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minor correction
# Sep 01 2019 at 10:54 AM Rating: Good
557 posts
these lowercase poz's do not drop heads, the uppercase "a Protector of Zek" do.
protector of Zek
# Oct 04 2014 at 3:25 PM Rating: Excellent
4,580 posts
oddly named mob as part of the name has upper-case letters (most of EQ is one or the other... and once upon a time it was pretty much only special named that had upper case).

I ran into a bunch of these in the hallways around the arena (as in accessed by the doors in the arena itself when you try and work your way back up).

They were social for aggro.

faction hits:

Kromzek -30
Kromrif -7
King Tormax -7

Claws of Veeshan +15

drops: Giant Warrior Helmet, foreign power source, black sapphire, Storm Giant Meat
# Nov 20 2004 at 1:09 AM Rating: Decent
Do these things summon? I'v read the posts but i can't seem to find if anyone has mentioned it or not.
# Sep 03 2004 at 1:10 PM Rating: Decent
Anyone know the spawn time of the Protectors? The protectors spawn realtively quickly 20 mintues or so. The Protectors seem to take much longer.
Splitting POZs
# Aug 31 2004 at 11:53 AM Rating: Good
They're easily lulled with bard song or pacify, too. Singling them is really trivial for a class with indoor lull ability.
drop rate ?
# Aug 15 2004 at 5:23 AM Rating: Decent
seems there're only 3 poz in KD,so i do need the drop rate information of A Foreign Power Source ,could anyone can tell? thx
RE: drop rate ?
# Aug 19 2004 at 1:17 PM Rating: Decent
2nd kill la~

Btw, these guys have a metric asston of hp, so bring a weezard or be prepared for a mid-fight nap.
# Aug 12 2004 at 1:48 AM Rating: Default
I soloed 2 of these guys at once was a very hard fight had to use all my abilities and aa's for A Foreign Power Source, which is the reason I went pet had a stun proc that happened to stick after I used a tash proc weapon. had to just deal with the other ******* hitting on me. You can get two on this it just really sucks for soloing. I was told it drops off the cleric types with good melee which are the ones that can gate. I have a bunch o aa's, but only problem is rampage and gate and rampage.

BTW I thought this was important friend got this in 10 kills. It took me believe or not after his 70 kills to get so this is totally random and totally FRIGIN BS. If your coming to this camp thinking it's an easy VP quest IT'S NOT!!!!!!!!!!!!!!!!!!

Edited, Sun Aug 15 05:39:22 2004
single pull
# Jun 23 2003 at 12:37 AM Rating: Decent
Can these be single pulled by a 65?
RE: single pull
# Sep 03 2004 at 11:34 AM Rating: Default
A 65.... WHAT.... details, people.
2 different PoZ's
# Mar 25 2003 at 6:41 AM Rating: Decent
There are 2 type of PoZ's and the spelling shows on them.

Protector of Zek: is a caster and sits in the open area of the arena back towards the area to get to the king. They are casters and will CH themselves and gate/summon raid to death.they are red to a 54 and there are 2 usually up side by side.

protector of zek: is inside the building in the arena. 3 stand side-by-side. they dont not cast or gate. These are in yellow to 54 so i am guessing the 56 is right.

Only difference in name is the capital on the (p)

Cold Resist
# Jan 03 2003 at 1:57 PM Rating: Decent
20 posts
I noticed last nite these guys dont have as much cold resist as the other giants. JBB landed for full most of the time.
# Dec 22 2002 at 8:14 PM Rating: Default
protector of Zek
Protector of Zek
one is caps, one isn't, different mobs

Edited, Sun Dec 22 19:49:20 2002
# Oct 06 2002 at 3:43 PM Rating: Decent
Hammer of Rage earlier today.

2HB 30/46 proc: yaulp

My cleric was the only one who wanted.
splitting PoZ
# Oct 01 2002 at 6:30 PM Rating: Decent
all you out there who fight all 3 at once you dont need to, if you have a monk that is (necro/sk might work too). The PoZ in the doors get stuck alot of the time when you are FDed, just wait for the other two to walk back to there spawning point, and aggro the one that is stuck in the door. rinse and repeat the inner 3 are daed. THe ones with Kasis often teleport on top of youm just run around the corner, wait for one to teleport on you, then FD. wait for all to return to spawn, get up he should still have aggro on you. walla all your PoZ are singled, and you didnt even have to root them, tri tank them, or whatever you did before.

some 58 monk on E'ci
very easy
# Jul 27 2002 at 1:30 AM Rating: Excellent
76 posts
did these tonight all night long with~
59 cleric
59 warrior
58 mage
55 monk
55 paladin
54 enchanter

i (the monk) split them, the 59 warrior got on them .. and they died (very slowly, but they died). put the paladin on any adds and your set.

