignia Ring (#8). |
Seneschal Aldikar says, 'Well done _____, I have heard of your victory over the Ry'Gorr. If you are willing to assist the crown further please follow me.'
At this point he leads you out of the throne room and down to his private sleeping quarters.
Seneschal Aldikar says, 'Please, shut the door behind you. What I am about to share with you must not be overheard.'
Seneschal Aldikar says, 'My army stands prepared to launch an assault on Kael itself, but one task must be completed before this can happen.'
Seneschal Aldikar says, 'It seems Rodrick was not alone in his treachery. There is a faction of Coldain who believe that a treaty should be signed with the Kromrif, ending our hostilities with them. This, of course, is impossible. If there is one thing our history here has taught us it is that the Kromrif simply cannot be trusted.'
Seneschal Aldikar says, 'These traitors are poisoning the minds of our citizens, promising great rewards to those who will betray the Dain. It will take an unbiased eye of an outlander to flush out masterminds behind this plan. Once again we turn to you.'
Seneschal Aldikar says, 'Will you accept this task, outlander?'
You say, 'I will accept this task'
Seneschal Aldikar says, 'In this box, place the Accursed Dirk of the Fallen Rodrick. With it combine the heads of every traitor you dispose of. When this is done give the box and the Velium insignia ring to the Dain directly. On behalf of the crown and all good Coldain, I thank you.....May Brell be with you.'
Seneschal Aldikar says, 'Farewell'
You receive a Traitor's Bane Box, a 6-slot container in which you are to put Rodrick's Dagger and the heads of the Traitors.
Item #1: Dirk of the Traitor
Kill Rodrick Tardok in the Eastern Wastes. He drops the Dirk of the Traitor you seek.
He spawns in the small tower outside the northwest corner of the Ry`Gorr Keep. Every once in a while, a Ry`Gorr Emissary will spawn there. If you leave him alone for a few minutes, Rodrick will spawn inside the tower.
Item #2: Murdrick's Head
Kill Murdrick Tardok in the Great Divide (-5900, +3700 -- around the southwest edge of the zone, in the caves north-northwest of the zone-in to Velketor's Labyrinth.
Invis yourself and stand next to Murdrick. This will trigger a dialogue script between him and another Coldain. Listen to entire dialogue (it ends with Murdrick telling of his plan to make the Tainted Avalanche Ale). If you attack him before he finishes the dialogue, he'll despawn.
Murdrick Tardok says 'Good day my friends, it is good to see you all are alive and well.'
Davin Fatfist says 'Well, we are alive, but I'd hardly say we're well... We have heard of the death of Rodrick, and the Dain is calling on all citizens of Thurgadin to flush out any opposition to the throne. If we're tied to your dealings with the Kromrif we'll be sent to the bottom of the well for sure.'
Murdrick Tardok says 'The Dain knows nothing, and I have a plan to keep it that way. I have given the matter much thought, and I have gathered you all here to ask for your help.'
Gerton Dumkin says 'We all saw what happened when Rodrick agreed to help you. I, for one, am none too eager to take on these new friends of the Dain.'
Murdrick Tardok says 'Rodrick knew what he was getting into, and so did you. It's a bit too late for second thoughts. I don't recall seeing any hesitation when the loot was being passed around.'
Lapker Geynion says 'Go ahead Murdrick, what's this plan of yours?'
Murdrick Tardok says 'As I said I've thought long and hard of our situation and I feel we are indeed in danger. My cousin Berradin is a captain in the Dain's army. I've always been uneasy about him, but now more than ever. He could easily betray many of us and take credit for destroying the rebellion.'
Murdrick Tardok says 'My plan is to poison him and plant a suicide note on the body, a note in which he would take full responsibility for the actions of the rebels. This would both ensure that he could never betray us and would give the Dain closure. We will be free to continue working with our Kromrif friends without fear of discovery.'
Davin Fatfist says 'Sounds good boss, but how do you plan on poisoning him?'
Murdrick Tardok says 'Berradin has a weakness for drink, one drink in particular... Avalanche Ale. I have had the recipe altered slightly to include a deadly poison. I have much to do, I need one of you to brew the drink and bring it to me. I'll handle the rest.'
Gerton Dumkin chuckles, 'Once again, Murdrick, you've put us at ease in the middle of a treacherous predicament. I will volunteer to brew the drink.
Murdrick Tardok smiles, 'Very well, take this recipe and follow it exactly. It won't be easy, but you'll be richly rewarded for your efforts I assure you. Send word to meet me back here when you are finished.
