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11/1/2013 Kill
# Nov 07 2013 at 10:57 AM Rating: Decent
Hi All - In case any progression guilds are in Akheva, here is a rundown of our recent encounter:

Anima of Test killed IV on 11/1/13.

Upon entering IVs room, there are adds lining both walls and also adds surrounding IV. We cleared both walls (which might be unnecessary) and then positioned in the middle of the room just outside of IV aggro range. Since IV is perma-rooted we pulled the adds surrounding him and put the MT on him.

There is a lot of talk about positioning and his AE blind, but for some reason this caused no issues for us in two encounters. We had the MT rotate him to face away from the raid, and everything else was business as usual.

He hits for around 250 Ave, had 500K HP and seemed to single target rampage.

This encounter seemed easier than Va'Dyn overall.

Happy Hunting.
Use Map to fight blind
# Oct 27 2011 at 2:54 PM Rating: Decent
I didn't see this posted anywhere here, so I thought I'd throw out a suggestion. I just took this guy down. Got blinded before I ever got close to him. He is marked on the map, so I just used my map to keep repositioning myself. Cleric merc kept me healed fine. It was a little slow of a fight, but steady. Had no trouble repositioning myself between him and the broken wall behind him. Just kept edging up to him till I started making contact with my swings.
Just a suggestion.
Radiant Cure FTW
# Mar 02 2010 at 9:11 PM Rating: Decent
24 posts
Solo'd. Adds are annoying.
Radiant Cure kills the blind. I'm 4/9 RC.
Easy Solo
# Jan 06 2010 at 2:38 AM Rating: Decent
85 sk, no merc, was too easy... let DS pretty much kill all the adds, the named was pretty weak, self buffs and aa's kept me healed np. The Blind is extremely annoying.
Solo is possible
# Sep 30 2009 at 6:32 PM Rating: Decent
Just soloed this guy with my 85 cleric and his warr merc. Took a min but we made it. Drops were lame, hoping to twink my mage. :(
Solo is possible
# Nov 18 2009 at 4:39 PM Rating: Default
easy peasy solod 85 ranger, had to wait 5 mins for the touch debuff to wear off
# Mar 11 2009 at 2:12 PM Rating: Decent
74 posts
This mob is a ROYAL pain in the butt to kill solo... just a forewarning. One of his procs is a blind that lasts for upwards of around 4 minutes. If that isn't enough, he also procs a knockback that sends you flying across the room into the, by now, respawned enemies, laying down the grounds for a big ol' train. Included in this train can be healers and what not. Chances are, you are still blind by the time this train is there pounding the snot out of you, and you basically start getting confused and don't know what to do...

There is a strategy though.

First off, IV is perma-rooted, so he cant move or chase after you, even if you have agro on him. So, feel free to go ahead and clear all the mobs out of the room before you engage him. Next, when all is said and done and all mobs are dead, take a look behind him and you will see a broken wall. You want to line up directly between him and that broken wall, so when he flings you, you don't go anywhere but into the wall. From that point, when you finally get him down to 98% or so, he will start summoning you. This actually makes it a lot easier... Just make sure you stay between him and the wall, and when he summons you, take about two to three steps backwards till you see your attack text start back up. Rinse and repeat the process till he is dead.

Just a side note... dont bother curing the blind and what not unless you need to see to adjust your position, he will just do it again about 10 seconds later. I recommend making friends with your map though.
# Jul 07 2008 at 12:57 AM Rating: Default
Trio killed with a 71 monk, 74 druid and 52 cleric bot (all geared with bazaar bought loot had about 9k hp buffed on monk and druid (who had 9k mana), lonnng fight but not too bad, was pretty fun, except the monk was pretty much permanently blind.
# Jul 07 2008 at 12:57 AM Rating: Default
ooops, ignore the old signature.
something new in the loot table
# Apr 30 2008 at 5:09 PM Rating: Decent
dropped the spell shock of fiery blades lvl 60 mage spell
Trio'd on Fennin
# Mar 14 2008 at 4:39 AM Rating: Decent
123 posts
Trio'd last night with me (75 necro) and a guy 2 boxing an 80 shm and 80 rng. Extremely fun.

It was a rough start: ranger kept getting blinded and knocked back, so I took over tanking until he started summoning. Had a lot of adds during the fight, being blind and flying around and all, but overall went really well. I got down to 1% once or twice, but shm heals, pots, and lifetaps kept me up. Ranger did the blunt of the work, tanking lots of adds while I just shot off DoTs. Was drained of mana before mob hit 50%, so I spent a lot of time meddin after that.

Dropped Crown, Sunbeam Staff, Glowing Orb, and 3 spells, one of which was Zevfeer's Theft of Vitae.

