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what?
# Jul 12 2009 at 3:12 PM Rating: Decent
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485 posts
staff shard of luclin???
Spells
# May 26 2007 at 8:39 AM Rating: Decent
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63 posts
They also drop Monster Summoning II
Also Drops...
# Dec 25 2006 at 7:45 PM Rating: Decent
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145 posts
Seahorse Scales. These are used for a quested level 53 Paladin spell, Force of Akera, a 4 second stun. They are stackable and common drop, sell to vendors for not very much, and are usually overstocked and cheap in baz
Current Information
# Jun 19 2006 at 8:47 AM Rating: Decent
25 posts
They are immune to runspeed changes, which is inconsequential, as they don't run at low health.

As a 55th level Paladin, I didn't notice their MR to be unusually high, as probably 80% of my stuns hit. With Glamour of Tunare on them, virtually all the stuns hit.

Pacify works nicely on them for single pulls.

Try to fight them with your back to a wall, as you will get knocked around quite a bit. Helps to keep your spell interrupts to a minimum. They stun frequently if you have your back turned, which is normally the case on a long pull.

With ~1250AC, they hit for usually about 70-140.

They can drop any of the three quest gems for Velious BP quests: Pristine Emerald, Flawless Diamond, Black Marble. These sell to merchants for about 142pp.

Edited, Mon Jun 19 08:50:05 2006
Spell
# Sep 19 2005 at 9:28 PM Rating: Decent
I had one of these sea horses drops the spell Improved Invisibility today (lvl 50 chanter lvl 55 wizard spell). May want to add it to the loot tables.


Mistress Eliahna
Wizard of Xegony
I love this place
# Jun 02 2002 at 4:35 PM Rating: Default
this place is awsome. we went here with a 60 warrior, 55necro, 54 druid, 55 monk, 56 cleric, and 54 enchanter, we trieed killing seahorses, hehe we couldnt get less than 3 ata time and was difficult to have the casters out of the water and the tanks in fighting. So we gave up on that and got outa the water and just faught the walrus looking things and the elephant looking ones. 1 piece of netted kelp dropped in the hour that we were there and 6 quest gems and many many normal gems. This was very fun for us. I personally love this zone. the preffered lvl for this place is 55+ for casters 57+ for druids and 58+ for tanks BUT ppl break those rules quite often =) i say if u can handle it then go for it!
RE: I love this place
# Jun 10 2003 at 3:18 AM Rating: Default
I agree...ths place is awesome! I would disagree on the level though. It is easy to wipe but if you have a well-balanced group of good people you can pwn this zone at 50ish. I've been tanking here fine at 51 ( 4213 hps 1056 ac with virtue ) you just gotta have a slower. Oh and...pacify is teh rox. Never underestimate your cleric's pulling prowess =)

Salkan - 54th Druid of Tunare
Ulic - 51st Warrior of Rallos Zek
Torvo
Seahorses
# Mar 15 2002 at 9:21 AM Rating: Default
Conned yellow to 52, blue to 55, so the level 53 estimate most likely correct ;)

They were social so they usually brought friends on pulls and our 52 enchanter was not successful at getting off a single mezz due to resists... so every time we had to TM one and more often than not just ended up swimming out of the water onto shore to clear aggro, then try again for a single. The chanter was trying to slow too, and I think she was having a lot of trouble landing these too-they have high MR.

Hit for 179 max... which is ouchies for me as the 52 SK main tank, but luckily we had our big man cleric and a couple of druids on me for heals. Think that's all I've got to say... be careful in this zone, it's dangerous! =P
RE: Seahorses
# Nov 16 2002 at 11:37 PM Rating: Default
37 posts
I recently visited SG with my 55 Shaman. I found the Seahorses would frequently resist Turgur's Insects (best Shaman slow) 4 or 5 times in a row. Even Tashed and Malised, they would still resist slows far too frequently.
Scales
# Mar 09 2002 at 12:37 AM Rating: Default
What are the seahorse scales for?
RE: Scales
# Nov 14 2002 at 9:01 PM Rating: Default
They are used in making the poison for the 9th ring.
level?
# Feb 03 2002 at 12:19 PM Rating: Decent
What level can anyone enter this place? Is it better then Maiden's Eye?
RE: level?
# Feb 22 2002 at 4:10 PM Rating: Default
For this place u should be 55 min (57 is better)
RE: level?
# Feb 15 2002 at 1:45 PM Rating: Decent
I'd say probably 50+ can go here, but it is a place where you have to bring your own group. Been there twice, once with a group of solid 55+ and got wiped out in the well room, the other group was 50+ camped the entrance, and had a blast with the sea horses. Just be weary of the Complete Healing. As far as being better then Maidens, I'd say its more fun, but a little more rough then ME.
belt?
# Jan 23 2002 at 11:11 AM Rating: Default
What drops the belt.....Does this?
RE: belt?
# May 08 2003 at 11:09 AM Rating: Default
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104 posts
the haste belt drops off of Fellspine , a named seahorse that usually spawns in the tunnels below the well.
Cute
# Aug 10 2001 at 9:57 AM Rating: Decent
Is it so cute
#Anonymous, Posted: Aug 06 2001 at 8:48 PM, Rating: Sub-Default, (Expand Post) When I look at the cloak only 2 words come to my mind... *** monks... lol it's so monk lol
RE: Cloak....
# Aug 11 2001 at 4:58 PM Rating: Decent
Er.... Did you see the weight.. 9.0 stone
No monk would use something this heavy!
Know yer Monk!
Grimas Bloodynose
herb
# Jul 24 2001 at 4:04 AM Rating: Default
Dragonbane herb is for wizard Level 60 wrath spells I believe. this one is for the spell that works against yelniak dragons
Lewt
# Jul 22 2001 at 7:48 AM Rating: Default
I got of one of these a no drop lore herb called a Dragonbane Herb.

Anyone have any idea wot this is for?
Seahorse info
# Jul 12 2001 at 7:18 AM Rating: Good
Every seahorse in SG (using a 200 tracking skill) conned even at lev 53. Straight melee mobs, hard hitters, a lot of hit points, no surprises.
They can't be rooted or snared ("cannot change the run speed" message), and will try and run when badly hurt, but move at a crawl. Whether this is because of the water or a recent patch change I'm not sure.
Moderately strong against magic, fairly strong against fire. They can be mezzed and slowed, but it can take awhile due to resistances.
RE: Seahorse info
# May 08 2003 at 11:14 AM Rating: Default
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104 posts
seahorses no longer move at a crawl when near death , they move at a fairly noral speed . this changed with the recent updates to pathing. if you learn the area they flee to in a given area most areas can be hunted fairly safely.

Edited, Thu May 8 12:10:29 2003
Turlogh
# Jul 07 2001 at 7:32 PM Rating: Default
Bracer drop too
ac6 str5 sta5 cha10 all melee class
Bracer
# May 15 2001 at 1:25 PM Rating: Default
We killed one and it dropped the Bracer, ac8, +5str, +5agi, and +10cha (wt 0.5). Usable by all except pure casters.

Narakgar
Cazic Thule
Lewt
# May 06 2001 at 11:42 AM Rating: Default
Ancient Seahorse Hide Cloak a/c 20 Hp+25 Wt. 9.0
Ancient Fishing Pole Hp+75 Effect: Enduring Breath

Rumor the Seahorse Hide bracer drops off this also. The Cloak and Bracer would be the rares, Pole is common. These have about 12-13k hp, and CAN be Mezzed, although they have high MR.

~Flip
Nameless
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