Coldain Shawl #6: Embroidered Coldain Prayer Shawl  

Quest Started By:Description:
(Average from 3 ratings)
Maximum Level:120
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Quest
Factions Raised:
Factions Lowered:
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Scars of Velious
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Thu May 23 19:47:17 2002
Modified: Thu Feb 3 02:23:56 2022
At the end of the previous quest, Rexx Frostweaver told you to speak to his wife Betti regarding the embroidered shawl.

You say, 'Hail, Betti Frostweaver'

Betti Frostweaver says 'Well, hello there, dear, it sure gets cold here, doesn't it? Perhaps I can interest you in a sewing pattern to pass the time and keep you warm.'

You say, 'I am here regarding the embroidered shawl.'

You receive an Embroided Shawl Pattern.

Betti Frostweaver says 'It will be an honor to assist you in fashioning an embroidered shawl. It is a very demanding product and I can see from the look in your eyes that you desire to burn your sewing kit in our furnace, but if you persevere, your efforts will be richly rewarded. When you are ready you must carefully weave a spool of sacred Coldain thread. Take the thread, this pattern, and the silk shawl and carefully embroider the pattern. The result will be most exquisite. Please show me if you manage to create one.'

You say, 'What sacred Coldain thread?'

Betti Frostweaver says 'Take a woven frost giant beard, two siren's hairs, two manticore manes and two Drakkel dire wolf whiskers, and combine them in a sewing kit. The resulting thread will enhance your shawl's power when embroidered in a special pattern.'

The Woven Frost Giant Beard is an uncommon drop from various frost giants across Velious. It is droppable, so you may find it on vendors in Thurgadin.

The NO DROP Siren Hair drops from sirens in Cobalt Scar and Siren's Grotto. This should not be confused with Lock of Siren Hair, which is used for a different quest.

The Manticore Manes are a common drop from A Manticore in Eastern Wastes. These are also droppable and may be found on Thurgadin vendors.

The NO DROP Drakkel Wolf Whiskers drop from A Drakkel Dire Wolf in the Great Divide. They're often left to rot by players killing for faction, so a quick zonewide /shout may net you one or more rather quickly.

Once you have all the components, combine 1 Woven Frost Giant Beard, 2 Siren Hairs, 2 Manticore Manes, and 2 Drakkel Wolf Whiskers in a sewing kit to craft a Spool of Sacred Coldain Thread (trivial 148). Combine the thread with the Embroidered Shawl Pattern and Silk Coldain Prayer Shawl in a sewing kit to craft an Embroidered Coldain Prayer Shawl (trivial 208). If you fail the final combine, you get the shawl back. If necessary, follow the initial dialogue to get another pattern.

Give Betti the Embroidered Coldain Prayer Shawl.

Betti Frostweaver says 'Spectacular artistry! I doubt I could have done better myself. You'll have to forgive me, I know time is short and I tend to carry on. This is the pattern for the making of a rune sacred to our people. It will be our final test of your craftsmanship and will put many of your skills to the test, but I trust you'll find the finished product to be more than worth the effort. Show Gilthan the silk shawl, he will set you on the path. May Brell always be with you outlander.'
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Siren's Hair go to Siren's Grotto
# Sep 23 2020 at 10:58 PM Rating: Default
This quest has been around for awhile. I remember when it was a raid event for the last coldain shawl. You do want to go to siren's grotto. that's where the runed sea shell with enduring breath drops for the 7th coldain shawl..

Also, minor point but had the old man scared, when I went to turn in the sixth shawl to Betti I kept getting the message that it was no drop and couldn't be traded. I panicked, had a shot of single malt, went behind her (even tho my faction is ally) and gave it to her from there.
siren's hair
# Jun 16 2013 at 7:17 PM Rating: Decent
138 posts
dont bother with sirens grotto, they drop lock of sirens hair. there is plenty sirens in cobalt scar, they have the right ones.
Belting out Tailoring skill
# Jul 14 2010 at 5:11 AM Rating: Decent
Tailoring is a major pain. Working it up now, I did wu's to 158, although that meant making a chanter alt since I hate bugging friends to sit and chain cast stuff for me. After looking thru the lists for a while, I found a "throw money at it" solution, Epictheik's Power Belt.

