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TLP update
# Apr 04 2018 at 1:05 PM Rating: Good
79 posts
Respawn seems to be 18 minutes on TLP.
# Jan 22 2008 at 11:02 AM Rating: Decent
2,308 posts
uncut morganite
Shik`nar Warrior
# Sep 29 2007 at 8:03 AM Rating: Decent
601 posts
Fungus Grove

Dropped Moist Marrow and Natural Silk
Morromid (Everquest)
Terris-Thule -> Prexus -> now The Rathe Server
The more extensive a man's knowledge of what has been done, the greater will be his power of knowing what to do.
Benjamin Disraeli (1804 - 1881)
another spell
# Sep 01 2005 at 4:21 AM Rating: Decent
add "Spell: Falcon eye"
Suicide Hill
# Jul 21 2005 at 2:43 PM Rating: Decent
I have solo camped the Warrior 2 spawn on the little hill at the back of the entrance cave since I was level 59. One of my guildies showed me how it was done or I never would have had the courage to try it. I have always called this camp "Suicide Hill" for obvious reasons. Here is how I do it:

Run in invis and park yourself in the very corner as high as you can get (on the right side). Root the closest Warrior. The other will NOT aggro, but I commend whoever had the cajones to try it in the first place! It takes a real act of faith to do this (at least for me).

If root doesn't hold, boogie the heck outta there and give train warning on the way... Innate Camo is invaluable. Exodus is also nice. If these guys hit you and stun you, you should expect to die.

Once the first one is rooted, SNARE him. I kept forgetting this step, and paid dearly for it every time I did. DoT him and med until Dot dies then recast. No mana DoTs are also nice (I used epic and elder spiritist vambraces).

When it gets to about 50-55 percent, re-Root it. I was not successful trying to wait until Root broke.

Adds are possible to handle if you have already broken the camp and are timing the spawns, but until then I would recommend fleeing. Or bring friends...)) Any adds happen only if you make a mistake and drop root or move too far out of the corner.

Repeat for the second warrior.

Once you get the process down to a routine, with KEI, you can clear the two soldiers in front of the hill before the warriors respawn. It can be a nice rhythm when you get going. Normal exp is not good, but AA is decent, I still get good AA exp at 68, and use this to PL my lower level alts when I can 2 box.

Shards don't drop real frequent, but there are not a lot of places you can solo camp for shards and not many people that do so here.

As a druid, you have a real advantage here. You can port in easy to Twilight, run in and set up very quickly. I used to do this camp a lot when I was waiting for friends to finish a LDoN crawl or if I had a little extra time.

Hope this helps. Let me know if you have any questions... Flewid the Druid, Prexus.
Suicide Hill
# Jun 25 2007 at 8:17 AM Rating: Decent
31 posts
Awesome strat for those two! I tried it and it works like a charm. Of course I'm lvl 75 with 11k hp selfbuffed, and with skin of the reptile I can even tank these if root should break early, but still, I prefer not to get hit ;)

Thanks for the tip!
RE: Suicide Hill
# Feb 28 2006 at 12:05 AM Rating: Default

Edited, Mon Feb 27 23:08:54 2006
Warlord room info
# Jan 01 2005 at 6:54 AM Rating: Decent
25 posts
First thanks to Traxam for his info here, helped me a lot. Here is my
experience ;)

Warlord Tk`kik`tthik camp. There are 5 warrior, the priest and the warlord
(at least he was up where i camped there).

I camped (62 shammy, 66 monk, 64AAs) between the room with the Shik`nar Herdmaster
and the warrior room and was indifferent before killing, dubious after I looted
my shard.

The Herdmaster never added and I had a soldier adding once (from the tunnel
where you enter the Herdmaster room (shammy pet offtanked him easily). If
you wanna be safe, kill the roaming soldier in the tunnel you came from

I pulled the NE war first (easy single pull without pacify disc). Then the
priest (single pull). Then I pacified the warlord and pulled the warrior
on his left (from my view). Then the warlord himself (pacified the warrior
right from him).

However I was not able to clear the room completely. The mobs have loads
of HP.

The warriors enrage (I think below 12% HP) for a short time, the priest heals
himself, enrages too as far as I remember and all mobs except the warlord run
once below 20% HP.

I got my shard after the 6th warrior kill.

