The Call (Group Mission)  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:112
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Advancement
  • Experience
  • Loot
  • Money
Time Limit:05:08:00
Quest Items:
Related Zones:
Related Creatures:
Era:Claws of Veeshan
Recommended:
Group Size:Group
Min. # of Players:1
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Fri Oct 30 02:00:37 2020
Modified: Sat Jan 13 10:01:09 2024
Claws of Veeshan Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor
Prerequisite Quests: None.

You can obtain this mission from Essedera in The Eastern Wastes (ToV). You can find her at near the sleeper's tomb area. She is on the find tool CTRL F.

You say, 'Hail, Essedera'

Essedera says, 'Well, Minasu, you must be one of those adventurers.' The drake ***** its head and leans toward you. 'What is it that you wish of me? Never mind, there is no longer a need to be coy, nor is there time for it. If you have come here to, um, [visit] with Vulak'Aerr, I can assist you. If not, then you should be on your way.'

You say, 'visit'

Essedera says, 'Under any other circumstance I would object and offer you no assistance at all. But times are different at the moment, and one must do what needs to be done, no matter the consequences. If you come with a [small] group I can easily assist you on entry to the tomb. If you bring a [larger] group I will assist you, but it will be challenging to my magic.'

You say, 'small'

Essedera says, 'So be it. This is a sad day for me and my kin, but this is what I must do. I will be [ready] when you are.'

You have been assigned the task 'The Call'.

You say, 'ready'

Essedera says, 'I admit that I find it impossible to wish you luck.'
LOADING, PLEASE WAIT...
You have entered Sleeper's Tomb: The Call.




Task Window Text: The source of the restless ice may be hidden in the Sleeper's Tomb. If you can, find the source and stop it.

You say, 'Hail, a worried golem'

A worried golem says, 'I will not blame you if you would like to [leave]. And if you foolishly wish to [retreat] back up into the tomb, I can assist you with that as well.'

If you say retreat, you will be teleported up a couple of levels, to the area where zone trash mobs are, to kill for instance collectibles, otherwise the main mission awaits on the 4 platforms ahead of you.

You say, 'Hail, Sivar'

Sivar says, 'You should leave this place. [What] goes on here now is not a matter for your kind. We have no quarrel with you, unless you [choose to interfere].'

You say, 'choose to interfere'

Sivar says, 'It is as we expected. Then you shall die!'

A roar comes from the four corners of the room, each of different timbre, but all in large volume. - Event starts here

  • 1. Stop whatever is causing the restless ice. 0/1 The Sleeper's Tomb

    Task Window Text: You sense a power at the heart of the Tomb. Find that power and shut it down.
    The 4 Protector Dragons

    These 4 Dragons can be fought in ANY order. The event allows time to meditate between dragon kills. The crystals will always activate in a clockwise rotation, starting at Melalafen's platform always, and progressing clockwise to yellow, then clear, then blue. This order always progresses in this fashion, even after dragons are slain. Doing so you can predict which Dragon's crystal aura will activate next. Each dragon must be fought on their platform or they will tether, summon, and strip your buffs.

    Your afflictions have been stripped.
    Your afflictions have been stripped.
    Sivar begins casting Balance of the Nameless.

    Crystal Aura rotation order - Red, Yellow, Clear, Blue.

    The central gem begins to glow. - 10 Second Warning
    The crystal over the central platform glows and sends power into the red crystal. - Red Dragon goes inactive for 10 seconds, AE aura activates

    These 2 emotes repeat for each of the 4 platforms, and always in a clockwise progression. The AEs that activate are as follows.

    Reflected Fire - Red Gem/Melalafen's Platform
    Reflected Sickness - Yellow Crystal/Honvar's Platform
    Reflected Lightning - Clear Crystal/Sivar's Platform
    Reflected Freeze - Blue Crystal/Cargalia's Platform

    Each AE has a 10% chance to apply an additional debuff of its own. However they are completely avoidable if you run out of the aura when the crystal activates, and the dragon goes inactive.

