The Sporali Moldmaster  

a rare creature

Uploaded November 24th, 2016 by SSJGhol
Updated January 8th, 2018

does not spawn until Scars of Velious unlocks

This page last modified 2020-08-18 00:20:14.

Level: 25
Expansion: Original
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2021-05-16 22:02:39

Known Habitats:
  Clan RunnyEye
Factions Decreased:
  Pickclaw Goblins -20
  Sporali -200
  Clan Runnyeye -20

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sporelings spawning on death
# Mar 29 2022 at 4:18 PM Rating: Good
166 posts
I've been farming sporalis a bunch the last few days, seen as many as 6 sporelings spawn, and as few as 2, when he dies.
# Apr 06 2018 at 2:18 PM Rating: Excellent
19 posts
Found him at 156, 102. The island room with 4 hallways.
Simple update
# Nov 24 2016 at 1:12 AM Rating: Decent
The sporali Moldmaster is a druid and also can proc mort drowsy.

Edited, Nov 24th 2016 1:25am by SSJGhol
Simple update
# Nov 24 2016 at 12:59 PM Rating: Good
SSJGhol wrote:
The sporali Moldmaster is a druid and also can proc mort drowsy.

Class and proc added, thanks!
# Oct 19 2015 at 11:34 PM Rating: Excellent
266 posts
The Sporali Moldmaster can always use a fresh host for its spore colonies.
Your faction standing with Sporali has been adjusted by -200.
Your faction standing with Pickclaw Goblins has been adjusted by -20.
Your faction standing with Clan Runnyeye has been adjusted by -20.
The Sporali Moldmaster's corpse crumples into a shapeless heap, clouds of spores marking its death. A high pitched keening sound echoes throughout the caverns.
# Oct 21 2015 at 8:16 PM Rating: Excellent
4,580 posts
Nniki wrote:
The Sporali Moldmaster can always use a fresh host for its spore colonies.
Your faction standing with Sporali has been adjusted by -200.
Your faction standing with Pickclaw Goblins has been adjusted by -20.
Your faction standing with Clan Runnyeye has been adjusted by -20.
The Sporali Moldmaster's corpse crumples into a shapeless heap, clouds of spores marking its death. A high pitched keening sound echoes throughout the caverns.

Updated, thanks.
Respawn Time??
# Dec 30 2012 at 9:15 PM Rating: Decent
We found him when we first entered the room at /loc -1.56, 3.06, -83.90

He did not appear again in the 3 hours we spent in there.
# Jun 18 2008 at 10:55 AM Rating: Decent

Drops gems
# Jul 27 2006 at 10:57 AM Rating: Decent
Also dropped a Blue Diamond for me the other day.
Drops gems
# Aug 20 2007 at 1:51 PM Rating: Decent
Dropped Jacinth today
# Mar 09 2005 at 10:23 PM Rating: Decent
222 posts
/LOC 200, 20, -82

despawn ?
# Oct 16 2004 at 5:51 AM Rating: Decent
200 posts
I was exploring Runnyeye for fun the other day, and saw this guy on track, managed to think he was in one of the secret mineral rooms (the green one), but once I reached the place he purely and simply depoped.

