Just wondering if a lvl 77 ranger and a 70 shamn could duo here? I am in need of the runes so was wondering what the mobs hit for here named and non named, roughly. ANy insight would be wonderful, thanks all.
Be careful when pulling statue camp area. Don't wander south into the Queen's area, she will summon you and your corpse cant be dragged except maybe by a rogue (didnt have rogue in group).
Enchanter Mob, only two spells I saw it cast were Wind of Tashania and some sort of Mind Nuke (same spell effect as Neurosis, didnt catch name). Went down pretty quick, spawned on ground floor.
DukeLatan mentioned this mob but it isn't in the list.
a pyrilen sirenscorcher
yellow to 70, sees invis, hit us with Wind of Tashanian. There didnt seem to be anything special about this mob, even though it was standing in a ring of pyrilens. I don't recall loot either, but someone would have spoken up if it was significant.
If i recall, on the middle level? It was the 'red' line level on the map, at any rate.
Could a 70 war with 9800ish hps and 2k ac unbuffed tank here? Have defensive aa's through LR 5 and ID 5. Also if possible, what camps would I be able to tank at? Thanks in advance.
I regularly camp in RSS, usually at the statue by the Queen room upstairs. Warrior with max defense AAs and 9700hp/1800ac unbuffed. I usually have a cleric and a shaman for heals, it works fine. You really want a good healer though, but not a worry.
You have to be level 69 to enter RSS, and even then you'll be lucky to get a group. Realistically, you're looking at level 70 to go to RSS, maybe 69 for you as a cleric if you're on during a night when clerics are rare. If you're level 65, you could try MPG... you need level 65 to enter MPG.
Every room in RS spawns a named, fairly standard anymore for SoE design, which is great.
There are 3 rooms with no yet known named. Upstairs farthest SE room between Channeler Pyren and Taromani rooms. Upstairs farthest NE room, east of EA Miseryfiend and north of Taromani. Downstairs farthest NE room across from and between Discordling Gemkeeper and Mistwalker rooms.
So they increased the drop rate of runes in some zones, including Riftseekers.. SO that is good and all, but I just wanted one glowing. I have been in riftseekers for the last 48 hours and have gotten 17 straight greaters. Not one glowing... ANyone else having this prob, or did they ninja nerf glowing in riftseekers?
LMAO glowing runes are a myth created by SOE to give us false hope. Me and members of my guild have been in RS since the patch and while we have gotten all kinds of greater runes I think in total we may have gotten 3-4 glowing in 2 weeks with 50+ named yep that is really a big increase in rune drops.
I've found augments here for everything except gloves/arms/range .. i'm guess it's one augment that fits there like the one from prefect, elite, rift, sum and res. Anyone know it? And i'm g uessing it drops from ice side.
see invis mobs - feel free to respond with others/corrections
a pyrilen flamedouser a pyrilen flamemistress a pyrilen sirenscorcher a pyrilen cinderhealer a gelidran flamefreeze a pyrilen firedancer an ikaav ruiner an aneuk fleshthreader
#REDACTED,
Posted:Nov 25 2004 at 1:42 AM, Rating: Sub-Default, (Expand Post) well i looked through the beastiary and most of the stuff is a raid encounter. the gear that drops off groupable mobs is nice, but i doubt i will be in this zone much, kind of sucks because i love the place. guess i will stick to the murkgliders in NC or the augs in Bloodfields
Spawns on lower floor, east of the room marked Shadowstalker on the mapfiend maps. Not too hard to get to but kinda hectic to hold down due to the number of wanderers. Dropped Cloak of Discordant Hues. http://lucy.allakhazam.com/item.html?id=70313