The Grammar Manual  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:35
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Items:
Related Zones:
Related Creatures:
Era:Scars of Velious
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Wed Jan 31 11:47:12 2001
Modified: Sat Feb 29 18:31:40 2020
Speak to Ami at the gnome pirate camp.

You say, 'Hail, Ami'

Ami flips through a few pages of a small book, reading intently before answering you. 'Ye scurvy dog. I'll strike yer colors 'fore ya can put me on a gibbet. Take that, ya crimp!' She flips through a few more pages then smiles at you. 'Arrrr!'

You say, 'Ye scurvy dog!'

Ami grins. 'Hey, that's pretty good. You did it without a book too. Nice to meet you. I'm the bosun here.'

You say, 'What's a bosun?'

Ami says 'Yup. I think it means I'm in charge of the flag cause that's what the Cap'n told me to take care of. I'm the one who made our symbol, so I get to protect it. I even got my own copy of the grammar manual so I can practice my pirate speech.'

You say, 'What grammar manual?'

Ami nods and shows you the book for a moment. 'We don't have many of them and usually we share. My book is missing a chapter, though.'

You say, 'What chapter are you missing?'

Ami nods. 'A mate of mine borrowed the P Chapter to draw a map on but then he went and got himself lost. I've memorized the rest of the book but that chapter. Oh, well, I guess I can get by with what I have. Walk the mizenmast and batten down the boom!' She looks at you proudly. 'Good, eh? I'm one of the best pirates we have.'

Now go find "a lost pirate" on the northeast side of the island (hug the coast north from the dock).

You say, 'Hail, a lost pirate'

a lost pirate twitches and growls a little. 'Arrr. Grrr. Ahoy, mate. The name's Teep.' He shivers and you notice a little drool at the corner of his mouth. 'Ya ain't lost out here too, are ya?'

You say, 'I am not lost.'

a lost pirate grins and stares through you with a mad gleam in his eye. 'Hehehe. Yah, yer lost aren't ya. I can tell from the crazy sound o' yer voice. Too bad we ain't got me map. The map would lead us straight back ta camp. Yah, that it would, boyo.'

You say, 'What map?'

a lost pirate nods. 'After we got ourselves stuck on this island I got it in me head to draw up a map so none o' the crew would ever get lost. So I set myself to explorin' and drawin'. Now the map is gone. Too bad, too, cause it was a map o' the whole place, not just the first island, but a bunch o' parts.' Mention of the map seems to have sobered him up a bit.

[This is for a related quest to recover The Lost Map.]

You say, 'Ami wants Chapter P.'

a lost pirate stares at the water. 'I'm rememberin' that. Yah. Ami's book. Thats what I drew, erm, the fifth part o'n. It got lost in the ocean too.' He looks at you. 'Yer wantin' ta go out and find all o' these pieces?'

[Not sure what the next trigger phrase is, but go find "Snowfang fisher" on an ice floe south of the Tower of Frozen Shadow.]

You say, 'Hail, Snowfang fisher'

Snowfang fisher says 'Furless one wants something with snowfang? You here to help with curse?'

You say, 'What curse?'

Snowfang fisher growls as the other fisher-gnolls bark at the mention of the curse. 'Some days ago we found flat, strong, stretchy thing. Many scribbles, many marks on it. Ever since fish not come to us.. Rest of the snowfang think this is bad magic. To not believe this is foolish. But I not able to just get rid of bad magic.'

You say, 'What magic thing?'

Snowfang fisher says 'To cast away is not something we can do. Snowfang believe bad magic thrown away just make worse magic. Only way to get rid of badness is for friend to bring gift offering. Offering that means much to snowfang. If that is done magic is broken by the giving.'

You say, 'What offering?'

Snowfang fisher says 'Offering must be true and strong. To trade for anything else would be an insult to the spirits. If you want you can bring me true strong wooden pole and fine string for new pole. That would be true strong gift and maybe enough to break bad evil on this thing we find.'

You must go to the Wakening Land to get these items. "Strong Wooden Branch" drops rarely from holgreshes. "Strong Raptor Gut" drops rarely from tigeraptors.

Give these two items to the fisher.

Snowfang fisher sniffs the offering and seems to relax. 'Very good, very worthy. You take this magic thing, with you maybe this evil is broken.' Before he can hand you the parchment a roar explodes from the ocean and a gigantic dark shadow slams into the ice floe.

An "Enraged walrus" spawns and immediately attacks you. The gnoll fishermen will join in the battle against the walrus.

