Cazic Thule  

Raid Encounter
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Uploaded July 24th, 2007

In the Plane of Fear: The God of Fear, Cazic Thule, wanders the northeastern area of his home Plane around the ring of fire. He (unlike his denizens) regards Iksars as his allies. (Screenshot by Kyter)

In the Plane of Time: For event information, see this quest entry. Cazic drops three items from his loot table.

In House of Thule, Upper Floors: Cazic Thule is in a deep sleep, unattackable.

In Fear Itself (group mission): Spawns as part of the task "An Offering to Thule".

In Fear Itself (raid): Cazic is the main encounter in the "Cazic's Final Stand" raid event (see this quest entry for event and loot information).

EverQuest
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Category: EverQuest
This page last modified 2011-05-27 14:50:54.

Level: 70
Expansion: Original
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CT can drop AoN on TLP
# Jul 21 2020 at 12:58 PM Rating: Good
Scholar
48 posts
Dropped Amulet of Necropotence last night in a DZ. Can't comment on whether or not he can drop in in OW.

[Tue Jul 21 00:01:24 2020] --Soandso has looted an Amulet of Necropotence from Cazic-Thule's corpse.--

Aradune server, classic era.
Killed on Test
# Apr 18 2018 at 8:42 AM Rating: Decent
6 posts
I just killed normal CT on Test. Usually he's The Shade of CT, but this was a rare time when I've seen normal CT in normal fearplane.

Not sure if it's because of the fableds (although there are no fableds in fearplane), but yeah. I play very casually (a few weeks per year, and not /played weeks), so my memory can fail me, but I don't remember seeing normal CT for a long, long time. I was surprised to see him up and not the shade.

Anyway, fun facts.
____________________________
Blasto wins the day.
Wish it were instance based...
# Dec 18 2015 at 10:33 AM Rating: Decent
To this day, I have only ever seen this guy up twice since I joined the game back in 2001. I've never seen any other "named" up in there except golems lol... Need to convert to instanced based game play so other people have a crack at these spawns! Will it ruin economy of these SUPER OVERPRICED items? Yes... so be it.
____________________________
".... madness, as you know, is a lot like gravity, all it takes is a little.... push." - The Joker
Farmers?
# Jul 17 2014 at 12:35 AM Rating: Decent
To all the Farmers who think they can just camp this zone to no end:

**** off, losers
Will you? Leave this **** for the ones who Actually Need their epic 1.0.

Is that so hard, huh????
____________________________
Ryanxp, Zek server
Farmers?
# Jun 16 2020 at 4:54 PM Rating: Decent
3 posts
Devs made a workaround. And would you believe it?? They still camp normal spawns for epics. It's disgusting. Someone gave me slime blood of cazic thule, randomly, to help me out. He could've sold it for 150k on my server, like those parasites of the community. But he gave it to me. Gonna do the same when I'm a higher level. Ruin their economy since they ruin our game.
Farmers?
# Jul 06 2015 at 11:05 PM Rating: Decent
It's a shame that people who kill targets of high interest do not receive a type of debuff or flag of some kind that prevents them from perma-camping these NPCs....
____________________________
".... madness, as you know, is a lot like gravity, all it takes is a little.... push." - The Joker
Old items no longer drop from CT
# Mar 22 2013 at 2:21 AM Rating: Decent
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*
73 posts
Having killed CT several times over the past few years, I feel confident in stating that he no longer drops his old items, and that they are found exclusively on the three golems. Every time I've killed him, he has only dropped the new items with +100 HP/Mana and such.
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duo'd in classic
# May 04 2011 at 11:15 AM Rating: Decent
Scholar
25 posts
Duo'd this the other day as a necro with my guildy cleric. We are both level 50 on Vulak, no expansions have been released yet.

<The Faceless>
Fun fight for us monks
# Apr 24 2011 at 12:28 PM Rating: Decent
That fact that CT summons is great for us monks.. makes it much easier infact. Full PoFear spawn, smack CT.. come help your god my whatever he says.. so they come charging.. i went ahead and passed the time with impenterable while they arrived.. took id imagine like about 2m. merc just healed away.. no biggie. once i felt they were all there did wind up.. activated epic 1.0,IoT, 2nd spire, clicked tunic, glyph of cata, the whole 9 yards and then hit our ripo disc.. 10 sec later.. all mobs cept CT were dead.. 5 min later CT was dead.. very easy for a 85 monk with T3 armor from UF. wpns were fippy 1hb (dont make fun of me) and SoD tower wpn.. from event 3.. not on toon as you can see and my memory sucks lol.

everything that CT did was resisted as i have 3500aa.. fun fight.
Cazic Thule -- Plane of Fear
# Dec 07 2009 at 1:45 PM Rating: Decent
**
601 posts

Solo with healer Merc

While Checking PoF with my 85 Necro for Golems for the Warrior Epic drop, I noticed CT was up and no Golems.

