« Previous 1 2 3
Post Comment
KHALKAR DESERTED US
# Jun 03 2021 at 3:29 PM Rating: Decent
12 posts
I've bee in Velk's camping for Lute of the Howler. Been here 11 hours plus 4 last night. I've seen lots of named spawn including ALL of Khalkar's brothers (several times each). Why its it such a pain having to wait on one mob.He must have deserted us.
No luck yet
# Feb 20 2014 at 4:13 PM Rating: Decent
3 posts
6 hours coming upon 7 hours camping the lute ...only 1 named spawn 3 hours in maybe 4 and that was it. No lute and the name hasn't spawned since =(


edit: 2 minutes after posting this the named spawned and dropped the loot. Not bad for a days work.

Edited, Feb 20th 2014 5:19pm by Rivindoodle
lucky spawn
# Nov 11 2011 at 7:30 AM Rating: Decent
Scholar
34 posts
got lucky, took my 90 ranger down there, cleared the room twice, he spawned on the third round with the lute
____________________________
I have seen a lion. And not one of your crap *** queen of the jungle homoerotic *****-cat lions. A real lion, with fangs and horns and wings and ****. Don't pull your ******* wierd *** african voodoo hypnosis crap on me when you don't even know wtf you're talking about.
spawn timer
# Feb 09 2011 at 11:47 PM Rating: Good
41 posts
Respawn timer for Khelkar and his PH is 20 minutes.
spawn timer
# Feb 25 2013 at 8:17 AM Rating: Decent
*
96 posts
Respawn is 16 minutes. I hate this camp, 15 hours, 3 Khelkar spawns, 2 Iceflame, 1 Mask, 0 Lute (unhappy Bard).
dropped
# Aug 31 2010 at 6:18 PM Rating: Decent
Scholar
Avatar
47 posts
dropped "Black Ice Sleeves, Exuisite Platinum Gem Dusted Rune, and Binding Powerder"
____________________________
Povar-93 SK / 93 Shaman
dead
# May 02 2010 at 6:48 PM Rating: Decent
Scholar
Avatar
28 posts
just killed him killed ph took about 20 min for respawn took under a minute to kill him 74 rogue 400 AA's
____________________________
Expense 110th season Rogue; of Veeshan; #1 Melee Dps on live from House to End of VoA, come try to parse me .
Unlucky....
# Aug 07 2008 at 5:17 AM Rating: Decent
21 posts
Been camping him for 9 hours... got him to spawn twice, and he didn't drop lute either time.
More so lucky, i guess.
# Apr 19 2010 at 10:14 PM Rating: Decent
*
59 posts
Killed him dozen's of times, gotten lute 5-6 times. Seems to be 1 loot every 6 kills or so (got two in a row, and none for 20 str8 kills= 36 hours str8). Horrible drop and spawn rate, but it beats paying for it. Normal price (when available) is 50k on E-marr. I normally sell mine for 5-10k...just b/c...... I CAN DO THAT!!!!!! quick cash, guaranteed to sell.
Neat graphix for my bard, too. Bards are all kick @$$ w/ the warewolfness.... love it.

PH spawn time is exactly 20 minutes. PH's are "an Icepaw cleric" or "An Icepaw Champion" (notice the capital 'A' and 'C').
The cleric seems to be as rare as the named. I have noticed 9/10 times i have killed the cleric, Khelkar spawns. Maybe a fluke, but something to think about.


Edited, Apr 20th 2010 11:44pm by WompWomp

Edited, Apr 20th 2010 11:45pm by WompWomp
Spawn time
# Aug 03 2008 at 7:13 AM Rating: Decent
Spawn time was 20 minutes on this guy (or his PH I assume). I had him spawn, left something on his corpse, which had a 30 minute decay timer and he spawned again when the corpse decay timer hit 10 minutes. He dropped the Lute both times, luckily they aren't lore because I was the only one in the zone.
easy solo
# Jun 09 2008 at 4:26 AM Rating: Good
Easily solo'd by a 72 bard, I pulled him with mez, he resisted it but oddly enough he ran to me alone :P the fight was very easy, didn't do much damage at all until 10% when he enraged, just popped a celestial healing potion and it countered the enrage :)

dropped the belt.
____________________________
Fight smarter not harder.
Location
# May 10 2008 at 8:47 AM Rating: Decent
Scholar
*
131 posts
Here is a nice map, probided by Planet EQ user:

http://www.planeteq.com/images/image.asp?/reference/maps/velketorslab/velketorslabyrinth1.jpg

