Where: | Who: | Rating: |
| Information: | Level: | 95 | Maximum Level: | 115 | Monster Mission: | No | Repeatable: | No | Can Be Shrouded?: | No | Quest Type: | Task | Quest Goal:- Advancement
- Experience
- Loot
- Money
| Success Lockout Timer: 02:03:00 | Related Zones: | Related Creatures: | Related Quests: | Era: |  | Recommended: | Group Size: | Group | Min. # of Players: | 1 | Max. # of Players: | 6 | Appropriate Classes: | Appropriate Races: |
Entered: Fri Feb 24 16:56:43 2017 Modified: Sun Sep 27 02:45:07 2020 | |
This task can be gotten by talking to Praetor Gilfol in Gates of Kor-Sha. Keyword to Request: task As soon as you request the task, the task will lock. To start task, you have to go to the door of kor-sha laboratory and click door. It will take you to the tunnel in south central part of zone.
VERSION #1
Find out why these lizards appear to have so many insects in their home. Are these things pets? 0/3 Kor-Sha Laboratory. Find a scavenging beetle and kill them.
Find out if they really are breeding special sokokar in Kor-Sha. 0/3 Kor-Sha Laboratory. Find sokokar, kill them.
Look for evidence of changes over time in the sarnak nature by searching their tombs. 0/3 Kor-Sha Laboratory. Find the ancient skeletons in the crypt and kill them.
Map Locs: P 866.8798, -3439.9631, -263.8491, 240, 0, 0, 1, ancient_skeleton P 731.0858, -3650.9282, -271.9455, 240, 0, 0, 1, ancient_skeleton P 657.7778, -3725.5933, -268.4474, 240, 0, 0, 1, ancient_skeleton We know they have mystical laboratories, find and search them. 0/5 Kor-Sha Laboratory. Find and kill sarnak in the lab.
See if you can turn at least one goblin to our side so it can give us [information]. 0/5 Kor-Sha Laboratory. Find goblins and kill them.
Map Loc: P 1105.4553, -3528.1787, -146.0722, 240, 0, 0, 1, Goblins_area You need to find and kill one of their prisoners, one our our people. We can't risk the information that might be lost. 0/1 Kor-Sha Laboratory. Find a broken prisoner and kill (NPC in a suspended cage from the ceiling in the circular room with all the prison cells)
Surely the sarnak make notes of their plans. See if you can find some. We suspect they can be found at the heart of Kor'Sh 0/1 Kor-Sha Laboratory. In the far eastern wing of the zone, kill everything in and around that last room.
We have heard rumors of those weird sarnak's skeletons being animated. Find one and kill it. We can learn a lot from such a con 0/1 Kor-Sha Laboratory. Find a skeleton to the west of where you were just at in the hallway and kill it.
Rumor has it that ghosts or beings from other realms are appearing in Kor-Sha. Find out if it's true, and if so, what they are. 0/1 Kor-Sha Laboratory. Find a fading monstrosity and kill it.
VERSION #2
Find out if they really are breeding special sokokar in Kor-Sha. 0/3 Kor-Sha Laboratory. Find sokokar, kill them.
Look for evidence of changes over time in the sarnak nature by searching their tombs. 0/3 Kor-Sha Laboratory. Find the ancient skeletons in the crypt and kill them.
You need to find and kill one of their prisoners, one our our people. We can't risk the information that might be lost. 0/1 Kor-Sha Laboratory. Find a broken prisoner and kill. (NPC in a suspended cage from the ceiling in the circular room with all the prison cells)
Surely the sarnak make notes of their plans. See if you can find some. We suspect they can be found at the heart of Kor'Sh 0/1 Kor-Sha Laboratory. In the far eastern wing of the zone, kill everything in and around that last room.
Rumor has it that ghosts or beings from other realms are appearing in Kor-Sha. Find out if it's true, and if so, what they are. 0/1 Kor-Sha Laboratory. Find a fading monstrosity and kill it.
The researchers in the final room appear to be immune to snare, root, pacify, stun and mez. A handful of them also see invis.
Unlike some other instances, this zone respawns.
VERSION #3
Find out if they really are breeding special sokokar in Kor-Sha. 0/3 Kor-Sha Laboratory. Find sokokar, kill them.
We know they have mystical laboratories, find and search them. 0/5 Kor-Sha Laboratory. Find and kill sarnak in the lab.
See if you can turn at least one goblin to our side so it can give us [information]. 0/5 Kor-Sha Laboratory. Find goblins and kill them.
Surely the sarnak make notes of their plans. See if you can find some. We suspect they can be found at the heart of Kor'Sh 0/1 Kor-Sha Laboratory. In the far eastern wing of the zone, kill everything in and around that last room.
Kill 1 animated skeleton.
Reward(s):
Random Experience
Random Cash
Random Sathir Trade Gems
|