Cool, lets kill him. He drops epic stuff, but I noticed on Allah afterwards, he doesn't drop the warrior drop /sigh.

Clearing the zone is pretty easy for an 85 necro. I'm not sure of the repop times but I had plenty of time for 4 tries to kill CT.

I ran out of mana 3 times. Just me and my pet with no summoned weapons and a merc. The 4th time I died. My Merc probably ran out mana before I noticed. The early attempts are good to verify all the trash mobs are dead. Since CT call to them to assist, any strays show up after a while. A simple necro evac cancelled the fight with CT and I could clean up the extra mobs.

I bound myself just outside the zone at the entrance to PoF so any deaths and I was close to the zone.

Don't forget to clear mobs on the tower inside the ring of fire. There can be lots of them although at level 85 they were no problem at all. Run inside the rooms to do a full check.

CT was pretty resistant to a lot of my spells. I ended up loading just poison spells which work the best with him, but don't have the high damage my other spells have. But I ran out of mana.

Tips:
His knock back spell is a pain so have a form of Leviatation up, it greatly reduces the effect.

He dispells bufs. Its probably a waste to rebuf a mana regen but I'd keep a pet haste spell memmed.

Necro and Shaman
OK, 4 failues. I came back the next day and CT was still up. I two boxed a friends 75 shaman.

No problems this time.
Clear the zone.
Solo CT and figure out what mobs you missed. Kill em.

Added the Shaman for a final fight.
1. Shamana Malo was great. My necro spells stuck better. I should have tried non-poison ones, but I didn't. No mana issues.
2. Shaman slow. BAD. You Can't slow CT.
3. Shaman Dots. Seemed to work fine.
4 Shaman Melee. I didn't check stats but I had her doing melee.
5. Extra Merc healer.



Zone loot i.e. gem trade in quest
With so many mobs to kill clearing the zone, I did not loot, but if you are so inclined, don't forget the class specific no trade stuff can be turned in for random gems in PoK

Quest link for gem turn-in
https://everquest.allakhazam.com/db/quest.html?quest=2459

These is some armor that drops that is not part of this quest.


____________________________
Morromid (Everquest)
Terris-Thule -> Prexus -> now The Rathe Server
The more extensive a man's knowledge of what has been done, the greater will be his power of knowing what to do.
Benjamin Disraeli (1804 - 1881)
Cazic Thule -- Plane of Fear
# Nov 28 2011 at 11:47 PM Rating: Default
That's pretty weak of you to die at level 85 killing CT. My Enchanter did it with a only a tank merc at level 81.
Cazic Thule -- Plane of Fear
# May 16 2010 at 1:37 PM Rating: Decent
You died in Fear at level 85? hahahahahahahahahhahahahahahahahahahhahahahahahahahahhahahahaha

lmao. Please post more of your strategies, I must hear them.
Cazic Thule -- Plane of Fear
# Oct 16 2010 at 6:55 AM Rating: Good
7 posts
Serrat, and your reply is helpful? Please do post more of these ever so helpful comments!

Edited, Oct 16th 2010 8:55am by borborygmous

Edited, Oct 16th 2010 8:56am by borborygmous
Cazic Thule -- Plane of Fear
# Feb 01 2010 at 3:43 PM Rating: Decent
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19 posts
You mean Duo? Solo n. - act done by single person: an action or feat carried out by one person alone.

Edited, Feb 1st 2010 9:46pm by Nocto
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Nocto
[93 Deathcaller] of Xev
<Chaos and Discontent>
[13 Necromancer] of Rallos Zek

Cazic Thule -- Plane of Fear
# Feb 04 2010 at 2:26 PM Rating: Decent
**
601 posts
Lets see, solo with a merc.
That would be umm... one as you say, and a merc.

And look! So it was.

Solo here means one account, one player.