Velketor is nice zone, but i like zones where levitation works.
Duo
# Jan 07 2008 at 2:02 PM Rating: Decent
Hi i was wondering if a 65 warrior with about 2k ac and 12k hp unbuffed would be able to duo Icepaw with a 65 cleric with about 9k mana unbuffed? if warrior just tanked and disc'd and cleric nuked and occasional heal? and how well does slow land? and would it be neccesary to bring 65 shaman Along? or could warrior and cleric do this pretty easily?
Duo
# Apr 02 2008 at 7:06 PM Rating: Decent
*
71 posts
The only thing you might need to bring cleric for would be because the whole room is up. but otherwise you should be able to probably solo him if you have 12k hps and 2k armor unbuffed =)
solo
# Jul 22 2007 at 12:28 PM Rating: Decent
i have a 67 war wondering if he and a 75 cleric can do him if not ill use a 72bst

Edited, Jul 22nd 2007 4:29pm by Solitar
solo
# Aug 20 2007 at 11:23 AM Rating: Decent
Scholar
33 posts
You should have no problem with that combo!
Won't Spawn
# Jun 24 2007 at 1:48 PM Rating: Decent
Is this guy broken? :P He just won't spawn for me. Nothing loves me :) I hope it's just I'm extremely unlucky lol.
First spawn
# Feb 06 2007 at 12:03 PM Rating: Decent
Killed today , lute first try, on first spawn. Green to 75.
Overkill
# Nov 19 2006 at 5:58 PM Rating: Decent
27 posts
This guy was a VERY easy kill for a 70 Druid (About 7.6k hp or so with CV, about 7 or 8k mana with Clairvoyance and other buffs) and a 67 Bst (About 6.3k hp Druid buffed, 4k mana or so with Clairvoyance).

Bst pulled mobs around him while Druid unloaded nukes on them (Believe it was Summer's Flame). After all mobs around him were dead, bst pulled him out of the room (incase fight wasnt over before repops). Bst tanked it (along with pet) while Druid put dots on Ol' Icepaw. Kept bst healed and did the occasional nuke, dropped in about 1-2 mins. Dropped mask.
can i take this?
# Nov 06 2006 at 1:53 PM Rating: Decent
does anyone think a lvl 67 cleric can solo this? She has 7750 hp with tenacity and her own buffs. i was just wondering.
Easy
# Sep 28 2006 at 5:25 AM Rating: Decent
Took Him Down Easy last night..Only two of us.. Me (51 Cleric) and a 70 beast (Decently Equiped) fight took about 2-3mins..he was easy until he got down to around 10% then he started to get nasty..Was trying for lute sat there for abut 4hours and he dropped 2 waxy flowers and a scroll : \
going to try again tonight..Good Luck All You Out there!
Heelyup 51st Cleric
Luclin
Easy
# Oct 22 2006 at 4:29 AM Rating: Decent
--- Becomes Nasty ... Enrages .... Just turn attak off and wait for enrage thing to turn off !
Still spawns and is easy
# Sep 12 2006 at 12:08 AM Rating: Decent
Easy...
Went up with my 51 bard, casting calm on any see invis and walking past them. Got to his room with the 5 inside, very very tightly packed. Two guarding the room just outside. Charmed one of the two there and had them duke it out. Waited until both were about 26% Then started dotting the uncharmed one off.. afterall wasnt here for the XP. Dotted the other while I meleed it down.
Medded up and peeked into the room to find the Pher. Calmed all but the middle one, and charmed the one on the right corner and had him follow me to previous room. I cast snare on the middle (pher champion see invis) as he walked up i sent my pet after it. I let them duel until my pet died and charmed the one on the left corner and sent him after ithe champ.
After both were killed I regened back to full HP and waited approx 18mins 9:32-9:50 PST exactly. Killed the two guards the same way.
Then just kept charming pets until named dropped, took 3 charms and chants to drop him. Had my wizzay there for a ride out and extra fire power if my bard got into trouble, but didnt need it.
Did NOT encounter any traps at all.