After killing it, "an agitated snowfang" spawns in its place.

You say, 'Hail, an agitated snowfang'

an agitated snowfang shivers and growls to itself. 'Much thanks must I give ______. Furless one still wants magic thing, after all the troubles? Say quickly. Much pain from attack. Must go, shaman help.'

You say, 'I want the magic thing.'

It gives you "Chapter P" and immediately despawns.

Go back to Ami and give her Chapter P.

Ami bounces excitedly. 'Oh! I've been needing this!' She reads over the pages intently. 'Uh. Pirate - A sea robber.' She scratches her head. 'I totally forgot we were supposed to be robbing people. Put down yer weapons and hand over yer platinum and gold ya port side bilge suckers! Heh. This is great. Thank you, ______' She grins and goes back to reading.

She gives you a "Pirate Grammar Manual."

Go see Nilham the Chef in a nearby igloo.

You say, 'Hail, Nilham the Chef'

Nilham the Chef says 'Ahoy, ______. Welcome ta the brig. I didn't get ta the 'B' section of my piratisms manual so I'm not sure what a brig is but I'm guessin' it means 'really small place without enough food or water.' So, ya here ta stay or just visitin'?'

Give Nilham the manual.

Nilham the Chef looks at you with a gleam in his eye. 'Wow. Ya actually got one. Thanks, mate! Here, you can have my cuffs. I'm tired of 'em and they're startin' ta chafe.' He flips through the book with a grin. 'B - Bilgewater. Barnacle brained blunderhead. Blast yer ballast...' Nilham happily reads through the book.
Submitted by: Kierra and Farimir
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enraged walrus
# Feb 29 2020 at 11:05 AM Rating: Good
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470 posts
An "Enraged walrus" spawns and immediately attacks you. The gnoll fishermen will join in the battle against the walrus.

I don't see this mob on the site, so here's a screenshot. I forgot to /con it so unsure of it's level and it does spawn as loot-locked. https://i.imgur.com/DgJOTe7.png
got em
# Jul 26 2004 at 7:34 PM Rating: Decent
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160 posts
got the gut and the branch...

branch took about 30 Holgrish deaths

Gut dropped on 3rd kill..

I got the Branch from oen of the holgeishes that wonder outside teh cave... and teh gut from one of the 3 raptors on ledge near skyshrine entrance...
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MQ Question
# Nov 24 2003 at 5:24 PM Rating: Decent
18 posts
I'm a little unclear on the whole MQ concept. Anyone know if I could, for example, have one character hand in the Strong Raptor Gut; log into a different character, hand in the Strong Wooden Branch, and have the Enraged Walrus Spawn?

Feedback from the experts much appreciated.
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Hypocrisy is the vaseline of social intercourse.

Boxwood Foamfollower - 58/Wiz
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Erollisi Mar
#tvarn, Posted: Feb 13 2004 at 3:03 AM, Rating: Sub-Default, (Expand Post) dood...i'm sorry, but this is gay: Hypocrisy is the vaseline of social intercourse. i'm sure you're not smart enough to think of this yourself because your too retarded to realize how gay it is...hence you use it as your sig.
Multi quest
# Nov 01 2003 at 5:18 PM Rating: Decent
15 posts
Can this quest be multi-quested?
RE: Multi quest
# Nov 05 2003 at 6:48 PM Rating: Decent
15 posts
Yes It can be multi-quested
Enraged walrus
# Oct 10 2003 at 5:34 AM Rating: Decent
23 posts
This guy was DB to a 45 bard and I tanked it down in mostly ry'gorr armour with 60% health left.

Tuber lvl 45.45
Practice yer pirate..!
# Sep 11 2003 at 7:48 AM Rating: Decent
When you first hail Ami, she spouts off a line of 'pirate talk'. She will actually respond when you repeat back anything she first says.