The combine is:
Corathus Entrails, Platinum Thread, Skinning Knife

The entrails look like a pain to farm at first, since the mobs in CCreep that drop them have a longish respawn, so you kill all 20 or so and then are stuck waiting a half hour. But it turns out they also drop in a few other places, including some instances. I got the Find Fibblebrap 1: The Mines instance, and explored it. Turns out there are huge numbers of mobs in there and the drop rate on the few which can drop entrails is low... except that in the first room there are a large number of very very low level mobs that can all drop them, and have a decent drop rate. Removing all DS is the key to this, because they are so low most will end up dead from DS before you can hit them. At any rate, get instance, elevator down, kill 20 mobs, loot, drop instance. Getting on average 8 drops every 5 minutes this way, and most of the 5 minutes is spent zoning.

Each drop means almost two attempts at 252 trivial, since if you successfully make a belt you can use that to attempt a small belt combine.

204pp per attempt, and the small belts sell back at 47pp each... but you get 5 small belts, so that's actually nearly 250pp back on 408pp spent.. assuming you never fail at all. At 158 skill, 3/3 mastery and 6/6 salvage, I failed maybe 25% of the time but got some of the parts back on fail (sometimes, because there are only two parts that you might not get back, both parts).

I'm working on the 2.0 shawl, so I figure I'll go ahead and do tailoring to 252 before trying this combine.

Edited, Jul 14th 2010 7:12am by LaForge
pattern issue
# Mar 31 2010 at 2:07 AM Rating: Good
FYI you hail then say I am here regarding...... and THAT is when you get the pattern. If you dont say that line she wont give it to you
have the wolves started using Nair?
# Aug 14 2007 at 11:16 AM Rating: Decent
I've spent several hours lately slaughtering Drakkel Dire Wolves in Great Divide, and not one of them has dropped a whisker. I've gotten the occasional sunshard dust, black steel wrap, and wolf pelts up the wazoo, but not a single whisker. It's not that the whiskers are hard to see, I loot each wolf and wait for the corpse to go "poof" afterwards just to make sure I didn't miss anything.
I'm really wondering if since the last expansion or two, that the drop tables got altered. Does anyone know if this was a rare drop to begin with? I seem to remember it as a common drop from years ago, but I could be mistaken. Anyone have any recent info?
have the wolves started using Nair?
# Jan 03 2009 at 12:17 PM Rating: Decent
114 posts
After killing about 30 wolves, two whiskers dropped within 5 minutes of each other...
# Oct 24 2005 at 4:42 PM Rating: Decent
I can not find a recipie to get my tailoring above 158 that dosnt require my skill to actually be higher than the triv on the combine...I give up! im gonna try it with a 158 skill if it dosnt work after a few tries like it did for some of the others im dropping it! this seems to a much un need pain in the neck and very expensive undertaking....BLAH!
# Sep 20 2005 at 11:47 AM Rating: Decent
I've tried the final combine twice now... tailoring of 192 and FAILED. Granted, the 2nd time I didn't notice my c3 had fallen, therefore my wis was only 242, but still. My poor lil druid has had no luck on quest combines at all - she finally got her phylactery after failing the stone silk swatch once or twice. But my tailoring was in the 180s then. But 192... comeon!
My clr's tailoring was in the 160s with low wis and never had ANY fails during this entire quest. What's up with this, arrgh!