Orb went to ranger since it was his idea.
The Rathe / Prexus
Krosar Shadowflame - 105 Necro
Rasork - 105 Druid
Imacatlol - 105 Bard
Yaldax Toknight - 105 Rogue
Savi Yorr - 105 Paladin
Trio'd on Fennin
# Jul 12 2008 at 8:25 PM Rating: Default
Its very easy to avoid adds and being knocked around during this fight :P
Of course, with your team that wasn't really needed.
Missing effect
# Jun 19 2007 at 1:56 AM Rating: Decent
He also uses the effect "Claw of Khati Sha"
Missing effect
# Jul 04 2007 at 6:43 PM Rating: Decent
65 posts
This is incorrect, he only uses it when he has the weapon.
Easy Solo
# May 14 2007 at 5:46 PM Rating: Default
For 14.5/3.2k unbuffed SK. Just has a lot of hp.
Drop Update
# May 13 2007 at 7:31 AM Rating: Decent
He also drops Spell: Greater Familiar
# Mar 14 2007 at 11:40 PM Rating: Decent
75 ranger soloed, blind suxs so i just killed him blind, set it where KB was into wall. then summoned bck bck up a few steps and continued fighting. nuked a cple times mostly heal when i got below 30%. 2hnb, range orb and some spells.
# Feb 16 2007 at 1:55 AM Rating: Default
MAN this mob is gimp!! soloed it with my 75 ranger, no need for raids on this mob... top hit was 550
Another Cleric Solo
# Nov 14 2006 at 8:53 AM Rating: Decent
50 posts
75 Cleric- 13.6/2700ish

Like the below cleric said, trivial at best. Stand behind him so the knockback will not throw you back into the respawns. Vow of valor + Ward of reprisal, never nuked once, didn't use any mana other than refreshing Ward of reprisal every 3.5 minutes. 30 to 45 minute fight still though, tons of hp for cleric dps.
solod by cleric
# Oct 27 2006 at 4:32 PM Rating: Decent
on Maelin. really trivial hit. if u wount spend mana on nuking probably wount need mana at all. seen many clerics besides me killing it
# Jun 28 2006 at 6:01 AM Rating: Default
Downed before patch hit today.
Today he is easily 1 grouped by lvl 70 ies. heck dont even need 1 group. Me a paladin and a druid and shaman did him and teh rock guy.

he parsed out at 527k Hp and change.
Suceptible to fire and my ancient magic dot.
Main issue is just to take him down before the sodding
adds repop. During the fight he got 9 max hits at 580 dmg.

No need to clear mobs along the walls but really should take the others around him.
Zek 5 man'd
# Jun 04 2006 at 7:57 PM Rating: Decent
dropped on Zek today

lvl 70 Necro, Warrior, Druid x 2, Wizard
lvl 54 Bard.

fight took about maybe 10-15 minutes no one died.

dropped the Crown, caster range item, Luclinite, and some other trash no one wanted.
# May 24 2006 at 9:11 AM Rating: Decent
2,929 posts
This is an interesting fight for a hydra team since it isn't a straight-out melee/heal/dps endurance contest. The big problem for a hydra is that the mobs on the walls repop ridiculously fast, like 5 minutes. I was getting repops and they were so quick at first I thought we had somehow aggro'd mobs elsewhere in the zone while running to IV's room.

Still working on placement of my team to do this without needless adds. Some good ideas here I will try and post results.
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
70 necro solo?
# May 07 2006 at 7:59 AM Rating: Decent
Think a fully geared 70 necro w/ epic 2.0, and a fully geared 70 shammy could duo this?
Trioed now
# Oct 28 2005 at 9:42 AM Rating: Decent
shammy 9.2k mana buffed
war 15k buffed
ranger SICK dps
RE: Trioed now
# Apr 11 2006 at 4:09 PM Rating: Default
Duoed, druid and berserker. Druid 12k mana, berserker 16khp buffed, sick x2 dps. Dropped the melee range, caster neck, and the clicky mace. All in all, a long fight and a really annoying zone :p
# Aug 15 2005 at 6:26 AM Rating: Decent
unbuffed statts on characters

shammy 8200 mana
cleic 7600 mana
warior 10.900 hp
ranger 8200 hp
The Itraer Vius
# Apr 26 2005 at 12:43 PM Rating: Decent
219 posts
We tried him last night with my non-raiding family guild.

We got him down to 14% before the repops got us. I was trying to mez them and down I went.

It wasnt even the level 60 named pops around him, it was the trash on the walls.

His G-Flux threw us into the adds and we'd run back and bring the adds with us. We'll retry him and get him. We wiped the first time on Nadox Inny too. Went back a few days later and kicked the "hate" out of him.
# Mar 19 2005 at 7:46 PM Rating: Default
Seen a BL/Cleric (being boxed) Duo this guy on Lanys!! Crazyness...
SolRo pwnage
# Dec 09 2004 at 9:22 PM Rating: Decent
141 posts
Downed on SolRo other day with 1 group.

Classes: 1) Shaman

Cant think of how long the fight was but definatly not as long as some of u on this forum have guessed. Knockback was a bit of a agrivation though.
Biko - Formerly of Solusek Ro
RE: SolRo pwnage
# Dec 26 2004 at 10:19 AM Rating: Decent
Killed him a few weeks ago with:
1 warrior
1 chanter
1 druid
1 rogue
1 boxed bard
1 boxed cleric
Easy fight... took a little time tho
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