But I understand, I can be pretty picky too with people.
Phew, glad we got that straight!
____________________________
Morromid (Everquest)
Terris-Thule -> Prexus -> now The Rathe Server
The more extensive a man's knowledge of what has been done, the greater will be his power of knowing what to do.
Benjamin Disraeli (1804 - 1881)
Cazic Thule -- Plane of Fear
# Mar 24 2010 at 8:04 AM Rating: Default
6 posts
Instead of just admitting that you didnt solo it at all, you 2 boxed it with your friends shaman and had mercs x 2, you snare yourself in a reply that doesnt make any sense at all, way to go /clap

It really doesnt matter if it was one account, what matter when one soloes mobs is that there is only 1 character, imho having these mercs out aint soloing any longer either, but I would admit your great feat anyway had you duo'ed it with your necro and your merc, as that in itself is great knowledge for other necro's, that it can be done.

Writing that you soloed it is just dumb and you know it.

forewarning
# Mar 10 2009 at 9:52 AM Rating: Decent
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74 posts
For those who haven't ever done this fight before and are reading up on it, just make sure before you decide to take on Cazic Thule that you go through the zone polishing off as many mobs as you can before you engage. On my first try, I made the big mistake of engaging him before I killed everything in the zone, and wound up having probably in the vicinity of 100-200 mobs on me. I managed to kill them all, but instead of taking about five minutes, the fight took me about an hour and was somewhat difficult being the essence of rage decided to join the fight and chain mezz me. Just about the only thing that saved me from certain death was barrage of arrows. By the time CT dropped, there was literally 3 mobs left standing in the zone.

Oh, and another sidenote... as every other creature in fear, hes got one big *** agro radius, so watch your step.
Duo'd
# Jan 12 2009 at 12:09 PM Rating: Default
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104 posts
Duo'd with Demi-Plane/Anguish geared 75 Ench, and a similarly geared 70 Ranger. Interesting fight. No Trunk, no AON, so the loot pretty much rotted.
no more badboy!
# Dec 20 2008 at 12:35 PM Rating: Decent
34 posts
duod him today with a 85 warrior lizard and me a 71 druid and a healer and a tank merc a piece of cake! maybe 1 minute battle! he only dropped halo of the enlighted and robe of inspiration /cry no AoN for me!

Edited, Dec 20th 2008 8:36pm by babywolfs
Solo'd
# Sep 12 2008 at 7:37 PM Rating: Decent
28 posts
Took him down in under 5 minutes!
80 rogue 1700 aa's 20k hp unbuffed.
Duo'd
# Sep 07 2008 at 9:26 AM Rating: Decent
DUo'd Him last night. 80 Ranger, 800 aa's, 16k hitpoints, 2690 ac. and 74 shaman,100 aa's, 7k hitpoints around 9k mana. took a bit of time to clear the zone, finally give up and attempted him the first time with 25 other mobs left in the zone, got him to 38% before rampage ate up the shaman, 2nd attempt only had 11 mobs in zone. Pulled him to the top of the tower, parked the shammy in a corner and tanked him just inside the room. Fight took almost 11 minutes, he had 464k hitpoints. Dropped Crimson Robe of Alendine , Halo of the Enlightened
and Cloak of the Fearsome. Was fun fight.
trioed
# Jun 17 2008 at 10:46 AM Rating: Decent
trioed with 80 bst, 80 bard, 80 mage, bard tanked. 14.3k unbuffed, 3kish AC. piece of cake.

first try we only cleared half the zone for fun then attacked him, was fun. then gated out. about 50 mobs + CT.. killed about 20 of them and got CT down to 80ish, dunno wasn't paying too much attention.
Easy solo
# Jun 10 2008 at 6:00 PM Rating: Decent
Golems were down, so I whacked this guy instead (didn't have his insta-clickie yet).
80 SK, 4kac with self buffs, max shielding etc, all the important AAs. Took an hour and a half to clear the zone, and 10 minutes to bring him down.
When he actually did hit me, it was mostly 150-200, with some 400-500 hits thrown in. He couldn't take my health below 98% before my lifetap procs brought me back to 100%.
I had to heal my pet at 40% because the rampage damage was wearing him down.
3 clickies is enough to counter his dispel.