Edited, Tue Sep 20 13:01:37 2005
# Feb 28 2005 at 9:38 PM Rating: Decent
81 posts
Did the combine today with 160 tailoring and geerlok equiped, which brought my skill up to 168 i believe. It was my first attempt, got lucky I guess
RE: Success
# Jul 20 2005 at 1:13 AM Rating: Decent
I did it just now on my first try with 158 tailoring and no geerlok, maybe I'm just lucky too.
RE: Success
# Aug 14 2005 at 9:44 PM Rating: Decent
463 posts
A little lucky, but nothing amazing. A triv of 208 means you were just a shade over 50/50 trying it at 158. At 160+geerlok, it's nearly 2-to-1 in your favor. Still, given how long it took me to hunt some of the parts, I'm happy that my tailoring skill is high enough to max out my chance of success (95%). I wish I were high enough level to buy the tradeskill salvage AAs. :)
Sukrasisx (105 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
-- Mystic Coercion, EMarr
# Dec 16 2004 at 1:53 PM Rating: Decent
18 posts
did the combine for this shawl on other toon with 185 tailoring with geerlok

Combine the thread with the Embroidered Shawl Pattern and Silk Coldain Prayer Shawl in a sewing kit to craft an Embroidered Coldain Prayer Shawl (trivial 208).
# Dec 13 2004 at 11:39 PM Rating: Decent
18 posts
got 2 hairs in a row off A Siren Enticer
i hate the enchanters dont bother with em
they dispell buffs are a pain
tunnel entrance to sirens grotto is good spot to hunt the enticers
just got a siren hair off Seductress as well
did the combine with 197 tailoring w/geerlok no probs =)

Edited, Tue Dec 14 04:50:18 2004
Just did combine
# Oct 08 2004 at 1:34 PM Rating: Decent
I just did the combine with success skill of 162 with geerlock 170!
My experience
# Aug 11 2004 at 1:14 AM Rating: Decent
Got it on my second try @ 159+5% skill. Good luck to you all.

I'm 4 Velium Hound Furs & 2 unrefined diamonds away from completing my set of armor for 8th shawl (barring failures)
yeah two to go
# Aug 07 2004 at 3:11 AM Rating: Decent
Did this today with a tailoring skill of 150 and a geerlok. I know i am lucky but i was boried about rockwopper lol.
# Jul 25 2004 at 12:49 AM Rating: Decent
So there I was with my 164 Tailor skill, geerlock, max buffed, a 280 wis with all other stats but charisma over 200, and a few of my guildies sitting in thurg at Betti with 7 spools of thread, my 5th shawl, and the pattern I had just gotten. I load up my tailor kit and they wish me luck as I click combine. First attempt, failure. This was almost to be expected thus why I had 7 spools to start with. I speak back with Betti to get the pattern and try again. Another failure. I repeat this until all 7 of my spools are gone and no skill ups, I am sitting there dumbfounded as to how out of 7 attempts in a row I couldn't even get a small bit of luck. With a grumble I head back to getting at least 4 more spools.

65 Dwarven Battle-Cleric
Honor and Justice guild on Povar
RE: Sigh
# Jul 25 2004 at 8:30 PM Rating: Good
3,705 posts
Its a 208 trivial, and your skill was 172 with geerlok, so it was a pretty risky combine.

BTW, NONE of the buffs, or your stats over 200, have any effect on success or failure. The only things that matter are:
1) Your raw skill (164 by your reports)
2) skill modifiers (5% geerlok - 8 points mod)
3) the trivial of the item (208)

Your skill was significantly below trivial. While luck could have given you a success, it was far from guaranteed.

Personally, I finished off LoY ribbons (187 trivial), and then did some solstice robes for 195 or so raw skill, before trying this.

Edited, Sun Jul 25 21:32:05 2004
RE: Sigh
# Oct 18 2004 at 4:06 AM Rating: Default
About a 75 percent chance of success. Far from gaurenteed yes. but 3 in 4 doesn't qualify for 'pretty risky' imo.
RE: Sigh
# Dec 03 2004 at 9:27 PM Rating: Default
131 posts
There is no evidence that your chance of success is dependant on the ratio of your skill level to the trivial level. I did a test with a different combine and even at a skill level of 50% of the trivial I had almost a 90% failure rate.
95 Shadowknight

Mentalius Mindripper
Level 70 Enchanter (retired)
Lanys T'Vyl
My Stuff
RE: Sigh
# Dec 06 2004 at 6:07 AM Rating: Good
208 posts
The success rate formula is pretty well established thanks to lots of work done at EQ Traders.

