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Missing mob
# May 21 2009 at 8:56 PM Rating: Decent
During the muram boss fight, we got banished to the prisons and got destroyed by 8+ A Vengeful Apparition
Aneuk Nyrt Ymosa & Aneuk Rilst Uskst
# Jun 12 2006 at 2:49 PM Rating: Good
Sage
*
232 posts
Evasive disc is a huge help on killing these two. They hit for close to 1k max with no shielding, but their min hit isn't much less, maybe 850hp. Since the range of hits is so small, Stonewall/Defensive are less useful than Evasive. Maxed Shielding helps a ton.
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Enlightened Jhereg, 105th Monk, <Celestial Navigators>, Maelin server
Vanidor Silverbranch, 92nd Wizard, <Celestial Navigators>, Maelin server
restless wraith
# Mar 02 2006 at 1:11 PM Rating: Decent
The restless wraith is a standin for the High Priest Nkosi Bakari. The HP is spawnable when it is there. You have to go through the caves and kill all of the Vrex Invokers. On death, they trigger a Shade of a Vrex Invoker which is not attackable yet. They head to the restless wraith. When all five Shades are there, the restless wraith poofs and the HP spawns.
mobs missing
# Feb 14 2006 at 3:22 PM Rating: Decent
37 posts
2 mobs that i seen missing from bestiary for this zone are "a ravenous corpsefeeder" and "an ancient hynid scavenger"...both are DB to white to a lvl 70...will try and get pics of them
restless wraith
# Oct 09 2005 at 4:59 PM Rating: Decent
Ranger had this mob on track, red con to 70, direction seemed to have it placed way back in the tunnels of Txevu

*edit* Took some people and cleared back to it, was red con, scowl, but didn't aggro, couldn't attack and didn't respond to hails

restless wraith

*edit* Fixed link so picture would show up

Edited, Wed Jan 4 23:36:30 2006
MOB missing
# Sep 24 2005 at 10:34 PM Rating: Decent
also its missing Tiv Prayer Chanter
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Dorador 90
Son: Rijm
new mob
# Jun 12 2005 at 10:20 AM Rating: Decent
Saw UKUN bloodfeaster today red mob back in the north chambers no idea wat he hit for
CALLED
# Jun 12 2005 at 10:16 AM Rating: Decent
Txevu, lair of the Elite not elites
strange
# Jun 05 2005 at 6:25 PM Rating: Decent
But i like it
FULMINATION
# May 09 2005 at 7:14 AM Rating: Default
FULMINATION CAST ONLY RUINER'S AT 10%HP(ae) AND FOR REMOVE USE ANTIDOTE(CLR SPELL),FOR EVITE FULMI U NEED STAY AUT THE RANGE.
RE: FULMINATION
# Jun 19 2005 at 8:13 PM Rating: Decent
*
62 posts
Fulmination is a PBAE spell. When mobs around 20% have all casters cower behind a coner or in another safe room or run behind a wall to avoid it. its very hard to resist. And yes only Ruiner's cast AE this spell when dead.
3 augs random drop
# Feb 11 2005 at 4:29 PM Rating: Decent
*
125 posts
I have seen 3 augments that have dropped off of random trash mobs, dont seem to be too common but not very rare like the augs in Qvic.
I won this one last night and there are 3 others that I have seen but do not remember names of them.
Tiny Pristine Diamond
This Augment fits in slot types:8
Hp:+15 MANA:+15 Endurence:+15
Spell shield: +1%
Restrictions-
Slot:EAR HEAD FACE NECK SHOULDERS ARMS BACK WRIST RANGE HANDS PRIMARY SECONDARY FINGER CHEST LEGS FEET WAISTE
Required Level of 65.
Class: ALL
Race: ALL
Item information:
You must use the solvent Class XV Augmentation distiller to remove this augment safely.