Oh, and bring a tash stick if you want to use challenge/trial for power on him.
duoed
# Jun 01 2008 at 11:16 AM Rating: Decent
duoed with 75 bst 692 aa's and lvl 70 zerker whole zone took couple hours but not bad imo.golems were down when we went but that wouldnt have mattered zerker woulda ate the DT's.
93k hit
# May 21 2008 at 7:48 PM Rating: Decent
*
50 posts
I don't know if they have changed it but we went in with 4 toons lvl 78 shd lvl 73 wizard lvl 77 ranger and a lvl 68 cleric. We pulled him and he did 93k damage to the shd right off the bat and we didn't last long enough to find out what did the 93k so if anyone know pls post

Edited, May 21st 2008 11:49pm by Croasis
93k hit
# May 28 2008 at 8:57 AM Rating: Decent
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70 posts
Odds are one of the Deathtouching golems were up and CT summoned them on top of your tank. CT doesn't DT, himself.
Not so tough
# Apr 09 2008 at 10:08 PM Rating: Decent
My level 72 monk with 120 aa's and a level 75 monk with 1000+ aa's duo'd him earlier today on prexus. only one time during the fight did the 75 monk have to FD and let me take agro to wait for his mend to become usable. He didn't drop anything good, but it was a fun fight.
sign me up
# Mar 26 2008 at 10:54 PM Rating: Decent
I tanked Cazic Thule and all i got was this lousy robe of inspiration!

no amulet, no sboct /CRY
No outside looters
# Feb 19 2008 at 1:36 PM Rating: Decent
Killed CT today 2/17/2008. Had an alt come over to loot one of the items from CT's corpse and was not able to the whole time the corpse was waiting to expire. Something like 30mins of rot time and the alt outside the group was not allowed to loot the corpse.

I dont know if this is new or what but it made me laugh. LOL
No outside looters
# Mar 15 2008 at 6:38 PM Rating: Decent
41 posts
This is SOE's way of priventing "ninja lotters" according to them. The Following is a post from Trezzt camping Dread. This sucks for those who want any items off CT as he is almost always perma camped for AoN

FYI...

I've been camping these overcamped golems off and on for my SK's Soul Leech for years and finally get one to drop, but I couldn't loot it. If you don't have loot rights when this mob dies, you're not looting from it. What a great lesson learned after just coming back from WoW to EQ... Going to get ice for my balls now.

Here's the GM's response:

Greetings Trezzt,

I am Game Master Mansus, from the EverQuest CS Department, thank you for your petition. I understand that you were not able to loot the corpse of the 'Golem Fright'. I can imagine how frustrated you must be at the moment. Please note that to avoid 'Ninja-Looting' on the servers, 'Development' has added an anti-ninja loot code on some of the NPCs on servers. This NPC is one of them. In order to loot the corpse of NPC, a raid leader has to give the looting permissions to the required players before killing the 'NPC' and only those players can loot the corpse of 'NPC' who are assign to loot the corpse. No one other than the raid leader itself can loot the corpse of the NPC if no player has been assigned the right to loot and seems that it has happened with you. I am afraid that we will not be able reimburse you the 'Soul Leech, Dark Sword of Blood’. You will have to kill the NPC once again. Also, please visit 'EverQuest Reimbursement Policy' that is located at: http://help.station.sony.com/cgi-bin/so...aqid=16215. Please feel free to file a feedback about this feature by using the /feedback command in game to send your views directly to our development team. You views and opinions regarding any of the game features will always be highly appreciated.

If you have any other queries please feel free to contact us, we will be more than happy to assist you again.

Wish you good hunting, and safe journey to the world of Norrath.

Regards,
Game Master Mansus
In Game CSR, EverQuest
Sony Online Entertainment
----------------------------
Farwarden Treygolas Mirkwood
<Northstar Legion>
Fennin Ro

Way to go SOE =(
No outside looters
# Mar 15 2008 at 6:37 PM Rating: Decent
41 posts
This is SOE's way of priventing "nija lotters according to them. The Following is a post from Trezzt camping Dread. This sucks for those who want any items off CT as he is almost always perma camped for AoN

FYI...

I've been camping these overcamped golems off and on for my SK's Soul Leech for years and finally get one to drop, but I couldn't loot it. If you don't have loot rights when this mob dies, you're not looting from it. What a great lesson learned after just coming back from WoW to EQ... Going to get ice for my balls now.

Here's the GM's response:

Greetings Trezzt,

I am Game Master Mansus, from the EverQuest CS Department, thank you for your petition. I understand that you were not able to loot the corpse of the 'Golem Fright'. I can imagine how frustrated you must be at the moment. Please note that to avoid 'Ninja-Looting' on the servers, 'Development' has added an anti-ninja loot code on some of the NPCs on servers. This NPC is one of them. In order to loot the corpse of NPC, a raid leader has to give the looting permissions to the required players before killing the 'NPC' and only those players can loot the corpse of 'NPC' who are assign to loot the corpse. No one other than the raid leader itself can loot the corpse of the NPC if no player has been assigned the right to loot and seems that it has happened with you. I am afraid that we will not be able reimburse you the 'Soul Leech, Dark Sword of Blood’. You will have to kill the NPC once again. Also, please visit 'EverQuest Reimbursement Policy' that is located at: http://help.station.sony.com/cgi-bin/so...aqid=16215. Please feel free to file a feedback about this feature by using the /feedback command in game to send your views directly to our development team. You views and opinions regarding any of the game features will always be highly appreciated.