With a skill of 164, a geerlock and a trivial of 208, the success rate is around 68%. To fail on seven attempts is pretty unlucky (about a 1 in 3000 chance).
Cant get the pattern
# Jul 12 2004 at 1:18 AM Rating: Decent
16 posts
Tried to do the Combine today, no problems with making the Spool of Sacred Thread, but no matter what I say to the NPC, I cant get her to give me the pattern. Is there something that i am doing wrong, do I need to do something else? Any help is greatly appreciated.

65 Mage
Getting Sirens Hair
# May 24 2004 at 5:46 PM Rating: Good
I took my bard to cscar with some friends to get the sirens hairs and it was jus a waste of time for them. (Were all 65) So they took off and I was just soloing the sirens melee when I figured I would charm somethin to make the fight go faster.

Here comes a Lig blu Bulthar roamin down the shore and I figure, Hey, my new pet is here. So whistle up charm on the dumb oaf and send him for the nearest siren enticer (green). He wins easily but the next two spawns on the shore are siren seducers and they beat him down with lots of spells and their own dmg shields. This is even after I slow them both. They casted fear on him a lot so that delayed the fight also. I figured I had better come up with a more fool proof plan.
So the two seducers go down and then i jus waste the dumb oaf who was less than 5% health.
Next up was the solo spawn of a siren Enchanter. She was lig blu to me so I figure Hey, my new pet is here, so I whistle her a charming tune and figure I'll check her for siren hairs later on after I have fun with her hehe. Time to fight with my new smart pet.
So I see that stupid box in the ship down there and figure, hey, I always hated that stupid box.
So my enchantress must have figured, hey, I'm a chanter, I don care what you say cauz I don need to melee. Cause next thing I know she charms the box and now I got 2 pets. While I was standing there considering the situation a dumb barracuda attacked me and the siren enchanter and the stupid box both gang up on it while I just sit back and watch the show. The dumb fish died fast and I was thinkin I had a good thing goin here. So I quickly send my 2 pets after the 2-spawn a little ways ahead and they both engage both pops (enticers). Charm wears off.......
Just about now I'm thinkin I should'a had a better plan than to have 3 casters and 1 stupid box all after me at the same time while I'm underwater where I cant use my bard run speed too well, but wait!!!!! nothin is coming after me...... they are all still fightin eachother and so I jus re-whistle a charming tune at the Siren Enchanter and I got both my pets back. They proceed to waster the two enticers then ask me what to kill next. (dumb looks on her face hehe)
After I looted up the two enticer corpses I head over to the SG zone line to go for the sirens over there and on the way get attacked by 2 green sharks in the water. Next thing that happenz is that her own stupid box charm wears off and is now attacking my pet. She doesnt discriminate and proceeds to charm one of the sharks who in turn attacks the box while she fights the other shark, and keeps everything feared to boot.
I end up carrying that pet all around the zone because she is so fun to play with, but it does get a little confusing on what I am supposed to slow because she keeps fearing, charming, mezzing the other mobs were on. I have to constantly /con the dudes to see whos side their on now hehe.

Edited, Mon May 24 18:58:42 2004
RE: Getting Sirens Hair
# Sep 22 2004 at 7:28 PM Rating: Decent
Wolf whiskers
# Mar 29 2004 at 5:38 PM Rating: Good
66 posts
This was a problem for me. The Drakel wolf wisker is so black that it's hard to see in the loot box. I remember looting a few corpses, thinking they were empty, and wondering why the corpse didn't dis-appear.
RE: Wolf whiskers
# Aug 11 2004 at 1:17 AM Rating: Decent
Well if you destroy/loot everything and the corpse is still there...

RE: Wolf whiskers
# Apr 22 2004 at 6:14 AM Rating: Decent
Aye the whiskers are hard to see, but one can con the corpses befoire any looting is done to see if they contain something or not.