As for a walk through once with the Icepaws, walk up the ramp stay on the right side of the rooms taking your first right. Go forward one room then go up the ramp to the right. Two prophets where there for me, i calmed them while on the ramp and walked up into the room, turn left and walk up the other ramp to the camp spot, turn left and named spawns in that room with a ramp leading down into them.
Still spawns and is easy
# Oct 10 2010 at 5:44 PM Rating: Decent
Scholar
*
93 posts
perfect example is intelligent play. i applaud your efforts and success.
Lute still drops
# Jul 16 2006 at 1:03 PM Rating: Decent
Scholar
*
128 posts
Lute of the Howler dropped for me this morning, in about a half hour of camping (Khelkar was not up when I got there, but first repop was him). There was a trap that popped in the center of the room directly up the ramp from Khelkar's room, visible and easily bard-disarmed.
____________________________
Vaal Halen
115 Bard
Council of Norrath
Xev>Druzzil Ro>Xegony Server
hitpoints
# Mar 26 2006 at 1:02 AM Rating: Decent
Anyone know how many hitpoints?
hitpoints
# Jun 25 2006 at 11:47 AM Rating: Decent
I can personally guarantee you that this mob has less than 36,000 hp, verified last night.
rumors and myths...bah!
# Dec 10 2005 at 5:56 AM Rating: Decent
just to clarify a few things...

he DOES still drop Lute of the howler, believe its his uncommon drop, with the crystalline silk mask as common and iceflame as rare.
spawn time on mobs is (in lower dogs camp at least) exactly 19.5 minutes
spawn of name is TOTALLY random. ive gotten him 3 times consecutively (dropped Lute 2 of those, yay for non LORE loot!), and ive camped him for 10 hours seeing him only twice.
dispell trap is not a full time occurence and will be in different places at diff times. goes off roughly every 2 ticks when active. sometimes its off, sometimes its on. ive had it shut off during a camp session, ive also had it start up in the middle of a camp session. have looked for a pattern in these occurences, ie mob spawns, game time, RL time, etc and have found none. /shrug


hope that dispells some mystery, GL and happy hunting! ^^

Edited, Mon Dec 19 08:37:42 2005
rumors and myths...bah!
# Feb 07 2011 at 11:10 PM Rating: Decent
As stated, once ev 20 mins he or placeholder spawns.

Wife camped him for 13 hours...looking for Lute of the Howler. He spawned 6 times over time period. Last spawn provided lute.

I camped him today for 10 hours straight. Lute dropped on 6th spawn.

RE: rumors and myths...bah!
# Mar 23 2006 at 11:35 PM Rating: Decent
*update*


the patch that introduced the 2006 fabled mobs also brought about the changes of traps.

for one they are visible as small circles of runed stones.

and secondly, these traps in velks, no longer cast annul. they now cast telekinesis and only once in awhile. think casting is actually a proximity trigger as opposed to just chain casting as they used to.

lies
# Nov 01 2005 at 8:08 AM Rating: Decent
well seeing how i just got ittoday 11/1/05 it still drops i camped it for about 2 hours before patch went under at 4 got it . so yea it still drops the dude was lying to u and im very happy solo'd camp with a 70 mage np
confimed tonight
# Oct 03 2005 at 5:07 AM Rating: Default
was told this morning that Lute of the howler no longer droped by GM Vix after spending 3 days stright w/ no sleep i /petitioned thinking something was wrong w/ spawn considernig all i ever got was PH and when he did spawn he didnt drop lute...GM told me it no longer droped so.for those still camping it i'd sujest you go buy em before they get really high or something
RE: confimed tonight
# Oct 08 2005 at 11:14 PM Rating: Decent
Can we get some backup to this statement? Such as a screenshot or a log file or something please? Not saying its not true .... but im not saying its true either.
Dispel B.S.
# Aug 15 2005 at 8:09 AM Rating: Excellent
*
57 posts
If you stay in the room next door to him there is a trap that will pop up from time to time and chain-dispel you. It doesn't just dispel you, it spams you with dispels about every 5 seconds.

So my group goes ok, there is a trap here, and we get a rogue from our guild to come out to disarm it. He successfully disarms it and it stops dispelling.. for about 30 seconds. Then it just starts right back up again. He has to keep disarming it every couple seconds because it just won't go away.

What kind of nonsense is this? Ok, it's a dungeon and there might be traps. But traps that keep respawning every couple seconds and then spamming you constantly? Pointless and stupid. The rogue can't even do anything because he's so busy trying to deal with this messed up trap.
« Previous 1 2 3
Post Comment

Free account required to post

You must log in or create an account to post messages.