we pulled the ones by where derakor is, because the named guy who hangs in the middle was down.

its easiest if you have most of the arena already cleard, atleast if you wanna do it with one group.
killing them
# Jun 19 2002 at 8:37 PM Rating: Default
Ok when does the MA unleash his defensive disc on them and when should the clerics cheal them? I have mostly seen it done at half health for heals. Also, when should pets and nukes go in against them?
# Feb 12 2002 at 4:16 AM Rating: Decent
u can use stun on giants. I am so sick of hearing ppl tell me when we r raiding "u cnat stun them" after i am yelling at them to stun. No they dont get "stunned" but it still interupts theer casting. so do stun wehn they go to cast gate or ur screwed when they bring back friends. and even if you do keep the other one vbusy he will CH the one whoes nearly dead.
RE: actualy
# Feb 13 2002 at 11:06 PM Rating: Good
You can stun them - but it only does damage, it DOES NOT STOP CASTING. You have to either push them far enough to interrupt them, or mana sieve. Knockback doesnt work either. Dont try to tell me it stops them, cause i've killed more than 50 of these. Not one wipe due to a gate or CH.

60th Grandmaster
Rodcet Nife Server
# Jan 10 2002 at 4:44 PM Rating: Default
Well my Guilds Method was Have them Tashed for easy casting on them but the Chanters just Mana Tap/Drain the Hell out of thwm which in turn reduces the chance they Gate and or CH, Had these guys drop a Defiance a Black Blade of Tormenting, and a Velium Swiftblade... Very nice Seeing we got these in like 2-3 Hrs
RE: Method..
# Aug 17 2002 at 9:53 AM Rating: Decent
59 posts
Having just had my first turn in the Arena last night (very successful; no leather drops but lots of plate/silk/chain) another thing that will stick is Ro's Sundering, the minor AC/good Fire Resist Debuff. I was able (mostly) to land these at lvl 42, and afterwards was able to get in a firestrike at times, even at my low level compared to some of these mobs.
Bloody Head
# Sep 17 2001 at 10:45 AM Rating: Default
Last night our guild dropped him and he dropped 'a bloody protector of Zek head'. It is NO DROP. Anyone know what this is for?

Helm of the Tracker
# Oct 05 2001 at 1:58 PM Rating: Decent
The Head is one of the needed parts of the Tunare Ranger's quest from the PoG, The Helm of the Tracker.
# Aug 16 2001 at 2:36 AM Rating: Decent
>Basically have an enchanter Tash them, and tell
>your wizzies/chanters/paladins to stun/knockback
>in the end.

you cant stun them.
and they also complete heal each other, so dont
rootpark them, keep em busy if yon cant pull them
(SKs can seperate them with engulf darknes)
# Aug 07 2001 at 6:35 AM Rating: Default
This is the deal

There are 2 Protectors of Zek....these guys stand on the left and right side of Kallis Stormcaller and are the ones who warn you to go no further....ie into the temple where Derakor will kill you....
These 2 Protectors and Kallis (note 'P') drop the ugly heads for the Rangers...

There are numerous protectors of zek (note 'p') who don't drop the heads for the Rangers and are scattered round the arena entry etc...

Kill em all....if you go well Kill Derakor and go try your luck in the temple

all the mobs this far up have a chance to drop the Thurg quest bits...

Go your Hardest

Defiance Winner 8)
for kicks
# Jul 25 2001 at 11:38 PM Rating: Default
took one of the 3 protectors from the arena , and a wandering giant by the ramp to the arena area both at the same time with 2 groups. fighting these guys is very fun. i personally dont consider them that hard. the fights are fun though, sure beats doing seb without a chanter/snarer just so i can stay awake cause the game has gotten so freaking dull.
Max Hit
# Jul 06 2001 at 2:15 PM Rating: Decent
Doubled me for 360 each while meding, so that's his max.
# Jun 30 2001 at 2:49 PM Rating: Decent
233 posts
Sorry got 2 messages for some reason.
# Jun 30 2001 at 2:48 PM Rating: Good
233 posts
A friend said he looted a SMASHED head on Zek from one today. I know its not for the helm of the tracker, but anyone have any idea what its used for instead?
RE: smashed
# Sep 09 2001 at 9:04 PM Rating: Default
They renamed the Crushed head to Smashed head in a recent patch. It is used for Helm of the Tracker quest.
# May 27 2001 at 5:30 AM Rating: Default
3 Groups 50-55 took these guys out like a bad cold. They never got gate off (Love those knockback procs off Rangers).

Basically have an enchanter Tash them, and tell your wizzies/chanters/paladins to stun/knockback in the end.

If you have a shammie have em dex the **** out of Rangers and have green boys use Call of Sky.
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