    Melalafen - Fire Dragon, Flame Resistant

    Melalafen rears back and flexes his wings - Right Wing Swing, Left Wing Swing. These can be avoided by staying in front or back of Melalafen.
    Melalafen takes a deep breath - Melalafen casts Velium Boosted Lava Breath, a frontal AE for 120320 dmg, but which also grants the players a Fire Infused Velium Shard
    Melalafen

    Cargalia - Ice Dragon, Cold Resistant

    Cargalia takes a deep breath - Cargalia casts Velium Boosted Frost Breath, a frontal AE for 120320 dmg, but which also grants the players a Frost Infused Velium Shard
    Cargalia raises her tail - Tail Swing. This can be avoided by staying to the front or sides.

    Sivar - Grey Dragon, Magic Resistant

    Sivar roars a call to allies! - Summons A confused caretaker (gargoyle add)
    Sivar takes a deep breath - Sivar casts Velium Boosted Lightning Breath, a frontal AE for 120320 dmg, but which also grants the players a Lightning Infused Velium Shard

    Honvar - Green Dragon, Poison/Disease Resistant

    Honvar takes a deep breath - Honvar casts Velium Boosted Chaos Breath, a frontal AE for 120320 dmg, but which alsos grants the players a Chaos Infused Velium Shard
    Honvar's claws scrape the ground - Claw Slash This can be avoided by staying to the sides or back.

    You have time to meditate and recover mana between kills. However, once the fourth protector is slain, you must go DIRECTLY to Vulak Aerr in the center platform, or the event will reset after 30 seconds.

    As the last guardian dragon falls, the barrier protecting the central platform fades away. - Engage Vulak Aerr in 30 seconds, or the event resets.

    VULAK`AERR - The Final Hurdle

    At this point you must use all your burn abilities and kill Vulak`Aerr as quickly as possible. Thankfully he has far fewer HP than the previous 4 dragons. But Vulak has the same Wing and Tail AE's as Melalafen and Cargalia. Thankfully, if you are quick, he won't get to cast them much.

    Power flows out from the central gem to the smaller gems. Something forms under one of them.

    When you see this emote, time is running out, and several golems will start converging on the center from the 4 outer platforms. Kill him quickly, or the golems will reach the center and explode, each with a different AE.

    You have slain Vulak`Aerr!

    Even though Vulak`Aerr is dead, you are still in danger from the golems that are converging at the center. Quickly, run underneath the central gem and touch it to de-activate the gem and spawn the Chest.

    The magical device thrums loudly for a moment, and just stops spinning.
    The moment you touch the device you sense a presence. All around this presence is the deepest cold, colder than you have ever imagined. The presence seems to be floating in pure silence. As you become aware of it, it becomes aware of you. As it begins to turn its attention to you a deep dread overcomes you and you pull away. The moment you flee the presence the device shuts down. Whatever that thing was, you know that it was beyond your comprehension.

    Your task 'The Call' has been updated.


  • 2. Open the chest and claim your reward. 0/1 The Sleeper's Tomb

    Even with the chest spawned, the golems will remain active, so quickly open the chest to despawn all the golems and auras permanently.

    The restless ice will slowly fades [sic] now that the device is off. You hope.

    Your task 'The Call' has been updated.
    You have received a replay timer for 'The Call': 0d:5h:8m remaining.



