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This is a single group trial.
You say, 'Hail, Projection of Mind' Projection of Mind says 'Halt, Vah Shir, and hear my words. Your background and your status are of no consequence. All are welcome to participate in the trials to prove their worth, or die trying. Whosoever approaches me has addressed the embodiment of Mind, keeper of the trials of Fear and Hatred. The former is a small-scale test, while the latter is large-scale. My task is to explain the rules and usher hopefuls into the battle arena. Would you like to hear the rules for [small-scale] or [large-scale] trials, or do you wish to enroll in [Fear] or [Hatred]?' You say, 'Fear' Projection of Mind says 'Fear is power. An opponent whose resolve has been broken has already been defeated. You must learn to invoke terror in the hearts of your enemies and destroy them as they cower in weakness. If you have this ability, now is the opportunity to prove your worth!' The direction to the entry to your instanced zone(s) have been marked on your compass. Proving Grounds: The Mastery of Fear is now available to you. You have entered Proving Grounds: The Mastery of Fear. The trial has begun. You cannot bring any additional people into your expedition at this time. To pass the Mastery of Fear, you need to survive the waves of mobs (there is a pre-determined amount of waves needed to be killed in order to win). There is no boss in this trial, as the Master only stands and watches. Tell him "begin" to start the trial. Mobs with "fearless" in their name must be killed regularly through nuking and melee. If a mob does not have "fearless" in its name, use your highest level Fear spell possible and Fear them away. These mobs hit extraordinarily hard, so you don't want them wailing away on your group. Mobs come in fours (wolf - elemental - skeleton - dragorn) and spawn individually depending on how long you take to kill them. Upon successful completion of the trial, the Shell of the Master will spawn with your rewards. | ||||||||||||||||||||||||||||||||||||||||||||||||||
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