Isn't it wonderful what things you can learn when you've got endless hours to waste(Stormfeather sucks..)?
Hmm
# Jul 11 2003 at 2:37 PM Rating: Decent
6 posts
And an Enraged Walrus since i cannot find the level of it.
Hm
# Jul 11 2003 at 2:36 PM Rating: Decent
6 posts
Can a level 51 warrior with 841 AC and not much for resists solo a tigeraptor and a holgresh conjurer?
This Quest
# Jun 07 2003 at 12:42 PM Rating: Decent
I did this quest today, and i have to say it was not quite as hard as i expected it to be. I started out going to WL and getting the 2 drops i needed for the turn in. This is where i ran into some trouble. Im a (at the time) 49 ranger and will all my buffs (HOV, HOS, KEI and my buffs) i was close to 3500 HP's. I tried to solo one of the congurers and he instantly hit me with malaise and spawned his pet. I took him down along with his pet. I then proceded to take cover in the hall way near the skyfire zone. After i healed up and came back i started over. I started with the raptors, there are 3 or 4 on the shelf, i conned them and to a 49 1 was green, 2 LB and 1 DB. I rooted the greenie, and dotted him. Pumped 20 or so arrows into him and he died. I looted the gut on the first kill. Luck? i think so after reading all that has been posted here. I then turn my attention to the Holgresh's. There was a 60 Druid in the zone and i worked with him in the tunnel. After about 10 kills the stick popped and we ported out.

I do the turn in, the walrus pops, gets killed by all of us, the other guy spawns, i get the page, turn it into ami and another walrus pops. I root him turn the book in to the chief and i get the shackles.

Thats how the quest went for me. I did not time it because there were times where i was not at the computer and was doing something else.

Hope this helps out in the future. If you are on the 7th Hammer and need help look me up.

____________________________
Pagnic Sukranger
7th Hammer
72 Wood Elf Ranger
http://www.magelo.com/eq_view_profile.html?num=565353
<Spurned Legion>
#Tazain, Posted: Apr 21 2003 at 1:51 PM, Rating: Sub-Default, (Expand Post) Holgresh and Raptor parts hard? Hahahaha yeah right... I did this quest in 1hour the other day.. Didnt bother going to Ice Clad and starting went straight to the Wakening Lands and got my stuff.. I had a 61 ranger friend help me and She said when she did the quest at my lvl it took her about 4hours to get the branch and 1hour to get the guts... I got them both in about 6 kills... Took just an hour to finish quest.. We went in side the Holgresh cave for the branch.. Wasnt hard.. I just stayed invis while she did the killing and I got my branch.. Ran to IC talked to the people and killed the Walrus without a problem.. And then finished it.. Got my shackles and I love em' =P what Im trying to say is.. The raptor guts and the branchs are VERY VERY random drops.. A friend of mine finished the quest in 5hours I did it in 1.. So see.. Very random
finished
# Apr 16 2003 at 11:51 AM Rating: Decent
9 posts
my questing experiences:

i had a bard help me with the raptors, as i can't solo orcs without going to half health (43 rogue). we went to the shelf, none dropped it, so he tracked others, and we both got our drops off a tigersaurous, not a raptor. not saying that raptors don't drop them, but i never saw it happen.

i finally had to enlist the help of two friends, a 55 warrior and a 56 druid, to help with the holgreshes. the druid can port to wakening lands, which is a thousand times better than sneaking through kael (got seen twice, didn't die, hardcore). after about 9 holgreshes with no drop, we got sick of it and went in the cave. bad idea. lots and lots of nukes on the warrior and druid, druid got to 2 bubbles, in the mess i saw a stick drop, grabbed it, and we gated out.

don't go in the cave, there are plenty that wander outside the cave, and take the mages on if you can, their pets are pushovers. get a tracker in both situations.

oh, and i'm not sure if it's broke, but i gave the stick and guts to the fisherman, the walrus spawns. i get chapter p. i give chapter p to ami, a walrus spawns. i give the grammar manual to the chief. a walrus spawns. 3 walrus's. all total wusses, but giving a fair warning to anybody that the walruses might be a problem for.

edit: we got the level 39 enchanter seive spell off these guys, and some nodrop warrior only gloves with +15 str. the gloves rotted, but that's a moot point. good luck

Edited, Wed Apr 16 12:17:13 2003
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hiya bietch
Soloed at 45
# Mar 03 2003 at 1:22 AM Rating: Excellent
Scholar
35 posts
Hey all,

I just completed this quest tonight. Getting the Strong Raptor Guts was pretty easy for me. I camped the 3 or 4 raptors that spawn on the shelf just north of the Skyshrine tunnel. I saw the guts drop quite a few times while I was there. My best guess is about 1 in 10 kills dropped the guts. You'll also loot some Tigeraptor Hides which can be sold to tailors for decent plat. I also foraged Yew Leaves which I successfully sold at 50pp on Ayonae Ro.