    Reward(s):
    177 platinum 8 silver 3 copper
    Experience
    45 Restless Marks
  • Submitted by: Minasu
    Rewards:
    Send a Correction
    Post Comment
    Min Level
    # Jan 08 2024 at 6:22 PM Rating: Good
    Scholar
    32 posts
    Could not be task added at level 111. Min level is higher than that.
    Dot n snare
    # Sep 18 2023 at 1:15 PM Rating: Good
    31 posts
    I was dotted and snared after killing honvar last, I barely made it to engage Vulak in time .. the dot does huge! damage! I am going to kill someone else last.
    Another thing of note is, yes the auras keep going after each mob you kill, however it stops doing the aura of the ones you've killed so far, which means when you get to the last dragon, the crystal aura continuously keeps going off only on that platform.. eww!
    Full Mission Writeup!
    # Mar 16 2021 at 4:00 AM Rating: Excellent
    Sage
    Avatar
    *
    83 posts
    You say, 'Hail, Essedera'

    Essedera says, 'Well, Minasu, you must be one of those adventurers.' The drake ***** its head and leans toward you. 'What is it that you wish of me? Never mind, there is no longer a need to be coy, nor is there time for it. If you have come here to, um, [visit] with Vulak'Aerr, I can assist you. If not, then you should be on your way.'

    You say, 'visit'

    Essedera says, 'Under any other circumstance I would object and offer you no assistance at all. But times are different at the moment, and one must do what needs to be done, no matter the consequences. If you come with a [small] group I can easily assist you on entry to the tomb. If you bring a [larger] group I will assist you, but it will be challenging to my magic.'

    You say, 'small'

    Essedera says, 'So be it. This is a sad day for me and my kin, but this is what I must do. I will be [ready] when you are.'

    You have been assigned the task 'The Call'.

    You say, 'ready'

    Essedera says, 'I admit that I find it impossible to wish you luck.'

    LOADING, PLEASE WAIT...
    You have entered Sleeper's Tomb: The Call.
    You have entered an area where levitation effects do not function.

    You say, 'Hail, a worried golem'

    A worried golem says, 'I will not blame you if you would like to [leave]. And if you foolishly wish to [retreat] back up into the tomb, I can assist you with that as well.'

    If you say retreat, you will be teleported up a couple of levels, to the area where zone trash mobs are, to kill for instance collectibles, otherwise the main mission awaits on the 4 platforms ahead of you.

    You say, 'Hail, Sivar'

    Sivar says, 'You should leave this place. [What] goes on here now is not a matter for your kind. We have no quarrel with you, unless you [choose to interfere].'

    You say, 'choose to interfere'

    Sivar says, 'It is as we expected. Then you shall die!'

    A roar comes from the four corners of the room, each of different timbre, but all in large volume.
    - Event starts here

    The 4 Protector Dragons

    These 4 Dragons can be fought in ANY order. The event allows time to meditate between dragon kills. The crystals will always activate in a clockwise rotation, starting at Melalafen's platform always, and progressing clockwise to yellow, then clear, then blue. This order always progresses in this fashion, even after dragons are slain. Doing so you can predict which Dragon's crystal aura will activate next. Each dragon must be fought on their platform or they will tether, summon, and strip your buffs.

    Your afflictions have been stripped.
    Your afflictions have been stripped.
    Sivar begins casting Balance of the Nameless.


    Crystal Aura rotation order - Red, Yellow, Clear, Blue.

    The central gem begins to glow. - 10 Second Warning
    The crystal over the central platform glows and sends power into the red crystal. - Red Dragon goes inactive for 10 seconds, AE aura activates

    These 2 emotes repeat for each of the 4 platforms, and always in a clockwise progression. The AEs that activate are as follows.

    Reflected Fire - Red Gem/Melalafen's Platform
    Reflected Sickness - Yellow Crystal/Honvar's Platform
    Reflected Lightning - Clear Crystal/Sivar's Platform
    Reflected Freeze - Blue Crystal/Cargalia's Platform

    Each AE has a 10% chance to apply an additional debuff of its own. However they are completely avoidable if you run out of the aura when the crystal activates, and the dragon goes inactive.

    Melalafen - Fire Dragon, Flame Resistant

    Melalafen rears back and flexes his wings - Right Wing Swing, Left Wing Swing. These can be avoided by staying in front or back of Melalafen.
    Melalafen takes a deep breath - Melalafen casts Velium Boosted Lava Breath, a frontal AE for 120320 dmg, but which also grants the players a Fire Infused Velium Shard
    Melalafen

    Cargalia - Ice Dragon, Cold Resistant

    Cargalia takes a deep breath - Cargalia casts Velium Boosted Frost Breath, a frontal AE for 120320 dmg, but which also grants the players a Frost Infused Velium Shard
    Cargalia raises her tail - Tail Swing. This can be avoided by staying to the front or sides.