Good luck down there ;)

# Sep 03 2004 at 1:10 PM Rating: Decent
44 posts
One of these just dropped "Song: Battlecry of the Vah Shir" for me.
dropped Torrent of Hate
# Apr 19 2004 at 4:28 PM Rating: Decent
SHD level 54 spell on mith marr
More drops:
# Jan 19 2004 at 4:58 PM Rating: Decent
377 posts
Also drops:

Yaeth's Compendium Pg. 92
Rune of Impulse
Zeannor's Thesis Pg. 12 (right)
Spell: Thunder of Karana
Spell: Spirit of Omakin
# Jan 13 2004 at 6:54 PM Rating: Default
they dont summon can be snared, so yes u can solo em
they also can enrage

Edited, Wed Jan 14 09:16:34 2004
Do they Summon??
# Jan 05 2004 at 11:12 PM Rating: Decent
Nobody has answered this question, so will repeat it; do these warriors summon?

I want to know if a 63 druid can root/dot these. I am thinking yes, seeing a shammy was doing it, but would like a clear answer if anyone can give one.
#REDACTED, Posted: Mar 10 2004 at 7:21 PM, Rating: Sub-Default, (Expand Post) U really think this non-casting warrior can summon? Of course they cant summon. They are flies with claws. Can a fly summon? Then this cant summon hehe
RE: Do they Summon??
# Mar 12 2004 at 8:23 AM Rating: Decent
Just because it doesn't cast, and is a warrior doesn't mean it cant summon. For example, Elite Kromrif in Eastern Wastes DO summon, and dont cast, and warrior type mobs. There are countless examples of warrior type mobs that do summon. These however do not summon.

RE: Do they Summon??
# Jun 19 2004 at 3:36 PM Rating: Default
Yep same as with Tae Ew Warriors (ANNOYING buggers they NEVER leave you be) but so these dont summon cool.
RE: Do they Summon??
# Mar 30 2004 at 3:57 PM Rating: Default
Darn right warriors can summon. Zone into Ct and attack one of the 2 warriors right at zone in. Found that out almost to my cost.
#Emyals, Posted: Sep 27 2004 at 2:11 AM, Rating: Sub-Default, (Expand Post) We're talking about mobs in Fungus Grove, not CT. Keep to the agenda folks.
RE: Do they Summon??
# Dec 01 2004 at 9:22 PM Rating: Decent
54 posts
They appear to be responding to a post, that may have been filtered out by your settings, claiming that because the Shik`nar Warrior is a "warrior" it cannot summon. Incorrect. The mobs referred to in CT are one example. As they said, some non-caster mobs do summon, but this one does not.
# Dec 22 2003 at 2:08 PM Rating: Decent
do the warriors summon? or the guards?
# Nov 22 2003 at 10:31 AM Rating: Decent
377 posts
Also drops:

Spell: Jolting Blades
Spell: Mental Corruption
Words of Expertise
Rune of Divergency

Edited, Sat Nov 22 10:50:12 2003
# Nov 19 2003 at 7:37 AM Rating: Default
these shard must be rare... im camping the Wars place (where there is a Priest at middle) since the morning and no shard... we are 2 mages from AB Vektrat and Rhand, and we are a bit frustrated =/. Correct the Uncommon for a Rare... all the shards are a pain, and this one is not an exeption.
Camp info
# Nov 08 2003 at 4:37 PM Rating: Excellent
83 posts
Been camping Warriors a while, there's a cavern with 4 Warriors and Priest Kak`thak. On the other side of the cavern there's a Herdmaster with his Underbulk herd. Every tunnel connecting to it is patrolled by a soldier so watch out when you pull a mob nearby a tunnel. Solo'd the Warriors at lv65 (Wizard), was able to single pull all Warriors and the Priest provided you pull them in the right order: NE war, SE war, SW war, Priest, NW war (hope that makes sense). When I tried to pull the NW war before the Priest, the Priest added. Also, when I checked for Warrior hp just now, the Warlord was up between the SE war and SW war in front of the tunnel, so if he's up I doubt you can singlepull the warriors near him.

I got my shard earlier today after several hours of camping (been camping there before though, not sure how long I've been there in total). The warriors hit for near 200 iirc, have about 20K hp (just checked and a 2740 nuke took off 13% which translates to 21K hp), are snarable rootable and stunnable (at least with PoP stun). The spawn timer is 25 minutes.