Once I got the guts I decided to try and hunt Holgreshes for the stick. They hit HARD! Before I went hunting for these guys, I paid for both a KEI and an AEGO, and I believe that they are the reason why I was able to solo this quest. Based on my earlier experiences with Holgreshes, I decided to hunt the Holgresh Conjurers as I found them to be easier to drop. However, if I hadn't had AEGO, I'm not so sure that I would have managed to stay alive. On about my 10th Holgresh, I looted a "Strong Wooden Branch". Woot!

I headed over to IC to find the gnolls, and the rest is history. I'm quite happy with the shackles. Nice stats.

Hope this helps!
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Klawon Draco
Ranger of 54 Seasons
Ayonae Ro
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Stick drops
# Feb 12 2003 at 9:04 AM Rating: Decent
Just completed the first part of this Quest in WL with some Guildies and the Holgreshes were definately the hardest part. Had a full grp of mid 40s to mid 50s and the Holgreshs casters would constantly cast on the healers from "no where" it seemed.
But in the end our group cleared the Holgreshs cave about (20+/-mobs) fairly quickly and recevied 2 stick drops. So I would say it seems the average kills you would need IS around 10 per stick.
BTW we had a chanter mezzing and it appeared that even mezzed the Holgreshs would still cast? strange?

Edited, Wed Feb 12 08:34:45 2003
This quest can be multi quested!
# Jan 27 2003 at 4:38 PM Rating: Excellent
5 posts
First of all from reading the info here about the mobs and the drop rates i got very lucky. With my lvl 60 necro i went to Wakening lands. The first tigeraptor i pulled dropped the guts, I thought to my self talk about luck! After a little while sreaching i found the holfresh cave. Went down to near the opening and made a pet. I had only buffed the pet when a wondering holgresh came down the tunnel from where all the others are standing around. Sent in pet and he made quick work of the flying monkey, then even quicker work on the pet. Went down to loot thinking i would be there a while and what do you know, a strong branch, looks like a fishing rod. Couldn't believe my luck. after that i gated back to iceclad ocean, having bound myself on the island where the fisher is. I logged out and logged on my halfling pally, who was at the doc and got her to the fisher also. Sat her down and camped. Got necro back on, made pet and buffed it. Handed in the items to the fisher that talks about a curse when you hail him and wham, the enraged walrus spawned on the spot, hit me making pet agro. The other gnolls agroed on it also and from reading the posts here this came as no surprise. I chain casted life tap. not wanting the gnolls to get the kill. Im not sure on this but i think its doesnt matter who does the most damage but rather who gets the killing blow. I got the killing blow timing my last life tap. Walrus died, didn't really have a chance, and irritated gnoll spawned. I quickly sat down and camped, logged on my pally and the irritated gnoll was still there. Hailed him and he asked if i still wanted the magic THING, and not item like it says above. I said i still want the magic thing and he despawned and i got chhapter P. Did the other hand ins and got the iceforge shakles. My pally is very pleased because now she has no drop armor on every slot except ears and rings. I play on rallos zek PvP server where if you are killed the person can take one piece of your armor or jewelery.
So if this quest can be done like i did, all on the same account, and logging off and on other characters, it can easily be done by 2 or more people. All that seems to matter is who the person is that talks to the irritated gnoll to get chapter P, and it doesnt have to be the same person that killed the walrus.
I hope this post helps others out wondering about if this can be MQed. I wanted to try it because there was no good info here on if it acually worked.
____________________________
Mersekert Deadraiser Necro of the 60th season
36 ranger
# Jan 08 2003 at 6:14 PM Rating: Default
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189 posts
Could a 36ranger and a 54druid and a 50cleric do this quest with me and I will still get the shackles???? Thanks for any info you can give me
Also dropped from Tigesaurous
# Jan 03 2003 at 2:57 AM Rating: Decent
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53 posts
I had killed about 25 tigeraptors with no luck, when I decided to kill a few tigesaurouses (tigesauri?). On the second one, I got "Strong Raptor Guts" to drop. These appear to be the item needed (not simply raptor guts, as written above). Incidentally, both the 'raptors and 'saurs can be feared, so as a ranger, I was able to solo these non-stop until it dropped.
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It can be soloed and the gnolls can help kill it
# Dec 20 2002 at 8:13 AM Rating: Decent
7 posts
As a forty level bard I just finished this quest solo this morning, the hologreshes dropped on second one, and yes they are a major undercon. The walrus spawns and the gnolls helped kill it I got exp and the Agitated gnoll spawns. So maybe you have to be the person who delivers the most damage in order for the gnoll to spawn, will try later and let the gnolls kill solo to see.