    Sivar - Grey Dragon, Magic Resistant

    Sivar roars a call to allies! - Summons A confused caretaker (gargoyle add)
    Sivar takes a deep breath - Sivar casts Velium Boosted Lightning Breath, a frontal AE for 120320 dmg, but which also grants the players a Lightning Infused Velium Shard

    Honvar - Green Dragon, Poison/Disease Resistant

    Honvar takes a deep breath - Honvar casts Velium Boosted Chaos Breath, a frontal AE for 120320 dmg, but which alsos grants the players a Chaos Infused Velium Shard
    Honvar's claws scrape the ground - Claw Slash This can be avoided by staying to the sides or back.

    You have time to meditate and recover mana between kills. However, once the fourth protector is slain, you must go DIRECTLY to Vulak Aerr in the center platform, or the event will reset after 30 seconds.

    As the last guardian dragon falls, the barrier protecting the central platform fades away. - Engage Vulak Aerr in 30 seconds, or the event resets.

    VULAK`AERR - The Final Hurdle

    At this point you must use all your burn abilities and kill Vulak`Aerr as quickly as possible. Thankfully he has far fewer HP than the previous 4 dragons. But Vulak has the same Wing and Tail AE's as Melalafen and Cargalia. Thankfully, if you are quick, he won't get to cast them much.

    Power flows out from the central gem to the smaller gems. Something forms under one of them.

    When you see this emote, time is running out, and several golems will start converging on the center from the 4 outer platforms. Kill him quickly, or the golems will reach the center and explode, each with a different AE.

    You have slain Vulak`Aerr!

    Even though Vulak`Aerr is dead, you are still in danger from the golems that are converging at the center. Quickly, run underneath the central gem and touch it to de-activate the gem and spawn the Chest.

    The magical device thrums loudly for a moment, and just stops spinning.
    The moment you touch the device you sense a presence. All around this presence is the deepest cold, colder than you have ever imagined. The presence seems to be floating in pure silence. As you become aware of it, it becomes aware of you. As it begins to turn its attention to you a deep dread overcomes you and you pull away. The moment you flee the presence the device shuts down. Whatever that thing was, you know that it was beyond your comprehension.


    Your task 'The Call' has been updated.

    Even with the chest spawned, the golems will remain active, so quickly open the chest to despawn all the golems and auras permanently.

    You receive 1 silver and 3 copper as your split.

    Your task 'The Call' has been updated.

    You have received a replay timer for 'The Call': 0d:5h:8m remaining.

    The restless ice will slowly fades now that the device is off. You hope.

    You receive 3 copper .
    You receive 8 silver .
    You receive 177 platinum .
    You gain experience!
    You receive alternate currency.


    Edited, Mar 16th 2021 7:17am by Minasu
    ____________________________
    I Live to Serve
    Minasu Nami, a Fennin Ro original :-D
    Full Mission Writeup!
    # Mar 21 2021 at 10:12 AM Rating: Excellent
    Minasu wrote:
    You say, 'Hail, Essedera'

    Essedera says, 'Well, Minasu, you must be one of those adventurers.' The drake ***** its head and leans toward you. 'What is it that you wish of me? Never mind, there is no longer a need to be coy, nor is there time for it. If you have come here to, um, [visit] with Vulak'Aerr, I can assist you. If not, then you should be on your way.'

    You say, 'visit'

    Essedera says, 'Under any other circumstance I would object and offer you no assistance at all. But times are different at the moment, and one must do what needs to be done, no matter the consequences. If you come with a [small] group I can easily assist you on entry to the tomb. If you bring a [larger] group I will assist you, but it will be challenging to my magic.'