If you have any other queries please feel free to contact us, we will be more than happy to assist you again.

Wish you good hunting, and safe journey to the world of Norrath.

Regards,
Game Master Mansus
In Game CSR, EverQuest
Sony Online Entertainment
----------------------------
Farwarden Treygolas Mirkwood
<Northstar Legion>
Fennin Ro
Now THAT Was Fun!
# Feb 10 2008 at 8:51 PM Rating: Decent
Scholar
39 posts
Duo'd today with a tap-tanking 80 Necro and an 80 Wizard, both with approx 13k HP unbuffed and 16k mana. Resisted Panic every time and snare was a non-issue, since everytime I got flung I was summoned right back to his feet. The dispell was spiffy, and I got a little nervous when I was down to 10% mana and he was at 16%, but we squeezed it out. After 15 minutes and 32 seconds, he died to a pet killshot (lol) and I got my "I Tanked Cazic Thule and All I Got Was This Lousy Robe of Inspiration" t-shirt as a souvenir.

Quite possibly the most fun I've had in a long, long time.
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Winter`s Legacy
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Duoed.
# Jan 17 2008 at 6:12 AM Rating: Decent
Duoed with 80 Beastlord 15k hp unbuffed 14k mana and 80 berserker probably about 10k hp unbuffed.. accidentally agroed him while clearin the zone so got about half of the zone summoned. managed to survive and kill him though.
Spawn Time
# Jan 04 2008 at 1:54 PM Rating: Default
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223 posts
**edit**

Respawn time seems to vary

in one instance it was 73 hours before he spawned after dying
the next time it was 81 hours

Edited, Jan 7th 2008 11:47pm by jcs
faction
# Dec 26 2007 at 3:27 AM Rating: Default
is there a way to fix Cazic Thule faction?2 iksar guildies killed him and even though they didnt seem drop below amiable id like to know what problems iksars might have with lowering CT faction and what can be done to fix it thanks a ton
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Spawn rate and location?
# Sep 28 2007 at 11:12 AM Rating: Decent
I've been trying to talk and do my turn in with cazic thule for my whistling fists, but have been unable to find him (maybe the spurt of recent server resets have had to do with that though)... I've been getting contradictory information on some stuff, so if anyone can confirm what's true and what's not, that would be great:

1.) Is his spawn rate 3 days or a week?

2.) Where does cazic thule wander? I've had people tell me around the ring of fire, but also in the NE corner (ring of fire is in the NW corner)... does he wander around both, or maybe (I'm thinking) just in the north area in general?

Also, is there any way to tell if he's up (someone said when he's up he shouts things out to the whole zone)

EDIT:

I answered two of my questions:

He wanders in the NE corner, where the phoboplasms and nightmares are. If you hang around the north of the temple (which is a safe spot), he wanders near it to the north of it and to the south of it, and he'll stand in two locations that are relatively wanderming moster free (but not entirely).

And the shouting thing, he does shout, though it's not very frequently (maybe every 15 minutes or so)

Edited, Oct 3rd 2007 1:48pm by zigip
Spawn rate and location?
# Oct 16 2007 at 12:21 PM Rating: Decent
*
130 posts
Various posts here and other places give the spawn rate as 3 or 5 or 7 days. I won't say those posts were wrong...they could have been right at the time of their posting, as EQ has been known to change things without warning. What I can say is that I was in a grp that killed him at about 10pm on Friday night 10/12/07. Since he did not drop the epic 1.0 sword piece that my sk needed, I camped my sk there. I checked the zone every once in awhile the following Saturday, Sunday and Monday. He was not up (yelling his silly "infidel" line zonewide) at 11PM on that Monday...but a few hours later at 2AM on Tuesday he was yelling his brag. So until EQ changes things, his spawn rate is close to 3 days.
Spawn rate and location?
# Nov 03 2007 at 11:30 AM Rating: Decent
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298 posts
There are 2 spawn timers. 1st timer is 3 days and CT won't spawn during that time. 2nd spawn timer is random and CT may spawn at anytime. They made it this way on several of the mobs so farmers can't know exactly when a mob will spawn and have to sit around once the 1st spawn timer is up.
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