Aanamas
Just finished
# Dec 14 2002 at 2:36 PM Rating: Decent
Scholar
22 posts
I want to chime in, especially on the whole walrus controversy.

Also, be warned -- you will need to kill *lots* of monkeys and raptors. I probably had to go through at least 20 of each before they dropped the required items.

As a 50th ranger, soloing the raptors is cake -- not sure about the monkeys tho. I had a 60th wizzy bud helping me for those and I'm interested to see if I can take em solo.

When I handed in the items to the gnoll fisher the walrus popped on top of us and the fight began. My wizzy bud was there to deliver the coup de grace but he nerfed it and instead left the walrus with like 10 hp or something which the gnolls finished off. But the agitated dude still appeared and I was able to turn in the items. So based on my one experience you do *NOT* need to deliver the killing blow to the walrus.

Love the shackles. )

Ranyart
Karana Ranger of 50 Seasons
Feasters Guild
Tarrew Marr
RE: Just finished - again
# Dec 17 2002 at 9:19 PM Rating: Decent
Scholar
22 posts
I went back for my second shackle and had a better experience. I was able to pick up a raptor gut (easily soloed) after about 10 kills and, with my 60 wizzy bud helping me again, we had a stick land in our laps on the *first* kill. Talk about a total 180 degree change from the first attempt! I guess averaging the two attempts you can count on having to kill about 10 of both the raptors and the holgreshes to get the items.

Also I want to repeat that the holgreshes are one of the most serious undercons in the game so handle with extreme care. The elementalists can land 200+ DD blowbacks seemingly at will and are way more powerful than their con represents. Still, the shackles are way cool and are worth the effort.

One more thing: I nerfed my second attempt by letting the walrus kill the gnoll fisherman who gives you the quest. So while it doesn't matter who kills the walrus, the gnoll fisherman must survive the fight.

Good hunting!
Ranyart
MQ'd?
# Nov 20 2002 at 3:40 PM Rating: Decent
27 posts
can this be MQ'd one with the stick the other with the guts???
How to do quest
# Nov 11 2002 at 10:23 AM Rating: Excellent
3 posts
The original information isnt exactly correct, so here is a short version. Go to WL and get Strong Raptor Guts (they look like rope) and Strong Wooden Stick (looks like fishing pole). Both are NODROP. Mojo sticks will NOT work.

Three raptors spawn just NE of the Skyshrine zone. This is nice if you do not have a tracker in the group.

Turn in items to the fisher that says something about a curse. He is no different from the other fishermen and is located on the ice floe with them just East of ToFS. Was the Southernmost one for me. Hail them to find out.

Kill walrus. An Agitated gnoll fisher will pop. Tell him "I still want the magic thing", and he gives you Chapter P. This to Ami, get book, book to chef, get shackels.

Good luck, WL can be a VERY danngerous zone, so find out all you can before hand.
Chain Questin
# Aug 19 2002 at 5:06 AM Rating: Decent
Ok completed this quest today with me and 2 other guys and we found that you CANNOT chain quest this. after you get the page p both the snowfang fisher that is different from rest of his buds and the agitated gnoll despawn. rest is all the same gluck
RE: Chain Questin
# Aug 20 2002 at 2:17 PM Rating: Default
5 posts
Ok .. Its me again .. I am tellin you that you can chain this .. because i did it ... the person that hands in the items does not have to be the same person that hails the agitaded gnoll ... I swear to god we did this ... and it worked ...
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RE: Chain Questin
# Sep 25 2002 at 9:32 AM Rating: Excellent
1 post
Chain questing is multiple people doing the same quest, as in, once the irritated gnoll spawns several people talking to him and all getting the page P. What you are referring to is "Multi Questing" where you have several people doing different parts.
RE: Chain Questin
# Nov 29 2002 at 9:20 AM Rating: Default
Then I guess no one must ever chain quest, because I don't know of a single quest where multiple people can hail a mob and get a nice item.
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RE: Chain Questin
# Dec 07 2002 at 1:31 AM Rating: Decent
JBoots
RE: Chain Questin
# Jan 08 2003 at 1:06 PM Rating: Decent
5 posts
Been awhile since I checked this post (changed my Signature and was seeing if it indeed altered it on old posts ... it did of course)

Anyway ... yeah .. duh .. of course you are correct .. Multi questing not chain questing ... I learned a lil somthin' it seems ... I kinda thought they were the same thing ...

Guess that explains the WTB MQ for soandso that I see all the time in the bazaar ...

