I have to agree with last poster, I had to use my 54 beast as a consider berometer to figure out which ones i could charm with thrall of bones, many conned red or yellow to my 54 beast, with a few conning dark blue(ones i could charm) and white. Anyhow their level range is annoyingly large
I was in a group with a 55 and 57 lvl peeps, and they told me that White to 57 and yellow to the 55. Also, I have noticed that when I solo them, most of them take a lot longer to kill than others that would be at 51-53 range.
Maybe it is just a fluke or possibily they up'd the levels of these guys to maybe 53-57.
they are mezzable and slowable. Pullers usually bring a few of these since they can be tough to see sometimes when you're pulling back another mob.
They max for around 187, min for 52 (bash 46). Some still conned yellow at 55 so the level range is pretty wide so there will be variances in hp and their attack. Once slowed, rangers and rogues can tank these.
The way to fight these mobs or any mob in this zone is when they enrage whoever has agro stop attacking. Once the other melee has agro the original tank can start to attack again and whoever took agro needs to stop attacking it will save lives and cleric mana. One other tip is for casters prepare to be summoned now and again please dont run away cause you will just be summoned again and it is harder for us melee to steal the agro back :) I find usually after a caster gets summoned is if they stand still either one backstab will get me agro then i evade and tanks taunt takes agro.
Melee classes look out - we had a 60 warrior die very fast when a fallen soldier was already nearly dead. It went into rage and hit the tank 25 times for nearly 2600 points in 11 seconds. The cleric cast CH but had no chance to react fast enough for it to help. I cast superior heal with my druid but might's well have saved my mana :-/
Most of the melee type mobs in UP will enrage at around 9-10 percent health and stop around 3 percent. Just the MA needs to stop attack while the rest stay behind the mob. They can't riposte from behind so your attacks will land. Just stay awake in case the MA loses aggro and the mob turns around. You'll have several melee caught by suprise and all getting riposte.
Same goes with pet type classes. Have the pet back off at Enrage or they'll go down quick.
#REDACTED,
Posted:Jul 23 2002 at 12:49 AM, Rating: Sub-Default, (Expand Post) figures they put wiz drops on creaturs that summon..../cough the druids can solo thier stuff
#Anonymous,
Posted:May 02 2002 at 8:26 PM, Rating: Sub-Default, (Expand Post) I just realized why all the skeles on moon look so wierd they are vah shir's wow i'm friggin smart