Maybe attacked by some other mobs in the zone, or I don't know, but this was weird.
OMG!!! YEA!!
# May 21 2004 at 6:04 PM Rating: Decent
115 posts
I CAN'T BELIEVE IT! Ok first of all i was reading this exact page getting down on myself, that i prob didnt stand a chance against this guy. I killed his placer on the platform which i believe was the correct one. and started to wander around looking for the quickest evac if this guy did pop. And crap he's right infront of me next to the path to the top lvl. I'm a 40 Dwarf Pally with 1815hp and 814ac at full health and mana. Only self buffed and most are wearing. I had stun and cease both loaded and i kept stunning the crap out of him till i was oom. At this point he was at about 35% and i was still at about 85%. Then he hit me with drowsy and he shot back up to about 65% drowsy wore and hit me several times this part sucks the most. I didnt really notice him hitting hard? The named goblins took more life outta me. I was hitting him with anywhere from about 38hp to 120's weilding "steel rod of the knight" I'm also wearing 22% haste gloves. Fight lasted for about 5min i'm guessing. Once i got him to i think about 20% he ran and fight was over at this point he was mine :) He dropped the blade was hoping for gloves for gf but satisfaction of killing him was enough. I hope this helps anyone else out there who has questions. FYI if your traveling solo this zone ate me alive when i was 36 yet. BE CAREFUL!!! adds can be bad and sitting makes agro worse.
Eats rangers
# Dec 30 2003 at 11:51 PM Rating: Decent
674 posts
Toe to toe with my 34 ranger, he ate me alive. With some buffs, maybe with no adds I could have given him a run for his money... but as stated he has a very high regen. Came back with my 41 druid, and kept killing others, he popped I was OOM. I had to run, he hits hard. insane regen. Same old story.

Im kind of sick of people flaming these gloves too. I mean 9% is more then none, can make the difference between an average weapon and a good weapon... and would stack nicely with say Enchanter or Shammy buff.

Not to mention I have seen them sold rather cheap. for say, a level 7 ranger (on another server) I might just pick up a pair. make that 1/3 ratio closer to a 1/2 :)

Edited, Tue Dec 30 23:52:56 2003
· 'Valdon Gravedancer' Terris-Thule. Dwarven Cleric 34th circle.
· 'Junglebug Sugarpants' Terris-Thule. Halfling Druid. 52nd season.
· 'Shinook Eldergod' Terris-Thule. Troll Shaman of 32nd rite.
· 'Soultree Vixen' Terris-Thule. Woodelf Ranger of 34th season.
Hes tough
# Jun 12 2003 at 11:09 AM Rating: Decent
I was strolling through here after slaying lots of critters for loot with my 36 paladin. I ran into this guy. He conned light blue to me so I thought I would give this guy a shot. I was fighting him for a long time but every time I hit him he regenerated it and about a tick. I was frustrated and ran away. LoHs down I had to call in some help from my friend . Ok my friend was a 56 wizzy and yes I admit it was as swatting a fly with sledgehammer but the shield he was holding was just too darn tempting. He is a AWFUL undercon!!
My experience
# May 29 2003 at 5:38 AM Rating: Decent
This thing is VERY annoying. I was going through, lost as usual, looking for things to kill for loot with my 40 shammy. Well this thing attacks and with his regen I was soon out of mana and ran away, apparently he stopped following after a while. At any rate I got my mana back up and just nuked him with Winter's Roar until he died. So just chain nuke with any DD spell and you'll be fine.
take him?
# May 15 2003 at 6:15 PM Rating: Decent
86 posts
could a 39 druid and a 42 chanter take this guy, and what kind of a problem would he pose?

Edited, Thu May 15 19:08:10 2003
Other loot ...
# Apr 14 2003 at 3:20 AM Rating: Decent
I also got a Ruby Crown (190pp at vendor) and Star Ruby (60pp) - no gloves yet though (( Newbies in PoK love the free shields tho ...
Severe undercon in my opinion.
# Dec 09 2002 at 9:06 PM Rating: Decent
I was passing through with my 39 ranger when I saw this guy very close to the zone. I conned him and showed up green. I figure no problem. He made me run away screaming twice before I gave up. I didn't even get him to 50% before I had to run. He almost killed me the first time.
Tough guy
# Dec 06 2002 at 9:13 PM Rating: Excellent
82 posts
I fought him with my 61 Shadow Knight. Obviously I creamed him, but he was definitely an undercon. He did about 500hp of damage to me at lvl 61 (with 1200 AC), so I can only imagine the problems he presents to a group of lvl 25's. Very high regeneration.

