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Claws of Veeshan Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor Prerequisite Quests: None. You can obtain this mission from Essedera in The Eastern Wastes (ToV). You can find her at near the sleeper's tomb area. She is on the find tool CTRL F. You say, 'Hail, Essedera' Essedera says, 'Well, Minasu, you must be one of those adventurers.' The drake ***** its head and leans toward you. 'What is it that you wish of me? Never mind, there is no longer a need to be coy, nor is there time for it. If you have come here to, um, [visit] with Vulak'Aerr, I can assist you. If not, then you should be on your way.' You say, 'visit' Essedera says, 'Under any other circumstance I would object and offer you no assistance at all. But times are different at the moment, and one must do what needs to be done, no matter the consequences. If you come with a [small] group I can easily assist you on entry to the tomb. If you bring a [larger] group I will assist you, but it will be challenging to my magic.' You say, 'small' Essedera says, 'So be it. This is a sad day for me and my kin, but this is what I must do. I will be [ready] when you are.' You have been assigned the task 'The Call'. You say, 'ready' Essedera says, 'I admit that I find it impossible to wish you luck.' LOADING, PLEASE WAIT... You have entered Sleeper's Tomb: The Call. Task Window Text: The source of the restless ice may be hidden in the Sleeper's Tomb. If you can, find the source and stop it. You say, 'Hail, a worried golem' A worried golem says, 'I will not blame you if you would like to [leave]. And if you foolishly wish to [retreat] back up into the tomb, I can assist you with that as well.' If you say retreat, you will be teleported up a couple of levels, to the area where zone trash mobs are, to kill for instance collectibles, otherwise the main mission awaits on the 4 platforms ahead of you. You say, 'Hail, Sivar' Sivar says, 'You should leave this place. [What] goes on here now is not a matter for your kind. We have no quarrel with you, unless you [choose to interfere].' You say, 'choose to interfere' Sivar says, 'It is as we expected. Then you shall die!' A roar comes from the four corners of the room, each of different timbre, but all in large volume. - Event starts here Task Window Text: You sense a power at the heart of the Tomb. Find that power and shut it down.The 4 Protector Dragons These 4 Dragons can be fought in ANY order. The event allows time to meditate between dragon kills. The crystals will always activate in a clockwise rotation, starting at Melalafen's platform always, and progressing clockwise to yellow, then clear, then blue. This order always progresses in this fashion, even after dragons are slain. Doing so you can predict which Dragon's crystal aura will activate next. Each dragon must be fought on their platform or they will tether, summon, and strip your buffs. Your afflictions have been stripped. Your afflictions have been stripped. Sivar begins casting Balance of the Nameless. Crystal Aura rotation order - Red, Yellow, Clear, Blue. The central gem begins to glow. - 10 Second Warning The crystal over the central platform glows and sends power into the red crystal. - Red Dragon goes inactive for 10 seconds, AE aura activates These 2 emotes repeat for each of the 4 platforms, and always in a clockwise progression. The AEs that activate are as follows. Reflected Fire - Red Gem/Melalafen's Platform Reflected Sickness - Yellow Crystal/Honvar's Platform Reflected Lightning - Clear Crystal/Sivar's Platform Reflected Freeze - Blue Crystal/Cargalia's Platform Each AE has a 10% chance to apply an additional debuff of its own. However they are completely avoidable if you run out of the aura when the crystal activates, and the dragon goes inactive. Melalafen - Fire Dragon, Flame Resistant Melalafen rears back and flexes his wings - Right Wing Swing, Left Wing Swing. These can be avoided by staying in front or back of Melalafen. Melalafen takes a deep breath - Melalafen casts Velium Boosted Lava Breath, a frontal AE for 120320 dmg, but which also grants the players a Fire Infused Velium Shard Melalafen Cargalia - Ice Dragon, Cold Resistant Cargalia takes a deep breath - Cargalia casts Velium Boosted Frost Breath, a frontal AE for 120320 dmg, but which also grants the players a Frost Infused Velium Shard Cargalia raises her tail - Tail Swing. This can be avoided by staying to the front or sides. Sivar - Grey Dragon, Magic Resistant Sivar roars a call to allies! - Summons A confused caretaker (gargoyle add) Sivar takes a deep breath - Sivar casts Velium Boosted Lightning Breath, a frontal AE for 120320 dmg, but which also grants the players a Lightning Infused Velium Shard Honvar - Green Dragon, Poison/Disease Resistant Honvar takes a deep breath - Honvar casts Velium Boosted Chaos Breath, a frontal AE for 120320 dmg, but which alsos grants the players a Chaos Infused Velium Shard Honvar's claws scrape the ground - Claw Slash This can be avoided by staying to the sides or back. You have time to meditate and recover mana between kills. However, once the fourth protector is slain, you must go DIRECTLY to Vulak Aerr in the center platform, or the event will reset after 30 seconds. As the last guardian dragon falls, the barrier protecting the central platform fades away. - Engage Vulak Aerr in 30 seconds, or the event resets. VULAK`AERR - The Final Hurdle At this point you must use all your burn abilities and kill Vulak`Aerr as quickly as possible. Thankfully he has far fewer HP than the previous 4 dragons. But Vulak has the same Wing and Tail AE's as Melalafen and Cargalia. Thankfully, if you are quick, he won't get to cast them much. Power flows out from the central gem to the smaller gems. Something forms under one of them. When you see this emote, time is running out, and several golems will start converging on the center from the 4 outer platforms. Kill him quickly, or the golems will reach the center and explode, each with a different AE. You have slain Vulak`Aerr! Even though Vulak`Aerr is dead, you are still in danger from the golems that are converging at the center. Quickly, run underneath the central gem and touch it to de-activate the gem and spawn the Chest. The magical device thrums loudly for a moment, and just stops spinning. The moment you touch the device you sense a presence. All around this presence is the deepest cold, colder than you have ever imagined. The presence seems to be floating in pure silence. As you become aware of it, it becomes aware of you. As it begins to turn its attention to you a deep dread overcomes you and you pull away. The moment you flee the presence the device shuts down. Whatever that thing was, you know that it was beyond your comprehension. Your task 'The Call' has been updated. Even with the chest spawned, the golems will remain active, so quickly open the chest to despawn all the golems and auras permanently. The restless ice will slowly fades [sic] now that the device is off. You hope. Your task 'The Call' has been updated. You have received a replay timer for 'The Call': 0d:5h:8m remaining. Reward(s): 177 platinum 8 silver 3 copper Experience 45 Restless Marks | ||||||||||||||||||||||||||||||||||||||||||||||||
Submitted by: Minasu | |||||||||||||||||||||||||||||||||||||||||||||||||
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