Thnx for the info ...

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58 Haffer Warr
http://www.magelo.com/eq_view_profile.html?num=517124

I may be small but i pack a punch !!
Confirm
# Aug 16 2002 at 10:20 AM Rating: Decent
5 posts
I would just like to confirm on a prior post regarding the Gnolls killing the Walrus. It does break the quest. Myself and another warrior went last night to hand our stuff in. We heard that the gnolls were suppossed to kill the thing. We let them kill it and the agitated one never spawned. Well .. we tried again and killed the Walrus, pop there was the agitated gnoll. At least one of us got the quest completed. I must say that it was extremely honorable for my partner to let my be the one too complete it. oh yeah .. it can be chained, when we did it correctly he handed in the stuff from WL anf I hailed the agitated gnoll ...
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58 Haffer Warr
http://www.magelo.com/eq_view_profile.html?num=517124

I may be small but i pack a punch !!
Monkies: Enchanters way
# Aug 09 2002 at 1:18 PM Rating: Decent
I had a chanter 51 non-stop killing monkies with a little help from my druid 40 on the 2nd computer and I have to say it was an overkill. :) I used the druid only to track and occasional heals but if you have a chanter 49+ they can be soloed easily. Here is my spell list: Dazzle, Mana Sieve, ToT, Berserker Spirit + Rune III (did not use those, just in case I needed an emergence heal, never happened), Pillage Enchantment, DD (did not use again) + 1 extras (29 damage shield? Wandring Mind?). From my experience, to suck them dry you need to cast 3 MS and 1 ToT, it works fine even for elders probably less for others, I did not care much had plenty of mana. After mes and mana sucking pilage enchantment to cancel the damage shield and med watching your pet killing holgresh. Twice I had 2 adds that were welcome, since I did not have to run around looking for new holgs. They just stayed there waiting for their turn.

Mes was sticking alright, once I had a row of 3 resists though on a conjurer I believe (I am sure it was not an elder). In 90% cases mes was sticking on the first attempt on 51. When holgreshes dry they can regain some mana during the fight and cast Bond of Force (ae snare) which was annoying because I was even lazy to sow my toons. :)

Monkies are weak meleers, if you come across an elder it may take about 800 to 1k in rune III or Berserker Spirit heals. The highest elder was 40.

I had a non-stop action for 2 hrs (good to have a tracker) outside, did not go to the caves. Still yet to get my stick.

In 2 hrs I have got: one flame emerald, three lev 39 Vel spells: Invis to undead, Wandring Mind and one more, tons of research items, 8 to 10 furs, 2 mojo sticks. Hope this helps.
Leave the Spearfishermen alone
# Jul 18 2002 at 12:25 PM Rating: Excellent
23 posts
Finished this quest. While I can't confirm whether if the spearfishermen kill the walrus it ruins the quest (I suspect not), I can confirm that messing with the spearfishermen in an attempt to stop them is bad. I recommend that you just do your best to outgun the spearfishermen.
RE: Leave the Spearfishermen alone
# Jul 21 2002 at 1:44 PM Rating: Default
you dont have to leave them alone..

did this quest a while ago. me at 48(pal) and a friend(51wiz). i turned in the quest items and she did an aoe snare of the fisherman to get there attention while i killed the walrus, since she attacked them they went for her execept like 1 and after i killed the walrus and talked to the npc that spawns next i just had her evac us out to whipe the agro of fisherman
RE: Leave the Spearfishermen alone
# Aug 05 2002 at 3:48 PM Rating: Excellent
23 posts
I understand where you are coming from with the AoE snare tactic. And, when it works, that is great. The reason I suggest to leave the fishermen alone is that when the AoE spell breaks, the little gnoll buggers run everywhere. And in that mess, the agitated gnoll appears somewhere, who looks just like the other gnolls. I did the quest with a buddy. We had to re-do it for him after an AoE because someone accidently gave the agitated gnoll a whack in the chaos following the spell break (which is easier to have happen than it sounds). And that was it for him. I went second, we left the fishermen alone, and I got the shackles. So, if you go the AoE route, pay careful attention to not whack a gnoll (sort of like the arcade game "whack a mole" I suppose, except you win a trip back to WL instead of a prize).

Edited, Mon Aug 5 16:37:29 2002
MQ?
# Jul 18 2002 at 12:34 AM Rating: Decent
7 posts

Can any part of this quest be MQed? Specifically after the walrus kill, can someone else hail the agitated fisher?
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