He dropped the sporestrand shield and a jacinth. (The shield was visible on him as we fought.)
Mob Level
# Sep 11 2002 at 6:48 AM Rating: Decent
I think the mob is no longer lvl 30. It cons yellow to a lvl 23 char. Level 25 would fit, in my opinion.
Spawn times
# Aug 11 2002 at 2:33 AM Rating: Decent
Liberal Conspiracy
Was heading through Runnyeye with my lvl 50 bard when I saw this guy up on track. Made a detour to kill him. Twisting Chains, Haste and Shield of Songs he still got me down to two bubs, mainly because of the damage shield. Anyway, instead of fighting the four sporelings and a few other Sporali who jumped in, I zoned out. Rested, zoned back in and hit track. There he was again. Found his new spawn spot, killed him again. Was hoping for a third spawn but no go. Anyway, the spawn time is certainly not two hours but rather is pretty random. Got the sword and shield from him. Pretty worthless to me, but was fun anyway.
Belkira wrote:
Wow. Regular ol' Joph fan club in here.
Gloves ??
# Aug 02 2002 at 1:59 PM Rating: Decent
Haven't been to runnyeye in a while. Thought i'd take another crack at relieving MM of his ever elusive gloves. Since the repop time is 2 hours there is a lot of extra time to collect cash and a variety of loot from the gobbies. In addition to the BA armor it is the best place i've seen for collecting runes and words. So in a weeks time I collected 4 packs of runes for my wizzy.
Spent one evening helping a brave group of lev 25 or so. They were there for exp. I was just waiting out moldy.
Although I got my turn at Moldy about 5 or 6 times I never did see the gloves. But all was not a waste. In addition to 3 shields and 2 sporali defender blades, he was kind enough to donate a sapphire and a blue diamond. I had to do a triple take on that one, had to loot quick while one of his buddies was pounding on me and it looks a bit like a nexus shard. Later while medding i opened my pack and Wow... With that I can buy the gloves.
take for a few days:
3 BAM, 2 masks, countless BABS and BALS, 3 shields, 2 defender blades, 2 BA coifs, 2 emerald rings, 2 sapphires, blue diamond, 4 backpacks of runes, 5 backpacks of BA armor, and 1500pp.
lots of lore items rotted because often I was the only one in the zone.
No gloves, but hey... not a bad fund raiser.
# Jul 09 2002 at 1:01 AM Rating: Excellent
Here is my information gained from having fought in RE over a couple of months.

1) The Moldmaster is always level 25.
2) The Moldmaster is considerably harder than your average level 25 mob.
3) He has an AE proc called Mort Drowsy. This is a slow that will last 30 seconds. He can potentially proc this every 15 seconds. It is save versus magic.
4) The Moldmaster is a Druid.
5) The Moldmaster has been seen to cast Creeping Crud (level 24 druid dot).
6) The Moldmaster does not hit particularly hard for his level.
6) The Moldmaster has an extremely high regeneration rate. This is what makes him difficult for people around level 25 - 30. Yet not difficult for much higher level people who can take him out quickly.

We found in our early encounters with him, that a prolonged fight meant a lost fight. The longer he stays alive the more regeneration will occur.

If we could not kill him in 1 minute, we knew we were not going to win the fight. The tank output from our ranger and bard was about equal to his regeneration rate.

The only way for us to kill him was to put all casters on nuke hard mode. Forget everything else. Just nuke him down as fast as possible and his regeneration is irrelevant.

He never dropped gloves for us, though we saw many shields.

# Jul 03 2002 at 10:40 PM Rating: Decent
27 posts
Like the other rare spawns in Runny, the moldmaster can spawn at any stationary spawn normally occupied by another fungus man on floor 2. Atleast this has been my expierence. So I wouldn't just camp the min-island spawn listed at the atlas. I have killed him 4 times and all 4 times he dropped the blade.

His "sporelings" (much smaller fungus men that sometimes spawn after his death) dont always spawn and thier numbers vary (2-4 that I've seen). As well other fungus men can spawn sporelings.

I didn't notice any super regen, but then I just dropped 3 starfires on him. He seems very resistant to magic as he reisisted a level 51 root several times. Thats about it for me.
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