Those you just killed that are on 30 sec or shorter before expireing are empty, the rest contains either fur, meat or whisker =)
RE: Wolf whiskers
# Apr 22 2004 at 10:34 AM Rating: Good
3,705 posts
Alternately, hold down the alt button, with the mouse cursor over the corpse inventory. If there is anything there, the name of the item will appear.
Triv at 207
# Mar 10 2004 at 12:22 PM Rating: Excellent
346 posts
The Spool of Sacred Coldain Thread is Trivial at 148, whilst the shawl itself is 207, all that matters is your Tailoring Skill and a geerlok. INT/WIS only increase the rate that you skill up at and not on the chances of success.

Trivial Level
# Feb 14 2004 at 5:21 PM Rating: Decent
Trivials somewhere between 204 and 209 according to EQ Traders Corner
# Feb 06 2004 at 9:37 PM Rating: Decent
I dont know if this is posted already, not in the mood to run through all of it but make sure the frost giant beard has FULL charges. It will not work if its effect has been used.
RE: beard
# Apr 23 2004 at 10:16 AM Rating: Decent
30 posts
Sure it will, just made the thread tonight using a beard with zero charges left.
# Dec 20 2003 at 3:01 PM Rating: Default
Lucky tonight, just second try and made it with only 146 Tailoring.
Siren hairs
# Dec 13 2003 at 6:51 AM Rating: Decent
Went with a guildie (65 mage) to CS near SG zone. I was lvl 51 (wiz). Her pet owned the 4 sirens by the tunnel. I stayed invis. She got mezzed. Pet did his thing. I got 1 hair. We'll be doing this again. ;)

Rodentia Dementia
52 Wiz
Tunare Server

Vegann Tofutti
36 Druid
Tunare Server
Bah Jumped the gun
# Nov 30 2003 at 2:07 PM Rating: Excellent
Bah Jumped the gun

Gawd, Im so sick of tailoring i got to 152 today and decided to make the 6th shawl combine with gearlok and maxed int.... Failed, oh well come here sirens, manticors and drakkel wolfies...

Edited, Sun Nov 30 14:10:07 2003
Random numbers, and where they come from...
# Nov 07 2003 at 4:52 AM Rating: Decent
In regards to the RNG and randomness of computers mentioned in this thread, allow me to attempt to shine some light on how this all works, I don't claim to know the formula or formulae used but I do know how computers come up with what is actually seemingly random numbers.

There is a list of numbers that are *predetermined* and when running a program the "RNG" goes straight down this list and takes one number after the previous on the list. Meaning that the first random number each time the program is run will always be the same, UNLESS the starting position in the list is changed or "seeded", now the definition of seeded is a placement or rank, so there is nothign inherantly random about it. What makes it much more "random" is that the number used to seed the list is the time of day in seconds...or at least that is the commonly used technique as it would remove chance from identical lists unless the program is started at the exact same time of day, each time it is started.

That being said, the list is obviously limited in size, as it would not be feasible to store an infinitely large list. So when when the last number in the list is hit, the following number will be the first number of the list.

The list is made up of numbers such from 0 to 1 and if i remember go out to 16 decimal places, to make the 98 you roll in EQ a simple formula is used.... EX... if you are to roll a 98, the list number would be something like 0.988700000 etc... now when you do a /random you can specify the min and max, or just the max.....the formula is you roll = integer((0.9887 * max) + min)

That is the background of the random number generator, and what it all boils down to is, that yes it is possible to have a streaky random number generator because if the its just a list of numbers then a list of numbers can be streaky, but in the end the last number you got from the list in no way effects the next number you will get.

RE: Random numbers, and where they come from...
# Nov 07 2003 at 4:55 AM Rating: Decent
Just wanted to add that i still don't claim to know the formula/e that EQ uses, essentially what i meant to say was that you roll = integer((0.9887 * max) + min) is a common formula used in programming, EQ may very well use there own formula to determine random numbers, but this would be the fast easy way, and there is no reason not to do it this way or a way VERY similar to this.
Combine og 6th shawl
# Oct 20 2003 at 6:10 PM Rating: Decent
just completed this today 247 int 179 tailoring no gerlock ... was successful first try and it was trivial!

Hope this helps.

Xeti Mistmaster 65 SK
RE: Combine og 6th shawl
# Feb 24 2004 at 8:47 AM Rating: Default
INT does nothing to your rate of success.
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