The other two augs have exact same stats accept instead of spell shield they are shielding +1% and strikethrough +1%


Edited, Fri Feb 11 16:39:46 2005
RE: 3 augs random drop
# Feb 12 2005 at 7:35 AM Rating: Good
**
672 posts
The augment with the strikethrough mod is the Fragment of Crumbling Jade (Lucy).
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Saraban Luvanir
Plainswalker for Darkwind - Antonius Bayle
new mob
# Jan 29 2005 at 11:13 PM Rating: Decent
bearer of anger is missing, part of the cragbeast event in txevu
RE: new mob
# Feb 09 2005 at 11:50 PM Rating: Decent
37 posts
Bearer of Nascency also missing, part of same event.
On verge of giveing up!!
# Jul 04 2004 at 7:48 PM Rating: Default
I don't know what it is but it seems that GoD trials are soo hard with just a pick up group. It could be that i have only tried the 5th and 6th one but it seems if anyone makes 1 mistake its all over...

Guesse I will just keep trying till I get a good group and we get a little bit of luck.. If anyone has any better ideas i would be glad to hear them :-)

<65 enchanter>
<136 aa's>
<Tunare>

RE: On verge of giveing up!!
# Jul 22 2004 at 6:32 PM Rating: Decent
Trial #5 and 6 I am struggling with also I understand completely just gotta keep with it though. I have failed Vxed 4 times and Tipt 8 times.
RE: On verge of giveing up!!
# Jul 29 2004 at 8:40 AM Rating: Default
they're supposed to be hard

and if you think mountain trials are a pain in the ***, wait till you do ikkinz
No...No...
# Jun 29 2004 at 9:48 PM Rating: Decent
Im beginning to hate GoD... it just keeps going on and on... it's possibly the gayest thing ever, good job u beat this muramite... now meet beat this goat with a halbred! ............ok..lame *** expansion
RE: No...No...
# Jul 11 2004 at 10:45 PM Rating: Decent
Gates of Discord is something the End gamers of Everquest have wanted for a while beacuse LDoN sucked so bad raid wise. The main reason most people dont like it is because of the level of difficulty of the events and mobs - take Uqua for example. Even though it was slighted to be much easier there are still complaints of its difficulty.
Another example would be the knights whining openly on the Everquestlive forums about getting owned by a boss mob that quads 3100. This was bad because knights were only being used to main assist plows and required two healers. Clearly there is something wrong there. /boggle
Anyway heres a little info about the zone - wandering mobs hitting average at 1400 flurrying and ae'n(look below), 6 or 7 could easily wipe a raid of 54 people.Take this for example when you kill certain mobs they cast this upon death. Fulmination. The Mastruq's hit like trucks and rampage, I think Mastuq's max hit up to 2000. Not sure because I dont tank.. or try not to.
It is hard to explain the difficulty of the events in this zone without compromising the integrity and information of specific events so Im not going to go into Detail, but I will say I love the challenge that Gates of Discord has to offer.
RE: No...No...
# Jan 10 2005 at 6:26 PM Rating: Decent
Amen. Gates of DIscord is, in my opinion, a FANTASTIC expansion. The EQ community is simply used to unchallenging material. Bastion of Thunder was considered the "high game" for MONTHS after Planes of Power came out. Now I as a cleric can solo there. And I'm nothing but WoSlaughter equipped, with some elementals thrown in.

/boggle.
Forsaken Realm
# Jun 10 2004 at 9:46 AM Rating: Decent
Forsaken Realm on Mithaniel Marr made it into Txevu yesterday as the 12th guild server wide.
re:?
# May 22 2004 at 6:45 PM Rating: Decent
yes a guikld just got here http://www.archoverseers.org/
RE: re:?
# May 29 2004 at 12:06 AM Rating: Default
Talisman on Tunare server is here as well.
RE: re:?
# Jun 07 2004 at 3:19 AM Rating: Default
There are now 6 guilds here with more OTW.
?
# May 16 2004 at 3:27 PM Rating: Default
lol i take it no one has ever been to this zone yet
RE: ?
# May 17 2004 at 8:16 PM Rating: Decent
I think the farthest any guild is atm is Qvic
RE: ?
# Jul 16 2004 at 6:22 AM Rating: Decent
did afterlife make it this far??
RE: ?
# Jul 18 2004 at 5:35 PM Rating: Default
Lance Dragon on Sebilis Server Doing this Zone.

Kyzer O'Maley - Bard 65 Sebilis
RE: ?
# Jul 16 2004 at 6:22 AM Rating: Default
before they left eq for WoW
RE: ?
# Nov 28 2004 at 4:52 AM Rating: Default
No, they never made it this far. They got to Uqua before it was fixed to beatable and called it quits then.
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