    You say, 'small'

    Essedera says, 'So be it. This is a sad day for me and my kin, but this is what I must do. I will be [ready] when you are.'

    You have been assigned the task 'The Call'.

    You say, 'ready'

    Essedera says, 'I admit that I find it impossible to wish you luck.'

    LOADING, PLEASE WAIT...
    You have entered Sleeper's Tomb: The Call.
    You have entered an area where levitation effects do not function.

    You say, 'Hail, a worried golem'

    A worried golem says, 'I will not blame you if you would like to [leave]. And if you foolishly wish to [retreat] back up into the tomb, I can assist you with that as well.'

    If you say retreat, you will be teleported up a couple of levels, to the area where zone trash mobs are, to kill for instance collectibles, otherwise the main mission awaits on the 4 platforms ahead of you.

    You say, 'Hail, Sivar'

    Sivar says, 'You should leave this place. [What] goes on here now is not a matter for your kind. We have no quarrel with you, unless you [choose to interfere].'

    You say, 'choose to interfere'

    Sivar says, 'It is as we expected. Then you shall die!'

    A roar comes from the four corners of the room, each of different timbre, but all in large volume.
    - Event starts here

    The 4 Protector Dragons

    These 4 Dragons can be fought in ANY order. The event allows time to meditate between dragon kills. The crystals will always activate in a clockwise rotation, starting at Melalafen's platform always, and progressing clockwise to yellow, then clear, then blue. This order always progresses in this fashion, even after dragons are slain. Doing so you can predict which Dragon's crystal aura will activate next. Each dragon must be fought on their platform or they will tether, summon, and strip your buffs.

    Your afflictions have been stripped.
    Your afflictions have been stripped.
    Sivar begins casting Balance of the Nameless.


    Crystal Aura rotation order - Red, Yellow, Clear, Blue.

    The central gem begins to glow. - 10 Second Warning
    The crystal over the central platform glows and sends power into the red crystal. - Red Dragon goes inactive for 10 seconds, AE aura activates

    These 2 emotes repeat for each of the 4 platforms, and always in a clockwise progression. The AEs that activate are as follows.

    Reflected Fire - Red Gem/Melalafen's Platform
    Reflected Sickness - Yellow Crystal/Honvar's Platform
    Reflected Lightning - Clear Crystal/Sivar's Platform
    Reflected Freeze - Blue Crystal/Cargalia's Platform

    Each AE has a 10% chance to apply an additional debuff of its own. However they are completely avoidable if you run out of the aura when the crystal activates, and the dragon goes inactive.

    Melalafen - Fire Dragon, Flame Resistant

    Melalafen rears back and flexes his wings - Right Wing Swing, Left Wing Swing. These can be avoided by staying in front or back of Melalafen.
    Melalafen takes a deep breath - Melalafen casts Velium Boosted Lava Breath, a frontal AE for 120320 dmg, but which also grants the players a Fire Infused Velium Shard
    Melalafen

    Cargalia - Ice Dragon, Cold Resistant

    Cargalia takes a deep breath - Cargalia casts Velium Boosted Frost Breath, a frontal AE for 120320 dmg, but which also grants the players a Frost Infused Velium Shard
    Cargalia raises her tail - Tail Swing. This can be avoided by staying to the front or sides.

    Sivar - Grey Dragon, Magic Resistant

    Sivar roars a call to allies! - Summons A confused caretaker (gargoyle add)
    Sivar takes a deep breath - Sivar casts Velium Boosted Lightning Breath, a frontal AE for 120320 dmg, but which also grants the players a Lightning Infused Velium Shard

    Honvar - Green Dragon, Poison/Disease Resistant

    Honvar takes a deep breath - Honvar casts Velium Boosted Chaos Breath, a frontal AE for 120320 dmg, but which alsos grants the players a Chaos Infused Velium Shard
    Honvar's claws scrape the ground - Claw Slash This can be avoided by staying to the sides or back.