Gerton Dumkin says 'Consider it done. Be sure to watch yourself Murd, the Dain's gotta be suspicious of ya, being Rodrick's brother and all. And those outlander friends of his are dangerous, chopped down the Ry`Gorr chief like he was nothin!'
Once attacked, Murdrick calls for help from all the mobs in the room (harmony/lull spells will not get around this).
Loot Murdrick's Head and Murdrick's Plan, a note which contains the recipe for tainted avalanche ale.
Item #3: Berradin's Head
Make a Tainted Avalanche Ale (brewing trivial 248):
- An iceball
- Ice Wyvren Stinger
- Artic Mussels
- Seahorse Scales
- Runed Seashell (Cloud)
- Vial of Mind Melt
Hand this to Captain Berradin in the Eastern Wastes.
Captain Berradin says 'You gotta be kiddin me, Avalanche Ale? Haven't had a bottle a this stuff in ages. Brell bless you, ______! Glug, glug, glug...'
Captain Berradin says 'Uhhh... I'm not feeling so good. Someone call for a cleric.'
Auto attack is on.
Captain Berradin shouts 'Yer messin with the wrong Coldain, prepare ta meet yer ancestors!'
All of his bodyguards say the same thing and attack. Kill him after he falls down. His bodyguards WILL help him. Harmony pull works best. Loot his head and the Note to Peffin.
Item #4: Peffin's Head
Peffin Ambersnow is located in the giant fort in the Eastern Wastes. She is invisible.
You say, 'Hail, Peffin Ambersnow'
Peffin Ambersnow gasps in astonishment, 'Oh, I uh... err, hello there. Umm, thank Brelll you're here, those bloody Kromrif were going to torture me! Yes, yes, and you've saved me! How can I ever repay you?
Hand her the "Note to Peffin".
Peffin Ambersnow yells for assistance
At this point, she respawns outside, surrounded by Kromrif Elite guards. In addition to being permarooted in the middle of her giant buddies, she is also very magic/cold/fire resistant. At level 60, I got 100% resists out of 20 or so casts (Bard chants).
You need to be quick killing her, she despawns after about 7 minutes along with all the rooted guards... the non-rooted ones do not depop. Each one says:
Kromrif Elite says 'Regardless of allegiance, no outlanders are welcome here now!'
They see invis and are 51+. Peffin will be standing right in front of the fire at the bottom of the hill. She has five giant guards, all 51+ and rooted. Kill Peffin and loot her head along with a note to Doldigun.
Item #5: Doldigun's Head
Doldigun Steinwielder is located in Iceshard Manor in Kael Drakkel (location -850, +1150). He can be spawned by saying "The Dain shall be slain for the peace we must obtain." Hand him the note and receive in return "Ring of the Coldain Council".
If you attack him, he runs and two guards show up. Several giants will spawn (perhaps two at a time).
Doldigun respawns as the giant named Valorankt Zekkin dies. He comes in from the door on the north side of the throne, which is the same door that Doldigun attempts to flee out of.
You have slain Valorankt Zekkin!
Valorankt Zekkin's corpse shouts Doldigun, you have caused us too much trouble. You are no longer welcome here! Show yourself!"
"Doldigun Steinwielder says 'Uhh, I think I'll be leaving now... Give my regards to Thurgadin."
Aggro him quickly, kill him and loot the head.
*** Note: He does not seem to spawn if the giants are up ***
Item #6: Juliah's Head
Find Councilor Juliah Lockheart in Icewell Keep at approximate location +540, -25, 65 (in Dain Frostreaver IV's room -- she is the councilman on the far left as you face the council (facing away from Dain), in the front row).
Hand her the ring from Doldigun.
Councilor Juliah Lockheart says, "FOOL! You've ruined everything!"
Councilor Juliah Lockheart says, "You'll pay with your life for meddling in the affairs of others!"
She respawns and attacks, hitting for a max 350. The other Coldain do not aggro. Kill her and loot the head.
Final Combine and Hand-In
In the Traitor's Bane Box, combine the five heads along with the Dirk of the Traitor. This produces a Box of the Guilty. Take this and the 8th ring (Velium Coldain Insigna Ring) to the Dain in Icewell Keep.
Dain Frostreaver IV says 'The people of Thurgadin are in your debt, ______. Please accept the Coldain Hero's Ring as a token of our gratitude. The curse has been removed from the blade as well. I hope you find it useful against our common foes. When you are interested in assisting me further please show me the blade. Until that day, may Brell bless and protect you.'
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