Some drops I've seen: Torrent of Hate spell, Falcon Eye spell, Rune of Divergency, Rune of Tempest.
# Jul 05 2003 at 6:17 AM Rating: Decent
377 posts
Also drops Yaeth's Compendium Pg 108 and Spell: Trickster's Augmentation

Edited, Fri Aug 1 05:35:41 2003
lucid shards
# Jun 28 2003 at 9:00 PM Rating: Decent
I have a 65 necro and I solo this room and kill the wanderer soldier in the cave before they can repop. Get 4 white lines of exp for AA per kill. Drop rate on shards, which I see rot usually cause I am alone down there, is about 1 every 2 or 3 hours. Supposedly higher off royals but I haven't been able to split them to solo them when alone.
Mob information
# Jun 21 2003 at 6:44 AM Rating: Decent
29 posts
They do not see invis, and have a VERY small aggro range.
RE: Mob information
# Oct 22 2003 at 10:48 PM Rating: Decent
Aye the agro range is so small that u can kill the one at the bootom of the hill right in front of the warrior,, not getting agro from the warrior, then kill the warrior..Root and stack the DoT's on.. enrages once at 15%.. watch it die and do the same for the other one... get about 3 ticks AA per kill not bad for a couple of min. of Dotting..

Atsan 65 shaman
Easy road to shard...
# Feb 21 2003 at 4:50 PM Rating: Excellent
39 posts
As you enter the cave straight ahead there is a 2 spawn of 2 warriors. Both mezable by a 61 enchanter with Apathy. Broke the spawn with a 65 shaman(me) 65 war 59 cleric and 61 enchanter (me) Once broken, we stood on the spawn point and killed the 2 warriors. After about 3hrs I got my shard. No other adds came from standing and killing the warriors at thier spawn point. Use snare or you WILL get adds. Mob is slowable, immune to stun, snare-rootable, never resisted PR based dots. Rough guess on hp is maybe 10k at the most.
shard hunting
# Jan 28 2003 at 6:19 PM Rating: Decent
Ive been doing these and the royals for quite
some time usally with a cl 60 chanty 60 (kei one)
sk 61 (me) lvl 32 pet (woo woo go kabober!) and a 65 134 aa rogue (damn derf you need a life more then me) and we have kept the area clear for over 5 hrs and got one stinken shard, warlord seems to be on a longer random timer without a placeholder tho his drops are CRAPTASTIC! and usually only kills the spawn cycle.. xp is sub me in my opinion given the lvls of the mob, some rampage but not always... First time i went down the drop rate seemed to be about 1 an hr but recent efforts seem to be closer to 1 per 5 hrs.. Im hopping its really crappy luck on my part. With a full group could prolly empty the entire cavern while you wait for spawns.
shard hunting
# Oct 20 2007 at 1:29 PM Rating: Decent
came back recently redoing quest 73 mnk took 2 hrs or so to get shard... still a lousy camp
# Jan 08 2003 at 11:10 AM Rating: Decent
solod them and got shard on 4th kill
# Dec 19 2002 at 8:50 PM Rating: Decent
Other mobs here drop the shard, about everyone execpt foragers. I am camping the Soldiers only that guard the doorways, 5 spawns, no shard yet.
looking for lucid shard
# May 30 2002 at 6:09 PM Rating: Default
These guys suposedly frop it looking for info on how to kill them what type of group i need to farm the lvl 60 warriors if needed

60 wizard of prexus
RE: looking for lucid shard
# Mar 07 2003 at 1:15 AM Rating: Decent
377 posts
I (60 warrior back then) used to hunt them with a 60 shaman. The best place to hunt those are the two in the entrance hall of the Shik'nar "ant hill". Kill all other mobs in the hall, then you can single pull the warriors. They drop Lucid Shards fairly often.
RE: looking for lucid shard
# Sep 13 2002 at 6:43 PM Rating: Decent
Our group went here today, included a lvl 60 warrior, cleric, 58 shaman, 54 chanter, 55 monk (me) and a 50 wizard. Dropped'em no problem. Exp is quite nice to boot. They have extremely small agro range, so pulling results in singles mostly, occasionally doubles. They have a ton of hp, especially the warlord, but they hit about as hard as a giant in kael arena would. In about 20kills, we got a shard. Hope that helps :)
looking for lucid shard
# May 30 2002 at 6:09 PM Rating: Default
These guys suposedly frop it looking for info on how to kill them what type of group i need to farm the lvl 60 warriors if needed

60 wizard of prexus
#Anonymous, Posted: Mar 25 2002 at 5:45 PM, Rating: Sub-Default, (Expand Post) ow
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