    You have time to meditate and recover mana between kills. However, once the fourth protector is slain, you must go DIRECTLY to Vulak Aerr in the center platform, or the event will reset after 30 seconds.

    As the last guardian dragon falls, the barrier protecting the central platform fades away. - Engage Vulak Aerr in 30 seconds, or the event resets.

    VULAK`AERR - The Final Hurdle

    At this point you must use all your burn abilities and kill Vulak`Aerr as quickly as possible. Thankfully he has far fewer HP than the previous 4 dragons. But Vulak has the same Wing and Tail AE's as Melalafen and Cargalia. Thankfully, if you are quick, he won't get to cast them much.

    Power flows out from the central gem to the smaller gems. Something forms under one of them.

    When you see this emote, time is running out, and several golems will start converging on the center from the 4 outer platforms. Kill him quickly, or the golems will reach the center and explode, each with a different AE.

    You have slain Vulak`Aerr!

    Even though Vulak`Aerr is dead, you are still in danger from the golems that are converging at the center. Quickly, run underneath the central gem and touch it to de-activate the gem and spawn the Chest.

    The magical device thrums loudly for a moment, and just stops spinning.
    The moment you touch the device you sense a presence. All around this presence is the deepest cold, colder than you have ever imagined. The presence seems to be floating in pure silence. As you become aware of it, it becomes aware of you. As it begins to turn its attention to you a deep dread overcomes you and you pull away. The moment you flee the presence the device shuts down. Whatever that thing was, you know that it was beyond your comprehension.


    Your task 'The Call' has been updated.

    Even with the chest spawned, the golems will remain active, so quickly open the chest to despawn all the golems and auras permanently.

    You receive 1 silver and 3 copper as your split.

    Your task 'The Call' has been updated.

    You have received a replay timer for 'The Call': 0d:5h:8m remaining.

    The restless ice will slowly fades now that the device is off. You hope.

    You receive 3 copper .
    You receive 8 silver .
    You receive 177 platinum .
    You gain experience!
    You receive alternate currency.


    Edited, Mar 16th 2021 7:17am by Minasu


    Excellent writeup! Thank you. I have replaced the quest text with yours and gave you credit for the writeup.
    ____________________________
    Allakhazam Developer and Admin

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    Full Mission Writeup!
    # Mar 27 2021 at 2:40 PM Rating: Good
    Sage
    Avatar
    *
    83 posts
    Please Bold/Italicize the emotes, so people know what to look for, or add to GINA as needed.

    Thank you!
    ____________________________
    I Live to Serve
    Minasu Nami, a Fennin Ro original :-D
    Sivar
    # Jan 30 2021 at 12:14 AM Rating: Excellent
    Sage
    Avatar
    *
    83 posts
    Sivar is very resistant to magic. Resisted all my anger procs.
    ____________________________
    I Live to Serve
    Minasu Nami, a Fennin Ro original :-D
    Patch 1-20-2021
    # Jan 17 2021 at 11:20 AM Rating: Excellent
    - The Call (Mission) - Fixed an issue that prevented all of the golems from spawning. This prevented successful accomplishment of the Let Them Go achievement.
    - The Call (Mission) - The worried golem will now send PCs back up to access the rest of the tomb, if they wish.
    ____________________________
    Allakhazam Developer and Admin

    For real time update information on Allakhazam, follow me on Twitter!
    https://twitter.com/gidono

    Or join us via our Discord channel at https://discord.gg/zu9tTS7
    rest
    # Dec 13 2020 at 6:43 PM Rating: Good
    Scholar
    Avatar
    19 posts
    rest after the third. then kill 4th and high tail it to Vulak. Need to engage quick
    Mission resets if left idle.
    # Dec 11 2020 at 3:52 PM Rating: Good
    Scholar
    16 posts
    After killing the 4th Dragon I sat and med/buff for a few seconds, maybe 30. The Mission reset on me and I hard to start over. Just an FYI
    Good Luck
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